/
SDL_dibvideo.c
1323 lines (1193 loc) · 34.1 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2009 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
25
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
26
27
28
29
30
31
/* Not yet in the mingw32 cross-compile headers */
#ifndef CDS_FULLSCREEN
#define CDS_FULLSCREEN 4
#endif
32
#include "SDL_syswm.h"
33
34
35
36
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
37
#include "SDL_gapidibvideo.h"
38
#include "SDL_dibvideo.h"
39
40
#include "../wincommon/SDL_syswm_c.h"
#include "../wincommon/SDL_sysmouse_c.h"
41
#include "SDL_dibevents_c.h"
42
#include "../wincommon/SDL_wingl_c.h"
43
44
#ifdef _WIN32_WCE
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
#ifndef DM_DISPLAYORIENTATION
#define DM_DISPLAYORIENTATION 0x00800000L
#endif
#ifndef DM_DISPLAYQUERYORIENTATION
#define DM_DISPLAYQUERYORIENTATION 0x01000000L
#endif
#ifndef DMDO_0
#define DMDO_0 0
#endif
#ifndef DMDO_90
#define DMDO_90 1
#endif
#ifndef DMDO_180
#define DMDO_180 2
#endif
#ifndef DMDO_270
#define DMDO_270 4
#endif
65
66
#define NO_GETDIBITS
#define NO_GAMMA_SUPPORT
67
68
69
70
71
#if _WIN32_WCE < 420
#define NO_CHANGEDISPLAYSETTINGS
#else
#define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0)
#endif
72
#endif
73
#ifndef WS_MAXIMIZE
74
75
76
77
#define WS_MAXIMIZE 0
#endif
#ifndef WS_THICKFRAME
#define WS_THICKFRAME 0
78
79
80
81
82
83
84
#endif
#ifndef SWP_NOCOPYBITS
#define SWP_NOCOPYBITS 0
#endif
#ifndef PC_NOCOLLAPSE
#define PC_NOCOLLAPSE 0
#endif
85
86
87
88
89
90
#ifdef _WIN32_WCE
// defined and used in SDL_sysevents.c
extern HINSTANCE aygshell;
#endif
91
92
93
94
95
96
97
/* Initialization/Query functions */
static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
SDL_Color *colors);
static void DIB_CheckGamma(_THIS);
98
99
100
101
void DIB_SwapGamma(_THIS);
void DIB_QuitGamma(_THIS);
int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
102
103
104
105
106
107
108
109
110
static void DIB_VideoQuit(_THIS);
/* Hardware surface functions */
static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface);
static int DIB_LockHWSurface(_THIS, SDL_Surface *surface);
static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface);
/* Windows message handling functions */
111
112
113
static void DIB_GrabStaticColors(HWND window);
static void DIB_ReleaseStaticColors(HWND window);
static void DIB_Activate(_THIS, BOOL active, BOOL minimized);
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
static void DIB_RealizePalette(_THIS);
static void DIB_PaletteChanged(_THIS, HWND window);
static void DIB_WinPAINT(_THIS, HDC hdc);
/* helper fn */
static int DIB_SussScreenDepth();
/* DIB driver bootstrap functions */
static int DIB_Available(void)
{
return(1);
}
static void DIB_DeleteDevice(SDL_VideoDevice *device)
{
if ( device ) {
if ( device->hidden ) {
132
133
134
if ( device->hidden->dibInfo ) {
SDL_free( device->hidden->dibInfo );
}
135
SDL_free(device->hidden);
136
137
}
if ( device->gl_data ) {
138
SDL_free(device->gl_data);
139
}
140
SDL_free(device);
141
142
143
144
145
146
147
148
}
}
static SDL_VideoDevice *DIB_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
149
device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
150
if ( device ) {
151
SDL_memset(device, 0, (sizeof *device));
152
device->hidden = (struct SDL_PrivateVideoData *)
153
SDL_malloc((sizeof *device->hidden));
154
155
156
157
158
159
160
161
162
163
if(device->hidden){
SDL_memset(device->hidden, 0, (sizeof *device->hidden));
device->hidden->dibInfo = (DibInfo *)SDL_malloc((sizeof(DibInfo)));
if(device->hidden->dibInfo == NULL)
{
SDL_free(device->hidden);
device->hidden = NULL;
}
}
164
device->gl_data = (struct SDL_PrivateGLData *)
165
SDL_malloc((sizeof *device->gl_data));
166
167
168
169
170
171
172
}
if ( (device == NULL) || (device->hidden == NULL) ||
(device->gl_data == NULL) ) {
SDL_OutOfMemory();
DIB_DeleteDevice(device);
return(NULL);
}
173
SDL_memset(device->hidden->dibInfo, 0, (sizeof *device->hidden->dibInfo));
174
SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
/* Set the function pointers */
device->VideoInit = DIB_VideoInit;
device->ListModes = DIB_ListModes;
device->SetVideoMode = DIB_SetVideoMode;
device->UpdateMouse = WIN_UpdateMouse;
device->SetColors = DIB_SetColors;
device->UpdateRects = NULL;
device->VideoQuit = DIB_VideoQuit;
device->AllocHWSurface = DIB_AllocHWSurface;
device->CheckHWBlit = NULL;
device->FillHWRect = NULL;
device->SetHWColorKey = NULL;
device->SetHWAlpha = NULL;
device->LockHWSurface = DIB_LockHWSurface;
device->UnlockHWSurface = DIB_UnlockHWSurface;
device->FlipHWSurface = NULL;
device->FreeHWSurface = DIB_FreeHWSurface;
device->SetGammaRamp = DIB_SetGammaRamp;
device->GetGammaRamp = DIB_GetGammaRamp;
195
#if SDL_VIDEO_OPENGL
196
197
198
199
200
device->GL_LoadLibrary = WIN_GL_LoadLibrary;
device->GL_GetProcAddress = WIN_GL_GetProcAddress;
device->GL_GetAttribute = WIN_GL_GetAttribute;
device->GL_MakeCurrent = WIN_GL_MakeCurrent;
device->GL_SwapBuffers = WIN_GL_SwapBuffers;
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
#endif
device->SetCaption = WIN_SetWMCaption;
device->SetIcon = WIN_SetWMIcon;
device->IconifyWindow = WIN_IconifyWindow;
device->GrabInput = WIN_GrabInput;
device->GetWMInfo = WIN_GetWMInfo;
device->FreeWMCursor = WIN_FreeWMCursor;
device->CreateWMCursor = WIN_CreateWMCursor;
device->ShowWMCursor = WIN_ShowWMCursor;
device->WarpWMCursor = WIN_WarpWMCursor;
device->CheckMouseMode = WIN_CheckMouseMode;
device->InitOSKeymap = DIB_InitOSKeymap;
device->PumpEvents = DIB_PumpEvents;
/* Set up the windows message handling functions */
216
WIN_Activate = DIB_Activate;
217
218
219
220
221
222
223
224
225
226
227
228
WIN_RealizePalette = DIB_RealizePalette;
WIN_PaletteChanged = DIB_PaletteChanged;
WIN_WinPAINT = DIB_WinPAINT;
HandleMessage = DIB_HandleMessage;
device->free = DIB_DeleteDevice;
/* We're finally ready */
return device;
}
VideoBootStrap WINDIB_bootstrap = {
229
"windib", "Win95/98/NT/2000/CE GDI",
230
231
232
233
234
235
236
DIB_Available, DIB_CreateDevice
};
static int cmpmodes(const void *va, const void *vb)
{
SDL_Rect *a = *(SDL_Rect **)va;
SDL_Rect *b = *(SDL_Rect **)vb;
237
238
239
240
if ( a->w == b->w )
return b->h - a->h;
else
return b->w - a->w;
241
242
243
244
245
246
247
248
249
}
static int DIB_AddMode(_THIS, int bpp, int w, int h)
{
SDL_Rect *mode;
int i, index;
int next_mode;
/* Check to see if we already have this mode */
250
if ( bpp < 8 || bpp > 32 ) { /* Not supported */
251
252
253
254
255
256
257
258
259
260
261
return(0);
}
index = ((bpp+7)/8)-1;
for ( i=0; i<SDL_nummodes[index]; ++i ) {
mode = SDL_modelist[index][i];
if ( (mode->w == w) && (mode->h == h) ) {
return(0);
}
}
/* Set up the new video mode rectangle */
262
mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
263
264
265
266
267
268
269
270
271
272
273
274
if ( mode == NULL ) {
SDL_OutOfMemory();
return(-1);
}
mode->x = 0;
mode->y = 0;
mode->w = w;
mode->h = h;
/* Allocate the new list of modes, and fill in the new mode */
next_mode = SDL_nummodes[index];
SDL_modelist[index] = (SDL_Rect **)
275
SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
276
277
278
if ( SDL_modelist[index] == NULL ) {
SDL_OutOfMemory();
SDL_nummodes[index] = 0;
279
SDL_free(mode);
280
281
282
283
284
285
286
287
288
return(-1);
}
SDL_modelist[index][next_mode] = mode;
SDL_modelist[index][next_mode+1] = NULL;
SDL_nummodes[index]++;
return(0);
}
289
static void DIB_CreatePalette(_THIS, int bpp)
290
291
292
293
{
/* RJR: March 28, 2000
moved palette creation here from "DIB_VideoInit" */
294
295
296
LOGPALETTE *palette;
HDC hdc;
int ncolors;
297
298
299
300
301
302
303
304
305
306
307
ncolors = (1 << bpp);
palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+
ncolors*sizeof(PALETTEENTRY));
palette->palVersion = 0x300;
palette->palNumEntries = ncolors;
hdc = GetDC(SDL_Window);
GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
ReleaseDC(SDL_Window, hdc);
screen_pal = CreatePalette(palette);
screen_logpal = palette;
308
309
310
311
}
int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
312
const char *env = NULL;
313
314
315
316
317
318
319
320
321
#ifndef NO_CHANGEDISPLAYSETTINGS
int i;
DEVMODE settings;
#endif
/* Create the window */
if ( DIB_CreateWindow(this) < 0 ) {
return(-1);
}
322
323
#if !SDL_AUDIO_DISABLED
324
DX5_SoundFocus(SDL_Window);
325
#endif
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
/* Determine the screen depth */
vformat->BitsPerPixel = DIB_SussScreenDepth();
switch (vformat->BitsPerPixel) {
case 15:
vformat->Rmask = 0x00007c00;
vformat->Gmask = 0x000003e0;
vformat->Bmask = 0x0000001f;
vformat->BitsPerPixel = 16;
break;
case 16:
vformat->Rmask = 0x0000f800;
vformat->Gmask = 0x000007e0;
vformat->Bmask = 0x0000001f;
break;
case 24:
case 32:
/* GDI defined as 8-8-8 */
vformat->Rmask = 0x00ff0000;
vformat->Gmask = 0x0000ff00;
vformat->Bmask = 0x000000ff;
break;
default:
break;
}
/* See if gamma is supported on this screen */
DIB_CheckGamma(this);
#ifndef NO_CHANGEDISPLAYSETTINGS
356
357
358
359
360
361
362
settings.dmSize = sizeof(DEVMODE);
settings.dmDriverExtra = 0;
#ifdef _WIN32_WCE
settings.dmFields = DM_DISPLAYQUERYORIENTATION;
this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL;
#endif
363
/* Query for the desktop resolution */
364
365
SDL_desktop_mode.dmSize = sizeof(SDL_desktop_mode);
SDL_desktop_mode.dmDriverExtra = 0;
366
EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
367
368
this->info.current_w = SDL_desktop_mode.dmPelsWidth;
this->info.current_h = SDL_desktop_mode.dmPelsHeight;
369
370
371
372
373
/* Query for the list of available video modes */
for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
DIB_AddMode(this, settings.dmBitsPerPel,
settings.dmPelsWidth, settings.dmPelsHeight);
374
375
376
377
378
#ifdef _WIN32_WCE
if( this->hidden->supportRotation )
DIB_AddMode(this, settings.dmBitsPerPel,
settings.dmPelsHeight, settings.dmPelsWidth);
#endif
379
380
381
382
}
/* Sort the mode lists */
for ( i=0; i<NUM_MODELISTS; ++i ) {
if ( SDL_nummodes[i] > 0 ) {
383
SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
384
385
}
}
386
387
388
389
390
391
392
#else
// WinCE and fullscreen mode:
// We use only vformat->BitsPerPixel that allow SDL to
// emulate other bpp (8, 32) and use triple buffer,
// because SDL surface conversion is much faster than the WinCE one.
// Although it should be tested on devices with graphics accelerator.
393
DIB_AddMode(this, vformat->BitsPerPixel,
394
395
396
GetDeviceCaps(GetDC(NULL), HORZRES),
GetDeviceCaps(GetDC(NULL), VERTRES));
397
398
399
400
401
402
#endif /* !NO_CHANGEDISPLAYSETTINGS */
/* Grab an identity palette if we are in a palettized mode */
if ( vformat->BitsPerPixel <= 8 ) {
/* RJR: March 28, 2000
moved palette creation to "DIB_CreatePalette" */
403
DIB_CreatePalette(this, vformat->BitsPerPixel);
404
405
406
407
408
}
/* Fill in some window manager capabilities */
this->info.wm_available = 1;
409
410
411
412
#ifdef _WIN32_WCE
this->hidden->origRotation = -1;
#endif
413
414
/* Allow environment override of screensaver disable. */
env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
415
416
417
418
419
420
421
422
423
if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
/* We're done! */
return(0);
}
/* We support any format at any dimension */
SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
} else {
return((SDL_Rect **)-1);
}
}
/*
Helper fn to work out which screen depth windows is currently using.
15 bit mode is considered 555 format, 16 bit is 565.
returns 0 for unknown mode.
(Derived from code in sept 1999 Windows Developer Journal
http://www.wdj.com/code/archive.html)
*/
static int DIB_SussScreenDepth()
{
#ifdef NO_GETDIBITS
int depth;
HDC hdc;
hdc = GetDC(SDL_Window);
depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
ReleaseDC(SDL_Window, hdc);
return(depth);
#else
458
int depth;
459
460
461
462
463
464
465
466
467
int dib_size;
LPBITMAPINFOHEADER dib_hdr;
HDC hdc;
HBITMAP hbm;
/* Allocate enough space for a DIB header plus palette (for
* 8-bit modes) or bitfields (for 16- and 32-bit modes)
*/
dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
468
469
dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size);
SDL_memset(dib_hdr, 0, dib_size);
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
/* Get a device-dependent bitmap that's compatible with the
screen.
*/
hdc = GetDC(NULL);
hbm = CreateCompatibleBitmap( hdc, 1, 1 );
/* Convert the DDB to a DIB. We need to call GetDIBits twice:
* the first call just fills in the BITMAPINFOHEADER; the
* second fills in the bitfields or palette.
*/
GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
DeleteObject(hbm);
ReleaseDC(NULL, hdc);
487
depth = 0;
488
489
switch( dib_hdr->biBitCount )
{
490
491
492
case 8: depth = 8; break;
case 24: depth = 24; break;
case 32: depth = 32; break;
493
494
495
496
case 16:
if( dib_hdr->biCompression == BI_BITFIELDS ) {
/* check the red mask */
switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
497
498
case 0xf800: depth = 16; break; /* 565 */
case 0x7c00: depth = 15; break; /* 555 */
499
500
501
}
}
}
502
503
SDL_free(dib_hdr);
return depth;
504
505
506
507
508
509
510
511
512
513
514
#endif /* NO_GETDIBITS */
}
/* Various screen update functions available */
static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags)
{
SDL_Surface *video;
515
int prev_w, prev_h;
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
Uint32 prev_flags;
DWORD style;
const DWORD directstyle =
(WS_POPUP);
const DWORD windowstyle =
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
const DWORD resizestyle =
(WS_THICKFRAME|WS_MAXIMIZEBOX);
int binfo_size;
BITMAPINFO *binfo;
HDC hdc;
RECT bounds;
int x, y;
Uint32 Rmask, Gmask, Bmask;
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
/*
* Special case for OpenGL windows...since the app needs to call
* SDL_SetVideoMode() in response to resize events to continue to
* function, but WGL handles the GL context details behind the scenes,
* there's no sense in tearing the context down just to rebuild it
* to what it already was...tearing it down sacrifices your GL state
* and uploaded textures. So if we're requesting the same video mode
* attributes and the width/height matches the physical window, just
* return immediately.
*/
if ( (SDL_Window != NULL) &&
(current != NULL) &&
(current->flags == flags) &&
(current->format->BitsPerPixel == bpp) &&
((flags & SDL_FULLSCREEN) == 0) ) { /* probably not safe for fs */
int curwidth, curheight;
RECT size;
/* Get the current position of our window */
GetClientRect(SDL_Window, &size);
curwidth = (size.right - size.left);
curheight = (size.bottom - size.top);
if ((width == curwidth) && (height == curheight)) {
current->w = width;
current->h = height;
return current; /* we're already good to go. */
}
}
561
562
prev_flags = current->flags;
563
564
565
566
/* Clean up any GL context that may be hanging around */
if ( current->flags & SDL_OPENGL ) {
WIN_GL_ShutDown(this);
}
567
SDL_resizing = 1;
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
/* Recalculate the bitmasks if necessary */
if ( bpp == current->format->BitsPerPixel ) {
video = current;
} else {
switch (bpp) {
case 15:
case 16:
if ( DIB_SussScreenDepth() == 15 ) {
/* 5-5-5 */
Rmask = 0x00007c00;
Gmask = 0x000003e0;
Bmask = 0x0000001f;
} else {
/* 5-6-5 */
Rmask = 0x0000f800;
Gmask = 0x000007e0;
Bmask = 0x0000001f;
}
break;
case 24:
case 32:
/* GDI defined as 8-8-8 */
Rmask = 0x00ff0000;
Gmask = 0x0000ff00;
Bmask = 0x000000ff;
break;
default:
Rmask = 0x00000000;
Gmask = 0x00000000;
Bmask = 0x00000000;
break;
}
video = SDL_CreateRGBSurface(SDL_SWSURFACE,
0, 0, bpp, Rmask, Gmask, Bmask, 0);
if ( video == NULL ) {
SDL_OutOfMemory();
return(NULL);
}
}
/* Fill in part of the video surface */
610
611
prev_w = video->w;
prev_h = video->h;
612
613
614
615
616
video->flags = 0; /* Clear flags */
video->w = width;
video->h = height;
video->pitch = SDL_CalculatePitch(video);
617
618
619
620
621
622
623
624
625
/* Small fix for WinCE/Win32 - when activating window
SDL_VideoSurface is equal to zero, so activating code
is not called properly for fullscreen windows because
macros WINDIB_FULLSCREEN uses SDL_VideoSurface
*/
SDL_VideoSurface = video;
#if defined(_WIN32_WCE)
if ( flags & SDL_FULLSCREEN )
626
627
video->flags |= SDL_FULLSCREEN;
#endif
628
629
630
631
632
#ifndef NO_CHANGEDISPLAYSETTINGS
/* Set fullscreen mode if appropriate */
if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
DEVMODE settings;
633
BOOL changed;
634
635
SDL_memset(&settings, 0, sizeof(DEVMODE));
636
settings.dmSize = sizeof(DEVMODE);
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
#ifdef _WIN32_WCE
// try to rotate screen to fit requested resolution
if( this->hidden->supportRotation )
{
DWORD rotation;
// ask current mode
settings.dmFields = DM_DISPLAYORIENTATION;
ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL);
rotation = settings.dmDisplayOrientation;
if( (width > GetDeviceCaps(GetDC(NULL), HORZRES))
&& (height < GetDeviceCaps(GetDC(NULL), VERTRES)))
{
switch( rotation )
{
case DMDO_0:
settings.dmDisplayOrientation = DMDO_90;
break;
case DMDO_270:
settings.dmDisplayOrientation = DMDO_180;
break;
}
if( settings.dmDisplayOrientation != rotation )
{
// go to landscape
this->hidden->origRotation = rotation;
ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
}
}
if( (width < GetDeviceCaps(GetDC(NULL), HORZRES))
&& (height > GetDeviceCaps(GetDC(NULL), VERTRES)))
{
switch( rotation )
{
case DMDO_90:
settings.dmDisplayOrientation = DMDO_0;
break;
case DMDO_180:
settings.dmDisplayOrientation = DMDO_270;
break;
}
if( settings.dmDisplayOrientation != rotation )
{
// go to portrait
this->hidden->origRotation = rotation;
ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
}
}
}
#endif
#ifndef _WIN32_WCE
692
693
694
695
settings.dmBitsPerPel = video->format->BitsPerPixel;
settings.dmPelsWidth = width;
settings.dmPelsHeight = height;
settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
696
697
if ( width <= (int)SDL_desktop_mode.dmPelsWidth &&
height <= (int)SDL_desktop_mode.dmPelsHeight ) {
698
699
700
701
702
703
704
705
settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
settings.dmFields |= DM_DISPLAYFREQUENCY;
}
changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
settings.dmFields &= ~DM_DISPLAYFREQUENCY;
changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
}
706
707
708
#else
changed = 1;
#endif
709
if ( changed ) {
710
video->flags |= SDL_FULLSCREEN;
711
SDL_fullscreen_mode = settings;
712
}
713
714
715
716
}
#endif /* !NO_CHANGEDISPLAYSETTINGS */
717
/* Reset the palette and create a new one if necessary */
718
719
720
721
if ( grab_palette ) {
DIB_ReleaseStaticColors(SDL_Window);
grab_palette = FALSE;
}
722
723
724
725
726
727
if ( screen_pal != NULL ) {
/* RJR: March 28, 2000
delete identity palette if switching from a palettized mode */
DeleteObject(screen_pal);
screen_pal = NULL;
}
728
729
730
731
if ( screen_logpal != NULL ) {
SDL_free(screen_logpal);
screen_logpal = NULL;
}
732
733
734
735
736
if ( bpp <= 8 )
{
/* RJR: March 28, 2000
create identity palette switching to a palettized mode */
737
DIB_CreatePalette(this, bpp);
738
739
}
740
style = GetWindowLong(SDL_Window, GWL_STYLE);
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
style &= ~(resizestyle|WS_MAXIMIZE);
if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
style &= ~windowstyle;
style |= directstyle;
} else {
#ifndef NO_CHANGEDISPLAYSETTINGS
if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
ChangeDisplaySettings(NULL, 0);
}
#endif
if ( flags & SDL_NOFRAME ) {
style &= ~windowstyle;
style |= directstyle;
video->flags |= SDL_NOFRAME;
} else {
style &= ~directstyle;
style |= windowstyle;
if ( flags & SDL_RESIZABLE ) {
style |= resizestyle;
video->flags |= SDL_RESIZABLE;
}
}
763
#if WS_MAXIMIZE && !defined(_WIN32_WCE)
764
if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
765
#endif
766
}
767
768
/* DJM: Don't piss of anyone who has setup his own window */
769
if ( !SDL_windowid )
770
SetWindowLong(SDL_Window, GWL_STYLE, style);
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
/* Delete the old bitmap if necessary */
if ( screen_bmp != NULL ) {
DeleteObject(screen_bmp);
}
if ( ! (flags & SDL_OPENGL) ) {
BOOL is16bitmode = (video->format->BytesPerPixel == 2);
/* Suss out the bitmap info header */
binfo_size = sizeof(*binfo);
if( is16bitmode ) {
/* 16bit modes, palette area used for rgb bitmasks */
binfo_size += 3*sizeof(DWORD);
} else if ( video->format->palette ) {
binfo_size += video->format->palette->ncolors *
sizeof(RGBQUAD);
}
788
binfo = (BITMAPINFO *)SDL_malloc(binfo_size);
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
if ( ! binfo ) {
if ( video != current ) {
SDL_FreeSurface(video);
}
SDL_OutOfMemory();
return(NULL);
}
binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
binfo->bmiHeader.biWidth = video->w;
binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */
binfo->bmiHeader.biPlanes = 1;
binfo->bmiHeader.biSizeImage = video->h * video->pitch;
binfo->bmiHeader.biXPelsPerMeter = 0;
binfo->bmiHeader.biYPelsPerMeter = 0;
binfo->bmiHeader.biClrUsed = 0;
binfo->bmiHeader.biClrImportant = 0;
binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
if ( is16bitmode ) {
/* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
binfo->bmiHeader.biCompression = BI_BITFIELDS;
((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
} else {
binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
if ( video->format->palette ) {
817
SDL_memset(binfo->bmiColors, 0,
818
819
820
821
822
823
824
825
826
video->format->palette->ncolors*sizeof(RGBQUAD));
}
}
/* Create the offscreen bitmap buffer */
hdc = GetDC(SDL_Window);
screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
(void **)(&video->pixels), NULL, 0);
ReleaseDC(SDL_Window, hdc);
827
SDL_free(binfo);
828
829
830
831
832
833
834
835
836
837
if ( screen_bmp == NULL ) {
if ( video != current ) {
SDL_FreeSurface(video);
}
SDL_SetError("Couldn't create DIB section");
return(NULL);
}
this->UpdateRects = DIB_NormalUpdate;
/* Set video surface flags */
838
839
if ( screen_pal && (flags & (SDL_FULLSCREEN|SDL_HWPALETTE)) ) {
grab_palette = TRUE;
840
}
841
842
843
844
if ( screen_pal ) {
/* BitBlt() maps colors for us */
video->flags |= SDL_HWPALETTE;
}
845
}
846
#ifndef _WIN32_WCE
847
/* Resize the window */
848
if ( !SDL_windowid && !IsZoomed(SDL_Window) ) {
849
850
851
#else
if ( !SDL_windowid ) {
#endif
852
HWND top;
853
UINT swp_flags;
854
855
const char *window = NULL;
const char *center = NULL;
856
857
if ( video->w != prev_w || video->h != prev_h ) {
858
859
window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
center = SDL_getenv("SDL_VIDEO_CENTERED");
860
if ( window ) {
861
if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) {
862
863
864
SDL_windowX = x;
SDL_windowY = y;
}
865
if ( SDL_strcmp(window, "center") == 0 ) {
866
867
868
869
870
center = window;
}
}
}
swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
871
872
873
874
875
bounds.left = SDL_windowX;
bounds.top = SDL_windowY;
bounds.right = SDL_windowX+video->w;
bounds.bottom = SDL_windowY+video->h;
876
#ifndef _WIN32_WCE
877
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
878
879
880
881
#else
// The bMenu parameter must be FALSE; menu bars are not supported
AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0);
#endif
882
883
width = bounds.right-bounds.left;
height = bounds.bottom-bounds.top;
884
885
886
887
888
889
if ( (flags & SDL_FULLSCREEN) ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
} else if ( center ) {
x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
890
891
892
} else if ( SDL_windowX || SDL_windowY || window ) {
x = bounds.left;
y = bounds.top;
893
894
895
896
} else {
x = y = -1;
swp_flags |= SWP_NOMOVE;
}
897
898
899
900
901
902
if ( flags & SDL_FULLSCREEN ) {
top = HWND_TOPMOST;
} else {
top = HWND_NOTOPMOST;
}
SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
903
904
905
906
if ( !(flags & SDL_FULLSCREEN) ) {
SDL_windowX = SDL_bounds.left;
SDL_windowY = SDL_bounds.top;
}
907
908
SetForegroundWindow(SDL_Window);
}
909
SDL_resizing = 0;
910
911
912
913
914
915
916
917
/* Set up for OpenGL */
if ( flags & SDL_OPENGL ) {
if ( WIN_GL_SetupWindow(this) < 0 ) {
return(NULL);
}
video->flags |= SDL_OPENGL;
}
918
919
920
921
922
923
924
/* JC 14 Mar 2006
Flush the message loop or this can cause big problems later
Especially if the user decides to use dialog boxes or assert()!
*/
WIN_FlushMessageQueue();
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
/* We're live! */
return(video);
}
/* We don't actually allow hardware surfaces in the DIB driver */
static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface)
{
return(-1);
}
static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
static int DIB_LockHWSurface(_THIS, SDL_Surface *surface)
{
return(0);
}
static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
{
HDC hdc, mdc;
int i;
hdc = GetDC(SDL_Window);
if ( screen_pal ) {
SelectPalette(hdc, screen_pal, FALSE);
}
mdc = CreateCompatibleDC(hdc);
SelectObject(mdc, screen_bmp);
for ( i=0; i<numrects; ++i ) {
BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
mdc, rects[i].x, rects[i].y, SRCCOPY);
}
DeleteDC(mdc);
ReleaseDC(SDL_Window, hdc);
}
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
static int FindPaletteIndex(LOGPALETTE *pal, BYTE r, BYTE g, BYTE b)
{
PALETTEENTRY *entry;
int i;
int nentries = pal->palNumEntries;
for ( i = 0; i < nentries; ++i ) {
entry = &pal->palPalEntry[i];
if ( entry->peRed == r && entry->peGreen == g && entry->peBlue == b ) {
return i;
}
}
return -1;
}
static BOOL CheckPaletteEntry(LOGPALETTE *pal, int index, BYTE r, BYTE g, BYTE b)
{
PALETTEENTRY *entry;
BOOL moved = 0;
entry = &pal->palPalEntry[index];
if ( entry->peRed != r || entry->peGreen != g || entry->peBlue != b ) {
int found = FindPaletteIndex(pal, r, g, b);
if ( found >= 0 ) {
pal->palPalEntry[found] = *entry;
}
entry->peRed = r;
entry->peGreen = g;
entry->peBlue = b;
moved = 1;
}
entry->peFlags = 0;
return moved;
}