README.WinCE
author Sam Lantinga <slouken@libsdl.org>
Sat, 01 Feb 2003 19:59:23 +0000
changeset 588 2c6510c0a304
parent 453 a6fa62b1be09
child 1251 86d0d01290ea
permissions -rw-r--r--
Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
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Project files for embedded Visual C++ 4.0 can be found in VisualCE.zip
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NOTE:
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There are several SDL features not available in the WinCE port of SDL.
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- DirectX is not yet available
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- Semaphores are not available
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- Joystick support is not available
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- CD-ROM control is not available
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In addition, there are several features that run in "degraded" mode:
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Preprocessor Symbol		Effect
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===================		=================================
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SDL_systimer.c:
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USE_GETTICKCOUNT		Less accurate values for SDL time functions
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USE_SETTIMER			Use only a single marginally accurate timer
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SDL_syswm.c:
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DISABLE_ICON_SUPPORT		Can't set the runtime window icon
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SDL_sysmouse.c:
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USE_STATIC_CURSOR		Only the arrow cursor is available
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SDL_sysevents.c:
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NO_GETKEYBOARDSTATE		Can't get modifier state on keyboard focus
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SDL_dibevents.c:
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NO_GETKEYBOARDSTATE		Very limited keycode translation
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SDL_dibvideo.c:
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NO_GETDIBITS			Can't distinguish between 15 bpp and 16 bpp
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NO_CHANGEDISPLAYSETTINGS	No fullscreen support
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NO_GAMMA_SUPPORT		Gamma correction not available