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AudioFileReaderThread.c

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602 lines (489 loc) · 19.2 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
This file based on Apple sample code. We haven't changed the file name,
so if you want to see the original search for it on apple.com/developer
*/
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AudioFileManager.cpp
//
#include "AudioFilePlayer.h"
#include <mach/mach.h> //used for setting policy of thread
#include "SDLOSXCAGuard.h"
#include <pthread.h>
//#include <list>
//typedef void *FileData;
typedef struct S_FileData
{
AudioFileManager *obj;
struct S_FileData *next;
} FileData;
typedef struct S_FileReaderThread {
//public:
SDLOSXCAGuard* (*GetGuard)(struct S_FileReaderThread *frt);
void (*AddReader)(struct S_FileReaderThread *frt);
void (*RemoveReader)(struct S_FileReaderThread *frt, AudioFileManager* inItem);
int (*TryNextRead)(struct S_FileReaderThread *frt, AudioFileManager* inItem);
int mThreadShouldDie;
//private:
//typedef std::list<AudioFileManager*> FileData;
SDLOSXCAGuard *mGuard;
UInt32 mThreadPriority;
int mNumReaders;
FileData *mFileData;
void (*ReadNextChunk)(struct S_FileReaderThread *frt);
int (*StartFixedPriorityThread)(struct S_FileReaderThread *frt);
//static
UInt32 (*GetThreadBasePriority)(pthread_t inThread);
//static
void* (*DiskReaderEntry)(void *inRefCon);
} FileReaderThread;
static SDLOSXCAGuard* FileReaderThread_GetGuard(FileReaderThread *frt)
{
return frt->mGuard;
}
// returns 1 if succeeded
static int FileReaderThread_TryNextRead (FileReaderThread *frt, AudioFileManager* inItem)
{
int didLock = 0;
int succeeded = 0;
if (frt->mGuard->Try(frt->mGuard, &didLock))
{
//frt->mFileData.push_back (inItem);
// !!! FIXME: this could be faster with a "tail" member. --ryan.
FileData *i = frt->mFileData;
FileData *prev = NULL;
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FileData *newfd = (FileData *) SDL_malloc(sizeof (FileData));
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newfd->obj = inItem;
newfd->next = NULL;
while (i != NULL) { prev = i; i = i->next; }
if (prev == NULL)
frt->mFileData = newfd;
else
prev->next = newfd;
frt->mGuard->Notify(frt->mGuard);
succeeded = 1;
if (didLock)
frt->mGuard->Unlock(frt->mGuard);
}
return succeeded;
}
static void FileReaderThread_AddReader(FileReaderThread *frt)
{
if (frt->mNumReaders == 0)
{
frt->mThreadShouldDie = 0;
frt->StartFixedPriorityThread (frt);
}
frt->mNumReaders++;
}
static void FileReaderThread_RemoveReader (FileReaderThread *frt, AudioFileManager* inItem)
{
if (frt->mNumReaders > 0)
{
int bNeedsRelease = frt->mGuard->Lock(frt->mGuard);
//frt->mFileData.remove (inItem);
FileData *i = frt->mFileData;
FileData *prev = NULL;
while (i != NULL)
{
FileData *next = i->next;
if (i->obj != inItem)
prev = i;
else
{
if (prev == NULL)
frt->mFileData = next;
else
prev->next = next;
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SDL_free(i);
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}
i = next;
}
if (--frt->mNumReaders == 0) {
frt->mThreadShouldDie = 1;
frt->mGuard->Notify(frt->mGuard); // wake up thread so it will quit
frt->mGuard->Wait(frt->mGuard); // wait for thread to die
}
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
}
}
static int FileReaderThread_StartFixedPriorityThread (FileReaderThread *frt)
{
pthread_attr_t theThreadAttrs;
pthread_t pThread;
OSStatus result = pthread_attr_init(&theThreadAttrs);
if (result) return 0; //THROW_RESULT("pthread_attr_init - Thread attributes could not be created.")
result = pthread_attr_setdetachstate(&theThreadAttrs, PTHREAD_CREATE_DETACHED);
if (result) return 0; //THROW_RESULT("pthread_attr_setdetachstate - Thread attributes could not be detached.")
result = pthread_create (&pThread, &theThreadAttrs, frt->DiskReaderEntry, frt);
if (result) return 0; //THROW_RESULT("pthread_create - Create and start the thread.")
pthread_attr_destroy(&theThreadAttrs);
// we've now created the thread and started it
// we'll now set the priority of the thread to the nominated priority
// and we'll also make the thread fixed
thread_extended_policy_data_t theFixedPolicy;
thread_precedence_policy_data_t thePrecedencePolicy;
SInt32 relativePriority;
// make thread fixed
theFixedPolicy.timeshare = 0; // set to 1 for a non-fixed thread
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
if (result) return 0; //THROW_RESULT("thread_policy - Couldn't set thread as fixed priority.")
// set priority
// precedency policy's "importance" value is relative to spawning thread's priority
relativePriority = frt->mThreadPriority - frt->GetThreadBasePriority(pthread_self());
thePrecedencePolicy.importance = relativePriority;
result = thread_policy_set (pthread_mach_thread_np(pThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT);
if (result) return 0; //THROW_RESULT("thread_policy - Couldn't set thread priority.")
return 1;
}
static UInt32 FileReaderThread_GetThreadBasePriority (pthread_t inThread)
{
thread_basic_info_data_t threadInfo;
policy_info_data_t thePolicyInfo;
unsigned int count;
// get basic info
count = THREAD_BASIC_INFO_COUNT;
thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (integer_t*)&threadInfo, &count);
switch (threadInfo.policy) {
case POLICY_TIMESHARE:
count = POLICY_TIMESHARE_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (integer_t*)&(thePolicyInfo.ts), &count);
return thePolicyInfo.ts.base_priority;
break;
case POLICY_FIFO:
count = POLICY_FIFO_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (integer_t*)&(thePolicyInfo.fifo), &count);
if (thePolicyInfo.fifo.depressed) {
return thePolicyInfo.fifo.depress_priority;
} else {
return thePolicyInfo.fifo.base_priority;
}
break;
case POLICY_RR:
count = POLICY_RR_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (integer_t*)&(thePolicyInfo.rr), &count);
if (thePolicyInfo.rr.depressed) {
return thePolicyInfo.rr.depress_priority;
} else {
return thePolicyInfo.rr.base_priority;
}
break;
}
return 0;
}
static void *FileReaderThread_DiskReaderEntry (void *inRefCon)
{
FileReaderThread *frt = (FileReaderThread *)inRefCon;
frt->ReadNextChunk(frt);
#if DEBUG
printf ("finished with reading file\n");
#endif
return 0;
}
static void FileReaderThread_ReadNextChunk (FileReaderThread *frt)
{
OSStatus result;
UInt32 dataChunkSize;
AudioFileManager* theItem = 0;
for (;;)
{
{ // this is a scoped based lock
int bNeedsRelease = frt->mGuard->Lock(frt->mGuard);
if (frt->mThreadShouldDie) {
frt->mGuard->Notify(frt->mGuard);
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
return;
}
//if (frt->mFileData.empty())
if (frt->mFileData == NULL)
{
frt->mGuard->Wait(frt->mGuard);
}
// kill thread
if (frt->mThreadShouldDie) {
frt->mGuard->Notify(frt->mGuard);
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
return;
}
//theItem = frt->mFileData.front();
//frt->mFileData.pop_front();
theItem = NULL;
if (frt->mFileData != NULL)
{
FileData *next = frt->mFileData->next;
theItem = frt->mFileData->obj;
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SDL_free(frt->mFileData);
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frt->mFileData = next;
}
if (bNeedsRelease) frt->mGuard->Unlock(frt->mGuard);
}
if ((theItem->mFileLength - theItem->mReadFilePosition) < theItem->mChunkSize)
dataChunkSize = theItem->mFileLength - theItem->mReadFilePosition;
else
dataChunkSize = theItem->mChunkSize;
// this is the exit condition for the thread
if (dataChunkSize <= 0) {
theItem->mFinishedReadingData = 1;
continue;
}
// construct pointer
char* writePtr = (char *) (theItem->GetFileBuffer(theItem) +
(theItem->mWriteToFirstBuffer ? 0 : theItem->mChunkSize));
// read data
result = theItem->Read(theItem, writePtr, &dataChunkSize);
if (result != noErr && result != eofErr) {
AudioFilePlayer *afp = (AudioFilePlayer *) theItem->GetParent(theItem);
afp->DoNotification(afp, result);
continue;
}
if (dataChunkSize != theItem->mChunkSize)
{
writePtr += dataChunkSize;
// can't exit yet.. we still have to pass the partial buffer back
memset (writePtr, 0, (theItem->mChunkSize - dataChunkSize));
}
theItem->mWriteToFirstBuffer = !theItem->mWriteToFirstBuffer; // switch buffers
if (result == eofErr)
theItem->mReadFilePosition = theItem->mFileLength;
else
theItem->mReadFilePosition += dataChunkSize; // increment count
}
}
void delete_FileReaderThread(FileReaderThread *frt)
{
if (frt != NULL)
{
delete_SDLOSXCAGuard(frt->mGuard);
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SDL_free(frt);
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}
}
FileReaderThread *new_FileReaderThread ()
{
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FileReaderThread *frt = (FileReaderThread *) SDL_malloc(sizeof (FileReaderThread));
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if (frt == NULL)
return NULL;
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SDL_memset(frt, '\0', sizeof (*frt));
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frt->mGuard = new_SDLOSXCAGuard();
if (frt->mGuard == NULL)
{
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SDL_free(frt);
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return NULL;
}
#define SET_FILEREADERTHREAD_METHOD(m) frt->m = FileReaderThread_##m
SET_FILEREADERTHREAD_METHOD(GetGuard);
SET_FILEREADERTHREAD_METHOD(AddReader);
SET_FILEREADERTHREAD_METHOD(RemoveReader);
SET_FILEREADERTHREAD_METHOD(TryNextRead);
SET_FILEREADERTHREAD_METHOD(ReadNextChunk);
SET_FILEREADERTHREAD_METHOD(StartFixedPriorityThread);
SET_FILEREADERTHREAD_METHOD(GetThreadBasePriority);
SET_FILEREADERTHREAD_METHOD(DiskReaderEntry);
#undef SET_FILEREADERTHREAD_METHOD
frt->mThreadPriority = 62;
return frt;
}
static FileReaderThread *sReaderThread;
static int AudioFileManager_DoConnect (AudioFileManager *afm)
{
if (!afm->mIsEngaged)
{
//afm->mReadFilePosition = 0;
afm->mFinishedReadingData = 0;
afm->mNumTimesAskedSinceFinished = 0;
afm->mLockUnsuccessful = 0;
OSStatus result;
UInt32 dataChunkSize;
if ((afm->mFileLength - afm->mReadFilePosition) < afm->mChunkSize)
dataChunkSize = afm->mFileLength - afm->mReadFilePosition;
else
dataChunkSize = afm->mChunkSize;
result = afm->Read(afm, afm->mFileBuffer, &dataChunkSize);
if (result) return 0; //THROW_RESULT("AudioFileManager::DoConnect(): Read")
afm->mReadFilePosition += dataChunkSize;
afm->mWriteToFirstBuffer = 0;
afm->mReadFromFirstBuffer = 1;
sReaderThread->AddReader(sReaderThread);
afm->mIsEngaged = 1;
}
//else
// throw static_cast<OSStatus>(-1); //thread has already been started
return 1;
}
static void AudioFileManager_Disconnect (AudioFileManager *afm)
{
if (afm->mIsEngaged)
{
sReaderThread->RemoveReader (sReaderThread, afm);
afm->mIsEngaged = 0;
}
}
static OSStatus AudioFileManager_Read(AudioFileManager *afm, char *buffer, UInt32 *len)
{
return FSReadFork (afm->mForkRefNum,
fsFromStart,
afm->mReadFilePosition + afm->mAudioDataOffset,
*len,
buffer,
len);
}
static OSStatus AudioFileManager_GetFileData (AudioFileManager *afm, void** inOutData, UInt32 *inOutDataSize)
{
if (afm->mFinishedReadingData)
{
++afm->mNumTimesAskedSinceFinished;
*inOutDataSize = 0;
*inOutData = 0;
return noErr;
}
if (afm->mReadFromFirstBuffer == afm->mWriteToFirstBuffer) {
#if DEBUG
printf ("* * * * * * * Can't keep up with reading file\n");
#endif
afm->mParent->DoNotification (afm->mParent, kAudioFilePlayErr_FilePlayUnderrun);
*inOutDataSize = 0;
*inOutData = 0;
} else {
*inOutDataSize = afm->mChunkSize;
*inOutData = afm->mReadFromFirstBuffer ? afm->mFileBuffer : (afm->mFileBuffer + afm->mChunkSize);
}
afm->mLockUnsuccessful = !sReaderThread->TryNextRead (sReaderThread, afm);
afm->mReadFromFirstBuffer = !afm->mReadFromFirstBuffer;
return noErr;
}
static void AudioFileManager_AfterRender (AudioFileManager *afm)
{
if (afm->mNumTimesAskedSinceFinished > 0)
{
int didLock = 0;
SDLOSXCAGuard *guard = sReaderThread->GetGuard(sReaderThread);
if (guard->Try(guard, &didLock)) {
afm->mParent->DoNotification (afm->mParent, kAudioFilePlay_FileIsFinished);
if (didLock)
guard->Unlock(guard);
}
}
if (afm->mLockUnsuccessful)
afm->mLockUnsuccessful = !sReaderThread->TryNextRead (sReaderThread, afm);
}
static void AudioFileManager_SetPosition (AudioFileManager *afm, SInt64 pos)
{
if (pos < 0 || pos >= afm->mFileLength) {
SDL_SetError ("AudioFileManager::SetPosition - position invalid: %d filelen=%d\n",
(unsigned int)pos, (unsigned int)afm->mFileLength);
pos = 0;
}
afm->mReadFilePosition = pos;
}
static void AudioFileManager_SetEndOfFile (AudioFileManager *afm, SInt64 pos)
{
if (pos <= 0 || pos > afm->mFileLength) {
SDL_SetError ("AudioFileManager::SetEndOfFile - position beyond actual eof\n");
pos = afm->mFileLength;
}
afm->mFileLength = pos;
}
static const char *AudioFileManager_GetFileBuffer(AudioFileManager *afm)
{
return afm->mFileBuffer;
}
const AudioFilePlayer *AudioFileManager_GetParent(AudioFileManager *afm)
{
return afm->mParent;
}
static int AudioFileManager_GetByteCounter(AudioFileManager *afm)
{
return afm->mByteCounter;
}
static OSStatus AudioFileManager_FileInputProc (void *inRefCon,
AudioUnitRenderActionFlags inActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
AudioBuffer *ioData)
{
AudioFileManager* afm = (AudioFileManager*)inRefCon;
return afm->Render(afm, ioData);
}
static OSStatus AudioFileManager_Render (AudioFileManager *afm, AudioBuffer *ioData)
{
OSStatus result = noErr;
if (afm->mBufferOffset >= afm->mBufferSize) {
result = afm->GetFileData(afm, &afm->mTmpBuffer, &afm->mBufferSize);
if (result) {
SDL_SetError ("AudioConverterFillBuffer:%ld\n", result);
afm->mParent->DoNotification(afm->mParent, result);
return result;
}
afm->mBufferOffset = 0;
}
if (ioData->mDataByteSize > afm->mBufferSize - afm->mBufferOffset)
ioData->mDataByteSize = afm->mBufferSize - afm->mBufferOffset;
ioData->mData = (char *)afm->mTmpBuffer + afm->mBufferOffset;
afm->mBufferOffset += ioData->mDataByteSize;
afm->mByteCounter += ioData->mDataByteSize;
afm->AfterRender(afm);
return result;
}
void delete_AudioFileManager (AudioFileManager *afm)
{
if (afm != NULL) {
if (afm->mFileBuffer) {
free (afm->mFileBuffer);
}
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SDL_free(afm);
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}
}
AudioFileManager *new_AudioFileManager(AudioFilePlayer *inParent,
SInt16 inForkRefNum,
SInt64 inFileLength,
UInt32 inChunkSize)
{
AudioFileManager *afm;
if (sReaderThread == NULL)
{
sReaderThread = new_FileReaderThread();
if (sReaderThread == NULL)
return NULL;
}
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afm = (AudioFileManager *) SDL_malloc(sizeof (AudioFileManager));
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if (afm == NULL)
return NULL;
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SDL_memset(afm, '\0', sizeof (*afm));
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#define SET_AUDIOFILEMANAGER_METHOD(m) afm->m = AudioFileManager_##m
SET_AUDIOFILEMANAGER_METHOD(Disconnect);
SET_AUDIOFILEMANAGER_METHOD(DoConnect);
SET_AUDIOFILEMANAGER_METHOD(Read);
SET_AUDIOFILEMANAGER_METHOD(GetFileBuffer);
SET_AUDIOFILEMANAGER_METHOD(GetParent);
SET_AUDIOFILEMANAGER_METHOD(SetPosition);
SET_AUDIOFILEMANAGER_METHOD(GetByteCounter);
SET_AUDIOFILEMANAGER_METHOD(SetEndOfFile);
SET_AUDIOFILEMANAGER_METHOD(Render);
SET_AUDIOFILEMANAGER_METHOD(GetFileData);
SET_AUDIOFILEMANAGER_METHOD(AfterRender);
SET_AUDIOFILEMANAGER_METHOD(FileInputProc);
#undef SET_AUDIOFILEMANAGER_METHOD
afm->mParent = inParent;
afm->mForkRefNum = inForkRefNum;
afm->mBufferSize = inChunkSize;
afm->mBufferOffset = inChunkSize;
afm->mChunkSize = inChunkSize;
afm->mFileLength = inFileLength;
afm->mFileBuffer = (char*) malloc (afm->mChunkSize * 2);
FSGetForkPosition(afm->mForkRefNum, &afm->mAudioDataOffset);
assert (afm->mFileBuffer != NULL);
return afm;
}