docs/html/sdlenvvars.html
author Sam Lantinga <slouken@libsdl.org>
Tue, 10 Feb 2004 15:15:40 +0000
changeset 803 355632dca928
child 1589 34cca785be57
permissions -rw-r--r--
Updated SDL HTML documentation
slouken@803
     1
<HTML
slouken@803
     2
><HEAD
slouken@803
     3
><TITLE
slouken@803
     4
>SDL_envvars</TITLE
slouken@803
     5
><META
slouken@803
     6
NAME="GENERATOR"
slouken@803
     7
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
slouken@803
     8
"><LINK
slouken@803
     9
REL="HOME"
slouken@803
    10
TITLE="SDL Library Documentation"
slouken@803
    11
HREF="index.html"><LINK
slouken@803
    12
REL="UP"
slouken@803
    13
TITLE="General"
slouken@803
    14
HREF="general.html"><LINK
slouken@803
    15
REL="PREVIOUS"
slouken@803
    16
TITLE="SDL_GetError"
slouken@803
    17
HREF="sdlgeterror.html"><LINK
slouken@803
    18
REL="NEXT"
slouken@803
    19
TITLE="Video"
slouken@803
    20
HREF="video.html"></HEAD
slouken@803
    21
><BODY
slouken@803
    22
CLASS="REFENTRY"
slouken@803
    23
BGCOLOR="#FFF8DC"
slouken@803
    24
TEXT="#000000"
slouken@803
    25
LINK="#0000ee"
slouken@803
    26
VLINK="#551a8b"
slouken@803
    27
ALINK="#ff0000"
slouken@803
    28
><DIV
slouken@803
    29
CLASS="NAVHEADER"
slouken@803
    30
><TABLE
slouken@803
    31
SUMMARY="Header navigation table"
slouken@803
    32
WIDTH="100%"
slouken@803
    33
BORDER="0"
slouken@803
    34
CELLPADDING="0"
slouken@803
    35
CELLSPACING="0"
slouken@803
    36
><TR
slouken@803
    37
><TH
slouken@803
    38
COLSPAN="3"
slouken@803
    39
ALIGN="center"
slouken@803
    40
>SDL Library Documentation</TH
slouken@803
    41
></TR
slouken@803
    42
><TR
slouken@803
    43
><TD
slouken@803
    44
WIDTH="10%"
slouken@803
    45
ALIGN="left"
slouken@803
    46
VALIGN="bottom"
slouken@803
    47
><A
slouken@803
    48
HREF="sdlgeterror.html"
slouken@803
    49
ACCESSKEY="P"
slouken@803
    50
>Prev</A
slouken@803
    51
></TD
slouken@803
    52
><TD
slouken@803
    53
WIDTH="80%"
slouken@803
    54
ALIGN="center"
slouken@803
    55
VALIGN="bottom"
slouken@803
    56
></TD
slouken@803
    57
><TD
slouken@803
    58
WIDTH="10%"
slouken@803
    59
ALIGN="right"
slouken@803
    60
VALIGN="bottom"
slouken@803
    61
><A
slouken@803
    62
HREF="video.html"
slouken@803
    63
ACCESSKEY="N"
slouken@803
    64
>Next</A
slouken@803
    65
></TD
slouken@803
    66
></TR
slouken@803
    67
></TABLE
slouken@803
    68
><HR
slouken@803
    69
ALIGN="LEFT"
slouken@803
    70
WIDTH="100%"></DIV
slouken@803
    71
><H1
slouken@803
    72
><A
slouken@803
    73
NAME="SDLENVVARS"
slouken@803
    74
></A
slouken@803
    75
>SDL_envvars</H1
slouken@803
    76
><DIV
slouken@803
    77
CLASS="REFNAMEDIV"
slouken@803
    78
><A
slouken@803
    79
NAME="AEN675"
slouken@803
    80
></A
slouken@803
    81
><H2
slouken@803
    82
>Name</H2
slouken@803
    83
>SDL_envvars&nbsp;--&nbsp;SDL environment variables</DIV
slouken@803
    84
><DIV
slouken@803
    85
CLASS="REFSECT1"
slouken@803
    86
><A
slouken@803
    87
NAME="AEN678"
slouken@803
    88
></A
slouken@803
    89
><H2
slouken@803
    90
>Description</H2
slouken@803
    91
><P
slouken@803
    92
>Not a function, set using setenv()</P
slouken@803
    93
><P
slouken@803
    94
>Several environment variables are available to modify the
slouken@803
    95
behaviour of SDL. Using these variables isn't recommened and the names
slouken@803
    96
and presence of these variables aren't guaranteed from one release to
slouken@803
    97
the next. However, they can be very useful for debugging
slouken@803
    98
purposes.</P
slouken@803
    99
></DIV
slouken@803
   100
><DIV
slouken@803
   101
CLASS="REFSECT1"
slouken@803
   102
><A
slouken@803
   103
NAME="AEN682"
slouken@803
   104
></A
slouken@803
   105
><H2
slouken@803
   106
>Video</H2
slouken@803
   107
><P
slouken@803
   108
></P
slouken@803
   109
><DIV
slouken@803
   110
CLASS="VARIABLELIST"
slouken@803
   111
><DL
slouken@803
   112
><DT
slouken@803
   113
><TT
slouken@803
   114
CLASS="LITERAL"
slouken@803
   115
>SDL_FBACCEL</TT
slouken@803
   116
></DT
slouken@803
   117
><DD
slouken@803
   118
><P
slouken@803
   119
>If set to 0, disable hardware acceleration in the linux fbcon driver.</P
slouken@803
   120
></DD
slouken@803
   121
><DT
slouken@803
   122
><TT
slouken@803
   123
CLASS="LITERAL"
slouken@803
   124
>SDL_FBDEV</TT
slouken@803
   125
></DT
slouken@803
   126
><DD
slouken@803
   127
><P
slouken@803
   128
>Frame buffer device to use in the linux fbcon driver, instead of /dev/fb0</P
slouken@803
   129
></DD
slouken@803
   130
><DT
slouken@803
   131
><TT
slouken@803
   132
CLASS="LITERAL"
slouken@803
   133
>SDL_FULLSCREEN_UPDATE</TT
slouken@803
   134
></DT
slouken@803
   135
><DD
slouken@803
   136
><P
slouken@803
   137
>In the ps2gs driver, sets the <TT
slouken@803
   138
CLASS="LITERAL"
slouken@803
   139
>SDL_ASYNCBLIT</TT
slouken@803
   140
> flag on the
slouken@803
   141
display surface.</P
slouken@803
   142
></DD
slouken@803
   143
><DT
slouken@803
   144
><TT
slouken@803
   145
CLASS="LITERAL"
slouken@803
   146
>SDL_VIDEODRIVER</TT
slouken@803
   147
></DT
slouken@803
   148
><DD
slouken@803
   149
><P
slouken@803
   150
>Selectes the video driver for SDL to use. Possible values, in the
slouken@803
   151
order they are tried if this variable is not set:</P
slouken@803
   152
><DIV
slouken@803
   153
CLASS="INFORMALTABLE"
slouken@803
   154
><A
slouken@803
   155
NAME="AEN706"
slouken@803
   156
></A
slouken@803
   157
><P
slouken@803
   158
></P
slouken@803
   159
><TABLE
slouken@803
   160
BORDER="0"
slouken@803
   161
CLASS="CALSTABLE"
slouken@803
   162
><TBODY
slouken@803
   163
><TR
slouken@803
   164
><TD
slouken@803
   165
ALIGN="LEFT"
slouken@803
   166
VALIGN="TOP"
slouken@803
   167
><TT
slouken@803
   168
CLASS="LITERAL"
slouken@803
   169
>x11</TT
slouken@803
   170
></TD
slouken@803
   171
><TD
slouken@803
   172
ALIGN="LEFT"
slouken@803
   173
VALIGN="TOP"
slouken@803
   174
><P
slouken@803
   175
></P
slouken@803
   176
></TD
slouken@803
   177
></TR
slouken@803
   178
><TR
slouken@803
   179
><TD
slouken@803
   180
ALIGN="LEFT"
slouken@803
   181
VALIGN="TOP"
slouken@803
   182
><TT
slouken@803
   183
CLASS="LITERAL"
slouken@803
   184
>dga</TT
slouken@803
   185
></TD
slouken@803
   186
><TD
slouken@803
   187
ALIGN="LEFT"
slouken@803
   188
VALIGN="TOP"
slouken@803
   189
><P
slouken@803
   190
>(the XFree86 DGA2)</P
slouken@803
   191
></TD
slouken@803
   192
></TR
slouken@803
   193
><TR
slouken@803
   194
><TD
slouken@803
   195
ALIGN="LEFT"
slouken@803
   196
VALIGN="TOP"
slouken@803
   197
><TT
slouken@803
   198
CLASS="LITERAL"
slouken@803
   199
>nanox</TT
slouken@803
   200
></TD
slouken@803
   201
><TD
slouken@803
   202
ALIGN="LEFT"
slouken@803
   203
VALIGN="TOP"
slouken@803
   204
><P
slouken@803
   205
>(Linux)</P
slouken@803
   206
></TD
slouken@803
   207
></TR
slouken@803
   208
><TR
slouken@803
   209
><TD
slouken@803
   210
ALIGN="LEFT"
slouken@803
   211
VALIGN="TOP"
slouken@803
   212
><TT
slouken@803
   213
CLASS="LITERAL"
slouken@803
   214
>fbcon</TT
slouken@803
   215
></TD
slouken@803
   216
><TD
slouken@803
   217
ALIGN="LEFT"
slouken@803
   218
VALIGN="TOP"
slouken@803
   219
><P
slouken@803
   220
>(Linux)</P
slouken@803
   221
></TD
slouken@803
   222
></TR
slouken@803
   223
><TR
slouken@803
   224
><TD
slouken@803
   225
ALIGN="LEFT"
slouken@803
   226
VALIGN="TOP"
slouken@803
   227
><TT
slouken@803
   228
CLASS="LITERAL"
slouken@803
   229
>directfb</TT
slouken@803
   230
></TD
slouken@803
   231
><TD
slouken@803
   232
ALIGN="LEFT"
slouken@803
   233
VALIGN="TOP"
slouken@803
   234
><P
slouken@803
   235
>(Linux)</P
slouken@803
   236
></TD
slouken@803
   237
></TR
slouken@803
   238
><TR
slouken@803
   239
><TD
slouken@803
   240
ALIGN="LEFT"
slouken@803
   241
VALIGN="TOP"
slouken@803
   242
><TT
slouken@803
   243
CLASS="LITERAL"
slouken@803
   244
>ps2gs</TT
slouken@803
   245
></TD
slouken@803
   246
><TD
slouken@803
   247
ALIGN="LEFT"
slouken@803
   248
VALIGN="TOP"
slouken@803
   249
><P
slouken@803
   250
>(Playstation 2)</P
slouken@803
   251
></TD
slouken@803
   252
></TR
slouken@803
   253
><TR
slouken@803
   254
><TD
slouken@803
   255
ALIGN="LEFT"
slouken@803
   256
VALIGN="TOP"
slouken@803
   257
><TT
slouken@803
   258
CLASS="LITERAL"
slouken@803
   259
>ggi</TT
slouken@803
   260
></TD
slouken@803
   261
><TD
slouken@803
   262
ALIGN="LEFT"
slouken@803
   263
VALIGN="TOP"
slouken@803
   264
><P
slouken@803
   265
></P
slouken@803
   266
></TD
slouken@803
   267
></TR
slouken@803
   268
><TR
slouken@803
   269
><TD
slouken@803
   270
ALIGN="LEFT"
slouken@803
   271
VALIGN="TOP"
slouken@803
   272
><TT
slouken@803
   273
CLASS="LITERAL"
slouken@803
   274
>vgl</TT
slouken@803
   275
></TD
slouken@803
   276
><TD
slouken@803
   277
ALIGN="LEFT"
slouken@803
   278
VALIGN="TOP"
slouken@803
   279
><P
slouken@803
   280
>(BSD)</P
slouken@803
   281
></TD
slouken@803
   282
></TR
slouken@803
   283
><TR
slouken@803
   284
><TD
slouken@803
   285
ALIGN="LEFT"
slouken@803
   286
VALIGN="TOP"
slouken@803
   287
><TT
slouken@803
   288
CLASS="LITERAL"
slouken@803
   289
>svgalib</TT
slouken@803
   290
></TD
slouken@803
   291
><TD
slouken@803
   292
ALIGN="LEFT"
slouken@803
   293
VALIGN="TOP"
slouken@803
   294
><P
slouken@803
   295
>(Linux)</P
slouken@803
   296
></TD
slouken@803
   297
></TR
slouken@803
   298
><TR
slouken@803
   299
><TD
slouken@803
   300
ALIGN="LEFT"
slouken@803
   301
VALIGN="TOP"
slouken@803
   302
><TT
slouken@803
   303
CLASS="LITERAL"
slouken@803
   304
>aalib</TT
slouken@803
   305
></TD
slouken@803
   306
><TD
slouken@803
   307
ALIGN="LEFT"
slouken@803
   308
VALIGN="TOP"
slouken@803
   309
><P
slouken@803
   310
></P
slouken@803
   311
></TD
slouken@803
   312
></TR
slouken@803
   313
><TR
slouken@803
   314
><TD
slouken@803
   315
ALIGN="LEFT"
slouken@803
   316
VALIGN="TOP"
slouken@803
   317
><TT
slouken@803
   318
CLASS="LITERAL"
slouken@803
   319
>directx</TT
slouken@803
   320
></TD
slouken@803
   321
><TD
slouken@803
   322
ALIGN="LEFT"
slouken@803
   323
VALIGN="TOP"
slouken@803
   324
><P
slouken@803
   325
>(Win32)</P
slouken@803
   326
></TD
slouken@803
   327
></TR
slouken@803
   328
><TR
slouken@803
   329
><TD
slouken@803
   330
ALIGN="LEFT"
slouken@803
   331
VALIGN="TOP"
slouken@803
   332
><TT
slouken@803
   333
CLASS="LITERAL"
slouken@803
   334
>windib</TT
slouken@803
   335
></TD
slouken@803
   336
><TD
slouken@803
   337
ALIGN="LEFT"
slouken@803
   338
VALIGN="TOP"
slouken@803
   339
><P
slouken@803
   340
>(Win32)</P
slouken@803
   341
></TD
slouken@803
   342
></TR
slouken@803
   343
><TR
slouken@803
   344
><TD
slouken@803
   345
ALIGN="LEFT"
slouken@803
   346
VALIGN="TOP"
slouken@803
   347
><TT
slouken@803
   348
CLASS="LITERAL"
slouken@803
   349
>bwindow</TT
slouken@803
   350
></TD
slouken@803
   351
><TD
slouken@803
   352
ALIGN="LEFT"
slouken@803
   353
VALIGN="TOP"
slouken@803
   354
><P
slouken@803
   355
>(BeOS)</P
slouken@803
   356
></TD
slouken@803
   357
></TR
slouken@803
   358
><TR
slouken@803
   359
><TD
slouken@803
   360
ALIGN="LEFT"
slouken@803
   361
VALIGN="TOP"
slouken@803
   362
><TT
slouken@803
   363
CLASS="LITERAL"
slouken@803
   364
>toolbox</TT
slouken@803
   365
></TD
slouken@803
   366
><TD
slouken@803
   367
ALIGN="LEFT"
slouken@803
   368
VALIGN="TOP"
slouken@803
   369
><P
slouken@803
   370
>(MacOS Classic)</P
slouken@803
   371
></TD
slouken@803
   372
></TR
slouken@803
   373
><TR
slouken@803
   374
><TD
slouken@803
   375
ALIGN="LEFT"
slouken@803
   376
VALIGN="TOP"
slouken@803
   377
><TT
slouken@803
   378
CLASS="LITERAL"
slouken@803
   379
>DSp</TT
slouken@803
   380
></TD
slouken@803
   381
><TD
slouken@803
   382
ALIGN="LEFT"
slouken@803
   383
VALIGN="TOP"
slouken@803
   384
><P
slouken@803
   385
>(MacOS Classic)</P
slouken@803
   386
></TD
slouken@803
   387
></TR
slouken@803
   388
><TR
slouken@803
   389
><TD
slouken@803
   390
ALIGN="LEFT"
slouken@803
   391
VALIGN="TOP"
slouken@803
   392
><TT
slouken@803
   393
CLASS="LITERAL"
slouken@803
   394
>Quartz</TT
slouken@803
   395
></TD
slouken@803
   396
><TD
slouken@803
   397
ALIGN="LEFT"
slouken@803
   398
VALIGN="TOP"
slouken@803
   399
><P
slouken@803
   400
>(MacOS X)</P
slouken@803
   401
></TD
slouken@803
   402
></TR
slouken@803
   403
><TR
slouken@803
   404
><TD
slouken@803
   405
ALIGN="LEFT"
slouken@803
   406
VALIGN="TOP"
slouken@803
   407
><TT
slouken@803
   408
CLASS="LITERAL"
slouken@803
   409
>CGX</TT
slouken@803
   410
></TD
slouken@803
   411
><TD
slouken@803
   412
ALIGN="LEFT"
slouken@803
   413
VALIGN="TOP"
slouken@803
   414
><P
slouken@803
   415
>(Amiga)</P
slouken@803
   416
></TD
slouken@803
   417
></TR
slouken@803
   418
><TR
slouken@803
   419
><TD
slouken@803
   420
ALIGN="LEFT"
slouken@803
   421
VALIGN="TOP"
slouken@803
   422
><TT
slouken@803
   423
CLASS="LITERAL"
slouken@803
   424
>photon</TT
slouken@803
   425
></TD
slouken@803
   426
><TD
slouken@803
   427
ALIGN="LEFT"
slouken@803
   428
VALIGN="TOP"
slouken@803
   429
><P
slouken@803
   430
>(QNX)</P
slouken@803
   431
></TD
slouken@803
   432
></TR
slouken@803
   433
><TR
slouken@803
   434
><TD
slouken@803
   435
ALIGN="LEFT"
slouken@803
   436
VALIGN="TOP"
slouken@803
   437
><TT
slouken@803
   438
CLASS="LITERAL"
slouken@803
   439
>epoc</TT
slouken@803
   440
></TD
slouken@803
   441
><TD
slouken@803
   442
ALIGN="LEFT"
slouken@803
   443
VALIGN="TOP"
slouken@803
   444
><P
slouken@803
   445
>(Epoc)</P
slouken@803
   446
></TD
slouken@803
   447
></TR
slouken@803
   448
><TR
slouken@803
   449
><TD
slouken@803
   450
ALIGN="LEFT"
slouken@803
   451
VALIGN="TOP"
slouken@803
   452
><TT
slouken@803
   453
CLASS="LITERAL"
slouken@803
   454
>dummy</TT
slouken@803
   455
></TD
slouken@803
   456
><TD
slouken@803
   457
ALIGN="LEFT"
slouken@803
   458
VALIGN="TOP"
slouken@803
   459
><P
slouken@803
   460
></P
slouken@803
   461
></TD
slouken@803
   462
></TR
slouken@803
   463
></TBODY
slouken@803
   464
></TABLE
slouken@803
   465
><P
slouken@803
   466
></P
slouken@803
   467
></DIV
slouken@803
   468
></DD
slouken@803
   469
><DT
slouken@803
   470
><TT
slouken@803
   471
CLASS="LITERAL"
slouken@803
   472
>SDL_VIDEO_CENTERED</TT
slouken@803
   473
></DT
slouken@803
   474
><DD
slouken@803
   475
><P
slouken@803
   476
>If set, tries to center the SDL window when running in X11 windowed
slouken@803
   477
mode, or using the CyberGrafix driver.</P
slouken@803
   478
></DD
slouken@803
   479
><DT
slouken@803
   480
><TT
slouken@803
   481
CLASS="LITERAL"
slouken@803
   482
>SDL_VIDEO_GL_DRIVER</TT
slouken@803
   483
></DT
slouken@803
   484
><DD
slouken@803
   485
><P
slouken@803
   486
>The openGL driver (shared library) to use for X11. Default is libGL.so.1</P
slouken@803
   487
></DD
slouken@803
   488
><DT
slouken@803
   489
><TT
slouken@803
   490
CLASS="LITERAL"
slouken@803
   491
>SDL_VIDEO_X11_DGAMOUSE</TT
slouken@803
   492
></DT
slouken@803
   493
><DD
slouken@803
   494
><P
slouken@803
   495
>With XFree86, enables use of DGA mouse if set.</P
slouken@803
   496
></DD
slouken@803
   497
><DT
slouken@803
   498
><TT
slouken@803
   499
CLASS="LITERAL"
slouken@803
   500
>SDL_VIDEO_X11_MOUSEACCEL</TT
slouken@803
   501
></DT
slouken@803
   502
><DD
slouken@803
   503
><P
slouken@803
   504
>For X11, sets the mouse acceleration. The value should be a string
slouken@803
   505
on the form:</P
slouken@803
   506
><P
slouken@803
   507
>"<TT
slouken@803
   508
CLASS="PARAMETER"
slouken@803
   509
><I
slouken@803
   510
>n</I
slouken@803
   511
></TT
slouken@803
   512
>/<TT
slouken@803
   513
CLASS="PARAMETER"
slouken@803
   514
><I
slouken@803
   515
>d</I
slouken@803
   516
></TT
slouken@803
   517
>/<TT
slouken@803
   518
CLASS="PARAMETER"
slouken@803
   519
><I
slouken@803
   520
>t</I
slouken@803
   521
></TT
slouken@803
   522
>"</P
slouken@803
   523
><P
slouken@803
   524
>where <TT
slouken@803
   525
CLASS="PARAMETER"
slouken@803
   526
><I
slouken@803
   527
>n</I
slouken@803
   528
></TT
slouken@803
   529
> and <TT
slouken@803
   530
CLASS="PARAMETER"
slouken@803
   531
><I
slouken@803
   532
>d</I
slouken@803
   533
></TT
slouken@803
   534
> are the
slouken@803
   535
acceleration numerator/denumerators (so	mouse movement is accelerated by
slouken@803
   536
<TT
slouken@803
   537
CLASS="PARAMETER"
slouken@803
   538
><I
slouken@803
   539
>n</I
slouken@803
   540
></TT
slouken@803
   541
>/<TT
slouken@803
   542
CLASS="PARAMETER"
slouken@803
   543
><I
slouken@803
   544
>d</I
slouken@803
   545
></TT
slouken@803
   546
>), and
slouken@803
   547
<TT
slouken@803
   548
CLASS="PARAMETER"
slouken@803
   549
><I
slouken@803
   550
>t</I
slouken@803
   551
></TT
slouken@803
   552
> is the threshold above which acceleration applies
slouken@803
   553
(counted as number of pixels the mouse moves at once).</P
slouken@803
   554
></DD
slouken@803
   555
><DT
slouken@803
   556
><TT
slouken@803
   557
CLASS="LITERAL"
slouken@803
   558
>SDL_VIDEO_X11_NODIRECTCOLOR</TT
slouken@803
   559
></DT
slouken@803
   560
><DD
slouken@803
   561
><P
slouken@803
   562
>If set, don't attempt to use DirectColor visuals even if they are
slouken@803
   563
present. (SDL will use them otherwise for gamma correction).
slouken@803
   564
This is needed with older X servers when using the XVideo extension.</P
slouken@803
   565
></DD
slouken@803
   566
><DT
slouken@803
   567
><TT
slouken@803
   568
CLASS="LITERAL"
slouken@803
   569
>SDL_VIDEO_X11_VISUALID</TT
slouken@803
   570
></DT
slouken@803
   571
><DD
slouken@803
   572
><P
slouken@803
   573
>ID of an X11 visual to use, overriding SDL's default visual selection
slouken@803
   574
algorithm. It can be in decimal or in hex (prefixed by 0x).</P
slouken@803
   575
></DD
slouken@803
   576
><DT
slouken@803
   577
><TT
slouken@803
   578
CLASS="LITERAL"
slouken@803
   579
>SDL_VIDEO_YUV_DIRECT</TT
slouken@803
   580
></DT
slouken@803
   581
><DD
slouken@803
   582
><P
slouken@803
   583
>If set, display YUV overlay directly on the video surface if possible,
slouken@803
   584
instead of on the surface passed to
slouken@803
   585
<A
slouken@803
   586
HREF="sdlcreateyuvoverlay.html"
slouken@803
   587
><TT
slouken@803
   588
CLASS="FUNCTION"
slouken@803
   589
>SDL_CreateYUVOverlay</TT
slouken@803
   590
></A
slouken@803
   591
>.</P
slouken@803
   592
></DD
slouken@803
   593
><DT
slouken@803
   594
><TT
slouken@803
   595
CLASS="LITERAL"
slouken@803
   596
>SDL_VIDEO_YUV_HWACCEL</TT
slouken@803
   597
></DT
slouken@803
   598
><DD
slouken@803
   599
><P
slouken@803
   600
>If not set or set to a nonzero value, SDL will attempt to use
slouken@803
   601
hardware YUV acceleration for video playback.</P
slouken@803
   602
></DD
slouken@803
   603
><DT
slouken@803
   604
><TT
slouken@803
   605
CLASS="LITERAL"
slouken@803
   606
>SDL_WINDOWID</TT
slouken@803
   607
></DT
slouken@803
   608
><DD
slouken@803
   609
><P
slouken@803
   610
>For X11 or Win32, contains the ID number of the window to be used by
slouken@803
   611
SDL instead of creating its own window. Either in decimal or
slouken@803
   612
in hex (prefixed by 0x).</P
slouken@803
   613
></DD
slouken@803
   614
></DL
slouken@803
   615
></DIV
slouken@803
   616
></DIV
slouken@803
   617
><DIV
slouken@803
   618
CLASS="REFSECT1"
slouken@803
   619
><A
slouken@803
   620
NAME="AEN866"
slouken@803
   621
></A
slouken@803
   622
><H2
slouken@803
   623
>Events/Input</H2
slouken@803
   624
><P
slouken@803
   625
></P
slouken@803
   626
><DIV
slouken@803
   627
CLASS="VARIABLELIST"
slouken@803
   628
><DL
slouken@803
   629
><DT
slouken@803
   630
><TT
slouken@803
   631
CLASS="LITERAL"
slouken@803
   632
>SDL_MOUSE_RELATIVE</TT
slouken@803
   633
></DT
slouken@803
   634
><DD
slouken@803
   635
><P
slouken@803
   636
>If set to 0, do not use mouse relative mode in X11. The default is
slouken@803
   637
to use it if the mouse is hidden and input is grabbed.</P
slouken@803
   638
></DD
slouken@803
   639
><DT
slouken@803
   640
><TT
slouken@803
   641
CLASS="LITERAL"
slouken@803
   642
>SDL_MOUSEDEV</TT
slouken@803
   643
></DT
slouken@803
   644
><DD
slouken@803
   645
><P
slouken@803
   646
>The mouse device to use for the linux fbcon driver. If not set,
slouken@803
   647
SDL first tries to use GPM in repeater mode, then various other
slouken@803
   648
devices (/dev/pcaux, /dev/adbmouse, /dev/mouse etc).</P
slouken@803
   649
></DD
slouken@803
   650
><DT
slouken@803
   651
><TT
slouken@803
   652
CLASS="LITERAL"
slouken@803
   653
>SDL_MOUSEDEV_IMPS2</TT
slouken@803
   654
></DT
slouken@803
   655
><DD
slouken@803
   656
><P
slouken@803
   657
>If set, SDL will not try to auto-detect	the IMPS/2 protocol of
slouken@803
   658
a PS/2 mouse but use it right away. For the fbcon and ps2gs drivers.</P
slouken@803
   659
></DD
slouken@803
   660
><DT
slouken@803
   661
><TT
slouken@803
   662
CLASS="LITERAL"
slouken@803
   663
>SDL_MOUSEDRV</TT
slouken@803
   664
></DT
slouken@803
   665
><DD
slouken@803
   666
><P
slouken@803
   667
>For the linux fbcon driver: if set to ELO, use the ELO touchscreen
slouken@803
   668
controller as a pointer device</P
slouken@803
   669
></DD
slouken@803
   670
><DT
slouken@803
   671
><TT
slouken@803
   672
CLASS="LITERAL"
slouken@803
   673
>SDL_NO_RAWKBD</TT
slouken@803
   674
></DT
slouken@803
   675
><DD
slouken@803
   676
><P
slouken@803
   677
>For the libvga driver: If set, do not attempt to put the keyboard in raw mode.</P
slouken@803
   678
></DD
slouken@803
   679
><DT
slouken@803
   680
><TT
slouken@803
   681
CLASS="LITERAL"
slouken@803
   682
>SDL_NOMOUSE</TT
slouken@803
   683
></DT
slouken@803
   684
><DD
slouken@803
   685
><P
slouken@803
   686
>If set, the linux fbcon driver will not use a mouse at all.</P
slouken@803
   687
></DD
slouken@803
   688
></DL
slouken@803
   689
></DIV
slouken@803
   690
></DIV
slouken@803
   691
><DIV
slouken@803
   692
CLASS="REFSECT1"
slouken@803
   693
><A
slouken@803
   694
NAME="AEN899"
slouken@803
   695
></A
slouken@803
   696
><H2
slouken@803
   697
>Audio</H2
slouken@803
   698
><P
slouken@803
   699
></P
slouken@803
   700
><DIV
slouken@803
   701
CLASS="VARIABLELIST"
slouken@803
   702
><DL
slouken@803
   703
><DT
slouken@803
   704
><TT
slouken@803
   705
CLASS="LITERAL"
slouken@803
   706
>AUDIODEV</TT
slouken@803
   707
></DT
slouken@803
   708
><DD
slouken@803
   709
><P
slouken@803
   710
>The audio device to use, if <TT
slouken@803
   711
CLASS="LITERAL"
slouken@803
   712
>SDL_PATH_DSP</TT
slouken@803
   713
> isn't set.</P
slouken@803
   714
></DD
slouken@803
   715
><DT
slouken@803
   716
><TT
slouken@803
   717
CLASS="LITERAL"
slouken@803
   718
>SDL_AUDIODRIVER</TT
slouken@803
   719
></DT
slouken@803
   720
><DD
slouken@803
   721
><P
slouken@803
   722
>Selects the audio driver for SDL to use. Possible values, in the
slouken@803
   723
order they are tried if this variable is not set:</P
slouken@803
   724
><DIV
slouken@803
   725
CLASS="INFORMALTABLE"
slouken@803
   726
><A
slouken@803
   727
NAME="AEN913"
slouken@803
   728
></A
slouken@803
   729
><P
slouken@803
   730
></P
slouken@803
   731
><TABLE
slouken@803
   732
BORDER="0"
slouken@803
   733
CLASS="CALSTABLE"
slouken@803
   734
><TBODY
slouken@803
   735
><TR
slouken@803
   736
><TD
slouken@803
   737
ALIGN="LEFT"
slouken@803
   738
VALIGN="TOP"
slouken@803
   739
><TT
slouken@803
   740
CLASS="LITERAL"
slouken@803
   741
>openbsd</TT
slouken@803
   742
></TD
slouken@803
   743
><TD
slouken@803
   744
ALIGN="LEFT"
slouken@803
   745
VALIGN="TOP"
slouken@803
   746
><P
slouken@803
   747
>(OpenBSD)</P
slouken@803
   748
></TD
slouken@803
   749
></TR
slouken@803
   750
><TR
slouken@803
   751
><TD
slouken@803
   752
ALIGN="LEFT"
slouken@803
   753
VALIGN="TOP"
slouken@803
   754
><TT
slouken@803
   755
CLASS="LITERAL"
slouken@803
   756
>dsp</TT
slouken@803
   757
></TD
slouken@803
   758
><TD
slouken@803
   759
ALIGN="LEFT"
slouken@803
   760
VALIGN="TOP"
slouken@803
   761
><P
slouken@803
   762
>(OSS /dev/dsp: Linux, Solaris, BSD etc)</P
slouken@803
   763
></TD
slouken@803
   764
></TR
slouken@803
   765
><TR
slouken@803
   766
><TD
slouken@803
   767
ALIGN="LEFT"
slouken@803
   768
VALIGN="TOP"
slouken@803
   769
><TT
slouken@803
   770
CLASS="LITERAL"
slouken@803
   771
>alsa</TT
slouken@803
   772
></TD
slouken@803
   773
><TD
slouken@803
   774
ALIGN="LEFT"
slouken@803
   775
VALIGN="TOP"
slouken@803
   776
><P
slouken@803
   777
>(Linux)</P
slouken@803
   778
></TD
slouken@803
   779
></TR
slouken@803
   780
><TR
slouken@803
   781
><TD
slouken@803
   782
ALIGN="LEFT"
slouken@803
   783
VALIGN="TOP"
slouken@803
   784
><TT
slouken@803
   785
CLASS="LITERAL"
slouken@803
   786
>audio</TT
slouken@803
   787
></TD
slouken@803
   788
><TD
slouken@803
   789
ALIGN="LEFT"
slouken@803
   790
VALIGN="TOP"
slouken@803
   791
><P
slouken@803
   792
>(Unix style /dev/audio: SunOS, Solaris etc)</P
slouken@803
   793
></TD
slouken@803
   794
></TR
slouken@803
   795
><TR
slouken@803
   796
><TD
slouken@803
   797
ALIGN="LEFT"
slouken@803
   798
VALIGN="TOP"
slouken@803
   799
><TT
slouken@803
   800
CLASS="LITERAL"
slouken@803
   801
>AL</TT
slouken@803
   802
></TD
slouken@803
   803
><TD
slouken@803
   804
ALIGN="LEFT"
slouken@803
   805
VALIGN="TOP"
slouken@803
   806
><P
slouken@803
   807
>(Irix)</P
slouken@803
   808
></TD
slouken@803
   809
></TR
slouken@803
   810
><TR
slouken@803
   811
><TD
slouken@803
   812
ALIGN="LEFT"
slouken@803
   813
VALIGN="TOP"
slouken@803
   814
><TT
slouken@803
   815
CLASS="LITERAL"
slouken@803
   816
>artsc</TT
slouken@803
   817
></TD
slouken@803
   818
><TD
slouken@803
   819
ALIGN="LEFT"
slouken@803
   820
VALIGN="TOP"
slouken@803
   821
><P
slouken@803
   822
>(ARTS audio daemon)</P
slouken@803
   823
></TD
slouken@803
   824
></TR
slouken@803
   825
><TR
slouken@803
   826
><TD
slouken@803
   827
ALIGN="LEFT"
slouken@803
   828
VALIGN="TOP"
slouken@803
   829
><TT
slouken@803
   830
CLASS="LITERAL"
slouken@803
   831
>esd</TT
slouken@803
   832
></TD
slouken@803
   833
><TD
slouken@803
   834
ALIGN="LEFT"
slouken@803
   835
VALIGN="TOP"
slouken@803
   836
><P
slouken@803
   837
>(esound audio daemon)</P
slouken@803
   838
></TD
slouken@803
   839
></TR
slouken@803
   840
><TR
slouken@803
   841
><TD
slouken@803
   842
ALIGN="LEFT"
slouken@803
   843
VALIGN="TOP"
slouken@803
   844
><TT
slouken@803
   845
CLASS="LITERAL"
slouken@803
   846
>nas</TT
slouken@803
   847
></TD
slouken@803
   848
><TD
slouken@803
   849
ALIGN="LEFT"
slouken@803
   850
VALIGN="TOP"
slouken@803
   851
><P
slouken@803
   852
>(NAS audio daemon)</P
slouken@803
   853
></TD
slouken@803
   854
></TR
slouken@803
   855
><TR
slouken@803
   856
><TD
slouken@803
   857
ALIGN="LEFT"
slouken@803
   858
VALIGN="TOP"
slouken@803
   859
><TT
slouken@803
   860
CLASS="LITERAL"
slouken@803
   861
>dma</TT
slouken@803
   862
></TD
slouken@803
   863
><TD
slouken@803
   864
ALIGN="LEFT"
slouken@803
   865
VALIGN="TOP"
slouken@803
   866
><P
slouken@803
   867
>(OSS /dev/dsp, using DMA)</P
slouken@803
   868
></TD
slouken@803
   869
></TR
slouken@803
   870
><TR
slouken@803
   871
><TD
slouken@803
   872
ALIGN="LEFT"
slouken@803
   873
VALIGN="TOP"
slouken@803
   874
><TT
slouken@803
   875
CLASS="LITERAL"
slouken@803
   876
>dsound</TT
slouken@803
   877
></TD
slouken@803
   878
><TD
slouken@803
   879
ALIGN="LEFT"
slouken@803
   880
VALIGN="TOP"
slouken@803
   881
><P
slouken@803
   882
>(Win32 DirectX)</P
slouken@803
   883
></TD
slouken@803
   884
></TR
slouken@803
   885
><TR
slouken@803
   886
><TD
slouken@803
   887
ALIGN="LEFT"
slouken@803
   888
VALIGN="TOP"
slouken@803
   889
><TT
slouken@803
   890
CLASS="LITERAL"
slouken@803
   891
>waveout</TT
slouken@803
   892
></TD
slouken@803
   893
><TD
slouken@803
   894
ALIGN="LEFT"
slouken@803
   895
VALIGN="TOP"
slouken@803
   896
><P
slouken@803
   897
>(Win32 WaveOut)</P
slouken@803
   898
></TD
slouken@803
   899
></TR
slouken@803
   900
><TR
slouken@803
   901
><TD
slouken@803
   902
ALIGN="LEFT"
slouken@803
   903
VALIGN="TOP"
slouken@803
   904
><TT
slouken@803
   905
CLASS="LITERAL"
slouken@803
   906
>baudio</TT
slouken@803
   907
></TD
slouken@803
   908
><TD
slouken@803
   909
ALIGN="LEFT"
slouken@803
   910
VALIGN="TOP"
slouken@803
   911
><P
slouken@803
   912
>(BeOS)</P
slouken@803
   913
></TD
slouken@803
   914
></TR
slouken@803
   915
><TR
slouken@803
   916
><TD
slouken@803
   917
ALIGN="LEFT"
slouken@803
   918
VALIGN="TOP"
slouken@803
   919
><TT
slouken@803
   920
CLASS="LITERAL"
slouken@803
   921
>sndmgr</TT
slouken@803
   922
></TD
slouken@803
   923
><TD
slouken@803
   924
ALIGN="LEFT"
slouken@803
   925
VALIGN="TOP"
slouken@803
   926
><P
slouken@803
   927
>(MacOS SoundManager)</P
slouken@803
   928
></TD
slouken@803
   929
></TR
slouken@803
   930
><TR
slouken@803
   931
><TD
slouken@803
   932
ALIGN="LEFT"
slouken@803
   933
VALIGN="TOP"
slouken@803
   934
><TT
slouken@803
   935
CLASS="LITERAL"
slouken@803
   936
>paud</TT
slouken@803
   937
></TD
slouken@803
   938
><TD
slouken@803
   939
ALIGN="LEFT"
slouken@803
   940
VALIGN="TOP"
slouken@803
   941
><P
slouken@803
   942
>(AIX)</P
slouken@803
   943
></TD
slouken@803
   944
></TR
slouken@803
   945
><TR
slouken@803
   946
><TD
slouken@803
   947
ALIGN="LEFT"
slouken@803
   948
VALIGN="TOP"
slouken@803
   949
><TT
slouken@803
   950
CLASS="LITERAL"
slouken@803
   951
>AHI</TT
slouken@803
   952
></TD
slouken@803
   953
><TD
slouken@803
   954
ALIGN="LEFT"
slouken@803
   955
VALIGN="TOP"
slouken@803
   956
><P
slouken@803
   957
>(Amiga)</P
slouken@803
   958
></TD
slouken@803
   959
></TR
slouken@803
   960
><TR
slouken@803
   961
><TD
slouken@803
   962
ALIGN="LEFT"
slouken@803
   963
VALIGN="TOP"
slouken@803
   964
><TT
slouken@803
   965
CLASS="LITERAL"
slouken@803
   966
>disk</TT
slouken@803
   967
></TD
slouken@803
   968
><TD
slouken@803
   969
ALIGN="LEFT"
slouken@803
   970
VALIGN="TOP"
slouken@803
   971
><P
slouken@803
   972
>(all; output to file)</P
slouken@803
   973
></TD
slouken@803
   974
></TR
slouken@803
   975
></TBODY
slouken@803
   976
></TABLE
slouken@803
   977
><P
slouken@803
   978
></P
slouken@803
   979
></DIV
slouken@803
   980
></DD
slouken@803
   981
><DT
slouken@803
   982
><TT
slouken@803
   983
CLASS="LITERAL"
slouken@803
   984
>SDL_DISKAUDIOFILE</TT
slouken@803
   985
></DT
slouken@803
   986
><DD
slouken@803
   987
><P
slouken@803
   988
>The name of the output file for the "disk" audio driver. If not
slouken@803
   989
set, the name <TT
slouken@803
   990
CLASS="LITERAL"
slouken@803
   991
>sdlaudio.raw</TT
slouken@803
   992
> is used.</P
slouken@803
   993
></DD
slouken@803
   994
><DT
slouken@803
   995
><TT
slouken@803
   996
CLASS="LITERAL"
slouken@803
   997
>SDL_DISKAUDIODELAY</TT
slouken@803
   998
></DT
slouken@803
   999
><DD
slouken@803
  1000
><P
slouken@803
  1001
>For the "disk" audio driver, how long to wait (in ms) before writing
slouken@803
  1002
a full sound buffer. The default is 150 ms.</P
slouken@803
  1003
></DD
slouken@803
  1004
><DT
slouken@803
  1005
><TT
slouken@803
  1006
CLASS="LITERAL"
slouken@803
  1007
>SDL_DSP_NOSELECT</TT
slouken@803
  1008
></DT
slouken@803
  1009
><DD
slouken@803
  1010
><P
slouken@803
  1011
>For some audio drivers (alsa, paud, dma and dsp), don't use select()
slouken@803
  1012
but a timed method instead. May cure some audio problems, or cause
slouken@803
  1013
others.</P
slouken@803
  1014
></DD
slouken@803
  1015
><DT
slouken@803
  1016
><TT
slouken@803
  1017
CLASS="LITERAL"
slouken@803
  1018
>SDL_PATH_DSP</TT
slouken@803
  1019
></DT
slouken@803
  1020
><DD
slouken@803
  1021
><P
slouken@803
  1022
>The audio device to use. If not set, SDL tries AUDIODEV and then
slouken@803
  1023
a platform-dependent default value (/dev/audio on Solaris,
slouken@803
  1024
/dev/dsp on Linux etc).</P
slouken@803
  1025
></DD
slouken@803
  1026
></DL
slouken@803
  1027
></DIV
slouken@803
  1028
></DIV
slouken@803
  1029
><DIV
slouken@803
  1030
CLASS="REFSECT1"
slouken@803
  1031
><A
slouken@803
  1032
NAME="AEN1017"
slouken@803
  1033
></A
slouken@803
  1034
><H2
slouken@803
  1035
>CD-ROM</H2
slouken@803
  1036
><P
slouken@803
  1037
></P
slouken@803
  1038
><DIV
slouken@803
  1039
CLASS="VARIABLELIST"
slouken@803
  1040
><DL
slouken@803
  1041
><DT
slouken@803
  1042
><TT
slouken@803
  1043
CLASS="LITERAL"
slouken@803
  1044
>SDL_CDROM</TT
slouken@803
  1045
></DT
slouken@803
  1046
><DD
slouken@803
  1047
><P
slouken@803
  1048
>A colon-separated list of CD-ROM devices to use, in addition to
slouken@803
  1049
the standard devices (typically /dev/cdrom, platform-dependent).</P
slouken@803
  1050
></DD
slouken@803
  1051
></DL
slouken@803
  1052
></DIV
slouken@803
  1053
></DIV
slouken@803
  1054
><DIV
slouken@803
  1055
CLASS="REFSECT1"
slouken@803
  1056
><A
slouken@803
  1057
NAME="AEN1025"
slouken@803
  1058
></A
slouken@803
  1059
><H2
slouken@803
  1060
>Debugging</H2
slouken@803
  1061
><P
slouken@803
  1062
></P
slouken@803
  1063
><DIV
slouken@803
  1064
CLASS="VARIABLELIST"
slouken@803
  1065
><DL
slouken@803
  1066
><DT
slouken@803
  1067
><TT
slouken@803
  1068
CLASS="LITERAL"
slouken@803
  1069
>SDL_DEBUG</TT
slouken@803
  1070
></DT
slouken@803
  1071
><DD
slouken@803
  1072
><P
slouken@803
  1073
>If set, causes every call to <TT
slouken@803
  1074
CLASS="FUNCTION"
slouken@803
  1075
>SDL_SetError</TT
slouken@803
  1076
> (that
slouken@803
  1077
is, every time SDL signals an error) to also print an error message on
slouken@803
  1078
stderr.</P
slouken@803
  1079
></DD
slouken@803
  1080
></DL
slouken@803
  1081
></DIV
slouken@803
  1082
></DIV
slouken@803
  1083
><DIV
slouken@803
  1084
CLASS="REFSECT1"
slouken@803
  1085
><A
slouken@803
  1086
NAME="AEN1034"
slouken@803
  1087
></A
slouken@803
  1088
><H2
slouken@803
  1089
>Joystick</H2
slouken@803
  1090
><P
slouken@803
  1091
></P
slouken@803
  1092
><DIV
slouken@803
  1093
CLASS="VARIABLELIST"
slouken@803
  1094
><DL
slouken@803
  1095
><DT
slouken@803
  1096
><TT
slouken@803
  1097
CLASS="LITERAL"
slouken@803
  1098
>SDL_JOYSTICK_DEVICE</TT
slouken@803
  1099
></DT
slouken@803
  1100
><DD
slouken@803
  1101
><P
slouken@803
  1102
>Joystick device to use in the linux joystick driver, in addition
slouken@803
  1103
to the usual: /dev/js*, /dev/input/event*, /dev/input/js*</P
slouken@803
  1104
></DD
slouken@803
  1105
><DT
slouken@803
  1106
><TT
slouken@803
  1107
CLASS="LITERAL"
slouken@803
  1108
>SDL_LINUX_JOYSTICK</TT
slouken@803
  1109
></DT
slouken@803
  1110
><DD
slouken@803
  1111
><P
slouken@803
  1112
>Special joystick configuration string for linux. The format is</P
slouken@803
  1113
><P
slouken@803
  1114
>"<TT
slouken@803
  1115
CLASS="PARAMETER"
slouken@803
  1116
><I
slouken@803
  1117
>name</I
slouken@803
  1118
></TT
slouken@803
  1119
> <TT
slouken@803
  1120
CLASS="PARAMETER"
slouken@803
  1121
><I
slouken@803
  1122
>numaxes</I
slouken@803
  1123
></TT
slouken@803
  1124
> <TT
slouken@803
  1125
CLASS="PARAMETER"
slouken@803
  1126
><I
slouken@803
  1127
>numhats</I
slouken@803
  1128
></TT
slouken@803
  1129
> <TT
slouken@803
  1130
CLASS="PARAMETER"
slouken@803
  1131
><I
slouken@803
  1132
>numballs</I
slouken@803
  1133
></TT
slouken@803
  1134
>"</P
slouken@803
  1135
><P
slouken@803
  1136
>where <TT
slouken@803
  1137
CLASS="PARAMETER"
slouken@803
  1138
><I
slouken@803
  1139
>name</I
slouken@803
  1140
></TT
slouken@803
  1141
> is the name string of the joystick
slouken@803
  1142
(possibly in single quotes), and the rest are the number of axes, hats
slouken@803
  1143
and balls respectively.</P
slouken@803
  1144
></DD
slouken@803
  1145
></DL
slouken@803
  1146
></DIV
slouken@803
  1147
></DIV
slouken@803
  1148
><DIV
slouken@803
  1149
CLASS="NAVFOOTER"
slouken@803
  1150
><HR
slouken@803
  1151
ALIGN="LEFT"
slouken@803
  1152
WIDTH="100%"><TABLE
slouken@803
  1153
SUMMARY="Footer navigation table"
slouken@803
  1154
WIDTH="100%"
slouken@803
  1155
BORDER="0"
slouken@803
  1156
CELLPADDING="0"
slouken@803
  1157
CELLSPACING="0"
slouken@803
  1158
><TR
slouken@803
  1159
><TD
slouken@803
  1160
WIDTH="33%"
slouken@803
  1161
ALIGN="left"
slouken@803
  1162
VALIGN="top"
slouken@803
  1163
><A
slouken@803
  1164
HREF="sdlgeterror.html"
slouken@803
  1165
ACCESSKEY="P"
slouken@803
  1166
>Prev</A
slouken@803
  1167
></TD
slouken@803
  1168
><TD
slouken@803
  1169
WIDTH="34%"
slouken@803
  1170
ALIGN="center"
slouken@803
  1171
VALIGN="top"
slouken@803
  1172
><A
slouken@803
  1173
HREF="index.html"
slouken@803
  1174
ACCESSKEY="H"
slouken@803
  1175
>Home</A
slouken@803
  1176
></TD
slouken@803
  1177
><TD
slouken@803
  1178
WIDTH="33%"
slouken@803
  1179
ALIGN="right"
slouken@803
  1180
VALIGN="top"
slouken@803
  1181
><A
slouken@803
  1182
HREF="video.html"
slouken@803
  1183
ACCESSKEY="N"
slouken@803
  1184
>Next</A
slouken@803
  1185
></TD
slouken@803
  1186
></TR
slouken@803
  1187
><TR
slouken@803
  1188
><TD
slouken@803
  1189
WIDTH="33%"
slouken@803
  1190
ALIGN="left"
slouken@803
  1191
VALIGN="top"
slouken@803
  1192
>SDL_GetError</TD
slouken@803
  1193
><TD
slouken@803
  1194
WIDTH="34%"
slouken@803
  1195
ALIGN="center"
slouken@803
  1196
VALIGN="top"
slouken@803
  1197
><A
slouken@803
  1198
HREF="general.html"
slouken@803
  1199
ACCESSKEY="U"
slouken@803
  1200
>Up</A
slouken@803
  1201
></TD
slouken@803
  1202
><TD
slouken@803
  1203
WIDTH="33%"
slouken@803
  1204
ALIGN="right"
slouken@803
  1205
VALIGN="top"
slouken@803
  1206
>Video</TD
slouken@803
  1207
></TR
slouken@803
  1208
></TABLE
slouken@803
  1209
></DIV
slouken@803
  1210
></BODY
slouken@803
  1211
></HTML
slouken@803
  1212
>