VisualC/SDL/SDL.dsp
author Ozkan Sezer <sezeroz@gmail.com>
Sat, 24 Mar 2018 23:10:59 +0300
branchSDL-1.2
changeset 11976 42535a774733
parent 5893 f3adae5e12cd
child 12051 cd446a3cfd07
permissions -rw-r--r--
fix VS5 project file.
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# Microsoft Developer Studio Project File - Name="SDL" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=SDL - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE 
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!MESSAGE NMAKE /f "SDL.MAK".
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!MESSAGE 
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE 
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!MESSAGE NMAKE /f "SDL.MAK" CFG="SDL - Win32 Debug"
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!MESSAGE 
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!MESSAGE Possible choices for configuration are:
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!MESSAGE 
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!MESSAGE "SDL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "SDL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE 
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF  "$(CFG)" == "SDL - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /YX /FD /c
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 winmm.lib dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
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!ELSEIF  "$(CFG)" == "SDL - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "_DEBUG" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 winmm.lib dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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!ENDIF 
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# Begin Target
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# Name "SDL - Win32 Release"
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# Name "SDL - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\src\video\blank_cursor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\default_cursor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\Directx.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\SDL.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_active.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\SDL_audio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\SDL_audio_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\SDL_audiocvt.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\SDL_audiomem.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_blit.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_blit.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_blit_0.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_blit_1.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_blit_A.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_blit_A.h
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# End Source File
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SOURCE=..\..\src\video\SDL_blit_N.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_bmp.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\cdrom\SDL_cdrom.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\cpuinfo\SDL_cpuinfo.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_cursor.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_cursor_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\windib\SDL_dibaudio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\windib\SDL_dibaudio.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windib\SDL_dibevents.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windib\SDL_dibevents_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windib\SDL_dibvideo.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windib\SDL_dibvideo.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\disk\SDL_diskaudio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\disk\SDL_diskaudio.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\dummy\SDL_dummyaudio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\dummy\SDL_dummyaudio.h
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# End Source File
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SOURCE=..\..\src\audio\windx5\SDL_dx5audio.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\audio\windx5\SDL_dx5audio.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\SDL_dx5events.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\SDL_dx5events_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\SDL_dx5video.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\SDL_dx5video.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\SDL_dx5yuv.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\windx5\SDL_dx5yuv_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\SDL_error.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\SDL_error_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_events.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_events_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_expose.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\SDL_fatal.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\SDL_fatal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_gamma.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\stdlib\SDL_getenv.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\stdlib\SDL_iconv.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\joystick\SDL_joystick.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\joystick\SDL_joystick_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_keyboard.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_leaks.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\wincommon\SDL_lowvideo.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\stdlib\SDL_malloc.c
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SOURCE=..\..\src\audio\SDL_mixer.c
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SOURCE=..\..\src\audio\SDL_mixer_MMX_VC.c
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# End Source File
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SOURCE=..\..\src\joystick\win32\SDL_mmjoystick.c
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# End Source File
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SOURCE=..\..\src\events\SDL_mouse.c
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SOURCE=..\..\src\video\dummy\SDL_nullevents.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\dummy\SDL_nullevents_c.h
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# End Source File
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SOURCE=..\..\src\video\dummy\SDL_nullmouse.c
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# Begin Source File
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SOURCE=..\..\src\video\dummy\SDL_nullmouse_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\dummy\SDL_nullvideo.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\dummy\SDL_nullvideo.h
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# End Source File
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SOURCE=..\..\src\video\SDL_pixels.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_pixels_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\stdlib\SDL_qsort.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_quit.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\events\SDL_resize.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_RLEaccel.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_RLEaccel_c.h
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# End Source File
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SOURCE=..\..\src\file\SDL_rwops.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_stretch.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_stretch_c.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\stdlib\SDL_stdlib.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\stdlib\SDL_string.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\video\SDL_surface.c
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# End Source File
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SOURCE=..\..\src\audio\SDL_sysaudio.h
icculus@5893
   404
# End Source File
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icculus@5893
   407
SOURCE=..\..\src\cdrom\win32\SDL_syscdrom.c
icculus@5893
   408
# End Source File
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   409
# Begin Source File
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   410
icculus@5893
   411
SOURCE=..\..\src\cdrom\SDL_syscdrom.h
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   412
# End Source File
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   413
# Begin Source File
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   414
icculus@5893
   415
SOURCE=..\..\src\thread\generic\SDL_syscond.c
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   416
# End Source File
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   417
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   418
icculus@5893
   419
SOURCE=..\..\src\video\wincommon\SDL_sysevents.c
icculus@5893
   420
# End Source File
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   421
# Begin Source File
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   422
icculus@5893
   423
SOURCE=..\..\src\events\SDL_sysevents.h
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   424
# End Source File
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   425
# Begin Source File
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   426
icculus@5893
   427
SOURCE=..\..\src\joystick\SDL_sysjoystick.h
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   428
# End Source File
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   429
# Begin Source File
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   430
icculus@5893
   431
SOURCE=..\..\src\loadso\win32\SDL_sysloadso.c
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   432
# End Source File
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   433
# Begin Source File
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   434
icculus@5893
   435
SOURCE=..\..\src\video\wincommon\SDL_sysmouse.c
icculus@5893
   436
# End Source File
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   437
# Begin Source File
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   438
icculus@5893
   439
SOURCE=..\..\src\video\wincommon\SDL_sysmouse_c.h
icculus@5893
   440
# End Source File
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   441
# Begin Source File
icculus@5893
   442
icculus@5893
   443
SOURCE=..\..\src\thread\win32\SDL_sysmutex.c
icculus@5893
   444
# End Source File
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   445
# Begin Source File
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   446
icculus@5893
   447
SOURCE=..\..\src\thread\win32\SDL_syssem.c
icculus@5893
   448
# End Source File
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   449
# Begin Source File
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   450
icculus@5893
   451
SOURCE=..\..\src\thread\win32\SDL_systhread.c
icculus@5893
   452
# End Source File
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   453
# Begin Source File
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   454
icculus@5893
   455
SOURCE=..\..\src\thread\SDL_systhread.h
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   456
# End Source File
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   457
# Begin Source File
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   458
icculus@5893
   459
SOURCE=..\..\src\thread\win32\SDL_systhread_c.h
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   460
# End Source File
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   461
# Begin Source File
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   462
icculus@5893
   463
SOURCE=..\..\src\timer\win32\SDL_systimer.c
icculus@5893
   464
# End Source File
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   465
# Begin Source File
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   466
icculus@5893
   467
SOURCE=..\..\src\timer\SDL_systimer.h
icculus@5893
   468
# End Source File
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   469
# Begin Source File
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   470
icculus@5893
   471
SOURCE=..\..\src\video\SDL_sysvideo.h
icculus@5893
   472
# End Source File
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   473
# Begin Source File
icculus@5893
   474
icculus@5893
   475
SOURCE=..\..\src\video\wincommon\SDL_syswm.c
icculus@5893
   476
# End Source File
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   477
# Begin Source File
icculus@5893
   478
icculus@5893
   479
SOURCE=..\..\src\video\wincommon\SDL_syswm_c.h
icculus@5893
   480
# End Source File
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   481
# Begin Source File
icculus@5893
   482
icculus@5893
   483
SOURCE=..\..\src\thread\SDL_thread.c
icculus@5893
   484
# End Source File
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   485
# Begin Source File
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   486
icculus@5893
   487
SOURCE=..\..\src\thread\SDL_thread_c.h
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   488
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   489
# Begin Source File
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   490
icculus@5893
   491
SOURCE=..\..\src\timer\SDL_timer.c
icculus@5893
   492
# End Source File
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   493
# Begin Source File
icculus@5893
   494
icculus@5893
   495
SOURCE=..\..\src\timer\SDL_timer_c.h
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   496
# End Source File
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   497
# Begin Source File
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   498
icculus@5893
   499
SOURCE=..\..\src\video\SDL_video.c
icculus@5893
   500
# End Source File
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   501
# Begin Source File
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   502
icculus@5893
   503
SOURCE=..\..\src\video\windib\SDL_vkeys.h
icculus@5893
   504
# End Source File
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   505
# Begin Source File
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   506
icculus@5893
   507
SOURCE=..\..\src\audio\SDL_wave.c
icculus@5893
   508
# End Source File
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   509
# Begin Source File
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   510
icculus@5893
   511
SOURCE=..\..\src\audio\SDL_wave.h
icculus@5893
   512
# End Source File
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   513
# Begin Source File
icculus@5893
   514
icculus@5893
   515
SOURCE=..\..\src\video\wincommon\SDL_wingl.c
icculus@5893
   516
# End Source File
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   517
# Begin Source File
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   518
icculus@5893
   519
SOURCE=..\..\src\video\wincommon\SDL_wingl_c.h
icculus@5893
   520
# End Source File
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   521
# Begin Source File
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   522
icculus@5893
   523
SOURCE=..\..\src\video\SDL_yuv.c
icculus@5893
   524
# End Source File
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   525
# Begin Source File
icculus@5893
   526
icculus@5893
   527
SOURCE=..\..\src\video\SDL_yuv_sw.c
icculus@5893
   528
# End Source File
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   529
# Begin Source File
icculus@5893
   530
icculus@5893
   531
SOURCE=..\..\src\video\SDL_yuv_sw_c.h
icculus@5893
   532
# End Source File
icculus@5893
   533
# Begin Source File
icculus@5893
   534
icculus@5893
   535
SOURCE=..\..\src\video\SDL_yuvfuncs.h
icculus@5893
   536
# End Source File
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   537
# Begin Source File
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sezeroz@11976
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SOURCE=..\..\src\main\win32\version.rc
icculus@5893
   540
# End Source File
icculus@5893
   541
# Begin Source File
icculus@5893
   542
sezeroz@11976
   543
SOURCE=..\..\src\video\wincommon\wmmsg.h
icculus@5893
   544
# End Source File
icculus@5893
   545
# End Target
icculus@5893
   546
# End Project