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SDL_blendrect.c

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52 lines (42 loc) · 1.57 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_blit.h"
int
SDL_BlendRect(SDL_Surface * dst, SDL_Rect * dstrect, int blendMode, Uint8 r,
Uint8 g, Uint8 b, Uint8 a)
{
/* This function doesn't work on surfaces < 8 bpp */
if (dst->format->BitsPerPixel < 8) {
SDL_SetError("SDL_BlendRect(): Unsupported surface format");
return (-1);
}
/* If 'dstrect' == NULL, then fill the whole surface */
if (dstrect) {
/* Perform clipping */
if (!SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect)) {
return (0);
}
} else {
dstrect = &dst->clip_rect;
}
SDL_Unsupported();
return -1;
}
/* vi: set ts=4 sw=4 expandtab: */