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SDL_ph_video.h

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157 lines (128 loc) · 4.84 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#ifndef _SDL_ph_video_h
#define _SDL_ph_video_h
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "Ph.h"
#include "Pt.h"
#include <photon/Pg.h>
#include <photon/PdDirect.h>
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#ifdef HAVE_OPENGL
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#include <photon/PdGL.h>
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#endif /* HAVE_OPENGL */
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/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
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#define PH_OGL_MAX_ATTRIBS 32
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typedef union vidptr{
uint8_t *volatile ptr8;
uint16_t *volatile ptr16;
uint32_t *volatile ptr32;
} VidPtr_t;
typedef struct {
unsigned char *Y;
unsigned char *V;
unsigned char *U;
}FRAMEDATA;
#define EVENT_SIZE sizeof( PhEvent_t ) + 1000
/* Private display data */
struct SDL_PrivateVideoData {
int local_ph; /* Flag: true if local display */
PtAppContext_t app;
PgDisplaySettings_t mode_settings;
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PtWidget_t *Window; /* used to handle input events */
PhImage_t *image; /* used to display image */
#ifdef HAVE_OPENGL
PdOpenGLContext_t* OGLContext;
#endif /* HAVE_OPENGL */
struct {
PdDirectContext_t *direct_context;
PdOffscreenContext_t *offscreen_context;
VidPtr_t dc_ptr;
FRAMEDATA *CurrentFrameData;
FRAMEDATA *FrameData0;
FRAMEDATA *FrameData1;
int current;
long Stride;
long flags;
} ocimage;
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PhDrawContext_t *ScreenDC; //=NULL;
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signed short old_video_mode; //=-1;
signed short old_refresh_rate; //=-1;
PgHWCaps_t graphics_card_caps;
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PdDirectContext_t *directContext;
PdOffscreenContext_t *Buff[2];
struct _Ph_ctrl* ctrl_channel;
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/* The variables used for displaying graphics */
/* The current width and height of the fullscreen mode */
int current_w;
int current_h;
/* Support for internal mouse warping */
struct {
int x;
int y;
} mouse_last;
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struct {
int numerator;
int denominator;
int threshold;
} mouse_accel;
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int mouse_relative;
WMcursor* BlankCursor;
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int depth; /* current visual depth (not bpp) */
int use_vidmode;
int currently_fullscreen;
/* Automatic mode switching support (entering/leaving fullscreen) */
Uint32 switch_waiting;
Uint32 switch_time;
/* Prevent too many XSync() calls */
int blit_queued;
short *iconcolors; /* List of colors used by the icon */
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PhEvent_t* event;
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};
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#define local_ph (this->hidden->local_ph)
#define app (this->hidden->app)
#define mode_settings (this->hidden->mode_settings)
#define window (this->hidden->Window)
#define oglctx (this->hidden->OGLContext)
#define directContext (this->hidden->directContext)
#define Buff (this->hidden->Buff)
#define ctrl_channel (this->hidden->ctrl_channel)
#define SDL_Image (this->hidden->image)
#define OCImage (this->hidden->ocimage)
#define old_video_mode (this->hidden->old_video_mode)
#define old_refresh_rate (this->hidden->old_refresh_rate)
#define graphics_card_caps (this->hidden->graphics_card_caps)
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/* Old variable names */
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#define swap_pixels (this->hidden->swap_pixels)
#define current_w (this->hidden->current_w)
#define current_h (this->hidden->current_h)
#define mouse_last (this->hidden->mouse_last)
#define mouse_accel (this->hidden->mouse_accel)
#define mouse_relative (this->hidden->mouse_relative)
#define saved_mode (this->hidden->saved_mode)
#define saved_view (this->hidden->saved_view)
#define use_vidmode (this->hidden->use_vidmode)
#define currently_fullscreen (this->hidden->currently_fullscreen)
#define switch_waiting (this->hidden->switch_waiting)
#define switch_time (this->hidden->switch_time)
#define blit_queued (this->hidden->blit_queued)
#define SDL_iconcolorIs (this->hidden->iconcolors)
#define event (this->hidden->event)
#define SDL_BlankCursor (this->hidden->BlankCursor)
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#endif /* _SDL_x11video_h */