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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef __APPLE__
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#import <Foundation/Foundation.h>
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#include "SDL_rwopsbundlesupport.h"
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/* For proper OS X applications, the resources are contained inside the application bundle.
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So the strategy is to first check the application bundle for the file, then fallback to the current working directory.
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Note: One additional corner-case is if the resource is in a framework's resource bundle instead of the app.
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We might want to use bundle identifiers, e.g. org.libsdl.sdl to get the bundle for the framework,
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but we would somehow need to know what the bundle identifiers we need to search are.
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Also, note the bundle layouts are different for iPhone and Mac.
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*/
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FILE* SDL_OpenFPFromBundleOrFallback(const char *file, const char *mode)
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{ @autoreleasepool
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{
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FILE* fp = NULL;
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/* If the file mode is writable, skip all the bundle stuff because generally the bundle is read-only. */
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if(strcmp("r", mode) && strcmp("rb", mode)) {
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return fopen(file, mode);
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}
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NSFileManager* file_manager = [NSFileManager defaultManager];
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NSString* resource_path = [[NSBundle mainBundle] resourcePath];
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NSString* ns_string_file_component = [file_manager stringWithFileSystemRepresentation:file length:strlen(file)];
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NSString* full_path_with_file_to_try = [resource_path stringByAppendingPathComponent:ns_string_file_component];
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if([file_manager fileExistsAtPath:full_path_with_file_to_try]) {
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fp = fopen([full_path_with_file_to_try fileSystemRepresentation], mode);
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} else {
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fp = fopen(file, mode);
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}
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return fp;
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}}
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#endif /* __APPLE__ */
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/* vi: set ts=4 sw=4 expandtab: */
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