src/video/uikit/SDL_uikitwindow.h
author Sam Lantinga <slouken@libsdl.org>
Mon, 31 Oct 2011 05:56:58 -0400
changeset 6044 35448a5ea044
parent 6005 f5327bae25cb
child 6073 9738f2a8eee4
permissions -rw-r--r--
Lots of fixes importing SDL source wholesale into a new iOS project
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_uikitwindow_h
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#define _SDL_uikitwindow_h
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#include "../SDL_sysvideo.h"
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#import "SDL_uikitopenglview.h"
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#import "SDL_uikitviewcontroller.h"
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typedef struct SDL_WindowData SDL_WindowData;
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extern int UIKit_CreateWindow(_THIS, SDL_Window * window);
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extern void UIKit_DestroyWindow(_THIS, SDL_Window * window);
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extern SDL_bool UIKit_GetWindowWMInfo(_THIS, SDL_Window * window,
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                                      struct SDL_SysWMinfo * info);
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@class UIWindow;
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struct SDL_WindowData
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{
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    UIWindow *uiwindow;
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    SDL_uikitopenglview *view;
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    SDL_uikitviewcontroller *viewcontroller;
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};
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#endif /* _SDL_uikitwindow_h */
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