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SDL_audio.c

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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
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#include "SDL_audio.h"
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#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
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static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap DMEDIA_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIOIPHONE_bootstrap;
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extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
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extern AudioBootStrap NDSAUD_bootstrap;
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extern AudioBootStrap FUSIONSOUND_bootstrap;
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/* Available audio drivers */
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static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QSA
&QSAAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIOIPHONE
&COREAUDIOIPHONE_bootstrap,
#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NDS
&NDSAUD_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
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static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
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static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
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static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
void
SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
void
SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
int
SDL_StreamLength(SDL_AudioStreamer * stream)
{
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
int
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{
/* First try to allocate the buffer */
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stream->buffer = (Uint8 *) SDL_malloc(max_len);
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if (stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
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SDL_memset(stream->buffer, silence, max_len);
return 0;
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}
/* Deinitialize the stream simply by freeing the buffer */
void
SDL_StreamDeinit(SDL_AudioStreamer * stream)
{
if (stream->buffer != NULL) {
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SDL_free(stream->buffer);
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}
}
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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Uint32 delay;
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/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
int istream_len;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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#if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if (device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
0)
return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len =
device->spec.size * device->convert.len_div /
device->convert.len_mult;
}
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#endif
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/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Calculate the delay while paused */
delay = ((device->spec.samples * 1000) / device->spec.freq);
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/* Determine if the streamer is necessary here */
if (device->use_streamer == 1) {
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/* This code is almost the same as the old code. The difference is, instead of reading
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directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
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if (device->paused) {
SDL_Delay(delay);
continue;
}
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/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if (SDL_StreamLength(&device->streamer) < stream_len) {
/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
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/* FIXME: Ryan, this is probably wrong. I imagine we don't want to get
* a device buffer both here and below in the stream output.
*/
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istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
/* Read from the callback into the _input_ stream */
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SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
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/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
SDL_StreamWrite(&device->streamer, device->convert.buf,
device->convert.len_cvt);
} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
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}
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/* Only output audio if the streamer has enough to output */
if (SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
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if (stream != device->fake_stream) {
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current_audio.impl.PlayDevice(device);
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/* Wait for an audio buffer to become available */
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current_audio.impl.WaitDevice(device);
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} else {
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SDL_Delay(delay);
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}
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}
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}
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} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
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if (device->paused) {
SDL_Delay(delay);
continue;
}
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/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
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502
SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
503
Aug 25, 2008
Aug 25, 2008
504
505
506
507
508
509
510
511
512
513
/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf,
device->convert.len_cvt);
}
Jul 10, 2006
Jul 10, 2006
514
Aug 25, 2008
Aug 25, 2008
515
/* Ready current buffer for play and change current buffer */
Oct 4, 2009
Oct 4, 2009
516
if (stream != device->fake_stream) {
Aug 25, 2008
Aug 25, 2008
517
current_audio.impl.PlayDevice(device);
Mar 23, 2009
Mar 23, 2009
518
/* Wait for an audio buffer to become available */
Aug 25, 2008
Aug 25, 2008
519
current_audio.impl.WaitDevice(device);
Mar 23, 2009
Mar 23, 2009
520
} else {
Oct 4, 2009
Oct 4, 2009
521
SDL_Delay(delay);
Aug 25, 2008
Aug 25, 2008
522
}
Jul 10, 2006
Jul 10, 2006
523
524
525
526
}
}
/* Wait for the audio to drain.. */
Oct 17, 2006
Oct 17, 2006
527
current_audio.impl.WaitDone(device);
May 10, 2001
May 10, 2001
528
Aug 25, 2008
Aug 25, 2008
529
530
531
532
/* If necessary, deinit the streamer */
if (device->use_streamer == 1)
SDL_StreamDeinit(&device->streamer);
Jul 10, 2006
Jul 10, 2006
533
return (0);
Apr 26, 2001
Apr 26, 2001
534
535
}
Mar 30, 2002
Mar 30, 2002
536
Aug 24, 2006
Aug 24, 2006
537
static SDL_AudioFormat
Jul 10, 2006
Jul 10, 2006
538
SDL_ParseAudioFormat(const char *string)
May 9, 2006
May 9, 2006
539
{
Nov 29, 2006
Nov 29, 2006
540
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
559
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
560
return 0;
May 9, 2006
May 9, 2006
561
562
}
Jul 10, 2006
Jul 10, 2006
563
564
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
565
{
Jul 10, 2006
Jul 10, 2006
566
567
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
568
Jul 10, 2006
Jul 10, 2006
569
570
571
572
573
574
575
576
577
578
579
580
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
581
582
583
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Apr 26, 2001
Apr 26, 2001
584
Oct 17, 2006
Oct 17, 2006
585
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
586
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
587
588
}
Oct 28, 2006
Oct 28, 2006
589
590
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
591
Jul 10, 2006
Jul 10, 2006
592
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
593
594
595
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
596
597
598
599
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
600
601
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
602
continue;
Jul 10, 2006
Jul 10, 2006
603
}
Oct 17, 2006
Oct 17, 2006
604
605
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
606
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
607
608
current_audio.name = backend->name;
current_audio.desc = backend->desc;
Jan 26, 2010
Jan 26, 2010
609
initialized = backend->init(&current_audio.impl);
Jul 10, 2006
Jul 10, 2006
610
}
Oct 17, 2006
Oct 17, 2006
611
612
613
614
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
615
if (driver_name) {
Jan 26, 2010
Jan 26, 2010
616
SDL_SetError("Audio target '%s' not available", driver_name);
Jul 10, 2006
Jul 10, 2006
617
618
619
620
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
621
Oct 28, 2006
Oct 28, 2006
622
623
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
624
}
Oct 17, 2006
Oct 17, 2006
625
626
627
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
628
return (0);
Apr 26, 2001
Apr 26, 2001
629
630
}
Jul 10, 2006
Jul 10, 2006
631
632
633
634
635
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
636
{
Oct 17, 2006
Oct 17, 2006
637
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
638
639
}
Oct 17, 2006
Oct 17, 2006
640
Jul 10, 2006
Jul 10, 2006
641
int
Oct 17, 2006
Oct 17, 2006
642
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
643
{
Oct 17, 2006
Oct 17, 2006
644
645
646
647
648
649
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
650
Oct 17, 2006
Oct 17, 2006
651
652
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
653
654
}
Oct 17, 2006
Oct 17, 2006
655
656
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
657
658
}
Oct 17, 2006
Oct 17, 2006
659
660
661
662
663
664
665
666
667
668
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
669
}
Oct 17, 2006
Oct 17, 2006
670
671
672
673
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
674
}
Oct 17, 2006
Oct 17, 2006
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
694
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
695
696
697
698
699
700
701
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
702
}
Oct 17, 2006
Oct 17, 2006
703
704
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
705
}
Oct 17, 2006
Oct 17, 2006
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
723
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
724
{
Oct 28, 2006
Oct 28, 2006
725
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
726
727
728
729
730
731
732
733
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
734
735
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
736
737
}
}
Oct 17, 2006
Oct 17, 2006
738
739
740
741
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
742
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
743
744
745
746
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
747
748
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
749
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
750
751
752
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
753
}
Jul 10, 2006
Jul 10, 2006
754
755
756
757
758
759
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
760
761
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
762
}
Oct 17, 2006
Oct 17, 2006
763
764
765
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
766
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
767
768
769
770
771
772
773
774
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
775
776
}
}
Oct 17, 2006
Oct 17, 2006
777
778
779
780
781
782
783
784
785
786
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Dec 13, 2008
Dec 13, 2008
787
788
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
int allowed_changes, int min_id)
Oct 17, 2006
Oct 17, 2006
789
790
{
SDL_AudioDeviceID id = 0;
Dec 13, 2008
Dec 13, 2008
791
SDL_AudioSpec _obtained;
Oct 17, 2006
Oct 17, 2006
792
SDL_AudioDevice *device;
Dec 13, 2008
Dec 13, 2008
793
SDL_bool build_cvt;
Oct 17, 2006
Oct 17, 2006
794
795
796
797
798
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
799
}
Oct 17, 2006
Oct 17, 2006
800
801
802
803
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
804
}
Apr 26, 2001
Apr 26, 2001
805
Dec 13, 2008
Dec 13, 2008
806
807
808
809
if (!obtained) {
obtained = &_obtained;
}
if (!prepare_audiospec(desired, obtained)) {
Oct 17, 2006
Oct 17, 2006
810
811
return 0;
}
Apr 26, 2001
Apr 26, 2001
812
Oct 17, 2006
Oct 17, 2006
813
814
815
816
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
817
Oct 17, 2006
Oct 17, 2006
818
819
820
821
822
823
824
825
826
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
827
Oct 17, 2006
Oct 17, 2006
828
829
830
831
832
833
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
834
Oct 17, 2006
Oct 17, 2006
835
836
837
838
839
840
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
841
842
}
Oct 17, 2006
Oct 17, 2006
843
844
845
846
847
848
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
849
Oct 17, 2006
Oct 17, 2006
850
851
852
853
854
855
856
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
857
Oct 28, 2006
Oct 28, 2006
858
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
859
860
861
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
862
}
Oct 28, 2006
Oct 28, 2006
863
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
Dec 13, 2008
Dec 13, 2008
864
device->spec = *obtained;
Oct 17, 2006
Oct 17, 2006
865
866
867
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
868
Oct 17, 2006
Oct 17, 2006
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
884
885
/* Allocate a fake audio memory buffer */
Oct 17, 2006
Oct 17, 2006
886
887
888
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
889
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
890
return 0;
Jul 10, 2006
Jul 10, 2006
891
892
}
Dec 13, 2008
Dec 13, 2008
893
894
895
896
897
898
/* If the audio driver changes the buffer size, accept it */
if (device->spec.samples != obtained->samples) {
obtained->samples = device->spec.samples;
SDL_CalculateAudioSpec(obtained);
}
Jul 10, 2006
Jul 10, 2006
899
/* See if we need to do any conversion */
Dec 13, 2008
Dec 13, 2008
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
build_cvt = SDL_FALSE;
if (obtained->freq != device->spec.freq) {
if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
obtained->freq = device->spec.freq;
} else {
build_cvt = SDL_TRUE;
}
}
if (obtained->format != device->spec.format) {
if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
obtained->format = device->spec.format;
} else {
build_cvt = SDL_TRUE;
}
}
if (obtained->channels != device->spec.channels) {
if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
obtained->channels = device->spec.channels;
} else {
build_cvt = SDL_TRUE;
}
}
if (build_cvt) {
Jul 10, 2006
Jul 10, 2006
923
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
924
if (SDL_BuildAudioCVT(&device->convert,
Dec 13, 2008
Dec 13, 2008
925
926
obtained->format, obtained->channels,
obtained->freq,
Oct 17, 2006
Oct 17, 2006
927
928
929
930
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
931
}
Oct 17, 2006
Oct 17, 2006
932
if (device->convert.needed) {
Dec 13, 2008
Dec 13, 2008
933
device->convert.len = (int) (((double) obtained->size) /
Oct 28, 2006
Oct 28, 2006
934
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
935
Oct 17, 2006
Oct 17, 2006
936
937
938
939
940
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
941
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
942
return 0;
Jul 10, 2006
Jul 10, 2006
943
944
945
}
}
}
Oct 17, 2006
Oct 17, 2006
946
947
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
948
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
949
950
951
952
953
954
955
956
957
958
959
960
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
961
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
962
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
963
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
964
/* !!! FIXME: this is nasty. */
Feb 21, 2006
Feb 21, 2006
965
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
966
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
967
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
968
#else
Oct 17, 2006
Oct 17, 2006
969
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
970
#endif
Oct 17, 2006
Oct 17, 2006
971
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
972
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
973
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
974
975
976
977
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
978
return id + 1;
Oct 17, 2006
Oct 17, 2006
979
980
981
982
}
int
Dec 13, 2008
Dec 13, 2008
983
SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
Oct 17, 2006
Oct 17, 2006
984
985
986
987
988
989
{
SDL_AudioDeviceID id = 0;
/* Start up the audio driver, if necessary. This is legacy behaviour! */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
Jul 10, 2006
Jul 10, 2006
990
991
return (-1);
}
Oct 17, 2006
Oct 17, 2006
992
}
Jul 10, 2006
Jul 10, 2006
993
Oct 17, 2006
Oct 17, 2006
994
995
996
997
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
if (open_devices[0] != NULL) {
SDL_SetError("Audio device is already opened");
return (-1);
Jul 10, 2006
Jul 10, 2006
998
}
May 10, 2001
May 10, 2001
999
Dec 13, 2008
Dec 13, 2008
1000
if (obtained) {