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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_sysvideo.h"
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#include "SDL_blit.h"
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#include "SDL_pixels_c.h"
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#include "SDL_renderer_sw.h"
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#include "../events/SDL_sysevents.h"
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#include "../events/SDL_events_c.h"
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_QUARTZ
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&QZ_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DGA
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&DGA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NANOX
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&NX_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_IPOD
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&iPod_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_QTOPIA
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&Qtopia_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WSCONS
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&WSCONS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_FBCON
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&FBCON_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PS2GS
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&PS2GS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_GGI
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&GGI_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_VGL
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&VGL_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_SVGALIB
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&SVGALIB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_GAPI
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&GAPI_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WIN32
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&WIN32_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_TOOLBOX
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&TOOLBOX_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DRAWSPROCKET
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&DSp_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_CYBERGRAPHICS
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&CGX_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PHOTON
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&ph_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_EPOC
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&EPOC_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_XBIOS
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&XBIOS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_GEM
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&GEM_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PICOGUI
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&PG_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DC
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&DC_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_RISCOS
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&RISCOS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_OS2FS
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&OS2FSLib_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_AALIB
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&AALIB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DUMMY
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&DUMMY_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_GLSDL
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&glSDL_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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/* Various local functions */
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int SDL_VideoInit(const char *driver_name, Uint32 flags);
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void SDL_VideoQuit(void);
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static int
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cmpmodes(const void *A, const void *B)
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{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
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SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
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return b.w - a.w;
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}
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if (a.h != b.h) {
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return b.h - a.h;
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}
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if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
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return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
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}
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if (a.refresh_rate != b.refresh_rate) {
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return b.refresh_rate - a.refresh_rate;
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}
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return 0;
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}
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int
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SDL_GetNumVideoDrivers(void)
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{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
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{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
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return bootstrap[index]->name;
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}
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return NULL;
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}
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/*
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* Initialize the video and event subsystems -- determine native pixel format
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*/
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int
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SDL_VideoInit(const char *driver_name, Uint32 flags)
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{
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SDL_VideoDevice *video;
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int index;
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int i;
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/* Toggle the event thread flags, based on OS requirements */
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#if defined(MUST_THREAD_EVENTS)
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flags |= SDL_INIT_EVENTTHREAD;
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#elif defined(CANT_THREAD_EVENTS)
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if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) {
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SDL_SetError("OS doesn't support threaded events");
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return -1;
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}
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#endif
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slouken@0
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/* Start the event loop */
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if (SDL_StartEventLoop(flags) < 0) {
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return -1;
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}
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slouken@0
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slouken@1895
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/* Check to make sure we don't overwrite '_this' */
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slouken@1895
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if (_this != NULL) {
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SDL_VideoQuit();
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}
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slouken@0
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/* Select the proper video driver */
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index = 0;
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video = NULL;
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if (driver_name != NULL) {
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for (i = 0; bootstrap[i]; ++i) {
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if (SDL_strncmp(bootstrap[i]->name, driver_name,
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SDL_strlen(bootstrap[i]->name)) == 0) {
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if (bootstrap[i]->available()) {
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video = bootstrap[i]->create(index);
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}
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slouken@1895
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break;
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slouken@1895
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}
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slouken@1895
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}
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} else {
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for (i = 0; bootstrap[i]; ++i) {
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slouken@1895
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if (bootstrap[i]->available()) {
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video = bootstrap[i]->create(index);
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slouken@1895
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if (video != NULL) {
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break;
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}
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slouken@1895
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}
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slouken@1895
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}
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slouken@1895
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}
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slouken@1895
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if (video == NULL) {
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slouken@1895
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if (driver_name) {
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slouken@1895
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SDL_SetError("%s not available", driver_name);
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} else {
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slouken@1895
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SDL_SetError("No available video device");
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}
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slouken@1895
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230 |
return -1;
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slouken@1895
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231 |
}
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slouken@1895
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_this = video;
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slouken@1895
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_this->name = bootstrap[i]->name;
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slouken@1895
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234 |
_this->next_object_id = 1;
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slouken@0
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slouken@0
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slouken@1895
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/* Set some very sane GL defaults */
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_this->gl_config.driver_loaded = 0;
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slouken@1895
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_this->gl_config.dll_handle = NULL;
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slouken@1895
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240 |
_this->gl_config.red_size = 3;
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slouken@1895
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241 |
_this->gl_config.green_size = 3;
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slouken@1895
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242 |
_this->gl_config.blue_size = 2;
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slouken@1895
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243 |
_this->gl_config.alpha_size = 0;
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slouken@1895
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244 |
_this->gl_config.buffer_size = 0;
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slouken@1895
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245 |
_this->gl_config.depth_size = 16;
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slouken@1895
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246 |
_this->gl_config.stencil_size = 0;
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slouken@1895
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247 |
_this->gl_config.double_buffer = 1;
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slouken@1895
|
248 |
_this->gl_config.accum_red_size = 0;
|
slouken@1895
|
249 |
_this->gl_config.accum_green_size = 0;
|
slouken@1895
|
250 |
_this->gl_config.accum_blue_size = 0;
|
slouken@1895
|
251 |
_this->gl_config.accum_alpha_size = 0;
|
slouken@1895
|
252 |
_this->gl_config.stereo = 0;
|
slouken@1895
|
253 |
_this->gl_config.multisamplebuffers = 0;
|
slouken@1895
|
254 |
_this->gl_config.multisamplesamples = 0;
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slouken@1895
|
255 |
_this->gl_config.accelerated = -1; /* not known, don't set */
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slouken@0
|
256 |
|
slouken@1895
|
257 |
/* Initialize the video subsystem */
|
slouken@1895
|
258 |
if (_this->VideoInit(_this) < 0) {
|
slouken@1895
|
259 |
SDL_VideoQuit();
|
slouken@1895
|
260 |
return -1;
|
slouken@1895
|
261 |
}
|
slouken@0
|
262 |
|
slouken@1895
|
263 |
/* Make sure some displays were added */
|
slouken@1895
|
264 |
if (_this->num_displays == 0) {
|
slouken@1895
|
265 |
SDL_SetError("The video driver did not add any displays");
|
slouken@1895
|
266 |
SDL_VideoQuit();
|
slouken@1895
|
267 |
return (-1);
|
slouken@1895
|
268 |
}
|
slouken@0
|
269 |
|
slouken@1895
|
270 |
/* The software renderer is always available */
|
slouken@1895
|
271 |
for (i = 0; i < _this->num_displays; ++i) {
|
slouken@1895
|
272 |
if (_this->displays[i].num_render_drivers > 0) {
|
slouken@1895
|
273 |
SDL_AddRenderDriver(i, &SDL_SW_RenderDriver);
|
slouken@1895
|
274 |
}
|
slouken@1895
|
275 |
}
|
slouken@1895
|
276 |
|
slouken@1895
|
277 |
/* We're ready to go! */
|
slouken@1895
|
278 |
return 0;
|
slouken@0
|
279 |
}
|
slouken@0
|
280 |
|
slouken@1895
|
281 |
const char *
|
slouken@1895
|
282 |
SDL_GetCurrentVideoDriver()
|
slouken@0
|
283 |
{
|
slouken@1895
|
284 |
if (!_this) {
|
slouken@1895
|
285 |
return NULL;
|
slouken@1895
|
286 |
}
|
slouken@1895
|
287 |
return _this->name;
|
slouken@0
|
288 |
}
|
slouken@0
|
289 |
|
slouken@1895
|
290 |
SDL_VideoDevice *
|
slouken@1895
|
291 |
SDL_GetVideoDevice()
|
slouken@0
|
292 |
{
|
slouken@1895
|
293 |
return _this;
|
slouken@0
|
294 |
}
|
slouken@0
|
295 |
|
slouken@1895
|
296 |
int
|
slouken@1895
|
297 |
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
|
slouken@0
|
298 |
{
|
slouken@1895
|
299 |
SDL_VideoDisplay display;
|
slouken@0
|
300 |
|
slouken@1895
|
301 |
SDL_zero(display);
|
slouken@1895
|
302 |
if (desktop_mode) {
|
slouken@1895
|
303 |
display.desktop_mode = *desktop_mode;
|
slouken@1895
|
304 |
}
|
slouken@1895
|
305 |
display.current_mode = display.desktop_mode;
|
slouken@1895
|
306 |
|
slouken@1895
|
307 |
return SDL_AddVideoDisplay(&display);
|
slouken@0
|
308 |
}
|
slouken@0
|
309 |
|
slouken@1895
|
310 |
int
|
slouken@1895
|
311 |
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
|
slouken@0
|
312 |
{
|
slouken@1895
|
313 |
SDL_VideoDisplay *displays;
|
slouken@1895
|
314 |
int index = -1;
|
slouken@0
|
315 |
|
slouken@1895
|
316 |
displays =
|
slouken@1895
|
317 |
SDL_realloc(_this->displays,
|
slouken@1895
|
318 |
(_this->num_displays + 1) * sizeof(*displays));
|
slouken@1895
|
319 |
if (displays) {
|
slouken@1895
|
320 |
index = _this->num_displays++;
|
slouken@1895
|
321 |
displays[index] = *display;
|
slouken@1895
|
322 |
displays[index].device = _this;
|
slouken@1895
|
323 |
_this->displays = displays;
|
slouken@1895
|
324 |
} else {
|
slouken@1895
|
325 |
SDL_OutOfMemory();
|
slouken@1895
|
326 |
}
|
slouken@1895
|
327 |
return index;
|
slouken@0
|
328 |
}
|
slouken@0
|
329 |
|
slouken@1895
|
330 |
int
|
slouken@1895
|
331 |
SDL_GetNumVideoDisplays(void)
|
slouken@0
|
332 |
{
|
slouken@1895
|
333 |
if (!_this) {
|
slouken@1895
|
334 |
return 0;
|
slouken@1895
|
335 |
}
|
slouken@1895
|
336 |
return _this->num_displays;
|
slouken@0
|
337 |
}
|
slouken@0
|
338 |
|
slouken@1895
|
339 |
int
|
slouken@1895
|
340 |
SDL_SelectVideoDisplay(int index)
|
slouken@0
|
341 |
{
|
slouken@1895
|
342 |
if (!_this) {
|
slouken@1895
|
343 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
344 |
return (-1);
|
slouken@1895
|
345 |
}
|
slouken@1895
|
346 |
if (index >= 0) {
|
slouken@1895
|
347 |
if (index >= _this->num_displays) {
|
slouken@1895
|
348 |
SDL_SetError("index must be in the range 0 - %d",
|
slouken@1895
|
349 |
_this->num_displays - 1);
|
slouken@1895
|
350 |
return -1;
|
slouken@1895
|
351 |
}
|
slouken@1895
|
352 |
_this->current_display = index;
|
slouken@1895
|
353 |
}
|
slouken@1895
|
354 |
return _this->current_display;
|
slouken@0
|
355 |
}
|
slouken@0
|
356 |
|
slouken@1895
|
357 |
SDL_bool
|
slouken@1895
|
358 |
SDL_AddDisplayMode(int displayIndex, const SDL_DisplayMode * mode)
|
slouken@0
|
359 |
{
|
slouken@1895
|
360 |
SDL_VideoDisplay *display = &_this->displays[displayIndex];
|
slouken@1895
|
361 |
SDL_DisplayMode *modes;
|
slouken@1895
|
362 |
int i, nmodes;
|
slouken@0
|
363 |
|
slouken@1895
|
364 |
/* Make sure we don't already have the mode in the list */
|
slouken@1895
|
365 |
modes = display->display_modes;
|
slouken@1895
|
366 |
nmodes = display->num_display_modes;
|
slouken@1895
|
367 |
for (i = nmodes; i--;) {
|
slouken@1895
|
368 |
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
|
slouken@1895
|
369 |
return SDL_FALSE;
|
slouken@1895
|
370 |
}
|
slouken@1895
|
371 |
}
|
slouken@1895
|
372 |
|
slouken@1895
|
373 |
/* Go ahead and add the new mode */
|
slouken@1895
|
374 |
if (nmodes == display->max_display_modes) {
|
slouken@1895
|
375 |
modes =
|
slouken@1895
|
376 |
SDL_realloc(modes,
|
slouken@1895
|
377 |
(display->max_display_modes + 32) * sizeof(*modes));
|
slouken@1895
|
378 |
if (!modes) {
|
slouken@1895
|
379 |
return SDL_FALSE;
|
slouken@1895
|
380 |
}
|
slouken@1895
|
381 |
display->display_modes = modes;
|
slouken@1895
|
382 |
display->max_display_modes += 32;
|
slouken@1895
|
383 |
}
|
slouken@1895
|
384 |
modes[nmodes] = *mode;
|
slouken@1895
|
385 |
display->num_display_modes++;
|
slouken@1895
|
386 |
|
slouken@1895
|
387 |
return SDL_TRUE;
|
slouken@0
|
388 |
}
|
slouken@0
|
389 |
|
slouken@1895
|
390 |
int
|
slouken@1895
|
391 |
SDL_GetNumDisplayModes()
|
slouken@0
|
392 |
{
|
slouken@1895
|
393 |
if (_this) {
|
slouken@1895
|
394 |
SDL_VideoDisplay *display = &SDL_CurrentDisplay;
|
slouken@1895
|
395 |
if (!display->num_display_modes && _this->GetDisplayModes) {
|
slouken@1895
|
396 |
_this->GetDisplayModes(_this);
|
slouken@1895
|
397 |
SDL_qsort(display->display_modes, display->num_display_modes,
|
slouken@1895
|
398 |
sizeof(SDL_DisplayMode), cmpmodes);
|
slouken@1895
|
399 |
}
|
slouken@1895
|
400 |
return display->num_display_modes;
|
slouken@1895
|
401 |
}
|
slouken@1895
|
402 |
return 0;
|
slouken@0
|
403 |
}
|
slouken@0
|
404 |
|
slouken@1895
|
405 |
const SDL_DisplayMode *
|
slouken@1895
|
406 |
SDL_GetDisplayMode(int index)
|
slouken@0
|
407 |
{
|
slouken@1895
|
408 |
if (index < 0 || index >= SDL_GetNumDisplayModes()) {
|
slouken@1895
|
409 |
SDL_SetError("index must be in the range of 0 - %d",
|
slouken@1895
|
410 |
SDL_GetNumDisplayModes() - 1);
|
slouken@1895
|
411 |
return NULL;
|
slouken@1895
|
412 |
}
|
slouken@1895
|
413 |
return &SDL_CurrentDisplay.display_modes[index];
|
slouken@0
|
414 |
}
|
slouken@0
|
415 |
|
slouken@1895
|
416 |
const SDL_DisplayMode *
|
slouken@1895
|
417 |
SDL_GetDesktopDisplayMode(void)
|
slouken@0
|
418 |
{
|
slouken@1895
|
419 |
if (_this) {
|
slouken@1895
|
420 |
return &SDL_CurrentDisplay.desktop_mode;
|
slouken@1895
|
421 |
}
|
slouken@1895
|
422 |
return NULL;
|
slouken@0
|
423 |
}
|
slouken@0
|
424 |
|
slouken@1895
|
425 |
const SDL_DisplayMode *
|
slouken@1895
|
426 |
SDL_GetCurrentDisplayMode(void)
|
slouken@0
|
427 |
{
|
slouken@1895
|
428 |
if (_this) {
|
slouken@1895
|
429 |
return &SDL_CurrentDisplay.current_mode;
|
slouken@1895
|
430 |
}
|
slouken@1895
|
431 |
return NULL;
|
slouken@0
|
432 |
}
|
slouken@0
|
433 |
|
slouken@1895
|
434 |
SDL_DisplayMode *
|
slouken@1895
|
435 |
SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
|
slouken@1895
|
436 |
SDL_DisplayMode * closest)
|
slouken@0
|
437 |
{
|
slouken@1895
|
438 |
Uint32 target_format;
|
slouken@1895
|
439 |
int target_refresh_rate;
|
slouken@1895
|
440 |
int i;
|
slouken@1895
|
441 |
SDL_DisplayMode *current, *match;
|
slouken@0
|
442 |
|
slouken@1895
|
443 |
if (!_this || !mode || !closest) {
|
slouken@1895
|
444 |
return NULL;
|
slouken@1895
|
445 |
}
|
slouken@0
|
446 |
|
slouken@1895
|
447 |
/* Default to the desktop format */
|
slouken@1895
|
448 |
if (mode->format) {
|
slouken@1895
|
449 |
target_format = mode->format;
|
slouken@1895
|
450 |
} else {
|
slouken@1895
|
451 |
target_format = SDL_CurrentDisplay.desktop_mode.format;
|
slouken@1895
|
452 |
}
|
slouken@0
|
453 |
|
slouken@1895
|
454 |
/* Default to the desktop refresh rate */
|
slouken@1895
|
455 |
if (mode->refresh_rate) {
|
slouken@1895
|
456 |
target_refresh_rate = mode->refresh_rate;
|
slouken@1895
|
457 |
} else {
|
slouken@1895
|
458 |
target_refresh_rate = SDL_CurrentDisplay.desktop_mode.refresh_rate;
|
slouken@1895
|
459 |
}
|
slouken@0
|
460 |
|
slouken@1895
|
461 |
match = NULL;
|
slouken@1895
|
462 |
for (i = 0; i < SDL_GetNumDisplayModes(); ++i) {
|
slouken@1895
|
463 |
current = &SDL_CurrentDisplay.display_modes[i];
|
slouken@1895
|
464 |
|
slouken@1895
|
465 |
if ((current->w && current->h) &&
|
slouken@1895
|
466 |
(current->w < mode->w || current->h < mode->h)) {
|
slouken@1895
|
467 |
/* Out of sorted modes large enough here */
|
slouken@1895
|
468 |
break;
|
slouken@1895
|
469 |
}
|
slouken@1895
|
470 |
if (!match || current->w < match->w || current->h < match->h) {
|
slouken@1895
|
471 |
match = current;
|
slouken@1895
|
472 |
continue;
|
slouken@1895
|
473 |
}
|
slouken@1895
|
474 |
if (current->format != match->format) {
|
slouken@1895
|
475 |
/* Sorted highest depth to lowest */
|
slouken@1895
|
476 |
if (current->format == target_format ||
|
slouken@1895
|
477 |
(SDL_BITSPERPIXEL(current->format) >=
|
slouken@1895
|
478 |
SDL_BITSPERPIXEL(target_format)
|
slouken@1895
|
479 |
&& SDL_PIXELTYPE(current->format) ==
|
slouken@1895
|
480 |
SDL_PIXELTYPE(target_format))) {
|
slouken@1895
|
481 |
match = current;
|
slouken@1895
|
482 |
}
|
slouken@1895
|
483 |
continue;
|
slouken@1895
|
484 |
}
|
slouken@1895
|
485 |
if (current->refresh_rate != match->refresh_rate) {
|
slouken@1895
|
486 |
/* Sorted highest refresh to lowest */
|
slouken@1895
|
487 |
if (current->refresh_rate >= target_refresh_rate) {
|
slouken@1895
|
488 |
match = current;
|
slouken@1895
|
489 |
}
|
slouken@1895
|
490 |
}
|
slouken@1895
|
491 |
}
|
slouken@1895
|
492 |
if (match) {
|
slouken@1895
|
493 |
if (match->format) {
|
slouken@1895
|
494 |
closest->format = match->format;
|
slouken@1895
|
495 |
} else {
|
slouken@1895
|
496 |
closest->format = mode->format;
|
slouken@1895
|
497 |
}
|
slouken@1895
|
498 |
if (match->w && match->h) {
|
slouken@1895
|
499 |
closest->w = match->w;
|
slouken@1895
|
500 |
closest->h = match->h;
|
slouken@1895
|
501 |
} else {
|
slouken@1895
|
502 |
closest->w = mode->w;
|
slouken@1895
|
503 |
closest->h = mode->h;
|
slouken@1895
|
504 |
}
|
slouken@1895
|
505 |
if (match->refresh_rate) {
|
slouken@1895
|
506 |
closest->refresh_rate = match->refresh_rate;
|
slouken@1895
|
507 |
} else {
|
slouken@1895
|
508 |
closest->refresh_rate = mode->refresh_rate;
|
slouken@1895
|
509 |
}
|
slouken@1895
|
510 |
closest->driverdata = match->driverdata;
|
slouken@1895
|
511 |
|
slouken@1895
|
512 |
/* Pick some reasonable defaults if the app and driver don't care */
|
slouken@1895
|
513 |
if (!closest->format) {
|
slouken@1895
|
514 |
closest->format = SDL_PixelFormat_RGB888;
|
slouken@1895
|
515 |
}
|
slouken@1895
|
516 |
if (!closest->w) {
|
slouken@1895
|
517 |
closest->w = 640;
|
slouken@1895
|
518 |
}
|
slouken@1895
|
519 |
if (!closest->h) {
|
slouken@1895
|
520 |
closest->h = 480;
|
slouken@1895
|
521 |
}
|
slouken@1895
|
522 |
return closest;
|
slouken@1895
|
523 |
}
|
slouken@1895
|
524 |
return NULL;
|
slouken@0
|
525 |
}
|
slouken@0
|
526 |
|
slouken@1895
|
527 |
int
|
slouken@1895
|
528 |
SDL_SetDisplayMode(const SDL_DisplayMode * mode)
|
slouken@0
|
529 |
{
|
slouken@1895
|
530 |
SDL_VideoDisplay *display;
|
slouken@1895
|
531 |
SDL_DisplayMode display_mode;
|
slouken@1895
|
532 |
int i, ncolors;
|
slouken@0
|
533 |
|
slouken@1895
|
534 |
if (!_this) {
|
slouken@1895
|
535 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
536 |
return -1;
|
slouken@1895
|
537 |
}
|
slouken@0
|
538 |
|
slouken@1895
|
539 |
if (!mode) {
|
slouken@1895
|
540 |
mode = SDL_GetDesktopDisplayMode();
|
slouken@1895
|
541 |
}
|
slouken@1895
|
542 |
display = &SDL_CurrentDisplay;
|
slouken@1895
|
543 |
display_mode = *mode;
|
slouken@1895
|
544 |
|
slouken@1895
|
545 |
/* Default to the current mode */
|
slouken@1895
|
546 |
if (!display_mode.format) {
|
slouken@1895
|
547 |
display_mode.format = display->current_mode.format;
|
slouken@1895
|
548 |
}
|
slouken@1895
|
549 |
if (!display_mode.w) {
|
slouken@1895
|
550 |
display_mode.w = display->current_mode.w;
|
slouken@1895
|
551 |
}
|
slouken@1895
|
552 |
if (!display_mode.h) {
|
slouken@1895
|
553 |
display_mode.h = display->current_mode.h;
|
slouken@1895
|
554 |
}
|
slouken@1895
|
555 |
if (!display_mode.refresh_rate) {
|
slouken@1895
|
556 |
display_mode.refresh_rate = display->current_mode.refresh_rate;
|
slouken@1895
|
557 |
}
|
slouken@1895
|
558 |
|
slouken@1895
|
559 |
/* Get a good video mode, the closest one possible */
|
slouken@1895
|
560 |
if (!SDL_GetClosestDisplayMode(&display_mode, &display_mode)) {
|
slouken@1895
|
561 |
SDL_SetError("No video mode large enough for %dx%d",
|
slouken@1895
|
562 |
display_mode.w, display_mode.h);
|
slouken@1895
|
563 |
return -1;
|
slouken@1895
|
564 |
}
|
slouken@1895
|
565 |
|
slouken@1895
|
566 |
/* See if there's anything left to do */
|
slouken@1895
|
567 |
if (SDL_memcmp
|
slouken@1895
|
568 |
(&display_mode, SDL_GetCurrentDisplayMode(),
|
slouken@1895
|
569 |
sizeof(display_mode)) == 0) {
|
slouken@1895
|
570 |
return 0;
|
slouken@1895
|
571 |
}
|
slouken@1895
|
572 |
|
slouken@1895
|
573 |
/* Actually change the display mode */
|
slouken@1895
|
574 |
if (_this->SetDisplayMode(_this, &display_mode) < 0) {
|
slouken@1895
|
575 |
return -1;
|
slouken@1895
|
576 |
}
|
slouken@1895
|
577 |
display->current_mode = display_mode;
|
slouken@1895
|
578 |
|
slouken@1895
|
579 |
/* Set up a palette, if necessary */
|
slouken@1895
|
580 |
if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) {
|
slouken@1895
|
581 |
ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format));
|
slouken@1895
|
582 |
} else {
|
slouken@1895
|
583 |
ncolors = 0;
|
slouken@1895
|
584 |
}
|
slouken@1895
|
585 |
if ((!ncolors && display->palette) || (ncolors && !display->palette)
|
slouken@1895
|
586 |
|| (ncolors && ncolors != display->palette->ncolors)) {
|
slouken@1895
|
587 |
if (display->palette) {
|
slouken@1895
|
588 |
SDL_FreePalette(display->palette);
|
slouken@1895
|
589 |
display->palette = NULL;
|
slouken@1895
|
590 |
}
|
slouken@1895
|
591 |
if (ncolors) {
|
slouken@1895
|
592 |
display->palette = SDL_AllocPalette(ncolors);
|
slouken@1895
|
593 |
if (!display->palette) {
|
slouken@1895
|
594 |
return -1;
|
slouken@1895
|
595 |
}
|
slouken@1895
|
596 |
SDL_DitherColors(display->palette->colors,
|
slouken@1895
|
597 |
SDL_BITSPERPIXEL(display_mode.format));
|
slouken@1895
|
598 |
}
|
slouken@1895
|
599 |
}
|
slouken@1895
|
600 |
|
slouken@1895
|
601 |
/* Move any fullscreen windows into position */
|
slouken@1895
|
602 |
for (i = 0; i < display->num_windows; ++i) {
|
slouken@1895
|
603 |
SDL_Window *window = &display->windows[i];
|
slouken@1895
|
604 |
if (FULLSCREEN_VISIBLE(window)) {
|
slouken@1895
|
605 |
SDL_SetWindowPosition(window->id,
|
slouken@1895
|
606 |
((display_mode.w - window->w) / 2),
|
slouken@1895
|
607 |
((display_mode.h - window->h) / 2));
|
slouken@1895
|
608 |
}
|
slouken@1895
|
609 |
}
|
slouken@1895
|
610 |
|
slouken@1895
|
611 |
return 0;
|
slouken@0
|
612 |
}
|
slouken@0
|
613 |
|
slouken@1895
|
614 |
int
|
slouken@1895
|
615 |
SDL_SetFullscreenDisplayMode(const SDL_DisplayMode * mode)
|
slouken@0
|
616 |
{
|
slouken@1895
|
617 |
SDL_VideoDisplay *display;
|
slouken@1895
|
618 |
int i;
|
slouken@0
|
619 |
|
slouken@1895
|
620 |
if (!_this) {
|
slouken@1895
|
621 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
622 |
return -1;
|
slouken@1895
|
623 |
}
|
slouken@0
|
624 |
|
slouken@1895
|
625 |
display = &SDL_CurrentDisplay;
|
slouken@1895
|
626 |
if (mode) {
|
slouken@1895
|
627 |
SDL_GetClosestDisplayMode(mode, &display->desired_mode);
|
slouken@1895
|
628 |
display->fullscreen_mode = &display->desired_mode;
|
slouken@1895
|
629 |
} else {
|
slouken@1895
|
630 |
display->fullscreen_mode = NULL;
|
slouken@1895
|
631 |
}
|
slouken@1895
|
632 |
|
slouken@1895
|
633 |
/* Actually set the mode if we have a fullscreen window visible */
|
slouken@1895
|
634 |
for (i = 0; i < display->num_windows; ++i) {
|
slouken@1895
|
635 |
SDL_Window *window = &display->windows[i];
|
slouken@1895
|
636 |
if (FULLSCREEN_VISIBLE(window)) {
|
slouken@1895
|
637 |
return SDL_SetDisplayMode(display->fullscreen_mode);
|
slouken@1895
|
638 |
}
|
slouken@1895
|
639 |
}
|
slouken@1895
|
640 |
return 0;
|
slouken@0
|
641 |
}
|
slouken@0
|
642 |
|
slouken@1895
|
643 |
const SDL_DisplayMode *
|
slouken@1895
|
644 |
SDL_GetFullscreenDisplayMode(void)
|
slouken@0
|
645 |
{
|
slouken@1895
|
646 |
if (_this) {
|
slouken@1895
|
647 |
return SDL_CurrentDisplay.fullscreen_mode;
|
slouken@1895
|
648 |
}
|
slouken@1895
|
649 |
return NULL;
|
slouken@0
|
650 |
}
|
slouken@0
|
651 |
|
slouken@1895
|
652 |
int
|
slouken@1895
|
653 |
SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors)
|
slouken@0
|
654 |
{
|
slouken@1895
|
655 |
SDL_Palette *palette;
|
slouken@1895
|
656 |
int status = 0;
|
slouken@0
|
657 |
|
slouken@1895
|
658 |
if (!_this) {
|
slouken@1895
|
659 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
660 |
return -1;
|
slouken@1895
|
661 |
}
|
slouken@1895
|
662 |
palette = SDL_CurrentDisplay.palette;
|
slouken@1895
|
663 |
if (!palette) {
|
slouken@1895
|
664 |
SDL_SetError("Display mode does not have a palette");
|
slouken@1895
|
665 |
return -1;
|
slouken@1895
|
666 |
}
|
slouken@0
|
667 |
|
slouken@1895
|
668 |
status = SDL_SetPaletteColors(palette, colors, firstcolor, ncolors);
|
slouken@0
|
669 |
|
slouken@1895
|
670 |
if (_this->SetDisplayPalette) {
|
slouken@1895
|
671 |
if (_this->SetDisplayPalette(_this, palette) < 0) {
|
slouken@1895
|
672 |
status = -1;
|
slouken@1895
|
673 |
}
|
slouken@1895
|
674 |
}
|
slouken@1895
|
675 |
return status;
|
slouken@0
|
676 |
}
|
slouken@0
|
677 |
|
slouken@1895
|
678 |
int
|
slouken@1895
|
679 |
SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors)
|
slouken@0
|
680 |
{
|
slouken@1895
|
681 |
SDL_Palette *palette;
|
slouken@1895
|
682 |
|
slouken@1895
|
683 |
if (!_this) {
|
slouken@1895
|
684 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
685 |
return -1;
|
slouken@1895
|
686 |
}
|
slouken@1895
|
687 |
|
slouken@1895
|
688 |
palette = SDL_CurrentDisplay.palette;
|
slouken@1895
|
689 |
if (!palette->ncolors) {
|
slouken@1895
|
690 |
SDL_SetError("Display mode does not have a palette");
|
slouken@1895
|
691 |
return -1;
|
slouken@1895
|
692 |
}
|
slouken@1895
|
693 |
|
slouken@1895
|
694 |
if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) {
|
slouken@1895
|
695 |
SDL_SetError("Palette indices are out of range");
|
slouken@1895
|
696 |
return -1;
|
slouken@1895
|
697 |
}
|
slouken@1895
|
698 |
|
slouken@1895
|
699 |
SDL_memcpy(colors, &palette->colors[firstcolor],
|
slouken@1895
|
700 |
ncolors * sizeof(*colors));
|
slouken@1895
|
701 |
return 0;
|
slouken@0
|
702 |
}
|
slouken@0
|
703 |
|
slouken@1895
|
704 |
SDL_WindowID
|
slouken@1895
|
705 |
SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
|
slouken@0
|
706 |
{
|
slouken@1895
|
707 |
const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
|
slouken@1895
|
708 |
SDL_WINDOW_OPENGL |
|
slouken@1895
|
709 |
SDL_WINDOW_SHOWN |
|
slouken@1895
|
710 |
SDL_WINDOW_BORDERLESS |
|
slouken@1895
|
711 |
SDL_WINDOW_RESIZABLE |
|
slouken@1895
|
712 |
SDL_WINDOW_MAXIMIZED |
|
slouken@1895
|
713 |
SDL_WINDOW_MINIMIZED |
|
slouken@1895
|
714 |
SDL_WINDOW_INPUT_GRABBED);
|
slouken@1895
|
715 |
SDL_VideoDisplay *display;
|
slouken@1895
|
716 |
SDL_Window window;
|
slouken@1895
|
717 |
int num_windows;
|
slouken@1895
|
718 |
SDL_Window *windows;
|
slouken@0
|
719 |
|
slouken@1895
|
720 |
if (!_this) {
|
slouken@1895
|
721 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
722 |
return 0;
|
slouken@1895
|
723 |
}
|
slouken@0
|
724 |
|
slouken@1895
|
725 |
SDL_zero(window);
|
slouken@1895
|
726 |
window.id = _this->next_object_id++;
|
slouken@1895
|
727 |
window.title = title ? SDL_strdup(title) : NULL;
|
slouken@1895
|
728 |
window.x = x;
|
slouken@1895
|
729 |
window.y = y;
|
slouken@1895
|
730 |
window.w = w;
|
slouken@1895
|
731 |
window.h = h;
|
slouken@1895
|
732 |
window.flags = (flags & allowed_flags);
|
slouken@1895
|
733 |
window.display = _this->current_display;
|
slouken@0
|
734 |
|
slouken@1895
|
735 |
if (_this->CreateWindow && _this->CreateWindow(_this, &window) < 0) {
|
slouken@1895
|
736 |
if (window.title) {
|
slouken@1895
|
737 |
SDL_free(window.title);
|
slouken@1895
|
738 |
}
|
slouken@1895
|
739 |
return 0;
|
slouken@1895
|
740 |
}
|
slouken@0
|
741 |
|
slouken@1895
|
742 |
display = &SDL_CurrentDisplay;
|
slouken@1895
|
743 |
num_windows = display->num_windows;
|
slouken@1895
|
744 |
windows =
|
slouken@1895
|
745 |
SDL_realloc(display->windows, (num_windows + 1) * sizeof(*windows));
|
slouken@1895
|
746 |
if (!windows) {
|
slouken@1895
|
747 |
if (_this->DestroyWindow) {
|
slouken@1895
|
748 |
_this->DestroyWindow(_this, &window);
|
slouken@1895
|
749 |
}
|
slouken@1895
|
750 |
if (window.title) {
|
slouken@1895
|
751 |
SDL_free(window.title);
|
slouken@1895
|
752 |
}
|
slouken@1895
|
753 |
return 0;
|
slouken@1895
|
754 |
}
|
slouken@1895
|
755 |
windows[num_windows] = window;
|
slouken@1895
|
756 |
display->windows = windows;
|
slouken@1895
|
757 |
display->num_windows++;
|
slouken@0
|
758 |
|
slouken@1895
|
759 |
if (FULLSCREEN_VISIBLE(&window)) {
|
slouken@1895
|
760 |
/* Hide any other fullscreen windows */
|
slouken@1895
|
761 |
int i;
|
slouken@1895
|
762 |
for (i = 0; i < display->num_windows; ++i) {
|
slouken@1895
|
763 |
SDL_Window *other = &display->windows[i];
|
slouken@1895
|
764 |
if (other->id != window.id && FULLSCREEN_VISIBLE(other)) {
|
slouken@1895
|
765 |
SDL_MinimizeWindow(other->id);
|
slouken@1895
|
766 |
}
|
slouken@1895
|
767 |
}
|
slouken@1895
|
768 |
SDL_SetDisplayMode(display->fullscreen_mode);
|
slouken@1895
|
769 |
}
|
slouken@0
|
770 |
|
slouken@1895
|
771 |
return window.id;
|
slouken@1895
|
772 |
}
|
slouken@0
|
773 |
|
slouken@1895
|
774 |
SDL_WindowID
|
slouken@1895
|
775 |
SDL_CreateWindowFrom(const void *data)
|
slouken@1895
|
776 |
{
|
slouken@1895
|
777 |
SDL_VideoDisplay *display;
|
slouken@1895
|
778 |
SDL_Window window;
|
slouken@1895
|
779 |
int num_windows;
|
slouken@1895
|
780 |
SDL_Window *windows;
|
slouken@0
|
781 |
|
slouken@1895
|
782 |
if (!_this) {
|
slouken@1895
|
783 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
784 |
return (0);
|
slouken@1895
|
785 |
}
|
slouken@1895
|
786 |
|
slouken@1895
|
787 |
SDL_zero(window);
|
slouken@1895
|
788 |
window.id = _this->next_object_id++;
|
slouken@1895
|
789 |
window.display = _this->current_display;
|
slouken@1895
|
790 |
|
slouken@1895
|
791 |
if (!_this->CreateWindowFrom ||
|
slouken@1895
|
792 |
_this->CreateWindowFrom(_this, &window, data) < 0) {
|
slouken@1895
|
793 |
return 0;
|
slouken@1895
|
794 |
}
|
slouken@1895
|
795 |
|
slouken@1895
|
796 |
display = &SDL_CurrentDisplay;
|
slouken@1895
|
797 |
num_windows = display->num_windows;
|
slouken@1895
|
798 |
windows =
|
slouken@1895
|
799 |
SDL_realloc(display->windows, (num_windows + 1) * sizeof(*windows));
|
slouken@1895
|
800 |
if (!windows) {
|
slouken@1895
|
801 |
if (_this->DestroyWindow) {
|
slouken@1895
|
802 |
_this->DestroyWindow(_this, &window);
|
slouken@1895
|
803 |
}
|
slouken@1895
|
804 |
if (window.title) {
|
slouken@1895
|
805 |
SDL_free(window.title);
|
slouken@1895
|
806 |
}
|
slouken@1895
|
807 |
return 0;
|
slouken@1895
|
808 |
}
|
slouken@1895
|
809 |
windows[num_windows] = window;
|
slouken@1895
|
810 |
display->windows = windows;
|
slouken@1895
|
811 |
display->num_windows++;
|
slouken@1895
|
812 |
|
slouken@1895
|
813 |
return window.id;
|
slouken@1895
|
814 |
}
|
slouken@1895
|
815 |
|
slouken@1895
|
816 |
SDL_Window *
|
slouken@1895
|
817 |
SDL_GetWindowFromID(SDL_WindowID windowID)
|
slouken@1895
|
818 |
{
|
slouken@1895
|
819 |
int i, j;
|
slouken@1895
|
820 |
|
slouken@1895
|
821 |
if (!_this) {
|
slouken@1895
|
822 |
return NULL;
|
slouken@1895
|
823 |
}
|
slouken@1895
|
824 |
|
slouken@1895
|
825 |
for (i = 0; i < _this->num_displays; ++i) {
|
slouken@1895
|
826 |
SDL_VideoDisplay *display = &_this->displays[i];
|
slouken@1895
|
827 |
for (j = 0; j < display->num_windows; ++j) {
|
slouken@1895
|
828 |
SDL_Window *window = &display->windows[j];
|
slouken@1895
|
829 |
if (window->id == windowID) {
|
slouken@1895
|
830 |
return window;
|
slouken@1895
|
831 |
}
|
slouken@1895
|
832 |
}
|
slouken@1895
|
833 |
}
|
slouken@1895
|
834 |
return NULL;
|
slouken@1895
|
835 |
}
|
slouken@1895
|
836 |
|
slouken@1895
|
837 |
SDL_VideoDisplay *
|
slouken@1895
|
838 |
SDL_GetDisplayFromWindow(SDL_Window * window)
|
slouken@1895
|
839 |
{
|
slouken@1895
|
840 |
if (!_this) {
|
slouken@1895
|
841 |
return NULL;
|
slouken@1895
|
842 |
}
|
slouken@1895
|
843 |
return &_this->displays[window->display];
|
slouken@1895
|
844 |
}
|
slouken@1895
|
845 |
|
slouken@1895
|
846 |
Uint32
|
slouken@1895
|
847 |
SDL_GetWindowFlags(SDL_WindowID windowID)
|
slouken@1895
|
848 |
{
|
slouken@1895
|
849 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
850 |
|
slouken@1895
|
851 |
if (!window) {
|
slouken@1895
|
852 |
return 0;
|
slouken@1895
|
853 |
}
|
slouken@1895
|
854 |
return window->flags;
|
slouken@1895
|
855 |
}
|
slouken@1895
|
856 |
|
slouken@1895
|
857 |
void
|
slouken@1895
|
858 |
SDL_SetWindowTitle(SDL_WindowID windowID, const char *title)
|
slouken@1895
|
859 |
{
|
slouken@1895
|
860 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
861 |
|
slouken@1895
|
862 |
if (!window) {
|
slouken@1895
|
863 |
return;
|
slouken@1895
|
864 |
}
|
slouken@1895
|
865 |
if (window->title) {
|
slouken@1895
|
866 |
SDL_free(window->title);
|
slouken@1895
|
867 |
}
|
slouken@1895
|
868 |
window->title = SDL_strdup(title);
|
slouken@1895
|
869 |
|
slouken@1895
|
870 |
if (_this->SetWindowTitle) {
|
slouken@1895
|
871 |
_this->SetWindowTitle(_this, window);
|
slouken@1895
|
872 |
}
|
slouken@1895
|
873 |
}
|
slouken@1895
|
874 |
|
slouken@1895
|
875 |
const char *
|
slouken@1895
|
876 |
SDL_GetWindowTitle(SDL_WindowID windowID)
|
slouken@1895
|
877 |
{
|
slouken@1895
|
878 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
879 |
|
slouken@1895
|
880 |
if (!window) {
|
slouken@1895
|
881 |
return NULL;
|
slouken@1895
|
882 |
}
|
slouken@1895
|
883 |
return window->title;
|
slouken@1895
|
884 |
}
|
slouken@1895
|
885 |
|
slouken@1895
|
886 |
void
|
slouken@1895
|
887 |
SDL_SetWindowData(SDL_WindowID windowID, void *userdata)
|
slouken@1895
|
888 |
{
|
slouken@1895
|
889 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
890 |
|
slouken@1895
|
891 |
if (!window) {
|
slouken@1895
|
892 |
return;
|
slouken@1895
|
893 |
}
|
slouken@1895
|
894 |
window->userdata = userdata;
|
slouken@1895
|
895 |
}
|
slouken@1895
|
896 |
|
slouken@1895
|
897 |
void *
|
slouken@1895
|
898 |
SDL_GetWindowData(SDL_WindowID windowID)
|
slouken@1895
|
899 |
{
|
slouken@1895
|
900 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
901 |
|
slouken@1895
|
902 |
if (!window) {
|
slouken@1895
|
903 |
return NULL;
|
slouken@1895
|
904 |
}
|
slouken@1895
|
905 |
return window->userdata;
|
slouken@1895
|
906 |
}
|
slouken@1895
|
907 |
|
slouken@1895
|
908 |
void
|
slouken@1895
|
909 |
SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y)
|
slouken@1895
|
910 |
{
|
slouken@1895
|
911 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
912 |
|
slouken@1895
|
913 |
if (!window) {
|
slouken@1895
|
914 |
return;
|
slouken@1895
|
915 |
}
|
slouken@1895
|
916 |
|
slouken@1895
|
917 |
if (x != SDL_WINDOWPOS_UNDEFINED) {
|
slouken@1895
|
918 |
window->x = x;
|
slouken@1895
|
919 |
}
|
slouken@1895
|
920 |
if (y != SDL_WINDOWPOS_UNDEFINED) {
|
slouken@1895
|
921 |
window->y = y;
|
slouken@1895
|
922 |
}
|
slouken@1895
|
923 |
|
slouken@1895
|
924 |
if (_this->SetWindowPosition) {
|
slouken@1895
|
925 |
_this->SetWindowPosition(_this, window);
|
slouken@1895
|
926 |
}
|
slouken@1895
|
927 |
}
|
slouken@1895
|
928 |
|
slouken@1895
|
929 |
void
|
slouken@1895
|
930 |
SDL_GetWindowPosition(SDL_WindowID windowID, int *x, int *y)
|
slouken@1895
|
931 |
{
|
slouken@1895
|
932 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
933 |
|
slouken@1895
|
934 |
if (!window) {
|
slouken@1895
|
935 |
return;
|
slouken@1895
|
936 |
}
|
slouken@1895
|
937 |
if (x) {
|
slouken@1895
|
938 |
*x = window->x;
|
slouken@1895
|
939 |
}
|
slouken@1895
|
940 |
if (y) {
|
slouken@1895
|
941 |
*y = window->y;
|
slouken@1895
|
942 |
}
|
slouken@1895
|
943 |
}
|
slouken@1895
|
944 |
|
slouken@1895
|
945 |
void
|
slouken@1895
|
946 |
SDL_SetWindowSize(SDL_WindowID windowID, int w, int h)
|
slouken@1895
|
947 |
{
|
slouken@1895
|
948 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
949 |
|
slouken@1895
|
950 |
if (!window) {
|
slouken@1895
|
951 |
return;
|
slouken@1895
|
952 |
}
|
slouken@1895
|
953 |
|
slouken@1895
|
954 |
window->w = w;
|
slouken@1895
|
955 |
window->h = h;
|
slouken@1895
|
956 |
|
slouken@1895
|
957 |
if (_this->SetWindowSize) {
|
slouken@1895
|
958 |
_this->SetWindowSize(_this, window);
|
slouken@1895
|
959 |
}
|
slouken@1895
|
960 |
}
|
slouken@1895
|
961 |
|
slouken@1895
|
962 |
void
|
slouken@1895
|
963 |
SDL_GetWindowSize(SDL_WindowID windowID, int *w, int *h)
|
slouken@1895
|
964 |
{
|
slouken@1895
|
965 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
966 |
|
slouken@1895
|
967 |
if (!window) {
|
slouken@1895
|
968 |
return;
|
slouken@1895
|
969 |
}
|
slouken@1895
|
970 |
if (w) {
|
slouken@1895
|
971 |
*w = window->w;
|
slouken@1895
|
972 |
}
|
slouken@1895
|
973 |
if (h) {
|
slouken@1895
|
974 |
*h = window->h;
|
slouken@1895
|
975 |
}
|
slouken@1895
|
976 |
}
|
slouken@1895
|
977 |
|
slouken@1895
|
978 |
void
|
slouken@1895
|
979 |
SDL_ShowWindow(SDL_WindowID windowID)
|
slouken@1895
|
980 |
{
|
slouken@1895
|
981 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
982 |
|
slouken@1895
|
983 |
if (!window || (window->flags & SDL_WINDOW_SHOWN)) {
|
slouken@1895
|
984 |
return;
|
slouken@1895
|
985 |
}
|
slouken@1895
|
986 |
|
slouken@1895
|
987 |
SDL_SendWindowEvent(window->id, SDL_WINDOWEVENT_SHOWN, 0, 0);
|
slouken@1895
|
988 |
|
slouken@1895
|
989 |
if (_this->ShowWindow) {
|
slouken@1895
|
990 |
_this->ShowWindow(_this, window);
|
slouken@1895
|
991 |
}
|
slouken@1895
|
992 |
}
|
slouken@1895
|
993 |
|
slouken@1895
|
994 |
void
|
slouken@1895
|
995 |
SDL_HideWindow(SDL_WindowID windowID)
|
slouken@1895
|
996 |
{
|
slouken@1895
|
997 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
998 |
|
slouken@1895
|
999 |
if (!window || !(window->flags & SDL_WINDOW_SHOWN)) {
|
slouken@1895
|
1000 |
return;
|
slouken@1895
|
1001 |
}
|
slouken@1895
|
1002 |
|
slouken@1895
|
1003 |
SDL_SendWindowEvent(window->id, SDL_WINDOWEVENT_HIDDEN, 0, 0);
|
slouken@1895
|
1004 |
|
slouken@1895
|
1005 |
if (_this->HideWindow) {
|
slouken@1895
|
1006 |
_this->HideWindow(_this, window);
|
slouken@1895
|
1007 |
}
|
slouken@1895
|
1008 |
}
|
slouken@1895
|
1009 |
|
slouken@1895
|
1010 |
void
|
slouken@1895
|
1011 |
SDL_RaiseWindow(SDL_WindowID windowID)
|
slouken@1895
|
1012 |
{
|
slouken@1895
|
1013 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1014 |
|
slouken@1895
|
1015 |
if (!window) {
|
slouken@1895
|
1016 |
return;
|
slouken@1895
|
1017 |
}
|
slouken@1895
|
1018 |
|
slouken@1895
|
1019 |
if (_this->RaiseWindow) {
|
slouken@1895
|
1020 |
_this->RaiseWindow(_this, window);
|
slouken@1895
|
1021 |
}
|
slouken@1895
|
1022 |
}
|
slouken@1895
|
1023 |
|
slouken@1895
|
1024 |
void
|
slouken@1895
|
1025 |
SDL_MaximizeWindow(SDL_WindowID windowID)
|
slouken@1895
|
1026 |
{
|
slouken@1895
|
1027 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1028 |
|
slouken@1895
|
1029 |
if (!window || (window->flags & SDL_WINDOW_MAXIMIZED)) {
|
slouken@1895
|
1030 |
return;
|
slouken@1895
|
1031 |
}
|
slouken@1895
|
1032 |
|
slouken@1895
|
1033 |
SDL_SendWindowEvent(window->id, SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
|
slouken@1895
|
1034 |
|
slouken@1895
|
1035 |
if (_this->MaximizeWindow) {
|
slouken@1895
|
1036 |
_this->MaximizeWindow(_this, window);
|
slouken@1895
|
1037 |
}
|
slouken@1895
|
1038 |
}
|
slouken@1895
|
1039 |
|
slouken@1895
|
1040 |
void
|
slouken@1895
|
1041 |
SDL_MinimizeWindow(SDL_WindowID windowID)
|
slouken@1895
|
1042 |
{
|
slouken@1895
|
1043 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1044 |
|
slouken@1895
|
1045 |
if (!window || (window->flags & SDL_WINDOW_MINIMIZED)) {
|
slouken@1895
|
1046 |
return;
|
slouken@1895
|
1047 |
}
|
slouken@1895
|
1048 |
|
slouken@1895
|
1049 |
SDL_SendWindowEvent(window->id, SDL_WINDOWEVENT_MINIMIZED, 0, 0);
|
slouken@1895
|
1050 |
|
slouken@1895
|
1051 |
if (_this->MinimizeWindow) {
|
slouken@1895
|
1052 |
_this->MinimizeWindow(_this, window);
|
slouken@1895
|
1053 |
}
|
slouken@1895
|
1054 |
}
|
slouken@1895
|
1055 |
|
slouken@1895
|
1056 |
void
|
slouken@1895
|
1057 |
SDL_RestoreWindow(SDL_WindowID windowID)
|
slouken@1895
|
1058 |
{
|
slouken@1895
|
1059 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1060 |
|
slouken@1895
|
1061 |
if (!window
|
slouken@1895
|
1062 |
|| (window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
|
slouken@1895
|
1063 |
return;
|
slouken@1895
|
1064 |
}
|
slouken@1895
|
1065 |
|
slouken@1895
|
1066 |
SDL_SendWindowEvent(window->id, SDL_WINDOWEVENT_RESTORED, 0, 0);
|
slouken@1895
|
1067 |
|
slouken@1895
|
1068 |
if (_this->RestoreWindow) {
|
slouken@1895
|
1069 |
_this->RestoreWindow(_this, window);
|
slouken@1895
|
1070 |
}
|
slouken@1895
|
1071 |
}
|
slouken@1895
|
1072 |
|
slouken@1895
|
1073 |
int
|
slouken@1895
|
1074 |
SDL_SetWindowFullscreen(SDL_WindowID windowID, int fullscreen)
|
slouken@1895
|
1075 |
{
|
slouken@1895
|
1076 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1077 |
|
slouken@1895
|
1078 |
if (!window) {
|
slouken@1895
|
1079 |
return -1;
|
slouken@1895
|
1080 |
}
|
slouken@1895
|
1081 |
|
slouken@1895
|
1082 |
if (fullscreen) {
|
slouken@1895
|
1083 |
fullscreen = SDL_WINDOW_FULLSCREEN;
|
slouken@1895
|
1084 |
}
|
slouken@1895
|
1085 |
if ((window->flags & SDL_WINDOW_FULLSCREEN) == fullscreen) {
|
slouken@1895
|
1086 |
return 0;
|
slouken@1895
|
1087 |
}
|
slouken@1895
|
1088 |
|
slouken@1895
|
1089 |
if (fullscreen) {
|
slouken@1895
|
1090 |
window->flags |= SDL_WINDOW_FULLSCREEN;
|
slouken@1895
|
1091 |
|
slouken@1895
|
1092 |
if (FULLSCREEN_VISIBLE(window)) {
|
slouken@1895
|
1093 |
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
slouken@1895
|
1094 |
|
slouken@1895
|
1095 |
/* Hide any other fullscreen windows */
|
slouken@1895
|
1096 |
int i;
|
slouken@1895
|
1097 |
for (i = 0; i < display->num_windows; ++i) {
|
slouken@1895
|
1098 |
SDL_Window *other = &display->windows[i];
|
slouken@1895
|
1099 |
if (other->id != windowID && FULLSCREEN_VISIBLE(other)) {
|
slouken@1895
|
1100 |
SDL_MinimizeWindow(other->id);
|
slouken@1895
|
1101 |
}
|
slouken@1895
|
1102 |
}
|
slouken@1895
|
1103 |
|
slouken@1895
|
1104 |
SDL_SetDisplayMode(display->fullscreen_mode);
|
slouken@1895
|
1105 |
}
|
slouken@1895
|
1106 |
} else {
|
slouken@1895
|
1107 |
window->flags &= ~SDL_WINDOW_FULLSCREEN;
|
slouken@1895
|
1108 |
|
slouken@1895
|
1109 |
if (FULLSCREEN_VISIBLE(window)) {
|
slouken@1895
|
1110 |
SDL_SetDisplayMode(NULL);
|
slouken@1895
|
1111 |
}
|
slouken@1895
|
1112 |
}
|
slouken@1895
|
1113 |
return 0;
|
slouken@1895
|
1114 |
}
|
slouken@1895
|
1115 |
|
slouken@1895
|
1116 |
void
|
slouken@1895
|
1117 |
SDL_SetWindowGrab(SDL_WindowID windowID, int mode)
|
slouken@1895
|
1118 |
{
|
slouken@1895
|
1119 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1120 |
|
slouken@1895
|
1121 |
if (!window || (!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
|
slouken@1895
|
1122 |
return;
|
slouken@1895
|
1123 |
}
|
slouken@1895
|
1124 |
|
slouken@1895
|
1125 |
if (mode) {
|
slouken@1895
|
1126 |
window->flags |= SDL_WINDOW_INPUT_GRABBED;
|
slouken@1895
|
1127 |
} else {
|
slouken@1895
|
1128 |
window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
|
slouken@1895
|
1129 |
}
|
slouken@1895
|
1130 |
|
slouken@1895
|
1131 |
if ((window->flags & SDL_WINDOW_INPUT_FOCUS) && _this->SetWindowGrab) {
|
slouken@1895
|
1132 |
_this->SetWindowGrab(_this, window);
|
slouken@1895
|
1133 |
}
|
slouken@1895
|
1134 |
}
|
slouken@1895
|
1135 |
|
slouken@1895
|
1136 |
int
|
slouken@1895
|
1137 |
SDL_GetWindowGrab(SDL_WindowID windowID)
|
slouken@1895
|
1138 |
{
|
slouken@1895
|
1139 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1140 |
|
slouken@1895
|
1141 |
if (!window) {
|
slouken@1895
|
1142 |
return 0;
|
slouken@1895
|
1143 |
}
|
slouken@1895
|
1144 |
|
slouken@1895
|
1145 |
return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
|
slouken@1895
|
1146 |
}
|
slouken@1895
|
1147 |
|
slouken@1895
|
1148 |
void
|
slouken@1895
|
1149 |
SDL_OnWindowShown(SDL_Window * window)
|
slouken@1895
|
1150 |
{
|
slouken@1895
|
1151 |
}
|
slouken@1895
|
1152 |
|
slouken@1895
|
1153 |
void
|
slouken@1895
|
1154 |
SDL_OnWindowHidden(SDL_Window * window)
|
slouken@1895
|
1155 |
{
|
slouken@1895
|
1156 |
}
|
slouken@1895
|
1157 |
|
slouken@1895
|
1158 |
void
|
slouken@1895
|
1159 |
SDL_OnWindowFocusGained(SDL_Window * window)
|
slouken@1895
|
1160 |
{
|
slouken@1895
|
1161 |
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
slouken@1895
|
1162 |
|
slouken@1895
|
1163 |
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
slouken@1895
|
1164 |
SDL_SetDisplayMode(display->fullscreen_mode);
|
slouken@1895
|
1165 |
}
|
slouken@1895
|
1166 |
if (display->gamma && _this->SetDisplayGammaRamp) {
|
slouken@1895
|
1167 |
_this->SetDisplayGammaRamp(_this, display->gamma);
|
slouken@1895
|
1168 |
}
|
slouken@1895
|
1169 |
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) && _this->SetWindowGrab) {
|
slouken@1895
|
1170 |
_this->SetWindowGrab(_this, window);
|
slouken@1895
|
1171 |
}
|
slouken@1895
|
1172 |
}
|
slouken@1895
|
1173 |
|
slouken@1895
|
1174 |
void
|
slouken@1895
|
1175 |
SDL_OnWindowFocusLost(SDL_Window * window)
|
slouken@1895
|
1176 |
{
|
slouken@1895
|
1177 |
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
slouken@1895
|
1178 |
|
slouken@1895
|
1179 |
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
slouken@1895
|
1180 |
SDL_MinimizeWindow(window->id);
|
slouken@1895
|
1181 |
SDL_SetDisplayMode(NULL);
|
slouken@1895
|
1182 |
}
|
slouken@1895
|
1183 |
if (display->gamma && _this->SetDisplayGammaRamp) {
|
slouken@1895
|
1184 |
_this->SetDisplayGammaRamp(_this, display->saved_gamma);
|
slouken@1895
|
1185 |
}
|
slouken@1895
|
1186 |
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) && _this->SetWindowGrab) {
|
slouken@1895
|
1187 |
_this->SetWindowGrab(_this, window);
|
slouken@1895
|
1188 |
}
|
slouken@1895
|
1189 |
}
|
slouken@1895
|
1190 |
|
slouken@1895
|
1191 |
SDL_WindowID
|
slouken@1895
|
1192 |
SDL_GetFocusWindow(void)
|
slouken@1895
|
1193 |
{
|
slouken@1895
|
1194 |
SDL_VideoDisplay *display;
|
slouken@1895
|
1195 |
int i;
|
slouken@1895
|
1196 |
|
slouken@1895
|
1197 |
if (!_this) {
|
slouken@1895
|
1198 |
return 0;
|
slouken@1895
|
1199 |
}
|
slouken@1895
|
1200 |
|
slouken@1895
|
1201 |
display = &SDL_CurrentDisplay;
|
slouken@1895
|
1202 |
for (i = 0; i < display->num_windows; ++i) {
|
slouken@1895
|
1203 |
SDL_Window *window = &display->windows[i];
|
slouken@1895
|
1204 |
|
slouken@1895
|
1205 |
if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
|
slouken@1895
|
1206 |
return window->id;
|
slouken@1895
|
1207 |
}
|
slouken@1895
|
1208 |
}
|
slouken@1895
|
1209 |
return 0;
|
slouken@1895
|
1210 |
}
|
slouken@1895
|
1211 |
|
slouken@1895
|
1212 |
void
|
slouken@1895
|
1213 |
SDL_DestroyWindow(SDL_WindowID windowID)
|
slouken@1895
|
1214 |
{
|
slouken@1895
|
1215 |
int i, j;
|
slouken@1895
|
1216 |
|
slouken@1895
|
1217 |
if (!_this) {
|
slouken@1895
|
1218 |
return;
|
slouken@1895
|
1219 |
}
|
slouken@1895
|
1220 |
|
slouken@1895
|
1221 |
/* Restore video mode, etc. */
|
slouken@1895
|
1222 |
SDL_SendWindowEvent(windowID, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
|
slouken@1895
|
1223 |
|
slouken@1895
|
1224 |
for (i = 0; i < _this->num_displays; ++i) {
|
slouken@1895
|
1225 |
SDL_VideoDisplay *display = &_this->displays[i];
|
slouken@1895
|
1226 |
for (j = 0; j < display->num_windows; ++j) {
|
slouken@1895
|
1227 |
SDL_Window *window = &display->windows[j];
|
slouken@1895
|
1228 |
if (window->id != windowID) {
|
slouken@1895
|
1229 |
continue;
|
slouken@1895
|
1230 |
}
|
slouken@1895
|
1231 |
if (window->renderer) {
|
slouken@1895
|
1232 |
SDL_DestroyRenderer(window->id);
|
slouken@1895
|
1233 |
}
|
slouken@1895
|
1234 |
if (_this->DestroyWindow) {
|
slouken@1895
|
1235 |
_this->DestroyWindow(_this, window);
|
slouken@1895
|
1236 |
}
|
slouken@1895
|
1237 |
if (window->title) {
|
slouken@1895
|
1238 |
SDL_free(window->title);
|
slouken@1895
|
1239 |
}
|
slouken@1895
|
1240 |
if (j != display->num_windows - 1) {
|
slouken@1895
|
1241 |
SDL_memcpy(&display->windows[i],
|
slouken@1895
|
1242 |
&display->windows[i + 1],
|
slouken@1895
|
1243 |
(display->num_windows - i - 1) * sizeof(*window));
|
slouken@1895
|
1244 |
}
|
slouken@1895
|
1245 |
--display->num_windows;
|
slouken@1895
|
1246 |
return;
|
slouken@1895
|
1247 |
}
|
slouken@1895
|
1248 |
}
|
slouken@1895
|
1249 |
}
|
slouken@1895
|
1250 |
|
slouken@1895
|
1251 |
void
|
slouken@1895
|
1252 |
SDL_AddRenderDriver(int displayIndex, const SDL_RenderDriver * driver)
|
slouken@1895
|
1253 |
{
|
slouken@1895
|
1254 |
SDL_VideoDisplay *display = &_this->displays[displayIndex];
|
slouken@1895
|
1255 |
SDL_RenderDriver *render_drivers;
|
slouken@1895
|
1256 |
|
slouken@1895
|
1257 |
render_drivers =
|
slouken@1895
|
1258 |
SDL_realloc(display->render_drivers,
|
slouken@1895
|
1259 |
(display->num_render_drivers +
|
slouken@1895
|
1260 |
1) * sizeof(*render_drivers));
|
slouken@1895
|
1261 |
if (render_drivers) {
|
slouken@1895
|
1262 |
render_drivers[display->num_render_drivers] = *driver;
|
slouken@1895
|
1263 |
display->render_drivers = render_drivers;
|
slouken@1895
|
1264 |
display->num_render_drivers++;
|
slouken@1895
|
1265 |
}
|
slouken@1895
|
1266 |
}
|
slouken@1895
|
1267 |
|
slouken@1895
|
1268 |
int
|
slouken@1895
|
1269 |
SDL_GetNumRenderers(void)
|
slouken@1895
|
1270 |
{
|
slouken@1895
|
1271 |
if (_this) {
|
slouken@1895
|
1272 |
return SDL_CurrentDisplay.num_render_drivers;
|
slouken@1895
|
1273 |
}
|
slouken@1895
|
1274 |
return 0;
|
slouken@1895
|
1275 |
}
|
slouken@1895
|
1276 |
|
slouken@1895
|
1277 |
int
|
slouken@1895
|
1278 |
SDL_GetRendererInfo(int index, SDL_RendererInfo * info)
|
slouken@1895
|
1279 |
{
|
slouken@1895
|
1280 |
if (index < 0 || index >= SDL_GetNumRenderers()) {
|
slouken@1895
|
1281 |
SDL_SetError("index must be in the range of 0 - %d",
|
slouken@1895
|
1282 |
SDL_GetNumRenderers() - 1);
|
slouken@1895
|
1283 |
return -1;
|
slouken@1895
|
1284 |
}
|
slouken@1895
|
1285 |
*info = SDL_CurrentDisplay.render_drivers[index].info;
|
slouken@1895
|
1286 |
return 0;
|
slouken@1895
|
1287 |
}
|
slouken@1895
|
1288 |
|
slouken@1895
|
1289 |
int
|
slouken@1895
|
1290 |
SDL_CreateRenderer(SDL_WindowID windowID, int index, Uint32 flags)
|
slouken@1895
|
1291 |
{
|
slouken@1895
|
1292 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1293 |
|
slouken@1895
|
1294 |
if (!window) {
|
slouken@1895
|
1295 |
return 0;
|
slouken@1895
|
1296 |
}
|
slouken@1895
|
1297 |
|
slouken@1895
|
1298 |
if (index < 0) {
|
slouken@1905
|
1299 |
const char *override = SDL_getenv("SDL_VIDEO_RENDERER");
|
slouken@1895
|
1300 |
int n = SDL_GetNumRenderers();
|
slouken@1895
|
1301 |
for (index = 0; index < n; ++index) {
|
slouken@1895
|
1302 |
SDL_RenderDriver *driver =
|
slouken@1895
|
1303 |
&SDL_CurrentDisplay.render_drivers[index];
|
slouken@1895
|
1304 |
|
slouken@1905
|
1305 |
if (override) {
|
slouken@1905
|
1306 |
if (SDL_strcasecmp(override, driver->info.name) == 0) {
|
slouken@1905
|
1307 |
break;
|
slouken@1905
|
1308 |
}
|
slouken@1905
|
1309 |
} else {
|
slouken@1905
|
1310 |
/* Skip minimal drivers in automatic scans */
|
slouken@1905
|
1311 |
if (!(flags & SDL_Renderer_Minimal)
|
slouken@1905
|
1312 |
&& (driver->info.flags & SDL_Renderer_Minimal)) {
|
slouken@1905
|
1313 |
continue;
|
slouken@1905
|
1314 |
}
|
slouken@1905
|
1315 |
if ((driver->info.flags & flags) == flags) {
|
slouken@1905
|
1316 |
break;
|
slouken@1905
|
1317 |
}
|
slouken@1895
|
1318 |
}
|
slouken@1895
|
1319 |
}
|
slouken@1895
|
1320 |
if (index == n) {
|
slouken@1895
|
1321 |
SDL_SetError("Couldn't find matching render driver");
|
slouken@1895
|
1322 |
return -1;
|
slouken@1895
|
1323 |
}
|
slouken@1895
|
1324 |
}
|
slouken@1895
|
1325 |
|
slouken@1895
|
1326 |
if (index >= SDL_GetNumRenderers()) {
|
slouken@1895
|
1327 |
SDL_SetError("index must be -1 or in the range of 0 - %d",
|
slouken@1895
|
1328 |
SDL_GetNumRenderers() - 1);
|
slouken@1895
|
1329 |
return -1;
|
slouken@1895
|
1330 |
}
|
slouken@1895
|
1331 |
|
slouken@1895
|
1332 |
/* Free any existing renderer */
|
slouken@1895
|
1333 |
SDL_DestroyRenderer(windowID);
|
slouken@1895
|
1334 |
|
slouken@1895
|
1335 |
/* Create a new renderer instance */
|
slouken@1895
|
1336 |
window->renderer =
|
slouken@1895
|
1337 |
SDL_CurrentDisplay.render_drivers[index].CreateRenderer(window,
|
slouken@1895
|
1338 |
flags);
|
slouken@1895
|
1339 |
if (!window->renderer) {
|
slouken@1895
|
1340 |
return -1;
|
slouken@1895
|
1341 |
}
|
slouken@1895
|
1342 |
SDL_CurrentDisplay.current_renderer = window->renderer;
|
slouken@1895
|
1343 |
|
slouken@1895
|
1344 |
return 0;
|
slouken@1895
|
1345 |
}
|
slouken@1895
|
1346 |
|
slouken@1895
|
1347 |
int
|
slouken@1895
|
1348 |
SDL_SelectRenderer(SDL_WindowID windowID)
|
slouken@1895
|
1349 |
{
|
slouken@1895
|
1350 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1351 |
|
slouken@1895
|
1352 |
if (!window || !window->renderer) {
|
slouken@1895
|
1353 |
return -1;
|
slouken@1895
|
1354 |
}
|
slouken@1895
|
1355 |
SDL_CurrentDisplay.current_renderer = window->renderer;
|
slouken@1895
|
1356 |
return 0;
|
slouken@1895
|
1357 |
}
|
slouken@1895
|
1358 |
|
slouken@1895
|
1359 |
SDL_TextureID
|
slouken@1895
|
1360 |
SDL_CreateTexture(Uint32 format, int access, int w, int h)
|
slouken@1895
|
1361 |
{
|
slouken@1895
|
1362 |
int hash;
|
slouken@1895
|
1363 |
SDL_Renderer *renderer;
|
slouken@1895
|
1364 |
SDL_Texture *texture;
|
slouken@1895
|
1365 |
|
slouken@1895
|
1366 |
if (!_this) {
|
slouken@1895
|
1367 |
return 0;
|
slouken@1895
|
1368 |
}
|
slouken@1895
|
1369 |
|
slouken@1895
|
1370 |
renderer = SDL_CurrentDisplay.current_renderer;
|
slouken@1895
|
1371 |
if (!renderer || !renderer->CreateTexture) {
|
slouken@1895
|
1372 |
return 0;
|
slouken@1895
|
1373 |
}
|
slouken@1895
|
1374 |
|
slouken@1895
|
1375 |
texture = (SDL_Texture *) SDL_malloc(sizeof(*texture));
|
slouken@1895
|
1376 |
if (!texture) {
|
slouken@1895
|
1377 |
SDL_OutOfMemory();
|
slouken@1895
|
1378 |
return 0;
|
slouken@1895
|
1379 |
}
|
slouken@1895
|
1380 |
|
slouken@1895
|
1381 |
SDL_zerop(texture);
|
slouken@1895
|
1382 |
texture->id = _this->next_object_id++;
|
slouken@1895
|
1383 |
texture->format = format;
|
slouken@1895
|
1384 |
texture->access = access;
|
slouken@1895
|
1385 |
texture->w = w;
|
slouken@1895
|
1386 |
texture->h = h;
|
slouken@1895
|
1387 |
texture->renderer = renderer;
|
slouken@1895
|
1388 |
|
slouken@1895
|
1389 |
if (renderer->CreateTexture(renderer, texture) < 0) {
|
slouken@1895
|
1390 |
SDL_free(texture);
|
slouken@1895
|
1391 |
return 0;
|
slouken@1895
|
1392 |
}
|
slouken@1895
|
1393 |
|
slouken@1895
|
1394 |
hash = (texture->id % SDL_arraysize(SDL_CurrentDisplay.textures));
|
slouken@1895
|
1395 |
texture->next = SDL_CurrentDisplay.textures[hash];
|
slouken@1895
|
1396 |
SDL_CurrentDisplay.textures[hash] = texture;
|
slouken@1895
|
1397 |
|
slouken@1895
|
1398 |
return texture->id;
|
slouken@1895
|
1399 |
}
|
slouken@1895
|
1400 |
|
slouken@1895
|
1401 |
SDL_TextureID
|
slouken@1895
|
1402 |
SDL_CreateTextureFromSurface(Uint32 format, int access, SDL_Surface * surface)
|
slouken@1895
|
1403 |
{
|
slouken@1895
|
1404 |
SDL_TextureID textureID;
|
slouken@1895
|
1405 |
Uint32 surface_flags = surface->flags;
|
slouken@1895
|
1406 |
SDL_PixelFormat *fmt = surface->format;
|
slouken@1895
|
1407 |
Uint8 alpha;
|
slouken@1895
|
1408 |
SDL_Rect bounds;
|
slouken@1895
|
1409 |
SDL_Surface dst;
|
slouken@1895
|
1410 |
int bpp;
|
slouken@1895
|
1411 |
Uint32 Rmask, Gmask, Bmask, Amask;
|
slouken@1895
|
1412 |
|
slouken@1895
|
1413 |
if (!surface) {
|
slouken@1895
|
1414 |
SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
|
slouken@1895
|
1415 |
return 0;
|
slouken@1895
|
1416 |
}
|
slouken@1895
|
1417 |
|
slouken@1895
|
1418 |
if (format) {
|
slouken@1895
|
1419 |
if (!SDL_PixelFormatEnumToMasks
|
slouken@1895
|
1420 |
(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
slouken@1895
|
1421 |
SDL_SetError("Unknown pixel format");
|
slouken@1895
|
1422 |
return 0;
|
slouken@1895
|
1423 |
}
|
slouken@1895
|
1424 |
} else {
|
slouken@1895
|
1425 |
if (fmt->Amask || !(surface_flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA))) {
|
slouken@1895
|
1426 |
bpp = fmt->BitsPerPixel;
|
slouken@1895
|
1427 |
Rmask = fmt->Rmask;
|
slouken@1895
|
1428 |
Gmask = fmt->Gmask;
|
slouken@1895
|
1429 |
Bmask = fmt->Bmask;
|
slouken@1895
|
1430 |
Amask = fmt->Amask;
|
slouken@1895
|
1431 |
} else {
|
slouken@1895
|
1432 |
/* Need a format with alpha */
|
slouken@1895
|
1433 |
bpp = 32;
|
slouken@1895
|
1434 |
Rmask = 0x00FF0000;
|
slouken@1895
|
1435 |
Gmask = 0x0000FF00;
|
slouken@1895
|
1436 |
Bmask = 0x000000FF;
|
slouken@1895
|
1437 |
Amask = 0xFF000000;
|
slouken@1895
|
1438 |
}
|
slouken@1895
|
1439 |
format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
|
slouken@1895
|
1440 |
if (!format) {
|
slouken@1895
|
1441 |
SDL_SetError("Unknown pixel format");
|
slouken@1895
|
1442 |
return 0;
|
slouken@1895
|
1443 |
}
|
slouken@1895
|
1444 |
}
|
slouken@1895
|
1445 |
|
slouken@1895
|
1446 |
textureID = SDL_CreateTexture(format, access, surface->w, surface->h);
|
slouken@1895
|
1447 |
if (!textureID) {
|
slouken@1895
|
1448 |
return 0;
|
slouken@1895
|
1449 |
}
|
slouken@1895
|
1450 |
|
slouken@1895
|
1451 |
/* Set up a destination surface for the texture update */
|
slouken@1895
|
1452 |
SDL_zero(dst);
|
slouken@1895
|
1453 |
dst.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
|
slouken@1895
|
1454 |
if (!dst.format) {
|
slouken@1895
|
1455 |
SDL_DestroyTexture(textureID);
|
slouken@1895
|
1456 |
return 0;
|
slouken@1895
|
1457 |
}
|
slouken@1895
|
1458 |
dst.w = surface->w;
|
slouken@1895
|
1459 |
dst.h = surface->h;
|
slouken@1895
|
1460 |
if (SDL_LockTexture(textureID, NULL, 1, &dst.pixels, &dst.pitch) == 0) {
|
slouken@1895
|
1461 |
dst.flags |= SDL_PREALLOC;
|
slouken@1895
|
1462 |
} else {
|
slouken@1895
|
1463 |
dst.pitch = SDL_CalculatePitch(&dst);
|
slouken@1895
|
1464 |
dst.pixels = SDL_malloc(dst.h * dst.pitch);
|
slouken@1895
|
1465 |
if (!dst.pixels) {
|
slouken@1895
|
1466 |
SDL_DestroyTexture(textureID);
|
slouken@1895
|
1467 |
SDL_FreeFormat(dst.format);
|
slouken@1895
|
1468 |
SDL_OutOfMemory();
|
slouken@1895
|
1469 |
return 0;
|
slouken@1895
|
1470 |
}
|
slouken@1895
|
1471 |
}
|
slouken@1895
|
1472 |
|
slouken@1895
|
1473 |
/* Copy the palette if any */
|
slouken@1895
|
1474 |
if (SDL_ISPIXELFORMAT_INDEXED(format)) {
|
slouken@1895
|
1475 |
if (fmt->palette) {
|
slouken@1895
|
1476 |
SDL_SetTexturePalette(textureID, fmt->palette->colors, 0,
|
slouken@1895
|
1477 |
fmt->palette->ncolors);
|
slouken@1895
|
1478 |
SDL_SetSurfacePalette(&dst, fmt->palette);
|
slouken@1895
|
1479 |
} else {
|
slouken@1895
|
1480 |
dst.format->palette =
|
slouken@1895
|
1481 |
SDL_AllocPalette((1 << SDL_BITSPERPIXEL(format)));
|
slouken@1895
|
1482 |
if (!dst.format->palette) {
|
slouken@1895
|
1483 |
SDL_DestroyTexture(textureID);
|
slouken@1895
|
1484 |
SDL_FreeFormat(dst.format);
|
slouken@1895
|
1485 |
return 0;
|
slouken@1895
|
1486 |
}
|
slouken@1895
|
1487 |
SDL_DitherColors(dst.format->palette->colors,
|
slouken@1895
|
1488 |
SDL_BITSPERPIXEL(format));
|
slouken@1895
|
1489 |
}
|
slouken@1895
|
1490 |
}
|
slouken@1895
|
1491 |
|
slouken@1895
|
1492 |
/* Make the texture transparent if the surface has colorkey */
|
slouken@1895
|
1493 |
if (surface_flags & SDL_SRCCOLORKEY) {
|
slouken@1895
|
1494 |
int row;
|
slouken@1895
|
1495 |
int length = dst.w * dst.format->BytesPerPixel;
|
slouken@1895
|
1496 |
Uint8 *p = (Uint8 *) dst.pixels;
|
slouken@1895
|
1497 |
for (row = 0; row < dst.h; ++row) {
|
slouken@1895
|
1498 |
SDL_memset(p, 0, length);
|
slouken@1895
|
1499 |
p += dst.pitch;
|
slouken@1895
|
1500 |
}
|
slouken@1895
|
1501 |
}
|
slouken@1895
|
1502 |
|
slouken@1895
|
1503 |
/* Copy over the alpha channel */
|
slouken@1895
|
1504 |
if (surface_flags & SDL_SRCALPHA) {
|
slouken@1895
|
1505 |
if (fmt->Amask) {
|
slouken@1895
|
1506 |
surface->flags &= ~SDL_SRCALPHA;
|
slouken@1895
|
1507 |
} else {
|
slouken@1895
|
1508 |
/* FIXME: Need to make sure the texture has an alpha channel
|
slouken@1895
|
1509 |
* and copy 'alpha' into the texture alpha channel.
|
slouken@1895
|
1510 |
*/
|
slouken@1895
|
1511 |
alpha = surface->format->alpha;
|
slouken@1895
|
1512 |
SDL_SetAlpha(surface, 0, 0);
|
slouken@1895
|
1513 |
}
|
slouken@1895
|
1514 |
}
|
slouken@1895
|
1515 |
|
slouken@1895
|
1516 |
/* Copy over the image data */
|
slouken@1895
|
1517 |
bounds.x = 0;
|
slouken@1895
|
1518 |
bounds.y = 0;
|
slouken@1895
|
1519 |
bounds.w = surface->w;
|
slouken@1895
|
1520 |
bounds.h = surface->h;
|
slouken@1895
|
1521 |
SDL_LowerBlit(surface, &bounds, &dst, &bounds);
|
slouken@1895
|
1522 |
|
slouken@1895
|
1523 |
/* Clean up the original surface */
|
slouken@1895
|
1524 |
if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
|
slouken@1895
|
1525 |
Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
|
slouken@1895
|
1526 |
if (fmt->Amask) {
|
slouken@1895
|
1527 |
surface->flags |= SDL_SRCALPHA;
|
slouken@1895
|
1528 |
} else {
|
slouken@1895
|
1529 |
SDL_SetAlpha(surface, aflags, alpha);
|
slouken@1895
|
1530 |
}
|
slouken@1895
|
1531 |
}
|
slouken@1895
|
1532 |
|
slouken@1895
|
1533 |
/* Update the texture */
|
slouken@1895
|
1534 |
if (dst.flags & SDL_PREALLOC) {
|
slouken@1895
|
1535 |
SDL_UnlockTexture(textureID);
|
slouken@1895
|
1536 |
} else {
|
slouken@1895
|
1537 |
SDL_UpdateTexture(textureID, NULL, dst.pixels, dst.pitch);
|
slouken@1895
|
1538 |
SDL_free(dst.pixels);
|
slouken@1895
|
1539 |
}
|
slouken@1895
|
1540 |
SDL_FreeFormat(dst.format);
|
slouken@1895
|
1541 |
|
slouken@1895
|
1542 |
return textureID;
|
slouken@1895
|
1543 |
}
|
slouken@1895
|
1544 |
|
slouken@1895
|
1545 |
static __inline__ SDL_Texture *
|
slouken@1895
|
1546 |
SDL_GetTextureFromID(SDL_TextureID textureID)
|
slouken@1895
|
1547 |
{
|
slouken@1895
|
1548 |
int hash;
|
slouken@1895
|
1549 |
SDL_Texture *texture;
|
slouken@1895
|
1550 |
|
slouken@1895
|
1551 |
if (!_this) {
|
slouken@1895
|
1552 |
return NULL;
|
slouken@1895
|
1553 |
}
|
slouken@1895
|
1554 |
|
slouken@1895
|
1555 |
hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
|
slouken@1895
|
1556 |
for (texture = SDL_CurrentDisplay.textures[hash]; texture;
|
slouken@1895
|
1557 |
texture = texture->next) {
|
slouken@1895
|
1558 |
if (texture->id == textureID) {
|
slouken@1895
|
1559 |
return texture;
|
slouken@1895
|
1560 |
}
|
slouken@1895
|
1561 |
}
|
slouken@1895
|
1562 |
return NULL;
|
slouken@1895
|
1563 |
}
|
slouken@1895
|
1564 |
|
slouken@1895
|
1565 |
int
|
slouken@1895
|
1566 |
SDL_QueryTexture(SDL_TextureID textureID, Uint32 * format, int *access,
|
slouken@1895
|
1567 |
int *w, int *h)
|
slouken@1895
|
1568 |
{
|
slouken@1895
|
1569 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1570 |
|
slouken@1895
|
1571 |
if (!texture) {
|
slouken@1895
|
1572 |
return -1;
|
slouken@1895
|
1573 |
}
|
slouken@1895
|
1574 |
|
slouken@1895
|
1575 |
if (format) {
|
slouken@1895
|
1576 |
*format = texture->format;
|
slouken@1895
|
1577 |
}
|
slouken@1895
|
1578 |
if (access) {
|
slouken@1895
|
1579 |
*access = texture->access;
|
slouken@1895
|
1580 |
}
|
slouken@1895
|
1581 |
if (w) {
|
slouken@1895
|
1582 |
*w = texture->w;
|
slouken@1895
|
1583 |
}
|
slouken@1895
|
1584 |
if (h) {
|
slouken@1895
|
1585 |
*h = texture->h;
|
slouken@1895
|
1586 |
}
|
slouken@1895
|
1587 |
return 0;
|
slouken@1895
|
1588 |
}
|
slouken@1895
|
1589 |
|
slouken@1895
|
1590 |
int
|
slouken@1895
|
1591 |
SDL_QueryTexturePixels(SDL_TextureID textureID, void **pixels, int *pitch)
|
slouken@1895
|
1592 |
{
|
slouken@1895
|
1593 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1594 |
SDL_Renderer *renderer;
|
slouken@1895
|
1595 |
|
slouken@1895
|
1596 |
if (!texture) {
|
slouken@1895
|
1597 |
return -1;
|
slouken@1895
|
1598 |
}
|
slouken@1895
|
1599 |
|
slouken@1895
|
1600 |
renderer = texture->renderer;
|
slouken@1895
|
1601 |
if (!renderer->QueryTexturePixels) {
|
slouken@1895
|
1602 |
return -1;
|
slouken@1895
|
1603 |
}
|
slouken@1895
|
1604 |
return renderer->QueryTexturePixels(renderer, texture, pixels, pitch);
|
slouken@1895
|
1605 |
}
|
slouken@1895
|
1606 |
|
slouken@1895
|
1607 |
int
|
slouken@1895
|
1608 |
SDL_SetTexturePalette(SDL_TextureID textureID, const SDL_Color * colors,
|
slouken@1895
|
1609 |
int firstcolor, int ncolors)
|
slouken@1895
|
1610 |
{
|
slouken@1895
|
1611 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1612 |
SDL_Renderer *renderer;
|
slouken@1895
|
1613 |
|
slouken@1895
|
1614 |
if (!texture) {
|
slouken@1895
|
1615 |
return -1;
|
slouken@1895
|
1616 |
}
|
slouken@1895
|
1617 |
|
slouken@1895
|
1618 |
renderer = texture->renderer;
|
slouken@1895
|
1619 |
if (!renderer->SetTexturePalette) {
|
slouken@1895
|
1620 |
return -1;
|
slouken@1895
|
1621 |
}
|
slouken@1895
|
1622 |
return renderer->SetTexturePalette(renderer, texture, colors, firstcolor,
|
slouken@1895
|
1623 |
ncolors);
|
slouken@1895
|
1624 |
}
|
slouken@1895
|
1625 |
|
slouken@1895
|
1626 |
int
|
slouken@1895
|
1627 |
SDL_GetTexturePalette(SDL_TextureID textureID, SDL_Color * colors,
|
slouken@1895
|
1628 |
int firstcolor, int ncolors)
|
slouken@1895
|
1629 |
{
|
slouken@1895
|
1630 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1631 |
SDL_Renderer *renderer;
|
slouken@1895
|
1632 |
|
slouken@1895
|
1633 |
if (!texture) {
|
slouken@1895
|
1634 |
return -1;
|
slouken@1895
|
1635 |
}
|
slouken@1895
|
1636 |
|
slouken@1895
|
1637 |
renderer = texture->renderer;
|
slouken@1895
|
1638 |
if (!renderer->GetTexturePalette) {
|
slouken@1895
|
1639 |
return -1;
|
slouken@1895
|
1640 |
}
|
slouken@1895
|
1641 |
return renderer->GetTexturePalette(renderer, texture, colors, firstcolor,
|
slouken@1895
|
1642 |
ncolors);
|
slouken@1895
|
1643 |
}
|
slouken@1895
|
1644 |
|
slouken@1895
|
1645 |
int
|
slouken@1895
|
1646 |
SDL_UpdateTexture(SDL_TextureID textureID, const SDL_Rect * rect,
|
slouken@1895
|
1647 |
const void *pixels, int pitch)
|
slouken@1895
|
1648 |
{
|
slouken@1895
|
1649 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1650 |
SDL_Renderer *renderer;
|
slouken@1895
|
1651 |
SDL_Rect full_rect;
|
slouken@1895
|
1652 |
|
slouken@1895
|
1653 |
if (!texture) {
|
slouken@1895
|
1654 |
return -1;
|
slouken@1895
|
1655 |
}
|
slouken@1895
|
1656 |
|
slouken@1895
|
1657 |
renderer = texture->renderer;
|
slouken@1895
|
1658 |
if (!renderer->UpdateTexture) {
|
slouken@1895
|
1659 |
return -1;
|
slouken@1895
|
1660 |
}
|
slouken@1895
|
1661 |
|
slouken@1895
|
1662 |
if (!rect) {
|
slouken@1895
|
1663 |
full_rect.x = 0;
|
slouken@1895
|
1664 |
full_rect.y = 0;
|
slouken@1895
|
1665 |
full_rect.w = texture->w;
|
slouken@1895
|
1666 |
full_rect.h = texture->h;
|
slouken@1895
|
1667 |
rect = &full_rect;
|
slouken@1895
|
1668 |
}
|
slouken@1895
|
1669 |
|
slouken@1895
|
1670 |
return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
|
slouken@1895
|
1671 |
}
|
slouken@1895
|
1672 |
|
slouken@1895
|
1673 |
int
|
slouken@1895
|
1674 |
SDL_LockTexture(SDL_TextureID textureID, const SDL_Rect * rect, int markDirty,
|
slouken@1895
|
1675 |
void **pixels, int *pitch)
|
slouken@1895
|
1676 |
{
|
slouken@1895
|
1677 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1678 |
SDL_Renderer *renderer;
|
slouken@1895
|
1679 |
SDL_Rect full_rect;
|
slouken@1895
|
1680 |
|
slouken@1895
|
1681 |
if (!texture) {
|
slouken@1895
|
1682 |
return -1;
|
slouken@1895
|
1683 |
}
|
slouken@1895
|
1684 |
|
slouken@1895
|
1685 |
renderer = texture->renderer;
|
slouken@1895
|
1686 |
if (!renderer->LockTexture) {
|
slouken@1895
|
1687 |
return -1;
|
slouken@1895
|
1688 |
}
|
slouken@1895
|
1689 |
|
slouken@1895
|
1690 |
if (!rect) {
|
slouken@1895
|
1691 |
full_rect.x = 0;
|
slouken@1895
|
1692 |
full_rect.y = 0;
|
slouken@1895
|
1693 |
full_rect.w = texture->w;
|
slouken@1895
|
1694 |
full_rect.h = texture->h;
|
slouken@1895
|
1695 |
rect = &full_rect;
|
slouken@1895
|
1696 |
}
|
slouken@1895
|
1697 |
|
slouken@1895
|
1698 |
return renderer->LockTexture(renderer, texture, rect, markDirty, pixels,
|
slouken@1895
|
1699 |
pitch);
|
slouken@1895
|
1700 |
}
|
slouken@1895
|
1701 |
|
slouken@1895
|
1702 |
void
|
slouken@1895
|
1703 |
SDL_UnlockTexture(SDL_TextureID textureID)
|
slouken@1895
|
1704 |
{
|
slouken@1895
|
1705 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1706 |
SDL_Renderer *renderer;
|
slouken@1895
|
1707 |
|
slouken@1895
|
1708 |
if (!texture) {
|
slouken@1895
|
1709 |
return;
|
slouken@1895
|
1710 |
}
|
slouken@1895
|
1711 |
|
slouken@1895
|
1712 |
renderer = texture->renderer;
|
slouken@1895
|
1713 |
if (!renderer->UnlockTexture) {
|
slouken@1895
|
1714 |
return;
|
slouken@1895
|
1715 |
}
|
slouken@1895
|
1716 |
renderer->UnlockTexture(renderer, texture);
|
slouken@1895
|
1717 |
}
|
slouken@1895
|
1718 |
|
slouken@1895
|
1719 |
void
|
slouken@1895
|
1720 |
SDL_DirtyTexture(SDL_TextureID textureID, int numrects,
|
slouken@1895
|
1721 |
const SDL_Rect * rects)
|
slouken@1895
|
1722 |
{
|
slouken@1895
|
1723 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1724 |
SDL_Renderer *renderer;
|
slouken@1895
|
1725 |
|
slouken@1895
|
1726 |
if (!texture) {
|
slouken@1895
|
1727 |
return;
|
slouken@1895
|
1728 |
}
|
slouken@1895
|
1729 |
|
slouken@1895
|
1730 |
renderer = texture->renderer;
|
slouken@1895
|
1731 |
if (!renderer->DirtyTexture) {
|
slouken@1895
|
1732 |
return;
|
slouken@1895
|
1733 |
}
|
slouken@1895
|
1734 |
renderer->DirtyTexture(renderer, texture, numrects, rects);
|
slouken@1895
|
1735 |
}
|
slouken@1895
|
1736 |
|
slouken@1895
|
1737 |
void
|
slouken@1895
|
1738 |
SDL_SelectRenderTexture(SDL_TextureID textureID)
|
slouken@1895
|
1739 |
{
|
slouken@1895
|
1740 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1741 |
SDL_Renderer *renderer;
|
slouken@1895
|
1742 |
|
slouken@1895
|
1743 |
if (!texture || texture->access != SDL_TextureAccess_Render) {
|
slouken@1895
|
1744 |
return;
|
slouken@1895
|
1745 |
}
|
slouken@1895
|
1746 |
renderer = texture->renderer;
|
slouken@1895
|
1747 |
if (!renderer->SelectRenderTexture) {
|
slouken@1895
|
1748 |
return;
|
slouken@1895
|
1749 |
}
|
slouken@1895
|
1750 |
renderer->SelectRenderTexture(renderer, texture);
|
slouken@1895
|
1751 |
}
|
slouken@1895
|
1752 |
|
slouken@1895
|
1753 |
int
|
slouken@1895
|
1754 |
SDL_RenderFill(const SDL_Rect * rect, Uint32 color)
|
slouken@1895
|
1755 |
{
|
slouken@1895
|
1756 |
SDL_Renderer *renderer;
|
slouken@1895
|
1757 |
SDL_Window *window;
|
slouken@1895
|
1758 |
SDL_Rect real_rect;
|
slouken@1895
|
1759 |
|
slouken@1895
|
1760 |
if (!_this) {
|
slouken@1895
|
1761 |
return -1;
|
slouken@1895
|
1762 |
}
|
slouken@1895
|
1763 |
|
slouken@1895
|
1764 |
renderer = SDL_CurrentDisplay.current_renderer;
|
slouken@1895
|
1765 |
if (!renderer || !renderer->RenderFill) {
|
slouken@1895
|
1766 |
return -1;
|
slouken@1895
|
1767 |
}
|
slouken@1895
|
1768 |
|
slouken@1895
|
1769 |
window = SDL_GetWindowFromID(renderer->window);
|
slouken@1895
|
1770 |
real_rect.x = 0;
|
slouken@1895
|
1771 |
real_rect.y = 0;
|
slouken@1895
|
1772 |
real_rect.w = window->w;
|
slouken@1895
|
1773 |
real_rect.h = window->h;
|
slouken@1895
|
1774 |
if (rect) {
|
slouken@1895
|
1775 |
if (!SDL_IntersectRect(rect, &real_rect, &real_rect)) {
|
slouken@1895
|
1776 |
return 0;
|
slouken@1895
|
1777 |
}
|
slouken@1895
|
1778 |
}
|
slouken@1895
|
1779 |
|
slouken@1897
|
1780 |
return renderer->RenderFill(renderer, &real_rect, color);
|
slouken@1895
|
1781 |
}
|
slouken@1895
|
1782 |
|
slouken@1895
|
1783 |
int
|
slouken@1895
|
1784 |
SDL_RenderCopy(SDL_TextureID textureID, const SDL_Rect * srcrect,
|
slouken@1895
|
1785 |
const SDL_Rect * dstrect, int blendMode, int scaleMode)
|
slouken@1895
|
1786 |
{
|
slouken@1895
|
1787 |
SDL_Texture *texture = SDL_GetTextureFromID(textureID);
|
slouken@1895
|
1788 |
SDL_Renderer *renderer;
|
slouken@1895
|
1789 |
SDL_Window *window;
|
slouken@1895
|
1790 |
SDL_Rect real_srcrect;
|
slouken@1895
|
1791 |
SDL_Rect real_dstrect;
|
slouken@1895
|
1792 |
|
slouken@1895
|
1793 |
if (!texture || texture->renderer != SDL_CurrentDisplay.current_renderer) {
|
slouken@1895
|
1794 |
return -1;
|
slouken@1895
|
1795 |
}
|
slouken@1895
|
1796 |
|
slouken@1895
|
1797 |
renderer = SDL_CurrentDisplay.current_renderer;
|
slouken@1895
|
1798 |
if (!renderer || !renderer->RenderCopy) {
|
slouken@1895
|
1799 |
return -1;
|
slouken@1895
|
1800 |
}
|
slouken@1895
|
1801 |
|
slouken@1895
|
1802 |
window = SDL_GetWindowFromID(renderer->window);
|
slouken@1897
|
1803 |
if (srcrect) {
|
slouken@1897
|
1804 |
real_srcrect = *srcrect;
|
slouken@1897
|
1805 |
} else {
|
slouken@1897
|
1806 |
real_srcrect.x = 0;
|
slouken@1897
|
1807 |
real_srcrect.y = 0;
|
slouken@1897
|
1808 |
real_srcrect.w = texture->w;
|
slouken@1897
|
1809 |
real_srcrect.h = texture->h;
|
slouken@1895
|
1810 |
}
|
slouken@1897
|
1811 |
if (dstrect) {
|
slouken@1897
|
1812 |
real_dstrect = *dstrect;
|
slouken@1897
|
1813 |
} else {
|
slouken@1897
|
1814 |
real_dstrect.x = 0;
|
slouken@1897
|
1815 |
real_dstrect.y = 0;
|
slouken@1897
|
1816 |
real_dstrect.w = window->w;
|
slouken@1897
|
1817 |
real_dstrect.h = window->h;
|
slouken@1895
|
1818 |
}
|
slouken@1895
|
1819 |
|
slouken@1897
|
1820 |
return renderer->RenderCopy(renderer, texture, &real_srcrect,
|
slouken@1897
|
1821 |
&real_dstrect, blendMode, scaleMode);
|
slouken@1895
|
1822 |
}
|
slouken@1895
|
1823 |
|
slouken@1895
|
1824 |
int
|
slouken@1895
|
1825 |
SDL_RenderReadPixels(const SDL_Rect * rect, void *pixels, int pitch)
|
slouken@1895
|
1826 |
{
|
slouken@1895
|
1827 |
SDL_Renderer *renderer;
|
slouken@1895
|
1828 |
SDL_Rect full_rect;
|
slouken@1895
|
1829 |
|
slouken@1895
|
1830 |
if (!_this) {
|
slouken@1895
|
1831 |
return -1;
|
slouken@1895
|
1832 |
}
|
slouken@1895
|
1833 |
|
slouken@1895
|
1834 |
renderer = SDL_CurrentDisplay.current_renderer;
|
slouken@1895
|
1835 |
if (!renderer || !renderer->RenderReadPixels) {
|
slouken@1895
|
1836 |
return -1;
|
slouken@1895
|
1837 |
}
|
slouken@1895
|
1838 |
|
slouken@1895
|
1839 |
if (!rect) {
|
slouken@1895
|
1840 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
slouken@1895
|
1841 |
full_rect.x = 0;
|
slouken@1895
|
1842 |
full_rect.y = 0;
|
slouken@1895
|
1843 |
full_rect.w = window->w;
|
slouken@1895
|
1844 |
full_rect.h = window->h;
|
slouken@1895
|
1845 |
rect = &full_rect;
|
slouken@1895
|
1846 |
}
|
slouken@1895
|
1847 |
|
slouken@1895
|
1848 |
return renderer->RenderReadPixels(renderer, rect, pixels, pitch);
|
slouken@1895
|
1849 |
}
|
slouken@1895
|
1850 |
|
slouken@1895
|
1851 |
int
|
slouken@1895
|
1852 |
SDL_RenderWritePixels(const SDL_Rect * rect, const void *pixels, int pitch)
|
slouken@1895
|
1853 |
{
|
slouken@1895
|
1854 |
SDL_Renderer *renderer;
|
slouken@1895
|
1855 |
SDL_Rect full_rect;
|
slouken@1895
|
1856 |
|
slouken@1895
|
1857 |
if (!_this) {
|
slouken@1895
|
1858 |
return -1;
|
slouken@1895
|
1859 |
}
|
slouken@1895
|
1860 |
|
slouken@1895
|
1861 |
renderer = SDL_CurrentDisplay.current_renderer;
|
slouken@1895
|
1862 |
if (!renderer || !renderer->RenderWritePixels) {
|
slouken@1895
|
1863 |
return -1;
|
slouken@1895
|
1864 |
}
|
slouken@1895
|
1865 |
|
slouken@1895
|
1866 |
if (!rect) {
|
slouken@1895
|
1867 |
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
slouken@1895
|
1868 |
full_rect.x = 0;
|
slouken@1895
|
1869 |
full_rect.y = 0;
|
slouken@1895
|
1870 |
full_rect.w = window->w;
|
slouken@1895
|
1871 |
full_rect.h = window->h;
|
slouken@1895
|
1872 |
rect = &full_rect;
|
slouken@1895
|
1873 |
}
|
slouken@1895
|
1874 |
|
slouken@1895
|
1875 |
return renderer->RenderWritePixels(renderer, rect, pixels, pitch);
|
slouken@1895
|
1876 |
}
|
slouken@1895
|
1877 |
|
slouken@1895
|
1878 |
void
|
slouken@1895
|
1879 |
SDL_RenderPresent(void)
|
slouken@1895
|
1880 |
{
|
slouken@1895
|
1881 |
SDL_Renderer *renderer;
|
slouken@1895
|
1882 |
|
slouken@1895
|
1883 |
if (!_this) {
|
slouken@1895
|
1884 |
return;
|
slouken@1895
|
1885 |
}
|
slouken@1895
|
1886 |
|
slouken@1895
|
1887 |
renderer = SDL_CurrentDisplay.current_renderer;
|
slouken@1895
|
1888 |
if (!renderer || !renderer->RenderPresent) {
|
slouken@1895
|
1889 |
return;
|
slouken@1895
|
1890 |
}
|
slouken@1895
|
1891 |
|
slouken@1897
|
1892 |
if (renderer->SelectRenderTexture) {
|
slouken@1897
|
1893 |
renderer->SelectRenderTexture(renderer, NULL);
|
slouken@1897
|
1894 |
}
|
slouken@1895
|
1895 |
renderer->RenderPresent(renderer);
|
slouken@1895
|
1896 |
}
|
slouken@1895
|
1897 |
|
slouken@1895
|
1898 |
void
|
slouken@1895
|
1899 |
SDL_DestroyTexture(SDL_TextureID textureID)
|
slouken@1895
|
1900 |
{
|
slouken@1895
|
1901 |
int hash;
|
slouken@1895
|
1902 |
SDL_Texture *prev, *texture;
|
slouken@1895
|
1903 |
SDL_Renderer *renderer;
|
slouken@1895
|
1904 |
|
slouken@1895
|
1905 |
if (!_this) {
|
slouken@1895
|
1906 |
return;
|
slouken@1895
|
1907 |
}
|
slouken@1895
|
1908 |
|
slouken@1895
|
1909 |
/* Look up the texture in the hash table */
|
slouken@1895
|
1910 |
hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
|
slouken@1895
|
1911 |
prev = NULL;
|
slouken@1895
|
1912 |
for (texture = SDL_CurrentDisplay.textures[hash]; texture;
|
slouken@1895
|
1913 |
prev = texture, texture = texture->next) {
|
slouken@1895
|
1914 |
if (texture->id == textureID) {
|
slouken@1895
|
1915 |
break;
|
slouken@1895
|
1916 |
}
|
slouken@1895
|
1917 |
}
|
slouken@1895
|
1918 |
if (!texture) {
|
slouken@1895
|
1919 |
return;
|
slouken@1895
|
1920 |
}
|
slouken@1895
|
1921 |
|
slouken@1895
|
1922 |
/* Unlink the texture from the list */
|
slouken@1895
|
1923 |
if (prev) {
|
slouken@1895
|
1924 |
prev->next = texture->next;
|
slouken@1895
|
1925 |
} else {
|
slouken@1895
|
1926 |
SDL_CurrentDisplay.textures[hash] = texture->next;
|
slouken@1895
|
1927 |
}
|
slouken@1895
|
1928 |
|
slouken@1895
|
1929 |
/* Free the texture */
|
slouken@1895
|
1930 |
renderer = texture->renderer;
|
slouken@1895
|
1931 |
renderer->DestroyTexture(renderer, texture);
|
slouken@1895
|
1932 |
SDL_free(texture);
|
slouken@1895
|
1933 |
}
|
slouken@1895
|
1934 |
|
slouken@1895
|
1935 |
void
|
slouken@1895
|
1936 |
SDL_DestroyRenderer(SDL_WindowID windowID)
|
slouken@1895
|
1937 |
{
|
slouken@1895
|
1938 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
1939 |
SDL_Renderer *renderer;
|
slouken@1895
|
1940 |
int i;
|
slouken@1895
|
1941 |
|
slouken@1895
|
1942 |
if (!window) {
|
slouken@1895
|
1943 |
return;
|
slouken@1895
|
1944 |
}
|
slouken@1895
|
1945 |
|
slouken@1895
|
1946 |
renderer = window->renderer;
|
slouken@1895
|
1947 |
if (!renderer) {
|
slouken@1895
|
1948 |
return;
|
slouken@1895
|
1949 |
}
|
slouken@1895
|
1950 |
|
slouken@1895
|
1951 |
/* Free existing textures for this renderer */
|
slouken@1895
|
1952 |
for (i = 0; i < SDL_arraysize(SDL_CurrentDisplay.textures); ++i) {
|
slouken@1895
|
1953 |
SDL_Texture *texture;
|
slouken@1895
|
1954 |
SDL_Texture *prev = NULL;
|
slouken@1895
|
1955 |
SDL_Texture *next;
|
slouken@1895
|
1956 |
for (texture = SDL_CurrentDisplay.textures[i]; texture;
|
slouken@1895
|
1957 |
texture = next) {
|
slouken@1895
|
1958 |
next = texture->next;
|
slouken@1895
|
1959 |
if (texture->renderer == renderer) {
|
slouken@1895
|
1960 |
if (prev) {
|
slouken@1895
|
1961 |
prev->next = next;
|
slouken@1895
|
1962 |
} else {
|
slouken@1895
|
1963 |
SDL_CurrentDisplay.textures[i] = next;
|
slouken@1895
|
1964 |
}
|
slouken@1895
|
1965 |
renderer->DestroyTexture(renderer, texture);
|
slouken@1895
|
1966 |
SDL_free(texture);
|
slouken@1895
|
1967 |
} else {
|
slouken@1895
|
1968 |
prev = texture;
|
slouken@1895
|
1969 |
}
|
slouken@1895
|
1970 |
}
|
slouken@1895
|
1971 |
}
|
slouken@1895
|
1972 |
|
slouken@1895
|
1973 |
/* Free the renderer instance */
|
slouken@1895
|
1974 |
renderer->DestroyRenderer(renderer);
|
slouken@1895
|
1975 |
|
slouken@1895
|
1976 |
/* Clear references */
|
slouken@1895
|
1977 |
window->renderer = NULL;
|
slouken@1895
|
1978 |
if (SDL_CurrentDisplay.current_renderer == renderer) {
|
slouken@1895
|
1979 |
SDL_CurrentDisplay.current_renderer = NULL;
|
slouken@1895
|
1980 |
}
|
slouken@1895
|
1981 |
}
|
slouken@1895
|
1982 |
|
slouken@1895
|
1983 |
void
|
slouken@1895
|
1984 |
SDL_VideoQuit(void)
|
slouken@1895
|
1985 |
{
|
slouken@1895
|
1986 |
int i, j;
|
slouken@1895
|
1987 |
|
slouken@1895
|
1988 |
if (!_this) {
|
slouken@1895
|
1989 |
return;
|
slouken@1895
|
1990 |
}
|
slouken@1895
|
1991 |
|
slouken@1895
|
1992 |
/* Halt event processing before doing anything else */
|
slouken@1895
|
1993 |
SDL_StopEventLoop();
|
slouken@1895
|
1994 |
|
slouken@1895
|
1995 |
/* Clean up the system video */
|
slouken@1895
|
1996 |
for (i = _this->num_displays; i--;) {
|
slouken@1895
|
1997 |
SDL_VideoDisplay *display = &_this->displays[i];
|
slouken@1895
|
1998 |
for (j = display->num_windows; j--;) {
|
slouken@1895
|
1999 |
SDL_DestroyWindow(display->windows[i].id);
|
slouken@1895
|
2000 |
}
|
slouken@1895
|
2001 |
if (display->windows) {
|
slouken@1895
|
2002 |
SDL_free(display->windows);
|
slouken@1895
|
2003 |
display->windows = NULL;
|
slouken@1895
|
2004 |
}
|
slouken@1895
|
2005 |
display->num_windows = 0;
|
slouken@1895
|
2006 |
}
|
slouken@1895
|
2007 |
_this->VideoQuit(_this);
|
slouken@1895
|
2008 |
|
slouken@1895
|
2009 |
for (i = _this->num_displays; i--;) {
|
slouken@1895
|
2010 |
SDL_VideoDisplay *display = &_this->displays[i];
|
slouken@1895
|
2011 |
for (j = display->num_display_modes; j--;) {
|
slouken@1895
|
2012 |
if (display->display_modes[j].driverdata) {
|
slouken@1895
|
2013 |
SDL_free(display->display_modes[j].driverdata);
|
slouken@1895
|
2014 |
display->display_modes[j].driverdata = NULL;
|
slouken@1895
|
2015 |
}
|
slouken@1895
|
2016 |
}
|
slouken@1895
|
2017 |
if (display->display_modes) {
|
slouken@1895
|
2018 |
SDL_free(display->display_modes);
|
slouken@1895
|
2019 |
display->display_modes = NULL;
|
slouken@1895
|
2020 |
}
|
slouken@1895
|
2021 |
if (display->desktop_mode.driverdata) {
|
slouken@1895
|
2022 |
SDL_free(display->desktop_mode.driverdata);
|
slouken@1895
|
2023 |
display->desktop_mode.driverdata = NULL;
|
slouken@1895
|
2024 |
}
|
slouken@1895
|
2025 |
if (display->palette) {
|
slouken@1895
|
2026 |
SDL_FreePalette(display->palette);
|
slouken@1895
|
2027 |
display->palette = NULL;
|
slouken@1895
|
2028 |
}
|
slouken@1895
|
2029 |
if (display->gamma) {
|
slouken@1895
|
2030 |
SDL_free(display->gamma);
|
slouken@1895
|
2031 |
}
|
slouken@1895
|
2032 |
if (display->driverdata) {
|
slouken@1895
|
2033 |
SDL_free(display->driverdata);
|
slouken@1895
|
2034 |
}
|
slouken@1895
|
2035 |
}
|
slouken@1895
|
2036 |
if (_this->displays) {
|
slouken@1895
|
2037 |
SDL_free(_this->displays);
|
slouken@1895
|
2038 |
_this->displays = NULL;
|
slouken@1895
|
2039 |
}
|
slouken@1895
|
2040 |
_this->free(_this);
|
slouken@1895
|
2041 |
_this = NULL;
|
slouken@0
|
2042 |
}
|
slouken@0
|
2043 |
|
slouken@0
|
2044 |
/* Load the GL driver library */
|
slouken@1895
|
2045 |
int
|
slouken@1895
|
2046 |
SDL_GL_LoadLibrary(const char *path)
|
slouken@0
|
2047 |
{
|
slouken@1895
|
2048 |
int retval;
|
slouken@0
|
2049 |
|
slouken@1895
|
2050 |
retval = -1;
|
slouken@1895
|
2051 |
if (_this == NULL) {
|
slouken@1895
|
2052 |
SDL_SetError("Video subsystem has not been initialized");
|
slouken@1895
|
2053 |
} else {
|
slouken@1895
|
2054 |
if (_this->GL_LoadLibrary) {
|
slouken@1895
|
2055 |
retval = _this->GL_LoadLibrary(_this, path);
|
slouken@1895
|
2056 |
} else {
|
slouken@1895
|
2057 |
SDL_SetError("No dynamic GL support in video driver");
|
slouken@1895
|
2058 |
}
|
slouken@1895
|
2059 |
}
|
slouken@1895
|
2060 |
return (retval);
|
slouken@0
|
2061 |
}
|
slouken@0
|
2062 |
|
slouken@1895
|
2063 |
void *
|
slouken@1895
|
2064 |
SDL_GL_GetProcAddress(const char *proc)
|
slouken@0
|
2065 |
{
|
slouken@1895
|
2066 |
void *func;
|
slouken@0
|
2067 |
|
slouken@1895
|
2068 |
func = NULL;
|
slouken@1895
|
2069 |
if (_this->GL_GetProcAddress) {
|
slouken@1895
|
2070 |
if (_this->gl_config.driver_loaded) {
|
slouken@1895
|
2071 |
func = _this->GL_GetProcAddress(_this, proc);
|
slouken@1895
|
2072 |
} else {
|
slouken@1895
|
2073 |
SDL_SetError("No GL driver has been loaded");
|
slouken@1895
|
2074 |
}
|
slouken@1895
|
2075 |
} else {
|
slouken@1895
|
2076 |
SDL_SetError("No dynamic GL support in video driver");
|
slouken@1895
|
2077 |
}
|
slouken@1895
|
2078 |
return func;
|
slouken@0
|
2079 |
}
|
slouken@0
|
2080 |
|
slouken@0
|
2081 |
/* Set the specified GL attribute for setting up a GL video mode */
|
slouken@1895
|
2082 |
int
|
slouken@1895
|
2083 |
SDL_GL_SetAttribute(SDL_GLattr attr, int value)
|
slouken@0
|
2084 |
{
|
slouken@1895
|
2085 |
int retval;
|
slouken@0
|
2086 |
|
slouken@1895
|
2087 |
retval = 0;
|
slouken@1895
|
2088 |
switch (attr) {
|
slouken@1895
|
2089 |
case SDL_GL_RED_SIZE:
|
slouken@1895
|
2090 |
_this->gl_config.red_size = value;
|
slouken@1895
|
2091 |
break;
|
slouken@1895
|
2092 |
case SDL_GL_GREEN_SIZE:
|
slouken@1895
|
2093 |
_this->gl_config.green_size = value;
|
slouken@1895
|
2094 |
break;
|
slouken@1895
|
2095 |
case SDL_GL_BLUE_SIZE:
|
slouken@1895
|
2096 |
_this->gl_config.blue_size = value;
|
slouken@1895
|
2097 |
break;
|
slouken@1895
|
2098 |
case SDL_GL_ALPHA_SIZE:
|
slouken@1895
|
2099 |
_this->gl_config.alpha_size = value;
|
slouken@1895
|
2100 |
break;
|
slouken@1895
|
2101 |
case SDL_GL_DOUBLEBUFFER:
|
slouken@1895
|
2102 |
_this->gl_config.double_buffer = value;
|
slouken@1895
|
2103 |
break;
|
slouken@1895
|
2104 |
case SDL_GL_BUFFER_SIZE:
|
slouken@1895
|
2105 |
_this->gl_config.buffer_size = value;
|
slouken@1895
|
2106 |
break;
|
slouken@1895
|
2107 |
case SDL_GL_DEPTH_SIZE:
|
slouken@1895
|
2108 |
_this->gl_config.depth_size = value;
|
slouken@1895
|
2109 |
break;
|
slouken@1895
|
2110 |
case SDL_GL_STENCIL_SIZE:
|
slouken@1895
|
2111 |
_this->gl_config.stencil_size = value;
|
slouken@1895
|
2112 |
break;
|
slouken@1895
|
2113 |
case SDL_GL_ACCUM_RED_SIZE:
|
slouken@1895
|
2114 |
_this->gl_config.accum_red_size = value;
|
slouken@1895
|
2115 |
break;
|
slouken@1895
|
2116 |
case SDL_GL_ACCUM_GREEN_SIZE:
|
slouken@1895
|
2117 |
_this->gl_config.accum_green_size = value;
|
slouken@1895
|
2118 |
break;
|
slouken@1895
|
2119 |
case SDL_GL_ACCUM_BLUE_SIZE:
|
slouken@1895
|
2120 |
_this->gl_config.accum_blue_size = value;
|
slouken@1895
|
2121 |
break;
|
slouken@1895
|
2122 |
case SDL_GL_ACCUM_ALPHA_SIZE:
|
slouken@1895
|
2123 |
_this->gl_config.accum_alpha_size = value;
|
slouken@1895
|
2124 |
break;
|
slouken@1895
|
2125 |
case SDL_GL_STEREO:
|
slouken@1895
|
2126 |
_this->gl_config.stereo = value;
|
slouken@1895
|
2127 |
break;
|
slouken@1895
|
2128 |
case SDL_GL_MULTISAMPLEBUFFERS:
|
slouken@1895
|
2129 |
_this->gl_config.multisamplebuffers = value;
|
slouken@1895
|
2130 |
break;
|
slouken@1895
|
2131 |
case SDL_GL_MULTISAMPLESAMPLES:
|
slouken@1895
|
2132 |
_this->gl_config.multisamplesamples = value;
|
slouken@1895
|
2133 |
break;
|
slouken@1895
|
2134 |
case SDL_GL_ACCELERATED_VISUAL:
|
slouken@1895
|
2135 |
_this->gl_config.accelerated = value;
|
slouken@1895
|
2136 |
break;
|
slouken@1895
|
2137 |
default:
|
slouken@1895
|
2138 |
SDL_SetError("Unknown OpenGL attribute");
|
slouken@1895
|
2139 |
retval = -1;
|
slouken@1895
|
2140 |
break;
|
slouken@1895
|
2141 |
}
|
slouken@1895
|
2142 |
return (retval);
|
slouken@0
|
2143 |
}
|
slouken@0
|
2144 |
|
slouken@0
|
2145 |
/* Retrieve an attribute value from the windowing system. */
|
slouken@1895
|
2146 |
int
|
slouken@1895
|
2147 |
SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
|
slouken@0
|
2148 |
{
|
slouken@1895
|
2149 |
int retval = -1;
|
slouken@0
|
2150 |
|
slouken@1895
|
2151 |
if (_this->GL_GetAttribute) {
|
slouken@1895
|
2152 |
retval = _this->GL_GetAttribute(_this, attr, value);
|
slouken@1895
|
2153 |
} else {
|
slouken@1895
|
2154 |
*value = 0;
|
slouken@1895
|
2155 |
SDL_SetError("GL_GetAttribute not supported");
|
slouken@1895
|
2156 |
}
|
slouken@1895
|
2157 |
return retval;
|
slouken@0
|
2158 |
}
|
slouken@0
|
2159 |
|
slouken@0
|
2160 |
/* Perform a GL buffer swap on the current GL context */
|
slouken@1895
|
2161 |
void
|
slouken@1895
|
2162 |
SDL_GL_SwapBuffers(void)
|
slouken@0
|
2163 |
{
|
slouken@1895
|
2164 |
// FIXME: Track the current window context - do we provide N contexts, and match them to M windows, or is there a one-to-one mapping?
|
slouken@1895
|
2165 |
_this->GL_SwapBuffers(_this);
|
slouken@0
|
2166 |
}
|
slouken@0
|
2167 |
|
slouken@1895
|
2168 |
#if 0 // FIXME
|
slouken@541
|
2169 |
/* Utility function used by SDL_WM_SetIcon();
|
slouken@541
|
2170 |
* flags & 1 for color key, flags & 2 for alpha channel. */
|
slouken@1895
|
2171 |
static void
|
slouken@1895
|
2172 |
CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
|
slouken@0
|
2173 |
{
|
slouken@1895
|
2174 |
int x, y;
|
slouken@1895
|
2175 |
Uint32 colorkey;
|
slouken@0
|
2176 |
#define SET_MASKBIT(icon, x, y, mask) \
|
slouken@0
|
2177 |
mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
|
slouken@0
|
2178 |
|
slouken@1895
|
2179 |
colorkey = icon->format->colorkey;
|
slouken@1895
|
2180 |
switch (icon->format->BytesPerPixel) {
|
slouken@1895
|
2181 |
case 1:
|
slouken@1895
|
2182 |
{
|
slouken@1895
|
2183 |
Uint8 *pixels;
|
slouken@1895
|
2184 |
for (y = 0; y < icon->h; ++y) {
|
slouken@1895
|
2185 |
pixels = (Uint8 *) icon->pixels + y * icon->pitch;
|
slouken@1895
|
2186 |
for (x = 0; x < icon->w; ++x) {
|
slouken@1895
|
2187 |
if (*pixels++ == colorkey) {
|
slouken@1895
|
2188 |
SET_MASKBIT(icon, x, y, mask);
|
slouken@1895
|
2189 |
}
|
slouken@1895
|
2190 |
}
|
slouken@1895
|
2191 |
}
|
slouken@1895
|
2192 |
}
|
slouken@1895
|
2193 |
break;
|
slouken@0
|
2194 |
|
slouken@1895
|
2195 |
case 2:
|
slouken@1895
|
2196 |
{
|
slouken@1895
|
2197 |
Uint16 *pixels;
|
slouken@1895
|
2198 |
for (y = 0; y < icon->h; ++y) {
|
slouken@1895
|
2199 |
pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
|
slouken@1895
|
2200 |
for (x = 0; x < icon->w; ++x) {
|
slouken@1895
|
2201 |
if ((flags & 1) && *pixels == colorkey) {
|
slouken@1895
|
2202 |
SET_MASKBIT(icon, x, y, mask);
|
slouken@1895
|
2203 |
} else if ((flags & 2)
|
slouken@1895
|
2204 |
&& (*pixels & icon->format->Amask) == 0) {
|
slouken@1895
|
2205 |
SET_MASKBIT(icon, x, y, mask);
|
slouken@1895
|
2206 |
}
|
slouken@1895
|
2207 |
pixels++;
|
slouken@1895
|
2208 |
}
|
slouken@1895
|
2209 |
}
|
slouken@1895
|
2210 |
}
|
slouken@1895
|
2211 |
break;
|
slouken@0
|
2212 |
|
slouken@1895
|
2213 |
case 4:
|
slouken@1895
|
2214 |
{
|
slouken@1895
|
2215 |
Uint32 *pixels;
|
slouken@1895
|
2216 |
for (y = 0; y < icon->h; ++y) {
|
slouken@1895
|
2217 |
pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
|
slouken@1895
|
2218 |
for (x = 0; x < icon->w; ++x) {
|
slouken@1895
|
2219 |
if ((flags & 1) && *pixels == colorkey) {
|
slouken@1895
|
2220 |
SET_MASKBIT(icon, x, y, mask);
|
slouken@1895
|
2221 |
} else if ((flags & 2)
|
slouken@1895
|
2222 |
&& (*pixels & icon->format->Amask) == 0) {
|
slouken@1895
|
2223 |
SET_MASKBIT(icon, x, y, mask);
|
slouken@1895
|
2224 |
}
|
slouken@1895
|
2225 |
pixels++;
|
slouken@1895
|
2226 |
}
|
slouken@1895
|
2227 |
}
|
slouken@1895
|
2228 |
}
|
slouken@1895
|
2229 |
break;
|
slouken@1895
|
2230 |
}
|
slouken@0
|
2231 |
}
|
slouken@0
|
2232 |
|
slouken@0
|
2233 |
/*
|
slouken@0
|
2234 |
* Sets the window manager icon for the display window.
|
slouken@0
|
2235 |
*/
|
slouken@1895
|
2236 |
void
|
slouken@1895
|
2237 |
SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
|
slouken@0
|
2238 |
{
|
slouken@1895
|
2239 |
if (icon && _this->SetIcon) {
|
slouken@1895
|
2240 |
/* Generate a mask if necessary, and create the icon! */
|
slouken@1895
|
2241 |
if (mask == NULL) {
|
slouken@1895
|
2242 |
int mask_len = icon->h * (icon->w + 7) / 8;
|
slouken@1895
|
2243 |
int flags = 0;
|
slouken@1895
|
2244 |
mask = (Uint8 *) SDL_malloc(mask_len);
|
slouken@1895
|
2245 |
if (mask == NULL) {
|
slouken@1895
|
2246 |
return;
|
slouken@1895
|
2247 |
}
|
slouken@1895
|
2248 |
SDL_memset(mask, ~0, mask_len);
|
slouken@1895
|
2249 |
if (icon->flags & SDL_SRCCOLORKEY)
|
slouken@1895
|
2250 |
flags |= 1;
|
slouken@1895
|
2251 |
if (icon->flags & SDL_SRCALPHA)
|
slouken@1895
|
2252 |
flags |= 2;
|
slouken@1895
|
2253 |
if (flags) {
|
slouken@1895
|
2254 |
CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
|
slouken@1895
|
2255 |
}
|
slouken@1895
|
2256 |
_this->SetIcon(_this, icon, mask);
|
slouken@1895
|
2257 |
SDL_free(mask);
|
slouken@1895
|
2258 |
} else {
|
slouken@1895
|
2259 |
_this->SetIcon(_this, icon, mask);
|
slouken@1895
|
2260 |
}
|
slouken@1895
|
2261 |
}
|
slouken@1895
|
2262 |
}
|
slouken@1895
|
2263 |
#endif
|
slouken@0
|
2264 |
|
slouken@1895
|
2265 |
SDL_bool
|
slouken@1895
|
2266 |
SDL_GetWindowWMInfo(SDL_WindowID windowID, struct SDL_SysWMinfo *info)
|
slouken@1895
|
2267 |
{
|
slouken@1895
|
2268 |
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
slouken@1895
|
2269 |
|
slouken@1895
|
2270 |
if (!window || !_this->GetWindowWMInfo) {
|
slouken@1895
|
2271 |
return SDL_FALSE;
|
slouken@1895
|
2272 |
}
|
slouken@1895
|
2273 |
return (_this->GetWindowWMInfo(_this, window, info));
|
slouken@0
|
2274 |
}
|
slouken@0
|
2275 |
|
slouken@1895
|
2276 |
/* vi: set ts=4 sw=4 expandtab: */
|