/
SDL_mintaudio.c
131 lines (104 loc) · 3.55 KB
1
/*
2
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2004 Sam Lantinga
4
5
6
7
8
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
9
10
11
12
13
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19
20
21
Sam Lantinga
slouken@libsdl.org
*/
22
23
24
/*
Audio interrupt variables and callback function
25
26
27
Patrice Mandin
*/
28
29
#include <string.h>
30
31
32
#include "SDL_types.h"
#include "SDL_audio.h"
33
34
35
#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"
36
37
/* The audio device */
38
39
40
SDL_AudioDevice *SDL_MintAudio_device;
Uint8 *SDL_MintAudio_audiobuf[2]; /* Pointers to buffers */
41
42
43
unsigned long SDL_MintAudio_audiosize; /* Length of audio buffer=spec->size */
unsigned short SDL_MintAudio_numbuf; /* Buffer to play */
unsigned short SDL_MintAudio_mutex;
44
unsigned long SDL_MintAudio_clocktics;
45
cookie_stfa_t *SDL_MintAudio_stfa;
46
47
/* The callback function, called by each driver whenever needed */
48
49
50
51
void SDL_MintAudio_Callback(void)
{
Uint8 *buffer;
52
SDL_AudioDevice *audio = SDL_MintAudio_device;
53
54
buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
55
56
57
58
59
60
61
62
63
64
memset(buffer, audio->spec.silence, audio->spec.size);
if (audio->paused)
return;
if (audio->convert.needed) {
int silence;
if ( audio->convert.src_format == AUDIO_U8 ) {
silence = 0x80;
65
} else {
66
silence = 0;
67
}
68
69
70
71
72
73
74
memset(audio->convert.buf, silence, audio->convert.len);
audio->spec.callback(audio->spec.userdata,
(Uint8 *)audio->convert.buf,audio->convert.len);
SDL_ConvertAudio(&audio->convert);
memcpy(buffer, audio->convert.buf, audio->convert.len_cvt);
} else {
audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size);
75
76
77
}
}
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
/* Add a new frequency/clock/predivisor to the current list */
void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock, Uint32 prediv)
{
int i, p;
if (MINTAUDIO_freqcount==MINTAUDIO_maxfreqs) {
return;
}
/* Search where to insert the frequency (highest first) */
for (p=0; p<MINTAUDIO_freqcount; p++) {
if (frequency > MINTAUDIO_frequencies[p].frequency) {
break;
}
}
/* Put all following ones farer */
if (MINTAUDIO_freqcount>0) {
for (i=MINTAUDIO_freqcount; i>p; i--) {
MINTAUDIO_frequencies[i].frequency = MINTAUDIO_frequencies[i-1].frequency;
MINTAUDIO_frequencies[i].masterclock = MINTAUDIO_frequencies[i-1].masterclock;
MINTAUDIO_frequencies[i].predivisor = MINTAUDIO_frequencies[i-1].predivisor;
}
}
/* And insert new one */
MINTAUDIO_frequencies[p].frequency = frequency;
MINTAUDIO_frequencies[p].masterclock = clock;
MINTAUDIO_frequencies[p].predivisor = prediv;
MINTAUDIO_freqcount++;
}
/* Search for the nearest frequency */
int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq)
113
114
115
{
int i;
116
/* Only 1 freq ? */
117
118
if (MINTAUDIO_freqcount==1) {
return 0;
119
120
}
121
/* Check the array */
122
123
124
for (i=0; i<MINTAUDIO_freqcount; i++) {
if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency+
MINTAUDIO_frequencies[i+1].frequency)>>1)) {
125
return i;
126
127
128
}
}
129
/* Not in the array, give the latest */
130
return MINTAUDIO_freqcount-1;
131
}