dludwig@8327
|
1 |
/*
|
dludwig@8327
|
2 |
Simple DirectMedia Layer
|
slouken@9619
|
3 |
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
dludwig@8327
|
4 |
|
dludwig@8327
|
5 |
This software is provided 'as-is', without any express or implied
|
dludwig@8327
|
6 |
warranty. In no event will the authors be held liable for any damages
|
dludwig@8327
|
7 |
arising from the use of this software.
|
dludwig@8327
|
8 |
|
dludwig@8327
|
9 |
Permission is granted to anyone to use this software for any purpose,
|
dludwig@8327
|
10 |
including commercial applications, and to alter it and redistribute it
|
dludwig@8327
|
11 |
freely, subject to the following restrictions:
|
dludwig@8327
|
12 |
|
dludwig@8327
|
13 |
1. The origin of this software must not be misrepresented; you must not
|
dludwig@8327
|
14 |
claim that you wrote the original software. If you use this software
|
dludwig@8327
|
15 |
in a product, an acknowledgment in the product documentation would be
|
dludwig@8327
|
16 |
appreciated but is not required.
|
dludwig@8327
|
17 |
2. Altered source versions must be plainly marked as such, and must not be
|
dludwig@8327
|
18 |
misrepresented as being the original software.
|
dludwig@8327
|
19 |
3. This notice may not be removed or altered from any source distribution.
|
dludwig@8327
|
20 |
*/
|
dludwig@8600
|
21 |
#include "../../SDL_internal.h"
|
dludwig@8327
|
22 |
|
dludwig@8327
|
23 |
#if SDL_VIDEO_DRIVER_WINRT
|
dludwig@8327
|
24 |
|
dludwig@8327
|
25 |
/* WinRT SDL video driver implementation
|
dludwig@8327
|
26 |
|
dludwig@8327
|
27 |
Initial work on this was done by David Ludwig (dludwig@pobox.com), and
|
dludwig@8327
|
28 |
was based off of SDL's "dummy" video driver.
|
dludwig@8327
|
29 |
*/
|
dludwig@8327
|
30 |
|
dludwig@8494
|
31 |
/* Windows includes */
|
dludwig@8494
|
32 |
#include <agile.h>
|
dludwig@9924
|
33 |
#include <windows.graphics.display.h>
|
dludwig@9924
|
34 |
#include <dxgi.h>
|
dludwig@9924
|
35 |
#include <dxgi1_2.h>
|
dludwig@9924
|
36 |
using namespace Windows::ApplicationModel::Core;
|
dludwig@9924
|
37 |
using namespace Windows::Foundation;
|
dludwig@9925
|
38 |
using namespace Windows::Graphics::Display;
|
dludwig@8494
|
39 |
using namespace Windows::UI::Core;
|
dludwig@9924
|
40 |
using namespace Windows::UI::ViewManagement;
|
dludwig@9924
|
41 |
|
dludwig@9924
|
42 |
|
dludwig@9924
|
43 |
/* [re]declare Windows GUIDs locally, to limit the amount of external lib(s) SDL has to link to */
|
dludwig@9924
|
44 |
static const GUID IID_IDXGIFactory2 = { 0x50c83a1c, 0xe072, 0x4c48,{ 0x87, 0xb0, 0x36, 0x30, 0xfa, 0x36, 0xa6, 0xd0 } };
|
dludwig@8494
|
45 |
|
dludwig@8494
|
46 |
|
dludwig@8494
|
47 |
/* SDL includes */
|
dludwig@8329
|
48 |
extern "C" {
|
dludwig@8327
|
49 |
#include "SDL_video.h"
|
dludwig@8327
|
50 |
#include "SDL_mouse.h"
|
dludwig@8327
|
51 |
#include "../SDL_sysvideo.h"
|
dludwig@8327
|
52 |
#include "../SDL_pixels_c.h"
|
dludwig@8327
|
53 |
#include "../../events/SDL_events_c.h"
|
dludwig@8400
|
54 |
#include "../../render/SDL_sysrender.h"
|
dludwig@8411
|
55 |
#include "SDL_syswm.h"
|
dludwig@8541
|
56 |
#include "SDL_winrtopengles.h"
|
dludwig@9924
|
57 |
#include "../../core/windows/SDL_windows.h"
|
dludwig@8329
|
58 |
}
|
dludwig@8327
|
59 |
|
dludwig@8522
|
60 |
#include "../../core/winrt/SDL_winrtapp_direct3d.h"
|
dludwig@8522
|
61 |
#include "../../core/winrt/SDL_winrtapp_xaml.h"
|
dludwig@8512
|
62 |
#include "SDL_winrtvideo_cpp.h"
|
dludwig@8327
|
63 |
#include "SDL_winrtevents_c.h"
|
dludwig@8516
|
64 |
#include "SDL_winrtmouse_c.h"
|
dludwig@8505
|
65 |
#include "SDL_main.h"
|
dludwig@8505
|
66 |
#include "SDL_system.h"
|
dludwig@8755
|
67 |
//#include "SDL_log.h"
|
dludwig@8327
|
68 |
|
dludwig@8327
|
69 |
|
dludwig@8327
|
70 |
/* Initialization/Query functions */
|
dludwig@8327
|
71 |
static int WINRT_VideoInit(_THIS);
|
dludwig@8374
|
72 |
static int WINRT_InitModes(_THIS);
|
dludwig@8327
|
73 |
static int WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
|
dludwig@8327
|
74 |
static void WINRT_VideoQuit(_THIS);
|
dludwig@8327
|
75 |
|
dludwig@8494
|
76 |
|
dludwig@8333
|
77 |
/* Window functions */
|
dludwig@8522
|
78 |
static int WINRT_CreateWindow(_THIS, SDL_Window * window);
|
dludwig@9931
|
79 |
static void WINRT_SetWindowSize(_THIS, SDL_Window * window);
|
dludwig@9931
|
80 |
static void WINRT_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
|
dludwig@8333
|
81 |
static void WINRT_DestroyWindow(_THIS, SDL_Window * window);
|
dludwig@8411
|
82 |
static SDL_bool WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info);
|
dludwig@8333
|
83 |
|
dludwig@8494
|
84 |
|
dludwig@8515
|
85 |
/* SDL-internal globals: */
|
dludwig@8497
|
86 |
SDL_Window * WINRT_GlobalSDLWindow = NULL;
|
dludwig@8498
|
87 |
|
dludwig@8498
|
88 |
|
dludwig@8327
|
89 |
/* WinRT driver bootstrap functions */
|
dludwig@8327
|
90 |
|
dludwig@8327
|
91 |
static int
|
dludwig@8327
|
92 |
WINRT_Available(void)
|
dludwig@8327
|
93 |
{
|
dludwig@8328
|
94 |
return (1);
|
dludwig@8327
|
95 |
}
|
dludwig@8327
|
96 |
|
dludwig@8327
|
97 |
static void
|
dludwig@8327
|
98 |
WINRT_DeleteDevice(SDL_VideoDevice * device)
|
dludwig@8327
|
99 |
{
|
dludwig@8663
|
100 |
if (device->driverdata) {
|
dludwig@8663
|
101 |
SDL_VideoData * video_data = (SDL_VideoData *)device->driverdata;
|
dludwig@8663
|
102 |
if (video_data->winrtEglWindow) {
|
dludwig@8663
|
103 |
video_data->winrtEglWindow->Release();
|
dludwig@8663
|
104 |
}
|
dludwig@8663
|
105 |
SDL_free(video_data);
|
dludwig@8663
|
106 |
}
|
dludwig@8663
|
107 |
|
dludwig@8327
|
108 |
SDL_free(device);
|
dludwig@8327
|
109 |
}
|
dludwig@8327
|
110 |
|
dludwig@8327
|
111 |
static SDL_VideoDevice *
|
dludwig@8327
|
112 |
WINRT_CreateDevice(int devindex)
|
dludwig@8327
|
113 |
{
|
dludwig@8327
|
114 |
SDL_VideoDevice *device;
|
dludwig@8663
|
115 |
SDL_VideoData *data;
|
dludwig@8327
|
116 |
|
dludwig@8327
|
117 |
/* Initialize all variables that we clean on shutdown */
|
dludwig@8327
|
118 |
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
|
dludwig@8327
|
119 |
if (!device) {
|
dludwig@8327
|
120 |
SDL_OutOfMemory();
|
dludwig@8327
|
121 |
if (device) {
|
dludwig@8327
|
122 |
SDL_free(device);
|
dludwig@8327
|
123 |
}
|
dludwig@8327
|
124 |
return (0);
|
dludwig@8327
|
125 |
}
|
dludwig@8327
|
126 |
|
dludwig@8663
|
127 |
data = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
|
dludwig@8663
|
128 |
if (!data) {
|
dludwig@8663
|
129 |
SDL_OutOfMemory();
|
dludwig@8663
|
130 |
return (0);
|
dludwig@8663
|
131 |
}
|
dludwig@8663
|
132 |
SDL_zerop(data);
|
dludwig@8663
|
133 |
device->driverdata = data;
|
dludwig@8663
|
134 |
|
dludwig@8327
|
135 |
/* Set the function pointers */
|
dludwig@8327
|
136 |
device->VideoInit = WINRT_VideoInit;
|
dludwig@8327
|
137 |
device->VideoQuit = WINRT_VideoQuit;
|
dludwig@8333
|
138 |
device->CreateWindow = WINRT_CreateWindow;
|
dludwig@9931
|
139 |
device->SetWindowSize = WINRT_SetWindowSize;
|
dludwig@9931
|
140 |
device->SetWindowFullscreen = WINRT_SetWindowFullscreen;
|
dludwig@8333
|
141 |
device->DestroyWindow = WINRT_DestroyWindow;
|
dludwig@8327
|
142 |
device->SetDisplayMode = WINRT_SetDisplayMode;
|
dludwig@8327
|
143 |
device->PumpEvents = WINRT_PumpEvents;
|
dludwig@8411
|
144 |
device->GetWindowWMInfo = WINRT_GetWindowWMInfo;
|
dludwig@8541
|
145 |
#ifdef SDL_VIDEO_OPENGL_EGL
|
slouken@8582
|
146 |
device->GL_LoadLibrary = WINRT_GLES_LoadLibrary;
|
slouken@8582
|
147 |
device->GL_GetProcAddress = WINRT_GLES_GetProcAddress;
|
slouken@8582
|
148 |
device->GL_UnloadLibrary = WINRT_GLES_UnloadLibrary;
|
slouken@8582
|
149 |
device->GL_CreateContext = WINRT_GLES_CreateContext;
|
slouken@8582
|
150 |
device->GL_MakeCurrent = WINRT_GLES_MakeCurrent;
|
slouken@8582
|
151 |
device->GL_SetSwapInterval = WINRT_GLES_SetSwapInterval;
|
slouken@8582
|
152 |
device->GL_GetSwapInterval = WINRT_GLES_GetSwapInterval;
|
slouken@8582
|
153 |
device->GL_SwapWindow = WINRT_GLES_SwapWindow;
|
dludwig@8541
|
154 |
device->GL_DeleteContext = WINRT_GLES_DeleteContext;
|
dludwig@8541
|
155 |
#endif
|
dludwig@8433
|
156 |
device->free = WINRT_DeleteDevice;
|
dludwig@8327
|
157 |
|
dludwig@8327
|
158 |
return device;
|
dludwig@8327
|
159 |
}
|
dludwig@8327
|
160 |
|
dludwig@8494
|
161 |
#define WINRTVID_DRIVER_NAME "winrt"
|
dludwig@8327
|
162 |
VideoBootStrap WINRT_bootstrap = {
|
dludwig@8500
|
163 |
WINRTVID_DRIVER_NAME, "SDL WinRT video driver",
|
dludwig@8327
|
164 |
WINRT_Available, WINRT_CreateDevice
|
dludwig@8327
|
165 |
};
|
dludwig@8327
|
166 |
|
dludwig@8327
|
167 |
int
|
dludwig@8327
|
168 |
WINRT_VideoInit(_THIS)
|
dludwig@8327
|
169 |
{
|
dludwig@8374
|
170 |
if (WINRT_InitModes(_this) < 0) {
|
dludwig@8374
|
171 |
return -1;
|
dludwig@8374
|
172 |
}
|
dludwig@8374
|
173 |
WINRT_InitMouse(_this);
|
dludwig@8515
|
174 |
WINRT_InitTouch(_this);
|
dludwig@8522
|
175 |
|
dludwig@8374
|
176 |
return 0;
|
dludwig@8374
|
177 |
}
|
dludwig@8374
|
178 |
|
dludwig@9924
|
179 |
extern "C"
|
dludwig@9924
|
180 |
Uint32 D3D11_DXGIFormatToSDLPixelFormat(DXGI_FORMAT dxgiFormat);
|
dludwig@9924
|
181 |
|
dludwig@9924
|
182 |
static void
|
dludwig@9924
|
183 |
WINRT_DXGIModeToSDLDisplayMode(const DXGI_MODE_DESC * dxgiMode, SDL_DisplayMode * sdlMode)
|
dludwig@8522
|
184 |
{
|
dludwig@9924
|
185 |
SDL_zerop(sdlMode);
|
dludwig@9924
|
186 |
sdlMode->w = dxgiMode->Width;
|
dludwig@9924
|
187 |
sdlMode->h = dxgiMode->Height;
|
dludwig@9924
|
188 |
sdlMode->refresh_rate = dxgiMode->RefreshRate.Numerator / dxgiMode->RefreshRate.Denominator;
|
dludwig@9924
|
189 |
sdlMode->format = D3D11_DXGIFormatToSDLPixelFormat(dxgiMode->Format);
|
dludwig@9924
|
190 |
}
|
dludwig@8578
|
191 |
|
dludwig@9924
|
192 |
static int
|
dludwig@9924
|
193 |
WINRT_AddDisplaysForOutput (_THIS, IDXGIAdapter1 * dxgiAdapter1, int outputIndex)
|
dludwig@9924
|
194 |
{
|
dludwig@9924
|
195 |
HRESULT hr;
|
dludwig@9924
|
196 |
IDXGIOutput * dxgiOutput = NULL;
|
dludwig@9924
|
197 |
DXGI_OUTPUT_DESC dxgiOutputDesc;
|
dludwig@9924
|
198 |
SDL_VideoDisplay display;
|
dludwig@9924
|
199 |
char * displayName = NULL;
|
dludwig@9924
|
200 |
UINT numModes;
|
dludwig@9924
|
201 |
DXGI_MODE_DESC * dxgiModes = NULL;
|
dludwig@9924
|
202 |
int functionResult = -1; /* -1 for failure, 0 for success */
|
dludwig@9924
|
203 |
DXGI_MODE_DESC modeToMatch, closestMatch;
|
dludwig@8522
|
204 |
|
dludwig@9924
|
205 |
SDL_zero(display);
|
dludwig@9924
|
206 |
|
dludwig@9924
|
207 |
hr = dxgiAdapter1->EnumOutputs(outputIndex, &dxgiOutput);
|
dludwig@9924
|
208 |
if (FAILED(hr)) {
|
dludwig@9924
|
209 |
if (hr != DXGI_ERROR_NOT_FOUND) {
|
dludwig@9924
|
210 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIAdapter1::EnumOutputs failed", hr);
|
dludwig@9924
|
211 |
}
|
dludwig@9924
|
212 |
goto done;
|
dludwig@8522
|
213 |
}
|
dludwig@8522
|
214 |
|
dludwig@9924
|
215 |
hr = dxgiOutput->GetDesc(&dxgiOutputDesc);
|
dludwig@9924
|
216 |
if (FAILED(hr)) {
|
dludwig@9924
|
217 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIOutput::GetDesc failed", hr);
|
dludwig@9924
|
218 |
goto done;
|
dludwig@8579
|
219 |
}
|
dludwig@8579
|
220 |
|
dludwig@9924
|
221 |
SDL_zero(modeToMatch);
|
dludwig@9924
|
222 |
modeToMatch.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
dludwig@9924
|
223 |
modeToMatch.Width = (dxgiOutputDesc.DesktopCoordinates.right - dxgiOutputDesc.DesktopCoordinates.left);
|
dludwig@9924
|
224 |
modeToMatch.Height = (dxgiOutputDesc.DesktopCoordinates.bottom - dxgiOutputDesc.DesktopCoordinates.top);
|
dludwig@9924
|
225 |
hr = dxgiOutput->FindClosestMatchingMode(&modeToMatch, &closestMatch, NULL);
|
dludwig@9924
|
226 |
if (hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE) {
|
dludwig@9924
|
227 |
/* DXGI_ERROR_NOT_CURRENTLY_AVAILABLE gets returned by IDXGIOutput::FindClosestMatchingMode
|
dludwig@9924
|
228 |
when running under the Windows Simulator, which uses Remote Desktop (formerly known as Terminal
|
dludwig@9924
|
229 |
Services) under the hood. According to the MSDN docs for the similar function,
|
dludwig@9924
|
230 |
IDXGIOutput::GetDisplayModeList, DXGI_ERROR_NOT_CURRENTLY_AVAILABLE is returned if and
|
dludwig@9924
|
231 |
when an app is run under a Terminal Services session, hence the assumption.
|
dludwig@9924
|
232 |
|
dludwig@9924
|
233 |
In this case, just add an SDL display mode, with approximated values.
|
dludwig@9924
|
234 |
*/
|
dludwig@9924
|
235 |
SDL_DisplayMode mode;
|
dludwig@9924
|
236 |
SDL_zero(mode);
|
dludwig@9924
|
237 |
display.name = "Windows Simulator / Terminal Services Display";
|
dludwig@9924
|
238 |
mode.w = (dxgiOutputDesc.DesktopCoordinates.right - dxgiOutputDesc.DesktopCoordinates.left);
|
dludwig@9924
|
239 |
mode.h = (dxgiOutputDesc.DesktopCoordinates.bottom - dxgiOutputDesc.DesktopCoordinates.top);
|
dludwig@9924
|
240 |
mode.format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
dludwig@9924
|
241 |
mode.refresh_rate = 0; /* Display mode is unknown, so just fill in zero, as specified by SDL's header files */
|
dludwig@9924
|
242 |
display.desktop_mode = mode;
|
dludwig@9924
|
243 |
display.current_mode = mode;
|
dludwig@9924
|
244 |
if ( ! SDL_AddDisplayMode(&display, &mode)) {
|
dludwig@9924
|
245 |
goto done;
|
dludwig@9924
|
246 |
}
|
dludwig@9924
|
247 |
} else if (FAILED(hr)) {
|
dludwig@9924
|
248 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIOutput::FindClosestMatchingMode failed", hr);
|
dludwig@9924
|
249 |
goto done;
|
dludwig@9924
|
250 |
} else {
|
dludwig@9924
|
251 |
displayName = WIN_StringToUTF8(dxgiOutputDesc.DeviceName);
|
dludwig@9924
|
252 |
display.name = displayName;
|
dludwig@9924
|
253 |
WINRT_DXGIModeToSDLDisplayMode(&closestMatch, &display.desktop_mode);
|
dludwig@9924
|
254 |
display.current_mode = display.desktop_mode;
|
dludwig@9924
|
255 |
|
dludwig@9924
|
256 |
hr = dxgiOutput->GetDisplayModeList(DXGI_FORMAT_B8G8R8A8_UNORM, 0, &numModes, NULL);
|
dludwig@9924
|
257 |
if (FAILED(hr)) {
|
dludwig@9924
|
258 |
if (hr == DXGI_ERROR_NOT_CURRENTLY_AVAILABLE) {
|
dludwig@9924
|
259 |
// TODO, WinRT: make sure display mode(s) are added when using Terminal Services / Windows Simulator
|
dludwig@9924
|
260 |
}
|
dludwig@9924
|
261 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIOutput::GetDisplayModeList [get mode list size] failed", hr);
|
dludwig@9924
|
262 |
goto done;
|
dludwig@9924
|
263 |
}
|
dludwig@8578
|
264 |
|
dludwig@9924
|
265 |
dxgiModes = (DXGI_MODE_DESC *)SDL_calloc(numModes, sizeof(DXGI_MODE_DESC));
|
dludwig@9924
|
266 |
if ( ! dxgiModes) {
|
dludwig@9924
|
267 |
SDL_OutOfMemory();
|
dludwig@9924
|
268 |
goto done;
|
dludwig@9924
|
269 |
}
|
dludwig@9924
|
270 |
|
dludwig@9924
|
271 |
hr = dxgiOutput->GetDisplayModeList(DXGI_FORMAT_B8G8R8A8_UNORM, 0, &numModes, dxgiModes);
|
dludwig@9924
|
272 |
if (FAILED(hr)) {
|
dludwig@9924
|
273 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIOutput::GetDisplayModeList [get mode contents] failed", hr);
|
dludwig@9924
|
274 |
goto done;
|
dludwig@9924
|
275 |
}
|
dludwig@9924
|
276 |
|
dludwig@9924
|
277 |
for (UINT i = 0; i < numModes; ++i) {
|
dludwig@9924
|
278 |
SDL_DisplayMode sdlMode;
|
dludwig@9924
|
279 |
WINRT_DXGIModeToSDLDisplayMode(&dxgiModes[i], &sdlMode);
|
dludwig@9924
|
280 |
SDL_AddDisplayMode(&display, &sdlMode);
|
dludwig@9924
|
281 |
}
|
dludwig@9924
|
282 |
}
|
dludwig@9924
|
283 |
|
dludwig@9924
|
284 |
if (SDL_AddVideoDisplay(&display) < 0) {
|
dludwig@9924
|
285 |
goto done;
|
dludwig@9924
|
286 |
}
|
dludwig@8522
|
287 |
|
dludwig@9924
|
288 |
functionResult = 0; /* 0 for Success! */
|
dludwig@9924
|
289 |
done:
|
dludwig@9924
|
290 |
if (dxgiModes) {
|
dludwig@9924
|
291 |
SDL_free(dxgiModes);
|
dludwig@9924
|
292 |
}
|
dludwig@9924
|
293 |
if (dxgiOutput) {
|
dludwig@9924
|
294 |
dxgiOutput->Release();
|
dludwig@9924
|
295 |
}
|
dludwig@9924
|
296 |
if (displayName) {
|
dludwig@9924
|
297 |
SDL_free(displayName);
|
dludwig@9924
|
298 |
}
|
dludwig@9924
|
299 |
return functionResult;
|
dludwig@9924
|
300 |
}
|
dludwig@9924
|
301 |
|
dludwig@9924
|
302 |
static int
|
dludwig@9924
|
303 |
WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterIndex)
|
dludwig@9924
|
304 |
{
|
dludwig@9924
|
305 |
HRESULT hr;
|
dludwig@9924
|
306 |
IDXGIAdapter1 * dxgiAdapter1;
|
dludwig@9924
|
307 |
|
dludwig@9924
|
308 |
hr = dxgiFactory2->EnumAdapters1(adapterIndex, &dxgiAdapter1);
|
dludwig@9924
|
309 |
if (FAILED(hr)) {
|
dludwig@9924
|
310 |
if (hr != DXGI_ERROR_NOT_FOUND) {
|
dludwig@9924
|
311 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", IDXGIFactory1::EnumAdapters1() failed", hr);
|
dludwig@9924
|
312 |
}
|
dludwig@9924
|
313 |
return -1;
|
dludwig@9924
|
314 |
}
|
dludwig@9924
|
315 |
|
dludwig@9924
|
316 |
for (int outputIndex = 0; ; ++outputIndex) {
|
dludwig@9924
|
317 |
if (WINRT_AddDisplaysForOutput(_this, dxgiAdapter1, outputIndex) < 0) {
|
dludwig@9947
|
318 |
/* HACK: The Windows App Certification Kit 10.0 can fail, when
|
dludwig@9947
|
319 |
running the Store Apps' test, "Direct3D Feature Test". The
|
dludwig@9947
|
320 |
certification kit's error is:
|
dludwig@9947
|
321 |
|
dludwig@9947
|
322 |
"Application App was not running at the end of the test. It likely crashed or was terminated for having become unresponsive."
|
dludwig@9947
|
323 |
|
dludwig@9947
|
324 |
This was caused by SDL/WinRT's DXGI failing to report any
|
dludwig@9947
|
325 |
outputs. Attempts to get the 1st display-output from the
|
dludwig@9947
|
326 |
1st display-adapter can fail, with IDXGIAdapter::EnumOutputs
|
dludwig@9947
|
327 |
returning DXGI_ERROR_NOT_FOUND. This could be a bug in Windows,
|
dludwig@9947
|
328 |
the Windows App Certification Kit, or possibly in SDL/WinRT's
|
dludwig@9947
|
329 |
display detection code. Either way, try to detect when this
|
dludwig@9947
|
330 |
happens, and use a hackish means to create a reasonable-as-possible
|
dludwig@9947
|
331 |
'display mode'. -- DavidL
|
dludwig@9947
|
332 |
*/
|
dludwig@9947
|
333 |
#if SDL_WINRT_USE_APPLICATIONVIEW
|
dludwig@9947
|
334 |
if (adapterIndex == 0 && outputIndex == 0) {
|
dludwig@9947
|
335 |
SDL_VideoDisplay display;
|
dludwig@9947
|
336 |
SDL_DisplayMode mode;
|
dludwig@9947
|
337 |
ApplicationView ^ appView = ApplicationView::GetForCurrentView();
|
dludwig@9947
|
338 |
SDL_zero(display);
|
dludwig@9947
|
339 |
SDL_zero(mode);
|
dludwig@9947
|
340 |
display.name = "DXGI Display-detection Workaround";
|
dludwig@9947
|
341 |
|
dludwig@9947
|
342 |
/* HACK: ApplicationView's VisibleBounds property, appeared, via testing, to
|
dludwig@9947
|
343 |
give a better approximation of display-size, than did CoreWindow's
|
dludwig@9947
|
344 |
Bounds property, insofar that ApplicationView::VisibleBounds seems like
|
dludwig@9947
|
345 |
it will, at least some of the time, give the full display size (during the
|
dludwig@9947
|
346 |
failing test), whereas CoreWindow will not. -- DavidL
|
dludwig@9947
|
347 |
*/
|
dludwig@9947
|
348 |
mode.w = WINRT_DIPS_TO_PHYSICAL_PIXELS(appView->VisibleBounds.Width);
|
dludwig@9947
|
349 |
mode.h = WINRT_DIPS_TO_PHYSICAL_PIXELS(appView->VisibleBounds.Height);
|
dludwig@9947
|
350 |
|
dludwig@9947
|
351 |
mode.format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
dludwig@9947
|
352 |
mode.refresh_rate = 0; /* Display mode is unknown, so just fill in zero, as specified by SDL's header files */
|
dludwig@9947
|
353 |
display.desktop_mode = mode;
|
dludwig@9947
|
354 |
display.current_mode = mode;
|
dludwig@9947
|
355 |
if ((SDL_AddDisplayMode(&display, &mode) < 0) ||
|
dludwig@9947
|
356 |
(SDL_AddVideoDisplay(&display) < 0))
|
dludwig@9947
|
357 |
{
|
dludwig@9947
|
358 |
return SDL_SetError("Failed to apply DXGI Display-detection workaround");
|
dludwig@9947
|
359 |
}
|
dludwig@9947
|
360 |
}
|
dludwig@9947
|
361 |
#endif // SDL_WINRT_USE_APPLICATIONVIEW
|
dludwig@9947
|
362 |
|
dludwig@8522
|
363 |
break;
|
dludwig@8522
|
364 |
}
|
dludwig@8522
|
365 |
}
|
dludwig@8578
|
366 |
|
dludwig@9924
|
367 |
dxgiAdapter1->Release();
|
dludwig@8578
|
368 |
return 0;
|
dludwig@8522
|
369 |
}
|
dludwig@8503
|
370 |
|
dludwig@8505
|
371 |
int
|
dludwig@8374
|
372 |
WINRT_InitModes(_THIS)
|
dludwig@8374
|
373 |
{
|
dludwig@9924
|
374 |
/* HACK: Initialize a single display, for whatever screen the app's
|
dludwig@9924
|
375 |
CoreApplicationView is on.
|
dludwig@9924
|
376 |
TODO, WinRT: Try initializing multiple displays, one for each monitor.
|
dludwig@9924
|
377 |
Appropriate WinRT APIs for this seem elusive, though. -- DavidL
|
dludwig@9924
|
378 |
*/
|
dludwig@8522
|
379 |
|
dludwig@9924
|
380 |
HRESULT hr;
|
dludwig@9924
|
381 |
IDXGIFactory2 * dxgiFactory2 = NULL;
|
dludwig@9924
|
382 |
|
dludwig@9924
|
383 |
hr = CreateDXGIFactory1(IID_IDXGIFactory2, (void **)&dxgiFactory2);
|
dludwig@9924
|
384 |
if (FAILED(hr)) {
|
dludwig@9924
|
385 |
WIN_SetErrorFromHRESULT(__FUNCTION__ ", CreateDXGIFactory1() failed", hr);
|
dludwig@8522
|
386 |
return -1;
|
dludwig@8374
|
387 |
}
|
dludwig@8374
|
388 |
|
dludwig@9924
|
389 |
int adapterIndex = 0;
|
dludwig@9924
|
390 |
for (int adapterIndex = 0; ; ++adapterIndex) {
|
dludwig@9924
|
391 |
if (WINRT_AddDisplaysForAdapter(_this, dxgiFactory2, adapterIndex) < 0) {
|
dludwig@9924
|
392 |
break;
|
dludwig@9924
|
393 |
}
|
dludwig@9924
|
394 |
}
|
dludwig@9924
|
395 |
|
dludwig@8327
|
396 |
return 0;
|
dludwig@8327
|
397 |
}
|
dludwig@8327
|
398 |
|
dludwig@8327
|
399 |
static int
|
dludwig@8327
|
400 |
WINRT_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
|
dludwig@8327
|
401 |
{
|
dludwig@8327
|
402 |
return 0;
|
dludwig@8327
|
403 |
}
|
dludwig@8327
|
404 |
|
dludwig@8327
|
405 |
void
|
dludwig@8327
|
406 |
WINRT_VideoQuit(_THIS)
|
dludwig@8327
|
407 |
{
|
dludwig@8374
|
408 |
WINRT_QuitMouse(_this);
|
dludwig@8327
|
409 |
}
|
dludwig@8327
|
410 |
|
dludwig@9926
|
411 |
static const Uint32 WINRT_DetectableFlags =
|
dludwig@9926
|
412 |
SDL_WINDOW_MAXIMIZED |
|
dludwig@9926
|
413 |
SDL_WINDOW_FULLSCREEN_DESKTOP |
|
dludwig@9926
|
414 |
SDL_WINDOW_SHOWN |
|
dludwig@9926
|
415 |
SDL_WINDOW_HIDDEN |
|
dludwig@9926
|
416 |
SDL_WINDOW_MOUSE_FOCUS;
|
dludwig@9926
|
417 |
|
dludwig@9924
|
418 |
extern "C" Uint32
|
dludwig@9924
|
419 |
WINRT_DetectWindowFlags(SDL_Window * window)
|
dludwig@9924
|
420 |
{
|
dludwig@9924
|
421 |
Uint32 latestFlags = 0;
|
dludwig@9924
|
422 |
SDL_WindowData * data = (SDL_WindowData *) window->driverdata;
|
dludwig@9924
|
423 |
bool is_fullscreen = false;
|
dludwig@9924
|
424 |
|
dludwig@9924
|
425 |
#if SDL_WINRT_USE_APPLICATIONVIEW
|
dludwig@9924
|
426 |
if (data->appView) {
|
dludwig@9924
|
427 |
is_fullscreen = data->appView->IsFullScreen;
|
dludwig@9924
|
428 |
}
|
dludwig@9927
|
429 |
#elif (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION == NTDDI_WIN8)
|
dludwig@9924
|
430 |
is_fullscreen = true;
|
dludwig@9924
|
431 |
#endif
|
dludwig@9924
|
432 |
|
dludwig@9924
|
433 |
if (data->coreWindow.Get()) {
|
dludwig@9924
|
434 |
if (is_fullscreen) {
|
dludwig@9924
|
435 |
SDL_VideoDisplay * display = SDL_GetDisplayForWindow(window);
|
dludwig@9925
|
436 |
int w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width);
|
dludwig@9925
|
437 |
int h = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Height);
|
dludwig@9925
|
438 |
|
dludwig@9925
|
439 |
#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
|
dludwig@9925
|
440 |
// On all WinRT platforms, except for WinPhone 8.0, rotate the
|
dludwig@9925
|
441 |
// window size. This is needed to properly calculate
|
dludwig@9925
|
442 |
// fullscreen vs. maximized.
|
dludwig@9925
|
443 |
const DisplayOrientations currentOrientation = WINRT_DISPLAY_PROPERTY(CurrentOrientation);
|
dludwig@9925
|
444 |
switch (currentOrientation) {
|
dludwig@9925
|
445 |
#if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
|
dludwig@9925
|
446 |
case DisplayOrientations::Landscape:
|
dludwig@9925
|
447 |
case DisplayOrientations::LandscapeFlipped:
|
dludwig@9925
|
448 |
#else
|
dludwig@9925
|
449 |
case DisplayOrientations::Portrait:
|
dludwig@9925
|
450 |
case DisplayOrientations::PortraitFlipped:
|
dludwig@9925
|
451 |
#endif
|
dludwig@9925
|
452 |
{
|
dludwig@9925
|
453 |
int tmp = w;
|
dludwig@9925
|
454 |
w = h;
|
dludwig@9925
|
455 |
h = tmp;
|
dludwig@9925
|
456 |
} break;
|
dludwig@9925
|
457 |
}
|
dludwig@9925
|
458 |
#endif
|
dludwig@9925
|
459 |
|
dludwig@9925
|
460 |
if (display->desktop_mode.w != w || display->desktop_mode.h != h) {
|
dludwig@9924
|
461 |
latestFlags |= SDL_WINDOW_MAXIMIZED;
|
dludwig@9924
|
462 |
} else {
|
dludwig@9924
|
463 |
latestFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
|
dludwig@9924
|
464 |
}
|
dludwig@9924
|
465 |
}
|
dludwig@9924
|
466 |
|
dludwig@9924
|
467 |
if (data->coreWindow->Visible) {
|
dludwig@9924
|
468 |
latestFlags |= SDL_WINDOW_SHOWN;
|
dludwig@9924
|
469 |
} else {
|
dludwig@9924
|
470 |
latestFlags |= SDL_WINDOW_HIDDEN;
|
dludwig@9924
|
471 |
}
|
dludwig@9924
|
472 |
|
dludwig@9924
|
473 |
#if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) && (NTDDI_VERSION < NTDDI_WINBLUE)
|
dludwig@9924
|
474 |
// data->coreWindow->PointerPosition is not supported on WinPhone 8.0
|
dludwig@9924
|
475 |
latestFlags |= SDL_WINDOW_MOUSE_FOCUS;
|
dludwig@9924
|
476 |
#else
|
dludwig@9924
|
477 |
if (data->coreWindow->Bounds.Contains(data->coreWindow->PointerPosition)) {
|
dludwig@9924
|
478 |
latestFlags |= SDL_WINDOW_MOUSE_FOCUS;
|
dludwig@9924
|
479 |
}
|
dludwig@9924
|
480 |
#endif
|
dludwig@9924
|
481 |
}
|
dludwig@9924
|
482 |
|
dludwig@9924
|
483 |
return latestFlags;
|
dludwig@9924
|
484 |
}
|
dludwig@9924
|
485 |
|
dludwig@9924
|
486 |
void
|
dludwig@9924
|
487 |
WINRT_UpdateWindowFlags(SDL_Window * window, Uint32 mask)
|
dludwig@9924
|
488 |
{
|
dludwig@9926
|
489 |
mask &= WINRT_DetectableFlags;
|
dludwig@9924
|
490 |
if (window) {
|
dludwig@9924
|
491 |
Uint32 apply = WINRT_DetectWindowFlags(window);
|
dludwig@9924
|
492 |
if ((apply & mask) & SDL_WINDOW_FULLSCREEN) {
|
dludwig@9924
|
493 |
window->last_fullscreen_flags = window->flags; // seems necessary to programmatically un-fullscreen, via SDL APIs
|
dludwig@9924
|
494 |
}
|
dludwig@9924
|
495 |
window->flags = (window->flags & ~mask) | (apply & mask);
|
dludwig@9924
|
496 |
}
|
dludwig@9924
|
497 |
}
|
dludwig@9924
|
498 |
|
dludwig@8522
|
499 |
int
|
dludwig@8522
|
500 |
WINRT_CreateWindow(_THIS, SDL_Window * window)
|
dludwig@8522
|
501 |
{
|
dludwig@8522
|
502 |
// Make sure that only one window gets created, at least until multimonitor
|
dludwig@8522
|
503 |
// support is added.
|
dludwig@8522
|
504 |
if (WINRT_GlobalSDLWindow != NULL) {
|
dludwig@8522
|
505 |
SDL_SetError("WinRT only supports one window");
|
dludwig@8522
|
506 |
return -1;
|
dludwig@8522
|
507 |
}
|
dludwig@8522
|
508 |
|
dludwig@9924
|
509 |
SDL_WindowData *data = new SDL_WindowData; /* use 'new' here as SDL_WindowData may use WinRT/C++ types */
|
dludwig@8522
|
510 |
if (!data) {
|
dludwig@8522
|
511 |
SDL_OutOfMemory();
|
dludwig@8522
|
512 |
return -1;
|
dludwig@8522
|
513 |
}
|
dludwig@8522
|
514 |
window->driverdata = data;
|
dludwig@8522
|
515 |
data->sdlWindow = window;
|
dludwig@8522
|
516 |
|
dludwig@8522
|
517 |
/* To note, when XAML support is enabled, access to the CoreWindow will not
|
dludwig@8522
|
518 |
be possible, at least not via the SDL/XAML thread. Attempts to access it
|
dludwig@8522
|
519 |
from there will throw exceptions. As such, the SDL_WindowData's
|
dludwig@8522
|
520 |
'coreWindow' field will only be set (to a non-null value) if XAML isn't
|
dludwig@8522
|
521 |
enabled.
|
dludwig@8522
|
522 |
*/
|
dludwig@8522
|
523 |
if (!WINRT_XAMLWasEnabled) {
|
dludwig@8522
|
524 |
data->coreWindow = CoreWindow::GetForCurrentThread();
|
dludwig@9924
|
525 |
#if SDL_WINRT_USE_APPLICATIONVIEW
|
dludwig@9924
|
526 |
data->appView = ApplicationView::GetForCurrentView();
|
dludwig@9924
|
527 |
#endif
|
dludwig@8522
|
528 |
}
|
dludwig@8522
|
529 |
|
dludwig@9931
|
530 |
/* Make note of the requested window flags, before they start getting changed. */
|
dludwig@9931
|
531 |
const Uint32 requestedFlags = window->flags;
|
dludwig@9931
|
532 |
|
dludwig@8541
|
533 |
#if SDL_VIDEO_OPENGL_EGL
|
dludwig@8541
|
534 |
/* Setup the EGL surface, but only if OpenGL ES 2 was requested. */
|
dludwig@8541
|
535 |
if (!(window->flags & SDL_WINDOW_OPENGL)) {
|
dludwig@8541
|
536 |
/* OpenGL ES 2 wasn't requested. Don't set up an EGL surface. */
|
dludwig@8541
|
537 |
data->egl_surface = EGL_NO_SURFACE;
|
dludwig@8541
|
538 |
} else {
|
dludwig@8541
|
539 |
/* OpenGL ES 2 was reuqested. Set up an EGL surface. */
|
dludwig@8663
|
540 |
SDL_VideoData * video_data = (SDL_VideoData *)_this->driverdata;
|
dludwig@8572
|
541 |
|
dludwig@8663
|
542 |
/* Call SDL_EGL_ChooseConfig and eglCreateWindowSurface directly,
|
dludwig@9212
|
543 |
* rather than via SDL_EGL_CreateSurface, as older versions of
|
dludwig@9212
|
544 |
* ANGLE/WinRT may require that a C++ object, ComPtr<IUnknown>,
|
dludwig@9212
|
545 |
* be passed into eglCreateWindowSurface.
|
dludwig@8572
|
546 |
*/
|
dludwig@8663
|
547 |
if (SDL_EGL_ChooseConfig(_this) != 0) {
|
dludwig@8663
|
548 |
char buf[512];
|
dludwig@8663
|
549 |
SDL_snprintf(buf, sizeof(buf), "SDL_EGL_ChooseConfig failed: %s", SDL_GetError());
|
philipp@9557
|
550 |
return SDL_SetError("%s", buf);
|
dludwig@8663
|
551 |
}
|
dludwig@8572
|
552 |
|
dludwig@9211
|
553 |
if (video_data->winrtEglWindow) { /* ... is the 'old' version of ANGLE/WinRT being used? */
|
dludwig@9211
|
554 |
/* Attempt to create a window surface using older versions of
|
dludwig@9211
|
555 |
* ANGLE/WinRT:
|
dludwig@9211
|
556 |
*/
|
dludwig@9211
|
557 |
Microsoft::WRL::ComPtr<IUnknown> cpp_winrtEglWindow = video_data->winrtEglWindow;
|
dludwig@9211
|
558 |
data->egl_surface = ((eglCreateWindowSurface_Old_Function)_this->egl_data->eglCreateWindowSurface)(
|
dludwig@9211
|
559 |
_this->egl_data->egl_display,
|
dludwig@9211
|
560 |
_this->egl_data->egl_config,
|
dludwig@9211
|
561 |
cpp_winrtEglWindow, NULL);
|
dludwig@9211
|
562 |
if (data->egl_surface == NULL) {
|
dludwig@9211
|
563 |
return SDL_SetError("eglCreateWindowSurface failed");
|
dludwig@9211
|
564 |
}
|
dludwig@9211
|
565 |
} else if (data->coreWindow.Get() != nullptr) {
|
dludwig@9211
|
566 |
/* Attempt to create a window surface using newer versions of
|
dludwig@9211
|
567 |
* ANGLE/WinRT:
|
dludwig@9211
|
568 |
*/
|
dludwig@9211
|
569 |
IInspectable * coreWindowAsIInspectable = reinterpret_cast<IInspectable *>(data->coreWindow.Get());
|
dludwig@9211
|
570 |
data->egl_surface = _this->egl_data->eglCreateWindowSurface(
|
dludwig@9211
|
571 |
_this->egl_data->egl_display,
|
dludwig@9211
|
572 |
_this->egl_data->egl_config,
|
dludwig@9211
|
573 |
coreWindowAsIInspectable,
|
dludwig@9211
|
574 |
NULL);
|
dludwig@9211
|
575 |
if (data->egl_surface == NULL) {
|
dludwig@9211
|
576 |
return SDL_SetError("eglCreateWindowSurface failed");
|
dludwig@9211
|
577 |
}
|
dludwig@9211
|
578 |
} else {
|
dludwig@9211
|
579 |
return SDL_SetError("No supported means to create an EGL window surface are available");
|
dludwig@8541
|
580 |
}
|
dludwig@8541
|
581 |
}
|
dludwig@8541
|
582 |
#endif
|
dludwig@8541
|
583 |
|
dludwig@9924
|
584 |
/* Determine as many flags dynamically, as possible. */
|
dludwig@8522
|
585 |
window->flags =
|
dludwig@9928
|
586 |
SDL_WINDOW_BORDERLESS |
|
dludwig@9928
|
587 |
SDL_WINDOW_RESIZABLE;
|
dludwig@8522
|
588 |
|
dludwig@8541
|
589 |
#if SDL_VIDEO_OPENGL_EGL
|
dludwig@8541
|
590 |
if (data->egl_surface) {
|
dludwig@8541
|
591 |
window->flags |= SDL_WINDOW_OPENGL;
|
dludwig@8541
|
592 |
}
|
dludwig@8541
|
593 |
#endif
|
dludwig@8541
|
594 |
|
dludwig@9924
|
595 |
if (WINRT_XAMLWasEnabled) {
|
dludwig@9924
|
596 |
/* TODO, WinRT: set SDL_Window size, maybe position too, from XAML control */
|
dludwig@9924
|
597 |
window->x = 0;
|
dludwig@9924
|
598 |
window->y = 0;
|
dludwig@9924
|
599 |
window->flags |= SDL_WINDOW_SHOWN;
|
dludwig@9924
|
600 |
SDL_SetMouseFocus(NULL); // TODO: detect this
|
dludwig@9924
|
601 |
SDL_SetKeyboardFocus(NULL); // TODO: detect this
|
dludwig@9924
|
602 |
} else {
|
dludwig@9931
|
603 |
/* WinRT 8.x apps seem to live in an environment where the OS controls the
|
dludwig@9924
|
604 |
app's window size, with some apps being fullscreen, depending on
|
dludwig@9924
|
605 |
user choice of various things. For now, just adapt the SDL_Window to
|
dludwig@9924
|
606 |
whatever Windows set-up as the native-window's geometry.
|
dludwig@9924
|
607 |
*/
|
dludwig@9924
|
608 |
window->x = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Left);
|
dludwig@9924
|
609 |
window->y = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Top);
|
dludwig@9931
|
610 |
#if NTDDI_VERSION < NTDDI_WIN10
|
dludwig@9931
|
611 |
/* On WinRT 8.x / pre-Win10, just use the size we were given. */
|
dludwig@9924
|
612 |
window->w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width);
|
dludwig@9924
|
613 |
window->h = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Height);
|
dludwig@9931
|
614 |
#else
|
dludwig@9931
|
615 |
/* On Windows 10, we occasionally get control over window size. For windowed
|
dludwig@9931
|
616 |
mode apps, try this.
|
dludwig@9931
|
617 |
*/
|
dludwig@9931
|
618 |
bool didSetSize = false;
|
dludwig@9931
|
619 |
if (!(requestedFlags & SDL_WINDOW_FULLSCREEN)) {
|
dludwig@9931
|
620 |
const Windows::Foundation::Size size(WINRT_PHYSICAL_PIXELS_TO_DIPS(window->w),
|
dludwig@9931
|
621 |
WINRT_PHYSICAL_PIXELS_TO_DIPS(window->h));
|
dludwig@9931
|
622 |
didSetSize = data->appView->TryResizeView(size);
|
dludwig@9931
|
623 |
}
|
dludwig@9931
|
624 |
if (!didSetSize) {
|
dludwig@9931
|
625 |
/* We either weren't able to set the window size, or a request for
|
dludwig@9931
|
626 |
fullscreen was made. Get window-size info from the OS.
|
dludwig@9931
|
627 |
*/
|
dludwig@9931
|
628 |
window->w = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Width);
|
dludwig@9931
|
629 |
window->h = WINRT_DIPS_TO_PHYSICAL_PIXELS(data->coreWindow->Bounds.Height);
|
dludwig@9931
|
630 |
}
|
dludwig@9931
|
631 |
#endif
|
dludwig@8522
|
632 |
|
dludwig@9924
|
633 |
WINRT_UpdateWindowFlags(
|
dludwig@9924
|
634 |
window,
|
dludwig@9924
|
635 |
0xffffffff /* Update any window flag(s) that WINRT_UpdateWindow can handle */
|
dludwig@9924
|
636 |
);
|
dludwig@8551
|
637 |
|
dludwig@9924
|
638 |
/* Try detecting if the window is active */
|
dludwig@9924
|
639 |
bool isWindowActive = true; /* Presume the window is active, unless we've been told otherwise */
|
dludwig@9924
|
640 |
if (data->coreWindow->CustomProperties->HasKey("SDLHelperWindowActivationState")) {
|
dludwig@9924
|
641 |
CoreWindowActivationState activationState = \
|
dludwig@9924
|
642 |
safe_cast<CoreWindowActivationState>(data->coreWindow->CustomProperties->Lookup("SDLHelperWindowActivationState"));
|
dludwig@9924
|
643 |
isWindowActive = (activationState != CoreWindowActivationState::Deactivated);
|
dludwig@9924
|
644 |
}
|
dludwig@9924
|
645 |
if (isWindowActive) {
|
dludwig@9924
|
646 |
SDL_SetKeyboardFocus(window);
|
dludwig@9924
|
647 |
}
|
dludwig@9924
|
648 |
}
|
dludwig@8522
|
649 |
|
dludwig@8522
|
650 |
/* Make sure the WinRT app's IFramworkView can post events on
|
dludwig@8522
|
651 |
behalf of SDL:
|
dludwig@8522
|
652 |
*/
|
dludwig@8522
|
653 |
WINRT_GlobalSDLWindow = window;
|
dludwig@8522
|
654 |
|
dludwig@8522
|
655 |
/* All done! */
|
dludwig@8522
|
656 |
return 0;
|
dludwig@8522
|
657 |
}
|
dludwig@8522
|
658 |
|
dludwig@8333
|
659 |
void
|
dludwig@9931
|
660 |
WINRT_SetWindowSize(_THIS, SDL_Window * window)
|
dludwig@9931
|
661 |
{
|
dludwig@9931
|
662 |
#if NTDDI_VERSION >= NTDDI_WIN10
|
dludwig@9931
|
663 |
SDL_WindowData * data = (SDL_WindowData *)window->driverdata;
|
dludwig@9931
|
664 |
const Windows::Foundation::Size size(WINRT_PHYSICAL_PIXELS_TO_DIPS(window->w),
|
dludwig@9931
|
665 |
WINRT_PHYSICAL_PIXELS_TO_DIPS(window->h));
|
dludwig@9931
|
666 |
data->appView->TryResizeView(size); // TODO, WinRT: return failure (to caller?) from TryResizeView()
|
dludwig@9931
|
667 |
#endif
|
dludwig@9931
|
668 |
}
|
dludwig@9931
|
669 |
|
dludwig@9931
|
670 |
void
|
dludwig@9931
|
671 |
WINRT_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
|
dludwig@9931
|
672 |
{
|
dludwig@9931
|
673 |
#if NTDDI_VERSION >= NTDDI_WIN10
|
dludwig@9931
|
674 |
SDL_WindowData * data = (SDL_WindowData *)window->driverdata;
|
dludwig@9931
|
675 |
if (fullscreen) {
|
dludwig@9931
|
676 |
if (!data->appView->IsFullScreenMode) {
|
dludwig@9931
|
677 |
data->appView->TryEnterFullScreenMode(); // TODO, WinRT: return failure (to caller?) from TryEnterFullScreenMode()
|
dludwig@9931
|
678 |
}
|
dludwig@9931
|
679 |
} else {
|
dludwig@9931
|
680 |
if (data->appView->IsFullScreenMode) {
|
dludwig@9931
|
681 |
data->appView->ExitFullScreenMode();
|
dludwig@9931
|
682 |
}
|
dludwig@9931
|
683 |
}
|
dludwig@9931
|
684 |
#endif
|
dludwig@9931
|
685 |
}
|
dludwig@9931
|
686 |
|
dludwig@9931
|
687 |
|
dludwig@9931
|
688 |
void
|
dludwig@8333
|
689 |
WINRT_DestroyWindow(_THIS, SDL_Window * window)
|
dludwig@8333
|
690 |
{
|
dludwig@8411
|
691 |
SDL_WindowData * data = (SDL_WindowData *) window->driverdata;
|
dludwig@8411
|
692 |
|
dludwig@8497
|
693 |
if (WINRT_GlobalSDLWindow == window) {
|
dludwig@8497
|
694 |
WINRT_GlobalSDLWindow = NULL;
|
dludwig@8424
|
695 |
}
|
dludwig@8424
|
696 |
|
dludwig@8411
|
697 |
if (data) {
|
dludwig@8411
|
698 |
// Delete the internal window data:
|
dludwig@8411
|
699 |
delete data;
|
dludwig@8411
|
700 |
data = NULL;
|
dludwig@9214
|
701 |
window->driverdata = NULL;
|
dludwig@8411
|
702 |
}
|
dludwig@8333
|
703 |
}
|
dludwig@8333
|
704 |
|
dludwig@8522
|
705 |
SDL_bool
|
dludwig@8522
|
706 |
WINRT_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
|
dludwig@8522
|
707 |
{
|
dludwig@8522
|
708 |
SDL_WindowData * data = (SDL_WindowData *) window->driverdata;
|
dludwig@8522
|
709 |
|
dludwig@8522
|
710 |
if (info->version.major <= SDL_MAJOR_VERSION) {
|
dludwig@8522
|
711 |
info->subsystem = SDL_SYSWM_WINRT;
|
dludwig@8527
|
712 |
info->info.winrt.window = reinterpret_cast<IInspectable *>(data->coreWindow.Get());
|
dludwig@8522
|
713 |
return SDL_TRUE;
|
dludwig@8522
|
714 |
} else {
|
dludwig@8522
|
715 |
SDL_SetError("Application not compiled with SDL %d.%d\n",
|
dludwig@8522
|
716 |
SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
|
dludwig@8522
|
717 |
return SDL_FALSE;
|
dludwig@8522
|
718 |
}
|
dludwig@8522
|
719 |
return SDL_FALSE;
|
dludwig@8411
|
720 |
}
|
dludwig@8333
|
721 |
|
dludwig@8327
|
722 |
#endif /* SDL_VIDEO_DRIVER_WINRT */
|
dludwig@8327
|
723 |
|
dludwig@8327
|
724 |
/* vi: set ts=4 sw=4 expandtab: */
|