include/SDL_config.h
author Sam Lantinga <slouken@libsdl.org>
Sun, 01 Jan 2017 18:33:28 -0800
changeset 10737 3406a0f8b041
parent 10638 d11daa346140
child 10923 ab8850aa5e19
permissions -rw-r--r--
Updated copyright for 2017
slouken@1603
     1
/*
slouken@5535
     2
  Simple DirectMedia Layer
slouken@10737
     3
  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
slouken@1603
     4
slouken@5535
     5
  This software is provided 'as-is', without any express or implied
slouken@5535
     6
  warranty.  In no event will the authors be held liable for any damages
slouken@5535
     7
  arising from the use of this software.
slouken@1603
     8
slouken@5535
     9
  Permission is granted to anyone to use this software for any purpose,
slouken@5535
    10
  including commercial applications, and to alter it and redistribute it
slouken@5535
    11
  freely, subject to the following restrictions:
slouken@1603
    12
slouken@5535
    13
  1. The origin of this software must not be misrepresented; you must not
slouken@5535
    14
     claim that you wrote the original software. If you use this software
slouken@5535
    15
     in a product, an acknowledgment in the product documentation would be
slouken@5535
    16
     appreciated but is not required.
slouken@5535
    17
  2. Altered source versions must be plainly marked as such, and must not be
slouken@5535
    18
     misrepresented as being the original software.
slouken@5535
    19
  3. This notice may not be removed or altered from any source distribution.
slouken@1603
    20
*/
slouken@1603
    21
slouken@10638
    22
#ifndef SDL_config_h_
slouken@10638
    23
#define SDL_config_h_
slouken@1603
    24
slouken@1603
    25
#include "SDL_platform.h"
slouken@1603
    26
slouken@6156
    27
/**
slouken@6156
    28
 *  \file SDL_config.h
slouken@6156
    29
 */
slouken@7191
    30
slouken@6156
    31
/* Add any platform that doesn't build using the configure system. */
icculus@10574
    32
#if defined(__WIN32__)
slouken@6156
    33
#include "SDL_config_windows.h"
dludwig@8316
    34
#elif defined(__WINRT__)
dludwig@8517
    35
#include "SDL_config_winrt.h"
slouken@6156
    36
#elif defined(__MACOSX__)
slouken@6156
    37
#include "SDL_config_macosx.h"
slouken@7191
    38
#elif defined(__IPHONEOS__)
slouken@6156
    39
#include "SDL_config_iphoneos.h"
slouken@6156
    40
#elif defined(__ANDROID__)
slouken@6156
    41
#include "SDL_config_android.h"
kimonline@7009
    42
#elif defined(__PSP__)
kimonline@7009
    43
#include "SDL_config_psp.h"
slouken@1603
    44
#else
slouken@6217
    45
/* This is a minimal configuration just to get SDL running on new platforms */
slouken@6156
    46
#include "SDL_config_minimal.h"
slouken@6156
    47
#endif /* platform config */
slouken@1603
    48
slouken@6235
    49
#ifdef USING_GENERATED_CONFIG_H
slouken@6235
    50
#error Wrong SDL_config.h, check your include path?
slouken@6235
    51
#endif
slouken@6235
    52
slouken@10638
    53
#endif /* SDL_config_h_ */