Android.mk
author Sam Lantinga <slouken@libsdl.org>
Tue, 10 Jan 2017 08:54:33 -0800
changeset 10806 36f40b8cc979
parent 9592 ba866f4ec675
child 10879 773cbb61ad27
permissions -rwxr-xr-x
Fixed bugs 2570, 3145, improved OpenGL ES context support on Windows and X11

Mark Callow

The attached patch does the following for the X11 and Windows platforms, the only ones where SDL attempts to use context_create_es_profile:

- Adds SDL_HINT_OPENGL_ES_DRIVER by which the application can
say to use the OpenGL ES driver & EGL rather than the Open GL
driver. (For bug #2570)
- Adds code to {WIN,X11}_GL_InitExtensions to determine the maximum
OpenGL ES version supported by the OpenGL driver (for bug #3145)
- Modifies the test that determines whether to use the OpenGL
driver or the real OpenGL ES driver to take into account the
hint, the requested and supported ES version and whether ES 1.X
is being requested. (For bug #2570 & bug #3145)
- Enables the testgles2 test for __WINDOWS__ and __LINUX__ and adds
the test to the VisualC projects.

With the fix in place I have run testdraw2, testgl and testgles2 without any issues and have run my own apps that use OpenGL, OpenGL ES 3 and OpenGL ES 1.1.
slouken@4964
     1
LOCAL_PATH := $(call my-dir)
slouken@4964
     2
slouken@4964
     3
###########################
slouken@4964
     4
#
slouken@4964
     5
# SDL shared library
slouken@4964
     6
#
slouken@4964
     7
###########################
slouken@4964
     8
slouken@4964
     9
include $(CLEAR_VARS)
slouken@4964
    10
slouken@6270
    11
LOCAL_MODULE := SDL2
slouken@4964
    12
slouken@4964
    13
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
slouken@4964
    14
slouken@7311
    15
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
slouken@7311
    16
slouken@5090
    17
LOCAL_SRC_FILES := \
slouken@4964
    18
	$(subst $(LOCAL_PATH)/,, \
slouken@4964
    19
	$(wildcard $(LOCAL_PATH)/src/*.c) \
slouken@4964
    20
	$(wildcard $(LOCAL_PATH)/src/audio/*.c) \
slouken@5090
    21
	$(wildcard $(LOCAL_PATH)/src/audio/android/*.c) \
slouken@5090
    22
	$(wildcard $(LOCAL_PATH)/src/audio/dummy/*.c) \
slouken@5003
    23
	$(LOCAL_PATH)/src/atomic/SDL_atomic.c \
slouken@5003
    24
	$(LOCAL_PATH)/src/atomic/SDL_spinlock.c.arm \
ewing@7501
    25
	$(wildcard $(LOCAL_PATH)/src/core/android/*.c) \
slouken@4964
    26
	$(wildcard $(LOCAL_PATH)/src/cpuinfo/*.c) \
icculus@8097
    27
	$(wildcard $(LOCAL_PATH)/src/dynapi/*.c) \
slouken@4964
    28
	$(wildcard $(LOCAL_PATH)/src/events/*.c) \
slouken@4964
    29
	$(wildcard $(LOCAL_PATH)/src/file/*.c) \
slouken@5090
    30
	$(wildcard $(LOCAL_PATH)/src/haptic/*.c) \
slouken@5090
    31
	$(wildcard $(LOCAL_PATH)/src/haptic/dummy/*.c) \
slouken@4964
    32
	$(wildcard $(LOCAL_PATH)/src/joystick/*.c) \
slouken@5090
    33
	$(wildcard $(LOCAL_PATH)/src/joystick/android/*.c) \
slouken@5092
    34
	$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
slouken@5090
    35
	$(wildcard $(LOCAL_PATH)/src/power/*.c) \
slouken@6448
    36
	$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
slouken@9054
    37
	$(wildcard $(LOCAL_PATH)/src/filesystem/android/*.c) \
slouken@5161
    38
	$(wildcard $(LOCAL_PATH)/src/render/*.c) \
slouken@5204
    39
	$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
slouken@4964
    40
	$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
slouken@4964
    41
	$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
slouken@5090
    42
	$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
slouken@4964
    43
	$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
slouken@5090
    44
	$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
slouken@4964
    45
	$(wildcard $(LOCAL_PATH)/src/video/*.c) \
gabomdq@7793
    46
	$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
philipp@9592
    47
	$(wildcard $(LOCAL_PATH)/src/test/*.c))
slouken@4964
    48
slouken@6208
    49
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
gabomdq@7659
    50
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
slouken@4964
    51
slouken@4964
    52
include $(BUILD_SHARED_LIBRARY)
slouken@7804
    53
slouken@7804
    54
###########################
slouken@7804
    55
#
slouken@7804
    56
# SDL static library
slouken@7804
    57
#
slouken@7804
    58
###########################
slouken@7804
    59
slouken@7804
    60
LOCAL_MODULE := SDL2_static
slouken@7804
    61
slouken@7804
    62
LOCAL_MODULE_FILENAME := libSDL2
slouken@7804
    63
slouken@8864
    64
LOCAL_SRC_FILES += $(subst $(LOCAL_PATH)/,,$(LOCAL_PATH)/src/main/android/SDL_android_main.c)
slouken@7804
    65
slouken@7804
    66
LOCAL_LDLIBS := 
slouken@7804
    67
LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
slouken@7804
    68
slouken@7804
    69
include $(BUILD_STATIC_LIBRARY)