Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
927 lines (837 loc) · 29.6 KB

SDL_d3drender.c

File metadata and controls

927 lines (837 loc) · 29.6 KB
 
1
2
/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
3
Copyright (C) 1997-2009 Sam Lantinga
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_D3D
#include "SDL_win32video.h"
/* Direct3D renderer implementation */
Nov 25, 2008
Nov 25, 2008
30
#if 1 /* This takes more memory but you won't lose your texture data */
Nov 25, 2008
Nov 25, 2008
31
32
33
34
35
36
37
#define D3DPOOL_SDL D3DPOOL_MANAGED
#define SDL_MEMORY_POOL_MANAGED
#else
#define D3DPOOL_SDL D3DPOOL_DEFAULT
#define SDL_MEMORY_POOL_DEFAULT
#endif
Jul 17, 2006
Jul 17, 2006
38
static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
Aug 7, 2006
Aug 7, 2006
39
static int D3D_DisplayModeChanged(SDL_Renderer * renderer);
Jul 17, 2006
Jul 17, 2006
40
41
42
43
44
45
46
47
static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static int D3D_SetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture,
const SDL_Color * colors, int firstcolor,
int ncolors);
static int D3D_GetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture, SDL_Color * colors,
int firstcolor, int ncolors);
Aug 28, 2006
Aug 28, 2006
48
49
50
51
52
53
54
55
static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
SDL_Texture * texture);
static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
SDL_Texture * texture);
static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
SDL_Texture * texture);
static int D3D_SetTextureScaleMode(SDL_Renderer * renderer,
SDL_Texture * texture);
Jul 17, 2006
Jul 17, 2006
56
57
58
59
60
61
62
63
64
static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty,
void **pixels, int *pitch);
static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
int numrects, const SDL_Rect * rects);
Dec 25, 2008
Dec 25, 2008
65
static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
Jul 17, 2006
Jul 17, 2006
66
static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
Aug 28, 2006
Aug 28, 2006
67
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
Jul 17, 2006
Jul 17, 2006
68
69
70
71
72
73
74
75
static void D3D_RenderPresent(SDL_Renderer * renderer);
static void D3D_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static void D3D_DestroyRenderer(SDL_Renderer * renderer);
SDL_RenderDriver D3D_RenderDriver = {
D3D_CreateRenderer,
Aug 5, 2006
Aug 5, 2006
78
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
Aug 7, 2006
Aug 7, 2006
79
SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
Aug 5, 2006
Aug 5, 2006
80
81
SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
SDL_RENDERER_ACCELERATED),
Aug 28, 2006
Aug 28, 2006
82
83
(SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
SDL_TEXTUREMODULATE_ALPHA),
Dec 20, 2008
Dec 20, 2008
84
85
(SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
Aug 5, 2006
Aug 5, 2006
86
87
(SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST),
Nov 30, 2008
Nov 30, 2008
88
12,
Aug 5, 2006
Aug 5, 2006
90
91
92
93
94
95
96
97
98
99
SDL_PIXELFORMAT_INDEX8,
SDL_PIXELFORMAT_RGB332,
SDL_PIXELFORMAT_RGB444,
SDL_PIXELFORMAT_RGB555,
SDL_PIXELFORMAT_ARGB4444,
SDL_PIXELFORMAT_ARGB1555,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_RGB888,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_ARGB2101010,
Nov 30, 2008
Nov 30, 2008
100
SDL_PIXELFORMAT_YUY2,
Nov 30, 2008
Nov 30, 2008
101
SDL_PIXELFORMAT_UYVY},
102
103
104
105
106
107
108
0,
0}
};
typedef struct
{
IDirect3DDevice9 *device;
Aug 7, 2006
Aug 7, 2006
109
D3DPRESENT_PARAMETERS pparams;
Jul 12, 2006
Jul 12, 2006
110
SDL_bool beginScene;
Jul 17, 2006
Jul 17, 2006
111
} D3D_RenderData;
112
113
114
typedef struct
{
Jul 14, 2006
Jul 14, 2006
115
IDirect3DTexture9 *texture;
Jul 17, 2006
Jul 17, 2006
116
} D3D_TextureData;
Jul 14, 2006
Jul 14, 2006
118
119
120
typedef struct
{
float x, y, z;
Jul 14, 2006
Jul 14, 2006
121
float rhw;
Aug 28, 2006
Aug 28, 2006
122
DWORD color;
Jul 14, 2006
Jul 14, 2006
123
float u, v;
Jul 14, 2006
Jul 14, 2006
124
125
} Vertex;
Jul 12, 2006
Jul 12, 2006
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
static void
D3D_SetError(const char *prefix, HRESULT result)
{
const char *error;
switch (result) {
case D3DERR_WRONGTEXTUREFORMAT:
error = "WRONGTEXTUREFORMAT";
break;
case D3DERR_UNSUPPORTEDCOLOROPERATION:
error = "UNSUPPORTEDCOLOROPERATION";
break;
case D3DERR_UNSUPPORTEDCOLORARG:
error = "UNSUPPORTEDCOLORARG";
break;
case D3DERR_UNSUPPORTEDALPHAOPERATION:
error = "UNSUPPORTEDALPHAOPERATION";
break;
case D3DERR_UNSUPPORTEDALPHAARG:
error = "UNSUPPORTEDALPHAARG";
break;
case D3DERR_TOOMANYOPERATIONS:
error = "TOOMANYOPERATIONS";
break;
case D3DERR_CONFLICTINGTEXTUREFILTER:
error = "CONFLICTINGTEXTUREFILTER";
break;
case D3DERR_UNSUPPORTEDFACTORVALUE:
error = "UNSUPPORTEDFACTORVALUE";
break;
case D3DERR_CONFLICTINGRENDERSTATE:
error = "CONFLICTINGRENDERSTATE";
break;
case D3DERR_UNSUPPORTEDTEXTUREFILTER:
error = "UNSUPPORTEDTEXTUREFILTER";
break;
case D3DERR_CONFLICTINGTEXTUREPALETTE:
error = "CONFLICTINGTEXTUREPALETTE";
break;
case D3DERR_DRIVERINTERNALERROR:
error = "DRIVERINTERNALERROR";
break;
case D3DERR_NOTFOUND:
error = "NOTFOUND";
break;
case D3DERR_MOREDATA:
error = "MOREDATA";
break;
case D3DERR_DEVICELOST:
error = "DEVICELOST";
break;
case D3DERR_DEVICENOTRESET:
error = "DEVICENOTRESET";
break;
case D3DERR_NOTAVAILABLE:
error = "NOTAVAILABLE";
break;
case D3DERR_OUTOFVIDEOMEMORY:
error = "OUTOFVIDEOMEMORY";
break;
case D3DERR_INVALIDDEVICE:
error = "INVALIDDEVICE";
break;
case D3DERR_INVALIDCALL:
error = "INVALIDCALL";
break;
case D3DERR_DRIVERINVALIDCALL:
error = "DRIVERINVALIDCALL";
break;
case D3DERR_WASSTILLDRAWING:
error = "WASSTILLDRAWING";
break;
default:
error = "UNKNOWN";
break;
}
SDL_SetError("%s: %s", prefix, error);
}
Jul 14, 2006
Jul 14, 2006
205
206
static D3DFORMAT
PixelFormatToD3DFMT(Uint32 format)
Jul 14, 2006
Jul 14, 2006
208
switch (format) {
Aug 5, 2006
Aug 5, 2006
209
case SDL_PIXELFORMAT_INDEX8:
Jul 14, 2006
Jul 14, 2006
210
return D3DFMT_P8;
Aug 5, 2006
Aug 5, 2006
211
case SDL_PIXELFORMAT_RGB332:
Jul 14, 2006
Jul 14, 2006
212
return D3DFMT_R3G3B2;
Aug 5, 2006
Aug 5, 2006
213
case SDL_PIXELFORMAT_RGB444:
Jul 14, 2006
Jul 14, 2006
214
return D3DFMT_X4R4G4B4;
Aug 5, 2006
Aug 5, 2006
215
case SDL_PIXELFORMAT_RGB555:
Jul 14, 2006
Jul 14, 2006
216
return D3DFMT_X1R5G5B5;
Aug 5, 2006
Aug 5, 2006
217
case SDL_PIXELFORMAT_ARGB4444:
Jul 14, 2006
Jul 14, 2006
218
return D3DFMT_A4R4G4B4;
Aug 5, 2006
Aug 5, 2006
219
case SDL_PIXELFORMAT_ARGB1555:
Jul 14, 2006
Jul 14, 2006
220
return D3DFMT_A1R5G5B5;
Aug 5, 2006
Aug 5, 2006
221
case SDL_PIXELFORMAT_RGB565:
Jul 14, 2006
Jul 14, 2006
222
return D3DFMT_R5G6B5;
Aug 5, 2006
Aug 5, 2006
223
case SDL_PIXELFORMAT_RGB888:
Jul 14, 2006
Jul 14, 2006
224
return D3DFMT_X8R8G8B8;
Aug 5, 2006
Aug 5, 2006
225
case SDL_PIXELFORMAT_ARGB8888:
Jul 14, 2006
Jul 14, 2006
226
return D3DFMT_A8R8G8B8;
Aug 5, 2006
Aug 5, 2006
227
case SDL_PIXELFORMAT_ARGB2101010:
Jul 14, 2006
Jul 14, 2006
228
return D3DFMT_A2R10G10B10;
Aug 5, 2006
Aug 5, 2006
229
case SDL_PIXELFORMAT_UYVY:
Jul 14, 2006
Jul 14, 2006
230
return D3DFMT_UYVY;
Aug 5, 2006
Aug 5, 2006
231
case SDL_PIXELFORMAT_YUY2:
Jul 14, 2006
Jul 14, 2006
232
233
234
235
return D3DFMT_YUY2;
default:
return D3DFMT_UNKNOWN;
}
236
237
238
239
240
241
242
243
}
void
D3D_AddRenderDriver(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
if (data->d3d) {
Jul 17, 2006
Jul 17, 2006
244
SDL_AddRenderDriver(0, &D3D_RenderDriver);
245
246
247
248
}
}
SDL_Renderer *
Jul 17, 2006
Jul 17, 2006
249
D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
250
251
252
253
254
{
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
SDL_Renderer *renderer;
Jul 17, 2006
Jul 17, 2006
255
D3D_RenderData *data;
Jul 12, 2006
Jul 12, 2006
256
257
HRESULT result;
D3DPRESENT_PARAMETERS pparams;
Jul 15, 2006
Jul 15, 2006
258
IDirect3DSwapChain9 *chain;
Jul 22, 2006
Jul 22, 2006
259
D3DCAPS9 caps;
Jul 22, 2006
Jul 22, 2006
261
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
262
263
264
265
266
if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
Jul 22, 2006
Jul 22, 2006
267
data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
Jul 17, 2006
Jul 17, 2006
269
D3D_DestroyRenderer(renderer);
270
271
272
273
SDL_OutOfMemory();
return NULL;
}
Aug 7, 2006
Aug 7, 2006
274
renderer->DisplayModeChanged = D3D_DisplayModeChanged;
Jul 17, 2006
Jul 17, 2006
275
276
277
renderer->CreateTexture = D3D_CreateTexture;
renderer->SetTexturePalette = D3D_SetTexturePalette;
renderer->GetTexturePalette = D3D_GetTexturePalette;
Aug 28, 2006
Aug 28, 2006
278
279
280
281
renderer->SetTextureColorMod = D3D_SetTextureColorMod;
renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
renderer->SetTextureScaleMode = D3D_SetTextureScaleMode;
Jul 17, 2006
Jul 17, 2006
282
283
284
285
286
287
288
289
290
291
renderer->UpdateTexture = D3D_UpdateTexture;
renderer->LockTexture = D3D_LockTexture;
renderer->UnlockTexture = D3D_UnlockTexture;
renderer->DirtyTexture = D3D_DirtyTexture;
renderer->RenderFill = D3D_RenderFill;
renderer->RenderCopy = D3D_RenderCopy;
renderer->RenderPresent = D3D_RenderPresent;
renderer->DestroyTexture = D3D_DestroyTexture;
renderer->DestroyRenderer = D3D_DestroyRenderer;
renderer->info = D3D_RenderDriver.info;
292
293
294
renderer->window = window->id;
renderer->driverdata = data;
Aug 5, 2006
Aug 5, 2006
295
renderer->info.flags = SDL_RENDERER_ACCELERATED;
Jul 12, 2006
Jul 12, 2006
297
298
299
SDL_zero(pparams);
pparams.BackBufferWidth = window->w;
pparams.BackBufferHeight = window->h;
Jul 14, 2006
Jul 14, 2006
300
301
if (window->flags & SDL_WINDOW_FULLSCREEN) {
pparams.BackBufferFormat =
Aug 7, 2006
Aug 7, 2006
302
PixelFormatToD3DFMT(display->fullscreen_mode.format);
Jul 14, 2006
Jul 14, 2006
303
304
305
} else {
pparams.BackBufferFormat = D3DFMT_UNKNOWN;
}
Aug 5, 2006
Aug 5, 2006
306
if (flags & SDL_RENDERER_PRESENTFLIP2) {
Jul 12, 2006
Jul 12, 2006
307
308
pparams.BackBufferCount = 2;
pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
Aug 5, 2006
Aug 5, 2006
309
} else if (flags & SDL_RENDERER_PRESENTFLIP3) {
Jul 12, 2006
Jul 12, 2006
310
311
pparams.BackBufferCount = 3;
pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
Aug 5, 2006
Aug 5, 2006
312
} else if (flags & SDL_RENDERER_PRESENTCOPY) {
Jul 12, 2006
Jul 12, 2006
313
314
315
316
317
318
319
320
pparams.BackBufferCount = 1;
pparams.SwapEffect = D3DSWAPEFFECT_COPY;
} else {
pparams.BackBufferCount = 1;
pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
pparams.Windowed = FALSE;
Jul 14, 2006
Jul 14, 2006
321
pparams.FullScreen_RefreshRateInHz =
Aug 7, 2006
Aug 7, 2006
322
display->fullscreen_mode.refresh_rate;
Jul 12, 2006
Jul 12, 2006
323
324
} else {
pparams.Windowed = TRUE;
Jul 14, 2006
Jul 14, 2006
325
pparams.FullScreen_RefreshRateInHz = 0;
Jul 12, 2006
Jul 12, 2006
326
}
Aug 5, 2006
Aug 5, 2006
327
if (flags & SDL_RENDERER_PRESENTVSYNC) {
Jul 15, 2006
Jul 15, 2006
328
329
330
331
pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
} else {
pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
}
Jul 12, 2006
Jul 12, 2006
332
333
334
335
336
337
338
result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */
D3DDEVTYPE_HAL,
windowdata->hwnd,
D3DCREATE_SOFTWARE_VERTEXPROCESSING,
&pparams, &data->device);
if (FAILED(result)) {
Jul 17, 2006
Jul 17, 2006
339
D3D_DestroyRenderer(renderer);
Jul 12, 2006
Jul 12, 2006
340
341
342
343
344
D3D_SetError("CreateDevice()", result);
return NULL;
}
data->beginScene = SDL_TRUE;
Jul 15, 2006
Jul 15, 2006
345
346
347
/* Get presentation parameters to fill info */
result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
if (FAILED(result)) {
Jul 17, 2006
Jul 17, 2006
348
D3D_DestroyRenderer(renderer);
Jul 15, 2006
Jul 15, 2006
349
350
351
352
353
354
D3D_SetError("GetSwapChain()", result);
return NULL;
}
result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
if (FAILED(result)) {
IDirect3DSwapChain9_Release(chain);
Jul 17, 2006
Jul 17, 2006
355
D3D_DestroyRenderer(renderer);
Jul 15, 2006
Jul 15, 2006
356
357
358
359
360
361
D3D_SetError("GetPresentParameters()", result);
return NULL;
}
IDirect3DSwapChain9_Release(chain);
switch (pparams.SwapEffect) {
case D3DSWAPEFFECT_COPY:
Aug 5, 2006
Aug 5, 2006
362
renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
Jul 15, 2006
Jul 15, 2006
363
364
365
366
break;
case D3DSWAPEFFECT_FLIP:
switch (pparams.BackBufferCount) {
case 2:
Aug 5, 2006
Aug 5, 2006
367
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
Jul 15, 2006
Jul 15, 2006
368
369
break;
case 3:
Aug 5, 2006
Aug 5, 2006
370
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
Jul 15, 2006
Jul 15, 2006
371
372
373
374
break;
}
break;
case D3DSWAPEFFECT_DISCARD:
Aug 5, 2006
Aug 5, 2006
375
renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD;
Jul 15, 2006
Jul 15, 2006
376
377
378
break;
}
if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
Aug 5, 2006
Aug 5, 2006
379
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
Jul 15, 2006
Jul 15, 2006
380
}
Aug 7, 2006
Aug 7, 2006
381
data->pparams = pparams;
Jul 15, 2006
Jul 15, 2006
382
Jul 22, 2006
Jul 22, 2006
383
384
385
IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
renderer->info.max_texture_width = caps.MaxTextureWidth;
renderer->info.max_texture_height = caps.MaxTextureHeight;
Jul 19, 2006
Jul 19, 2006
386
Jul 14, 2006
Jul 14, 2006
387
/* Set up parameters for rendering */
Jul 14, 2006
Jul 14, 2006
388
IDirect3DDevice9_SetVertexShader(data->device, NULL);
Aug 28, 2006
Aug 28, 2006
389
390
IDirect3DDevice9_SetFVF(data->device,
D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
Aug 28, 2006
Aug 28, 2006
391
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
Jul 14, 2006
Jul 14, 2006
392
393
IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
D3DCULL_NONE);
Jul 14, 2006
Jul 14, 2006
394
IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
Aug 28, 2006
Aug 28, 2006
395
396
397
398
399
400
401
402
403
404
405
406
407
408
/* Enable color modulation by diffuse color */
IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
D3DTOP_MODULATE);
IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
D3DTA_TEXTURE);
IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
D3DTA_DIFFUSE);
/* Enable alpha modulation by diffuse alpha */
IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
D3DTOP_MODULATE);
IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
D3DTA_TEXTURE);
IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
D3DTA_DIFFUSE);
Aug 28, 2006
Aug 28, 2006
409
410
411
412
413
/* Disable second texture stage, since we're done */
IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
D3DTOP_DISABLE);
IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
D3DTOP_DISABLE);
Jul 14, 2006
Jul 14, 2006
414
415
416
417
return renderer;
}
Aug 7, 2006
Aug 7, 2006
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
static int
D3D_Reset(SDL_Renderer * renderer)
{
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
HRESULT result;
result = IDirect3DDevice9_Reset(data->device, &data->pparams);
if (FAILED(result)) {
if (result == D3DERR_DEVICELOST) {
/* Don't worry about it, we'll reset later... */
return 0;
} else {
D3D_SetError("Reset()", result);
return -1;
}
}
IDirect3DDevice9_SetVertexShader(data->device, NULL);
Aug 28, 2006
Aug 28, 2006
435
436
IDirect3DDevice9_SetFVF(data->device,
D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
Aug 7, 2006
Aug 7, 2006
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
D3DCULL_NONE);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
return 0;
}
static int
D3D_DisplayModeChanged(SDL_Renderer * renderer)
{
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
data->pparams.BackBufferWidth = window->w;
data->pparams.BackBufferHeight = window->h;
if (window->flags & SDL_WINDOW_FULLSCREEN) {
data->pparams.BackBufferFormat =
PixelFormatToD3DFMT(display->fullscreen_mode.format);
} else {
data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
}
return D3D_Reset(renderer);
}
Jul 17, 2006
Jul 17, 2006
462
D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Jul 17, 2006
Jul 17, 2006
464
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
465
466
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
Jul 17, 2006
Jul 17, 2006
467
D3D_TextureData *data;
Jul 14, 2006
Jul 14, 2006
468
HRESULT result;
Jul 22, 2006
Jul 22, 2006
470
data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
471
472
473
474
475
476
477
if (!data) {
SDL_OutOfMemory();
return -1;
}
texture->driverdata = data;
Jul 14, 2006
Jul 14, 2006
478
479
480
481
result =
IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
texture->h, 1, 0,
PixelFormatToD3DFMT(texture->format),
Nov 25, 2008
Nov 25, 2008
482
D3DPOOL_SDL, &data->texture, NULL);
Jul 14, 2006
Jul 14, 2006
483
484
485
486
487
488
if (FAILED(result)) {
D3D_SetError("CreateTexture()", result);
return -1;
}
return 0;
489
490
491
}
static int
Jul 17, 2006
Jul 17, 2006
492
493
D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Color * colors, int firstcolor, int ncolors)
Jul 17, 2006
Jul 17, 2006
495
496
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
Jul 14, 2006
Jul 14, 2006
498
return 0;
499
500
501
}
static int
Jul 17, 2006
Jul 17, 2006
502
503
D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_Color * colors, int firstcolor, int ncolors)
Jul 17, 2006
Jul 17, 2006
505
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
Jul 14, 2006
Jul 14, 2006
507
return 0;
Aug 28, 2006
Aug 28, 2006
510
511
512
static int
D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
{
Aug 28, 2006
Aug 28, 2006
513
return 0;
Aug 28, 2006
Aug 28, 2006
514
515
516
517
518
}
static int
D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
{
Aug 28, 2006
Aug 28, 2006
519
return 0;
Aug 28, 2006
Aug 28, 2006
520
521
522
523
524
525
}
static int
D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->blendMode) {
Dec 20, 2008
Dec 20, 2008
526
527
528
529
530
case SDL_BLENDMODE_NONE:
case SDL_BLENDMODE_MASK:
case SDL_BLENDMODE_BLEND:
case SDL_BLENDMODE_ADD:
case SDL_BLENDMODE_MOD:
Aug 28, 2006
Aug 28, 2006
531
532
533
return 0;
default:
SDL_Unsupported();
Dec 20, 2008
Dec 20, 2008
534
texture->blendMode = SDL_BLENDMODE_NONE;
Aug 28, 2006
Aug 28, 2006
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
return -1;
}
}
static int
D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->scaleMode) {
case SDL_TEXTURESCALEMODE_NONE:
case SDL_TEXTURESCALEMODE_FAST:
case SDL_TEXTURESCALEMODE_SLOW:
case SDL_TEXTURESCALEMODE_BEST:
return 0;
default:
SDL_Unsupported();
texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
return -1;
}
return 0;
}
Nov 25, 2008
Nov 25, 2008
556
#ifdef SDL_MEMORY_POOL_DEFAULT
Jul 17, 2006
Jul 17, 2006
558
559
D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
Jul 17, 2006
Jul 17, 2006
561
562
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
Jul 14, 2006
Jul 14, 2006
563
564
565
566
567
568
569
IDirect3DTexture9 *temp;
RECT d3drect;
D3DLOCKED_RECT locked;
const Uint8 *src;
Uint8 *dst;
int row, length;
HRESULT result;
Jul 14, 2006
Jul 14, 2006
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
result =
IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
texture->h, 1, 0,
PixelFormatToD3DFMT(texture->format),
D3DPOOL_SYSTEMMEM, &temp, NULL);
if (FAILED(result)) {
D3D_SetError("CreateTexture()", result);
return -1;
}
d3drect.left = rect->x;
d3drect.right = rect->x + rect->w;
d3drect.top = rect->y;
d3drect.bottom = rect->y + rect->h;
result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
if (FAILED(result)) {
IDirect3DTexture9_Release(temp);
D3D_SetError("LockRect()", result);
return -1;
}
Jul 14, 2006
Jul 14, 2006
593
594
595
596
597
598
599
src = pixels;
dst = locked.pBits;
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += locked.Pitch;
Jul 14, 2006
Jul 14, 2006
601
602
603
604
605
IDirect3DTexture9_UnlockRect(temp, 0);
result =
IDirect3DDevice9_UpdateTexture(renderdata->device,
(IDirect3DBaseTexture9 *) temp,
Aug 27, 2008
Aug 27, 2008
606
607
(IDirect3DBaseTexture9 *)
data->texture);
Jul 14, 2006
Jul 14, 2006
608
609
610
611
612
613
IDirect3DTexture9_Release(temp);
if (FAILED(result)) {
D3D_SetError("UpdateTexture()", result);
return -1;
}
return 0;
Nov 25, 2008
Nov 25, 2008
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
#else
static int
D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
RECT d3drect;
D3DLOCKED_RECT locked;
const Uint8 *src;
Uint8 *dst;
int row, length;
HRESULT result;
d3drect.left = rect->x;
d3drect.right = rect->x + rect->w;
d3drect.top = rect->y;
d3drect.bottom = rect->y + rect->h;
Nov 25, 2008
Nov 25, 2008
634
635
result =
IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0);
Nov 25, 2008
Nov 25, 2008
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
if (FAILED(result)) {
D3D_SetError("LockRect()", result);
return -1;
}
src = pixels;
dst = locked.pBits;
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += locked.Pitch;
}
IDirect3DTexture9_UnlockRect(data->texture, 0);
return 0;
}
#endif // SDL_MEMORY_POOL_DEFAULT
Jul 17, 2006
Jul 17, 2006
655
656
657
D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty, void **pixels,
int *pitch)
Jul 17, 2006
Jul 17, 2006
659
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
Jul 14, 2006
Jul 14, 2006
660
661
662
RECT d3drect;
D3DLOCKED_RECT locked;
HRESULT result;
Jul 14, 2006
Jul 14, 2006
664
665
666
667
668
669
670
671
672
673
d3drect.left = rect->x;
d3drect.right = rect->x + rect->w;
d3drect.top = rect->y;
d3drect.bottom = rect->y + rect->h;
result =
IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
markDirty ? 0 : D3DLOCK_NO_DIRTY_UPDATE);
if (FAILED(result)) {
D3D_SetError("LockRect()", result);
Jul 12, 2006
Jul 12, 2006
674
return -1;
Jul 14, 2006
Jul 14, 2006
676
677
678
*pixels = locked.pBits;
*pitch = locked.Pitch;
return 0;
679
680
681
}
static void
Jul 17, 2006
Jul 17, 2006
682
D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Jul 17, 2006
Jul 17, 2006
684
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
Jul 14, 2006
Jul 14, 2006
686
IDirect3DTexture9_UnlockRect(data->texture, 0);
687
688
689
}
static void
Jul 17, 2006
Jul 17, 2006
690
691
D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
const SDL_Rect * rects)
Jul 17, 2006
Jul 17, 2006
693
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
Jul 14, 2006
Jul 14, 2006
694
695
696
697
698
699
700
701
702
703
704
705
706
RECT d3drect;
int i;
for (i = 0; i < numrects; ++i) {
const SDL_Rect *rect = &rects[i];
d3drect.left = rect->x;
d3drect.right = rect->x + rect->w;
d3drect.top = rect->y;
d3drect.bottom = rect->y + rect->h;
IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
}
707
708
709
}
static int
Dec 25, 2008
Dec 25, 2008
710
D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect)
Jul 17, 2006
Jul 17, 2006
712
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
Jul 13, 2006
Jul 13, 2006
713
D3DRECT d3drect;
Jul 12, 2006
Jul 12, 2006
714
HRESULT result;
Jul 12, 2006
Jul 12, 2006
716
717
718
719
if (data->beginScene) {
IDirect3DDevice9_BeginScene(data->device);
data->beginScene = SDL_FALSE;
}
Jul 13, 2006
Jul 13, 2006
721
d3drect.x1 = rect->x;
Jul 14, 2006
Jul 14, 2006
722
d3drect.x2 = rect->x + rect->w;
Jul 13, 2006
Jul 13, 2006
723
d3drect.y1 = rect->y;
Jul 14, 2006
Jul 14, 2006
724
d3drect.y2 = rect->y + rect->h;
Jul 13, 2006
Jul 13, 2006
725
Jul 14, 2006
Jul 14, 2006
726
727
result =
IDirect3DDevice9_Clear(data->device, 1, &d3drect, D3DCLEAR_TARGET,
Dec 25, 2008
Dec 25, 2008
728
729
730
731
D3DCOLOR_ARGB(renderer->a,
renderer->r,
renderer->g,
renderer->b), 1.0f, 0);
Jul 12, 2006
Jul 12, 2006
732
733
734
735
if (FAILED(result)) {
D3D_SetError("Clear()", result);
return -1;
}
736
737
738
739
return 0;
}
static int
Jul 17, 2006
Jul 17, 2006
740
D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
Aug 28, 2006
Aug 28, 2006
741
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
Jul 17, 2006
Jul 17, 2006
743
744
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
Jul 14, 2006
Jul 14, 2006
745
float minx, miny, maxx, maxy;
Jul 14, 2006
Jul 14, 2006
746
float minu, maxu, minv, maxv;
Aug 28, 2006
Aug 28, 2006
747
DWORD color;
Jul 14, 2006
Jul 14, 2006
748
749
Vertex vertices[4];
HRESULT result;
Jul 12, 2006
Jul 12, 2006
751
752
753
754
if (data->beginScene) {
IDirect3DDevice9_BeginScene(data->device);
data->beginScene = SDL_FALSE;
}
Jul 14, 2006
Jul 14, 2006
755
Jul 14, 2006
Jul 14, 2006
756
757
758
759
minx = (float) dstrect->x - 0.5f;
miny = (float) dstrect->y - 0.5f;
maxx = (float) dstrect->x + dstrect->w - 0.5f;
maxy = (float) dstrect->y + dstrect->h - 0.5f;
Jul 14, 2006
Jul 14, 2006
760
Jul 14, 2006
Jul 14, 2006
761
762
763
764
minu = (float) srcrect->x / texture->w;
maxu = (float) (srcrect->x + srcrect->w) / texture->w;
minv = (float) srcrect->y / texture->h;
maxv = (float) (srcrect->y + srcrect->h) / texture->h;
Jul 14, 2006
Jul 14, 2006
765
Aug 28, 2006
Aug 28, 2006
766
767
color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
Jul 14, 2006
Jul 14, 2006
768
769
770
vertices[0].x = minx;
vertices[0].y = miny;
vertices[0].z = 0.0f;
Jul 14, 2006
Jul 14, 2006
771
vertices[0].rhw = 1.0f;
Aug 28, 2006
Aug 28, 2006
772
vertices[0].color = color;
Jul 14, 2006
Jul 14, 2006
773
774
775
vertices[0].u = minu;
vertices[0].v = minv;
Jul 14, 2006
Jul 14, 2006
776
777
778
vertices[1].x = maxx;
vertices[1].y = miny;
vertices[1].z = 0.0f;
Jul 14, 2006
Jul 14, 2006
779
vertices[1].rhw = 1.0f;
Aug 28, 2006
Aug 28, 2006
780
vertices[1].color = color;
Jul 14, 2006
Jul 14, 2006
781
782
783
vertices[1].u = maxu;
vertices[1].v = minv;
Jul 14, 2006
Jul 14, 2006
784
785
786
vertices[2].x = maxx;
vertices[2].y = maxy;
vertices[2].z = 0.0f;
Jul 14, 2006
Jul 14, 2006
787
vertices[2].rhw = 1.0f;
Aug 28, 2006
Aug 28, 2006
788
vertices[2].color = color;
Jul 14, 2006
Jul 14, 2006
789
790
791
vertices[2].u = maxu;
vertices[2].v = maxv;
Jul 14, 2006
Jul 14, 2006
792
793
794
vertices[3].x = minx;
vertices[3].y = maxy;
vertices[3].z = 0.0f;
Jul 14, 2006
Jul 14, 2006
795
vertices[3].rhw = 1.0f;
Aug 28, 2006
Aug 28, 2006
796
vertices[3].color = color;
Jul 14, 2006
Jul 14, 2006
797
798
vertices[3].u = minu;
vertices[3].v = maxv;
Jul 14, 2006
Jul 14, 2006
799
Aug 28, 2006
Aug 28, 2006
800
switch (texture->blendMode) {
Dec 20, 2008
Dec 20, 2008
801
case SDL_BLENDMODE_NONE:
Jul 19, 2006
Jul 19, 2006
802
803
804
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
FALSE);
break;
Dec 20, 2008
Dec 20, 2008
805
806
case SDL_BLENDMODE_MASK:
case SDL_BLENDMODE_BLEND:
Jul 19, 2006
Jul 19, 2006
807
808
809
810
811
812
813
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
TRUE);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
D3DBLEND_SRCALPHA);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
D3DBLEND_INVSRCALPHA);
break;
Dec 20, 2008
Dec 20, 2008
814
case SDL_BLENDMODE_ADD:
Jul 19, 2006
Jul 19, 2006
815
816
817
818
819
820
821
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
TRUE);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
D3DBLEND_SRCALPHA);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
D3DBLEND_ONE);
break;
Dec 20, 2008
Dec 20, 2008
822
case SDL_BLENDMODE_MOD:
Jul 19, 2006
Jul 19, 2006
823
824
825
826
827
828
829
830
831
IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
TRUE);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
D3DBLEND_ZERO);
IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
D3DBLEND_SRCCOLOR);
break;
}
Aug 28, 2006
Aug 28, 2006
832
switch (texture->scaleMode) {
Aug 5, 2006
Aug 5, 2006
833
834
case SDL_TEXTURESCALEMODE_NONE:
case SDL_TEXTURESCALEMODE_FAST:
Jul 19, 2006
Jul 19, 2006
835
836
837
838
839
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
D3DTEXF_POINT);
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
D3DTEXF_POINT);
break;
Aug 5, 2006
Aug 5, 2006
840
case SDL_TEXTURESCALEMODE_SLOW:
Jul 19, 2006
Jul 19, 2006
841
842
843
844
845
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
D3DTEXF_LINEAR);
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
D3DTEXF_LINEAR);
break;
Aug 5, 2006
Aug 5, 2006
846
case SDL_TEXTURESCALEMODE_BEST:
Jul 19, 2006
Jul 19, 2006
847
848
849
850
851
852
853
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
D3DTEXF_GAUSSIANQUAD);
IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
D3DTEXF_GAUSSIANQUAD);
break;
}
Jul 14, 2006
Jul 14, 2006
854
result =
Aug 27, 2008
Aug 27, 2008
855
856
IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
texturedata->texture);
Jul 14, 2006
Jul 14, 2006
857
858
859
860
861
862
863
864
865
866
867
if (FAILED(result)) {
D3D_SetError("SetTexture()", result);
return -1;
}
result =
IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
vertices, sizeof(*vertices));
if (FAILED(result)) {
D3D_SetError("DrawPrimitiveUP()", result);
return -1;
}
868
869
870
871
return 0;
}
static void
Jul 17, 2006
Jul 17, 2006
872
D3D_RenderPresent(SDL_Renderer * renderer)
Jul 17, 2006
Jul 17, 2006
874
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
Jul 12, 2006
Jul 12, 2006
875
876
877
878
879
880
881
HRESULT result;
if (!data->beginScene) {
IDirect3DDevice9_EndScene(data->device);
data->beginScene = SDL_TRUE;
}
Aug 7, 2006
Aug 7, 2006
882
883
884
885
886
887
888
889
result = IDirect3DDevice9_TestCooperativeLevel(data->device);
if (result == D3DERR_DEVICELOST) {
/* We'll reset later */
return;
}
if (result == D3DERR_DEVICENOTRESET) {
D3D_Reset(renderer);
}
Jul 12, 2006
Jul 12, 2006
890
891
892
893
result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
if (FAILED(result)) {
D3D_SetError("Present()", result);
}
894
895
896
}
static void
Jul 17, 2006
Jul 17, 2006
897
D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Jul 17, 2006
Jul 17, 2006
899
D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
900
901
902
903
if (!data) {
return;
}
Jul 14, 2006
Jul 14, 2006
904
905
906
if (data->texture) {
IDirect3DTexture9_Release(data->texture);
}
907
908
909
910
SDL_free(data);
texture->driverdata = NULL;
}
Aug 7, 2006
Aug 7, 2006
911
static void
Jul 17, 2006
Jul 17, 2006
912
D3D_DestroyRenderer(SDL_Renderer * renderer)
Jul 17, 2006
Jul 17, 2006
914
D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
Jul 12, 2006
Jul 12, 2006
917
918
919
if (data->device) {
IDirect3DDevice9_Release(data->device);
}
920
921
922
923
924
925
926
927
SDL_free(data);
}
SDL_free(renderer);
}
#endif /* SDL_VIDEO_RENDER_D3D */
/* vi: set ts=4 sw=4 expandtab: */