src/video/raspberry/SDL_rpivideo.h
author Brandon Schaefer <brandontschaefer@gmail.com>
Tue, 07 Nov 2017 09:10:32 -0800
changeset 11694 2ce56475ad57
parent 11472 f31b73040ea3
child 11811 5d94cb6b24d3
permissions -rw-r--r--
Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef __SDL_RPIVIDEO_H__
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#define __SDL_RPIVIDEO_H__
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#include "../../SDL_internal.h"
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#include "../SDL_sysvideo.h"
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#include <bcm_host.h>
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#include "GLES/gl.h"
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#include "EGL/egl.h"
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#include "EGL/eglext.h"
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typedef struct SDL_VideoData
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{
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    uint32_t egl_refcount;      /* OpenGL ES reference count              */
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} SDL_VideoData;
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typedef struct SDL_DisplayData
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{
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    DISPMANX_DISPLAY_HANDLE_T dispman_display;
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} SDL_DisplayData;
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typedef struct SDL_WindowData
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{
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    EGL_DISPMANX_WINDOW_T dispman_window;
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#if SDL_VIDEO_OPENGL_EGL  
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    EGLSurface egl_surface;
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#endif    
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    /* Vsync callback cond and mutex */
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    SDL_cond  *vsync_cond;
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    SDL_mutex *vsync_cond_mutex;
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    SDL_bool double_buffer;
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} SDL_WindowData;
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#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */
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#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1
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/****************************************************************************/
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/* SDL_VideoDevice functions declaration                                    */
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/****************************************************************************/
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/* Display and window functions */
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int RPI_VideoInit(_THIS);
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void RPI_VideoQuit(_THIS);
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void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
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int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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int RPI_CreateWindow(_THIS, SDL_Window * window);
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int RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
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void RPI_SetWindowTitle(_THIS, SDL_Window * window);
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void RPI_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
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void RPI_SetWindowPosition(_THIS, SDL_Window * window);
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void RPI_SetWindowSize(_THIS, SDL_Window * window);
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void RPI_ShowWindow(_THIS, SDL_Window * window);
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void RPI_HideWindow(_THIS, SDL_Window * window);
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void RPI_RaiseWindow(_THIS, SDL_Window * window);
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void RPI_MaximizeWindow(_THIS, SDL_Window * window);
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void RPI_MinimizeWindow(_THIS, SDL_Window * window);
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void RPI_RestoreWindow(_THIS, SDL_Window * window);
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void RPI_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
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void RPI_DestroyWindow(_THIS, SDL_Window * window);
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/* Window manager function */
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SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window * window,
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                             struct SDL_SysWMinfo *info);
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/* OpenGL/OpenGL ES functions */
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int RPI_GLES_LoadLibrary(_THIS, const char *path);
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void *RPI_GLES_GetProcAddress(_THIS, const char *proc);
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void RPI_GLES_UnloadLibrary(_THIS);
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SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window);
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int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
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int RPI_GLES_SetSwapInterval(_THIS, int interval);
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int RPI_GLES_GetSwapInterval(_THIS);
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int RPI_GLES_SwapWindow(_THIS, SDL_Window * window);
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void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context);
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#endif /* __SDL_RPIVIDEO_H__ */
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/* vi: set ts=4 sw=4 expandtab: */