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SDL_cocoamodes.m
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_cocoavideo.h"
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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/*
Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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#endif
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static void
CG_SetError(const char *prefix, CGDisplayErr result)
{
const char *error;
switch (result) {
case kCGErrorFailure:
error = "kCGErrorFailure";
break;
case kCGErrorIllegalArgument:
error = "kCGErrorIllegalArgument";
break;
case kCGErrorInvalidConnection:
error = "kCGErrorInvalidConnection";
break;
case kCGErrorInvalidContext:
error = "kCGErrorInvalidContext";
break;
case kCGErrorCannotComplete:
error = "kCGErrorCannotComplete";
break;
case kCGErrorNameTooLong:
error = "kCGErrorNameTooLong";
break;
case kCGErrorNotImplemented:
error = "kCGErrorNotImplemented";
break;
case kCGErrorRangeCheck:
error = "kCGErrorRangeCheck";
break;
case kCGErrorTypeCheck:
error = "kCGErrorTypeCheck";
break;
case kCGErrorNoCurrentPoint:
error = "kCGErrorNoCurrentPoint";
break;
case kCGErrorInvalidOperation:
error = "kCGErrorInvalidOperation";
break;
case kCGErrorNoneAvailable:
error = "kCGErrorNoneAvailable";
break;
default:
error = "Unknown Error";
break;
}
SDL_SetError("%s: %s", prefix, error);
}
static SDL_bool
GetDisplayMode(CFDictionaryRef moderef, SDL_DisplayMode *mode)
{
SDL_DisplayModeData *data;
CFNumberRef number;
long width, height, bpp, refreshRate;
data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
if (!data) {
return SDL_FALSE;
}
data->moderef = moderef;
number = CFDictionaryGetValue(moderef, kCGDisplayWidth);
CFNumberGetValue(number, kCFNumberLongType, &width);
number = CFDictionaryGetValue(moderef, kCGDisplayHeight);
CFNumberGetValue(number, kCFNumberLongType, &height);
number = CFDictionaryGetValue(moderef, kCGDisplayBitsPerPixel);
CFNumberGetValue(number, kCFNumberLongType, &bpp);
number = CFDictionaryGetValue(moderef, kCGDisplayRefreshRate);
CFNumberGetValue(number, kCFNumberLongType, &refreshRate);
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mode->format = SDL_PIXELFORMAT_UNKNOWN;
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switch (bpp) {
case 8:
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mode->format = SDL_PIXELFORMAT_INDEX8;
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break;
case 16:
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mode->format = SDL_PIXELFORMAT_ARGB1555;
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break;
case 32:
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mode->format = SDL_PIXELFORMAT_ARGB8888;
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break;
}
mode->w = width;
mode->h = height;
mode->refresh_rate = refreshRate;
mode->driverdata = data;
return SDL_TRUE;
}
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void
Cocoa_InitModes(_THIS)
{
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CGDisplayErr result;
CGDirectDisplayID *displays;
CGDisplayCount numDisplays;
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int pass, i;
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result = CGGetOnlineDisplayList(0, NULL, &numDisplays);
if (result != kCGErrorSuccess) {
CG_SetError("CGGetOnlineDisplayList()", result);
return;
}
displays = SDL_stack_alloc(CGDirectDisplayID, numDisplays);
result = CGGetOnlineDisplayList(numDisplays, displays, &numDisplays);
if (result != kCGErrorSuccess) {
CG_SetError("CGGetOnlineDisplayList()", result);
SDL_stack_free(displays);
return;
}
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/* Pick up the primary display in the first pass, then get the rest */
for (pass = 0; pass < 2; ++pass) {
for (i = 0; i < numDisplays; ++i) {
SDL_VideoDisplay display;
SDL_DisplayData *displaydata;
SDL_DisplayMode mode;
CFDictionaryRef moderef;
if (pass == 0) {
if (!CGDisplayIsMain(displays[i])) {
continue;
}
} else {
if (CGDisplayIsMain(displays[i])) {
continue;
}
}
if (CGDisplayMirrorsDisplay(displays[i]) != kCGNullDirectDisplay) {
continue;
}
moderef = CGDisplayCurrentMode(displays[i]);
if (!moderef) {
continue;
}
displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
if (!displaydata) {
continue;
}
displaydata->display = displays[i];
SDL_zero(display);
if (!GetDisplayMode (moderef, &mode)) {
SDL_free(displaydata);
continue;
}
display.desktop_mode = mode;
display.current_mode = mode;
display.driverdata = displaydata;
SDL_AddVideoDisplay(&display);
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}
}
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SDL_stack_free(displays);
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}
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/* This is needed on 10.4, where NSRect and CGRect are different */
NSRect
Cocoa_DisplayBounds(CGDirectDisplayID display)
{
NSRect nsrect;
CGRect cgrect;
cgrect = CGDisplayBounds(display);
nsrect.origin.x = cgrect.origin.x;
nsrect.origin.y = cgrect.origin.y;
nsrect.size.width = cgrect.size.width;
nsrect.size.height = cgrect.size.height;
return nsrect;
}
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static void
AddDisplayMode(const void *moderef, void *context)
{
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SDL_VideoDisplay *display = (SDL_VideoDisplay *) context;
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SDL_DisplayMode mode;
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if (GetDisplayMode(moderef, &mode)) {
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SDL_AddDisplayMode(display, &mode);
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}
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}
void
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Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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{
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SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
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CFArrayRef modes;
CFRange range;
modes = CGDisplayAvailableModes(data->display);
if (!modes) {
return;
}
range.location = 0;
range.length = CFArrayGetCount(modes);
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CFArrayApplyFunction(modes, range, AddDisplayMode, display);
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}
int
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Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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{
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SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
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SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
CGError result;
/* Fade to black to hide resolution-switching flicker */
if (CGAcquireDisplayFadeReservation(5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade(fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
/* Put up the blanking window (a window above all other windows) */
result = CGDisplayCapture(displaydata->display);
if (result != kCGErrorSuccess) {
CG_SetError("CGDisplayCapture()", result);
goto ERR_NO_CAPTURE;
}
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if (data == display->desktop_mode.driverdata) {
/* Restoring desktop mode */
CGDisplayRelease(displaydata->display);
if (CGDisplayIsMain(displaydata->display)) {
ShowMenuBar();
}
} else {
/* Do the physical switch */
result = CGDisplaySwitchToMode(displaydata->display, data->moderef);
if (result != kCGErrorSuccess) {
CG_SetError("CGDisplaySwitchToMode()", result);
goto ERR_NO_SWITCH;
}
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/* Hide the menu bar so it doesn't intercept events */
if (CGDisplayIsMain(displaydata->display)) {
HideMenuBar();
}
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}
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/* Fade in again (asynchronously) */
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade(fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
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[[NSApp mainWindow] makeKeyAndOrderFront: nil];
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#if MAC_OS_X_VERSION_MAX_ALLOWED < 1050
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/*
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
*/
[[NSScreen mainScreen] setFrame:NSMakeRect(0,0,mode->w,mode->h)];
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#endif
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return 0;
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NO_SWITCH:
CGDisplayRelease(displaydata->display);
ERR_NO_CAPTURE:
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
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return -1;
}
void
Cocoa_QuitModes(_THIS)
{
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int i;
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for (i = 0; i < _this->num_displays; ++i) {
SDL_VideoDisplay *display = &_this->displays[i];
if (display->current_mode.driverdata != display->desktop_mode.driverdata) {
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Cocoa_SetDisplayMode(_this, display, &display->desktop_mode);
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}
}
CGReleaseAllDisplays();
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ShowMenuBar();
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}
/* vi: set ts=4 sw=4 expandtab: */