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SDL_atarigl.c

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1091 lines (928 loc) · 24.3 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* Atari OSMesa.ldg implementation of SDL OpenGL support */
/*--- Includes ---*/
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
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#ifdef HAVE_OPENGL
#include <GL/osmesa.h>
#endif
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#include <mint/osbind.h>
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#include "SDL_video.h"
#include "SDL_error.h"
#include "SDL_endian.h"
#include "SDL_atarigl_c.h"
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#ifdef ENABLE_OSMESA_SHARED
#include "SDL_loadso.h"
#endif
/*--- Defines ---*/
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#define PATH_OSMESA_LDG "osmesa.ldg"
#define PATH_MESAGL_LDG "mesa_gl.ldg"
#define PATH_TINYGL_LDG "tiny_gl.ldg"
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#define VDI_RGB 0xf
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/*--- Functions prototypes ---*/
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static void SDL_AtariGL_UnloadLibrary(_THIS);
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#ifdef HAVE_OPENGL
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static void CopyShadowNull(_THIS, SDL_Surface *surface);
static void CopyShadowDirect(_THIS, SDL_Surface *surface);
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static void CopyShadowRGBTo555(_THIS, SDL_Surface *surface);
static void CopyShadowRGBTo565(_THIS, SDL_Surface *surface);
static void CopyShadowRGBSwap(_THIS, SDL_Surface *surface);
static void CopyShadowRGBToARGB(_THIS, SDL_Surface *surface);
static void CopyShadowRGBToABGR(_THIS, SDL_Surface *surface);
static void CopyShadowRGBToBGRA(_THIS, SDL_Surface *surface);
static void CopyShadowRGBToRGBA(_THIS, SDL_Surface *surface);
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static void CopyShadow8888To555(_THIS, SDL_Surface *surface);
static void CopyShadow8888To565(_THIS, SDL_Surface *surface);
static void ConvertNull(_THIS, SDL_Surface *surface);
static void Convert565To555be(_THIS, SDL_Surface *surface);
static void Convert565To555le(_THIS, SDL_Surface *surface);
static void Convert565le(_THIS, SDL_Surface *surface);
static void ConvertBGRAToABGR(_THIS, SDL_Surface *surface);
static int InitNew(_THIS, SDL_Surface *current);
static int InitOld(_THIS, SDL_Surface *current);
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#endif
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/*--- Public functions ---*/
int SDL_AtariGL_Init(_THIS, SDL_Surface *current)
{
#ifdef HAVE_OPENGL
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if (gl_oldmesa) {
gl_active = InitOld(this, current);
} else {
gl_active = InitNew(this, current);
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#endif
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return (gl_active);
}
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void SDL_AtariGL_Quit(_THIS, SDL_bool unload)
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{
#ifdef HAVE_OPENGL
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if (gl_oldmesa) {
/* Old mesa implementations */
if (this->gl_data->OSMesaDestroyLDG) {
this->gl_data->OSMesaDestroyLDG();
}
if (gl_shadow) {
Mfree(gl_shadow);
gl_shadow = NULL;
}
} else {
/* New mesa implementation */
if (gl_ctx) {
if (this->gl_data->OSMesaDestroyContext) {
this->gl_data->OSMesaDestroyContext(gl_ctx);
}
gl_ctx = NULL;
}
}
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if (unload) {
SDL_AtariGL_UnloadLibrary(this);
}
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#endif /* HAVE_OPENGL */
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gl_active = 0;
}
int SDL_AtariGL_LoadLibrary(_THIS, const char *path)
{
#ifdef HAVE_OPENGL
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#ifdef ENABLE_OSMESA_SHARED
void *handle;
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SDL_bool cancel_load;
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if (gl_active) {
SDL_SetError("OpenGL context already created");
return -1;
}
/* Unload previous driver */
SDL_AtariGL_UnloadLibrary(this);
/* Load library given by path */
handle = SDL_LoadObject(path);
if (handle == NULL) {
/* Try to load another one */
path = getenv("SDL_VIDEO_GL_DRIVER");
if ( path != NULL ) {
handle = SDL_LoadObject(path);
}
/* If it does not work, try some other */
if (handle == NULL) {
path = PATH_OSMESA_LDG;
handle = SDL_LoadObject(path);
}
if (handle == NULL) {
path = PATH_MESAGL_LDG;
handle = SDL_LoadObject(path);
}
if (handle == NULL) {
path = PATH_TINYGL_LDG;
handle = SDL_LoadObject(path);
}
}
if (handle == NULL) {
SDL_SetError("Could not load OpenGL library");
return -1;
}
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this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv");
this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish");
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this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
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cancel_load = SDL_FALSE;
if (this->gl_data->glGetIntegerv == NULL) {
cancel_load = SDL_TRUE;
} else {
/* We need either glFinish (OSMesa) or glFlush (TinyGL) */
if ((this->gl_data->glFinish == NULL) &&
(this->gl_data->glFlush == NULL)) {
cancel_load = SDL_TRUE;
}
}
if (cancel_load) {
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SDL_SetError("Could not retrieve OpenGL functions");
SDL_UnloadObject(handle);
/* Restore pointers to static library */
SDL_AtariGL_InitPointers(this);
return -1;
}
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/* Load functions pointers (osmesa.ldg) */
this->gl_data->OSMesaCreateContextExt = SDL_LoadFunction(handle, "OSMesaCreateContextExt");
this->gl_data->OSMesaDestroyContext = SDL_LoadFunction(handle, "OSMesaDestroyContext");
this->gl_data->OSMesaMakeCurrent = SDL_LoadFunction(handle, "OSMesaMakeCurrent");
this->gl_data->OSMesaPixelStore = SDL_LoadFunction(handle, "OSMesaPixelStore");
this->gl_data->OSMesaGetProcAddress = SDL_LoadFunction(handle, "OSMesaGetProcAddress");
/* Load old functions pointers (mesa_gl.ldg, tiny_gl.ldg) */
this->gl_data->OSMesaCreateLDG = SDL_LoadFunction(handle, "OSMesaCreateLDG");
this->gl_data->OSMesaDestroyLDG = SDL_LoadFunction(handle, "OSMesaDestroyLDG");
gl_oldmesa = 0;
if ( (this->gl_data->OSMesaCreateContextExt == NULL) ||
(this->gl_data->OSMesaDestroyContext == NULL) ||
(this->gl_data->OSMesaMakeCurrent == NULL) ||
(this->gl_data->OSMesaPixelStore == NULL) ||
(this->gl_data->OSMesaGetProcAddress == NULL)) {
/* Hum, maybe old library ? */
if ( (this->gl_data->OSMesaCreateLDG == NULL) ||
(this->gl_data->OSMesaDestroyLDG == NULL)) {
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SDL_SetError("Could not retrieve OSMesa functions");
SDL_UnloadObject(handle);
/* Restore pointers to static library */
SDL_AtariGL_InitPointers(this);
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return -1;
} else {
gl_oldmesa = 1;
}
}
this->gl_config.dll_handle = handle;
if ( path ) {
strncpy(this->gl_config.driver_path, path,
sizeof(this->gl_config.driver_path)-1);
} else {
strcpy(this->gl_config.driver_path, "");
}
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#endif
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this->gl_config.driver_loaded = 1;
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return 0;
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#else
return -1;
#endif
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}
void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc)
{
void *func = NULL;
#ifdef HAVE_OPENGL
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if (this->gl_config.dll_handle) {
func = SDL_LoadFunction(this->gl_config.dll_handle, (void *)proc);
} else if (this->gl_data->OSMesaGetProcAddress) {
func = this->gl_data->OSMesaGetProcAddress(proc);
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#endif
return func;
}
int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int* value)
{
#ifdef HAVE_OPENGL
GLenum mesa_attrib;
SDL_Surface *surface;
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if (!gl_active) {
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return -1;
}
switch(attrib) {
case SDL_GL_RED_SIZE:
mesa_attrib = GL_RED_BITS;
break;
case SDL_GL_GREEN_SIZE:
mesa_attrib = GL_GREEN_BITS;
break;
case SDL_GL_BLUE_SIZE:
mesa_attrib = GL_BLUE_BITS;
break;
case SDL_GL_ALPHA_SIZE:
mesa_attrib = GL_ALPHA_BITS;
break;
case SDL_GL_DOUBLEBUFFER:
surface = this->screen;
*value = ((surface->flags & SDL_DOUBLEBUF)==SDL_DOUBLEBUF);
return 0;
case SDL_GL_DEPTH_SIZE:
mesa_attrib = GL_DEPTH_BITS;
break;
case SDL_GL_STENCIL_SIZE:
mesa_attrib = GL_STENCIL_BITS;
break;
case SDL_GL_ACCUM_RED_SIZE:
mesa_attrib = GL_ACCUM_RED_BITS;
break;
case SDL_GL_ACCUM_GREEN_SIZE:
mesa_attrib = GL_ACCUM_GREEN_BITS;
break;
case SDL_GL_ACCUM_BLUE_SIZE:
mesa_attrib = GL_ACCUM_BLUE_BITS;
break;
case SDL_GL_ACCUM_ALPHA_SIZE:
mesa_attrib = GL_ACCUM_ALPHA_BITS;
break;
default :
return -1;
}
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this->gl_data->glGetIntegerv(mesa_attrib, value);
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return 0;
#else
return -1;
#endif
}
int SDL_AtariGL_MakeCurrent(_THIS)
{
#ifdef HAVE_OPENGL
SDL_Surface *surface;
GLenum type;
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if (gl_oldmesa && gl_active) {
return 0;
}
if (this->gl_config.dll_handle) {
if ((this->gl_data->OSMesaMakeCurrent == NULL) ||
(this->gl_data->OSMesaPixelStore == NULL)) {
return -1;
}
}
if (!gl_active) {
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SDL_SetError("Invalid OpenGL context");
return -1;
}
surface = this->screen;
if ((surface->format->BitsPerPixel == 15) || (surface->format->BitsPerPixel == 16)) {
type = GL_UNSIGNED_SHORT_5_6_5;
} else {
type = GL_UNSIGNED_BYTE;
}
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if (!(this->gl_data->OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w, surface->h))) {
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SDL_SetError("Can not make OpenGL context current");
return -1;
}
/* OSMesa draws upside down */
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this->gl_data->OSMesaPixelStore(OSMESA_Y_UP, 0);
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return 0;
#else
return -1;
#endif
}
void SDL_AtariGL_SwapBuffers(_THIS)
{
#ifdef HAVE_OPENGL
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if (gl_active) {
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if (this->gl_config.dll_handle) {
if (this->gl_data->glFinish) {
this->gl_data->glFinish();
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} else if (this->gl_data->glFlush) {
this->gl_data->glFlush();
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}
} else {
this->gl_data->glFinish();
}
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gl_copyshadow(this, this->screen);
gl_convert(this, this->screen);
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#endif
}
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void SDL_AtariGL_InitPointers(_THIS)
{
#if defined(HAVE_OPENGL)
this->gl_data->OSMesaCreateContextExt = OSMesaCreateContextExt;
this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext;
this->gl_data->OSMesaMakeCurrent = OSMesaMakeCurrent;
this->gl_data->OSMesaPixelStore = OSMesaPixelStore;
this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress;
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this->gl_data->glGetIntegerv = glGetIntegerv;
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this->gl_data->glFinish = glFinish;
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this->gl_data->glFlush = glFlush;
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this->gl_data->OSMesaCreateLDG = NULL;
this->gl_data->OSMesaDestroyLDG = NULL;
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#endif
}
/*--- Private functions ---*/
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static void SDL_AtariGL_UnloadLibrary(_THIS)
{
#if defined(HAVE_OPENGL)
if (this->gl_config.dll_handle) {
SDL_UnloadObject(this->gl_config.dll_handle);
this->gl_config.dll_handle = NULL;
/* Restore pointers to static library */
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SDL_AtariGL_InitPointers(this);
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}
#endif
}
/*--- Creation of an OpenGL context using new/old functions ---*/
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#ifdef HAVE_OPENGL
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static int InitNew(_THIS, SDL_Surface *current)
{
GLenum osmesa_format;
SDL_PixelFormat *pixel_format;
Uint32 redmask;
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int recreatecontext;
GLint newaccumsize;
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if (this->gl_config.dll_handle) {
if (this->gl_data->OSMesaCreateContextExt == NULL) {
return 0;
}
}
/* Init OpenGL context using OSMesa */
gl_convert = ConvertNull;
gl_copyshadow = CopyShadowNull;
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gl_upsidedown = SDL_FALSE;
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pixel_format = current->format;
redmask = pixel_format->Rmask;
switch (pixel_format->BitsPerPixel) {
case 15:
/* 1555, big and little endian, unsupported */
gl_pixelsize = 2;
osmesa_format = OSMESA_RGB_565;
if (redmask == 31<<10) {
gl_convert = Convert565To555be;
} else {
gl_convert = Convert565To555le;
}
break;
case 16:
gl_pixelsize = 2;
if (redmask == 31<<11) {
osmesa_format = OSMESA_RGB_565;
} else {
/* 565, little endian, unsupported */
osmesa_format = OSMESA_RGB_565;
gl_convert = Convert565le;
}
break;
case 24:
gl_pixelsize = 3;
if (redmask == 255<<16) {
osmesa_format = OSMESA_RGB;
} else {
osmesa_format = OSMESA_BGR;
}
break;
case 32:
gl_pixelsize = 4;
if (redmask == 255<<16) {
osmesa_format = OSMESA_ARGB;
} else if (redmask == 255<<8) {
osmesa_format = OSMESA_BGRA;
} else if (redmask == 255<<24) {
osmesa_format = OSMESA_RGBA;
} else {
/* ABGR format unsupported */
osmesa_format = OSMESA_BGRA;
gl_convert = ConvertBGRAToABGR;
}
break;
default:
gl_pixelsize = 1;
osmesa_format = OSMESA_COLOR_INDEX;
break;
}
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/* Try to keep current context if possible */
newaccumsize =
this->gl_config.accum_red_size +
this->gl_config.accum_green_size +
this->gl_config.accum_blue_size +
this->gl_config.accum_alpha_size;
recreatecontext=1;
if (gl_ctx &&
(gl_curformat == osmesa_format) &&
(gl_curdepth == this->gl_config.depth_size) &&
(gl_curstencil == this->gl_config.stencil_size) &&
(gl_curaccum == newaccumsize)) {
recreatecontext = 0;
}
if (recreatecontext) {
SDL_AtariGL_Quit(this, SDL_FALSE);
gl_ctx = this->gl_data->OSMesaCreateContextExt(
osmesa_format, this->gl_config.depth_size,
this->gl_config.stencil_size, newaccumsize, NULL );
if (gl_ctx) {
gl_curformat = osmesa_format;
gl_curdepth = this->gl_config.depth_size;
gl_curstencil = this->gl_config.stencil_size;
gl_curaccum = newaccumsize;
} else {
gl_curformat = 0;
gl_curdepth = 0;
gl_curstencil = 0;
gl_curaccum = 0;
}
}
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return (gl_ctx != NULL);
}
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static int InitOld(_THIS, SDL_Surface *current)
{
GLenum osmesa_format;
SDL_PixelFormat *pixel_format;
Uint32 redmask;
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int recreatecontext, tinygl_present;
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if (this->gl_config.dll_handle) {
if (this->gl_data->OSMesaCreateLDG == NULL) {
return 0;
}
}
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/* TinyGL only supports VDI_RGB (OSMESA_RGB) */
tinygl_present=0;
if (this->gl_config.dll_handle) {
if (this->gl_data->glFinish == NULL) {
tinygl_present=1;
}
}
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/* Init OpenGL context using OSMesa */
gl_convert = ConvertNull;
gl_copyshadow = CopyShadowNull;
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gl_upsidedown = SDL_FALSE;
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pixel_format = current->format;
redmask = pixel_format->Rmask;
switch (pixel_format->BitsPerPixel) {
case 15:
/* 15 bits unsupported */
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if (tinygl_present) {
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gl_pixelsize = 3;
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osmesa_format = VDI_RGB;
if (redmask == 31<<10) {
gl_copyshadow = CopyShadowRGBTo555;
} else {
gl_copyshadow = CopyShadowRGBTo565;
gl_convert = Convert565To555le;
}
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} else {
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gl_pixelsize = 4;
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gl_upsidedown = SDL_TRUE;
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osmesa_format = OSMESA_ARGB;
if (redmask == 31<<10) {
gl_copyshadow = CopyShadow8888To555;
} else {
gl_copyshadow = CopyShadow8888To565;
gl_convert = Convert565To555le;
}
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}
break;
case 16:
/* 16 bits unsupported */
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if (tinygl_present) {
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gl_pixelsize = 3;
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osmesa_format = VDI_RGB;
gl_copyshadow = CopyShadowRGBTo565;
if (redmask != 31<<11) {
/* 565, little endian, unsupported */
gl_convert = Convert565le;
}
} else {
Dec 2, 2004
Dec 2, 2004
582
gl_pixelsize = 4;
Dec 4, 2004
Dec 4, 2004
583
gl_upsidedown = SDL_TRUE;
Nov 30, 2004
Nov 30, 2004
584
585
586
587
588
589
osmesa_format = OSMESA_ARGB;
gl_copyshadow = CopyShadow8888To565;
if (redmask != 31<<11) {
/* 565, little endian, unsupported */
gl_convert = Convert565le;
}
Nov 26, 2004
Nov 26, 2004
590
591
592
593
}
break;
case 24:
gl_pixelsize = 3;
Nov 30, 2004
Nov 30, 2004
594
595
596
597
598
599
if (tinygl_present) {
osmesa_format = VDI_RGB;
gl_copyshadow = CopyShadowDirect;
if (redmask != 255<<16) {
gl_copyshadow = CopyShadowRGBSwap;
}
Nov 26, 2004
Nov 26, 2004
600
} else {
Nov 30, 2004
Nov 30, 2004
601
gl_copyshadow = CopyShadowDirect;
Dec 4, 2004
Dec 4, 2004
602
gl_upsidedown = SDL_TRUE;
Nov 30, 2004
Nov 30, 2004
603
604
605
606
607
if (redmask == 255<<16) {
osmesa_format = OSMESA_RGB;
} else {
osmesa_format = OSMESA_BGR;
}
Nov 26, 2004
Nov 26, 2004
608
609
610
}
break;
case 32:
Nov 30, 2004
Nov 30, 2004
611
if (tinygl_present) {
Dec 2, 2004
Dec 2, 2004
612
gl_pixelsize = 3;
Nov 30, 2004
Nov 30, 2004
613
614
615
616
617
618
619
620
621
osmesa_format = VDI_RGB;
gl_copyshadow = CopyShadowRGBToARGB;
if (redmask == 255) {
gl_convert = CopyShadowRGBToABGR;
} else if (redmask == 255<<8) {
gl_convert = CopyShadowRGBToBGRA;
} else if (redmask == 255<<24) {
gl_convert = CopyShadowRGBToRGBA;
}
Nov 26, 2004
Nov 26, 2004
622
} else {
Dec 2, 2004
Dec 2, 2004
623
gl_pixelsize = 4;
Dec 4, 2004
Dec 4, 2004
624
gl_upsidedown = SDL_TRUE;
Nov 30, 2004
Nov 30, 2004
625
626
627
628
629
630
631
632
633
634
635
636
gl_copyshadow = CopyShadowDirect;
if (redmask == 255<<16) {
osmesa_format = OSMESA_ARGB;
} else if (redmask == 255<<8) {
osmesa_format = OSMESA_BGRA;
} else if (redmask == 255<<24) {
osmesa_format = OSMESA_RGBA;
} else {
/* ABGR format unsupported */
osmesa_format = OSMESA_BGRA;
gl_convert = ConvertBGRAToABGR;
}
Nov 26, 2004
Nov 26, 2004
637
638
639
}
break;
default:
Nov 30, 2004
Nov 30, 2004
640
641
642
643
if (tinygl_present) {
SDL_AtariGL_Quit(this, SDL_FALSE);
return 0;
}
Nov 26, 2004
Nov 26, 2004
644
645
646
647
648
649
gl_pixelsize = 1;
gl_copyshadow = CopyShadowDirect;
osmesa_format = OSMESA_COLOR_INDEX;
break;
}
Nov 26, 2004
Nov 26, 2004
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
/* Try to keep current context if possible */
recreatecontext=1;
if (gl_shadow &&
(gl_curformat == osmesa_format) &&
(gl_curwidth == current->w) &&
(gl_curheight == current->h)) {
recreatecontext = 0;
}
if (recreatecontext) {
SDL_AtariGL_Quit(this, SDL_FALSE);
gl_shadow = this->gl_data->OSMesaCreateLDG(
osmesa_format, GL_UNSIGNED_BYTE, current->w, current->h
);
if (gl_shadow) {
gl_curformat = osmesa_format;
gl_curwidth = current->w;
gl_curheight = current->h;
} else {
gl_curformat = 0;
gl_curwidth = 0;
gl_curheight = 0;
}
}
Nov 26, 2004
Nov 26, 2004
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
return (gl_shadow != NULL);
}
/*--- Conversions routines from shadow buffer to the screen ---*/
static void CopyShadowNull(_THIS, SDL_Surface *surface)
{
}
static void CopyShadowDirect(_THIS, SDL_Surface *surface)
{
int y, srcpitch, dstpitch;
Uint8 *srcline, *dstline;
srcline = gl_shadow;
srcpitch = surface->w * gl_pixelsize;
dstline = surface->pixels;
dstpitch = surface->pitch;
Dec 4, 2004
Dec 4, 2004
694
695
696
697
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 26, 2004
Nov 26, 2004
698
699
700
701
702
703
704
705
706
for (y=0; y<surface->h; y++) {
memcpy(dstline, srcline, srcpitch);
srcline += srcpitch;
dstline += dstpitch;
}
}
Nov 30, 2004
Nov 30, 2004
707
708
709
710
711
712
713
static void CopyShadowRGBTo555(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
714
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
715
716
dstline = surface->pixels;
dstpitch = surface->pitch >>1;
Dec 4, 2004
Dec 4, 2004
717
718
719
720
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
721
722
723
724
725
726
727
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint16 dstcolor;
Dec 2, 2004
Dec 2, 2004
728
729
dstcolor = ((*srccol++)<<7) & (31<<10);
dstcolor |= ((*srccol++)<<2) & (31<<5);
Nov 30, 2004
Nov 30, 2004
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
dstcolor |= ((*srccol++)>>3) & 31;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadowRGBTo565(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
746
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
747
748
dstline = surface->pixels;
dstpitch = surface->pitch >>1;
Dec 4, 2004
Dec 4, 2004
749
750
751
752
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
753
754
755
756
757
758
759
760
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint16 dstcolor;
Dec 2, 2004
Dec 2, 2004
761
762
dstcolor = ((*srccol++)<<8) & (31<<11);
dstcolor |= ((*srccol++)<<3) & (63<<5);
Nov 30, 2004
Nov 30, 2004
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
dstcolor |= ((*srccol++)>>3) & 31;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadowRGBSwap(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint8 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
779
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
780
781
dstline = surface->pixels;
dstpitch = surface->pitch;
Dec 4, 2004
Dec 4, 2004
782
783
784
785
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
*dstcol++ = srccol[2];
*dstcol++ = srccol[1];
*dstcol++ = srccol[0];
srccol += 3;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadowRGBToARGB(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
810
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
811
812
dstline = surface->pixels;
dstpitch = surface->pitch >>2;
Dec 4, 2004
Dec 4, 2004
813
814
815
816
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint32 dstcolor;
dstcolor = (*srccol++)<<16;
dstcolor |= (*srccol++)<<8;
dstcolor |= *srccol++;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadowRGBToABGR(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
844
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
845
846
dstline = surface->pixels;
dstpitch = surface->pitch >>2;
Dec 4, 2004
Dec 4, 2004
847
848
849
850
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint32 dstcolor;
dstcolor = *srccol++;
dstcolor |= (*srccol++)<<8;
dstcolor |= (*srccol++)<<16;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadowRGBToBGRA(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
878
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
879
880
dstline = surface->pixels;
dstpitch = surface->pitch >>2;
Dec 4, 2004
Dec 4, 2004
881
882
883
884
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint32 dstcolor;
dstcolor = (*srccol++)<<8;
dstcolor |= (*srccol++)<<16;
dstcolor |= (*srccol++)<<24;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadowRGBToRGBA(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint32 *dstline, *dstcol;
Uint8 *srcline, *srccol;
srcline = (Uint8 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
912
srcpitch = surface->w * gl_pixelsize;
Nov 30, 2004
Nov 30, 2004
913
914
dstline = surface->pixels;
dstpitch = surface->pitch >>2;
Dec 4, 2004
Dec 4, 2004
915
916
917
918
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 30, 2004
Nov 30, 2004
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint32 dstcolor;
dstcolor = (*srccol++)<<24;
dstcolor |= (*srccol++)<<16;
dstcolor |= (*srccol++)<<8;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
Nov 26, 2004
Nov 26, 2004
939
940
941
942
943
944
945
static void CopyShadow8888To555(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint32 *srcline, *srccol;
srcline = (Uint32 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
946
srcpitch = (surface->w * gl_pixelsize) >>2;
Nov 26, 2004
Nov 26, 2004
947
948
dstline = surface->pixels;
dstpitch = surface->pitch >>1;
Dec 4, 2004
Dec 4, 2004
949
950
951
952
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 26, 2004
Nov 26, 2004
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint32 srccolor;
Uint16 dstcolor;
srccolor = *srccol++;
dstcolor = (srccolor>>9) & (31<<10);
dstcolor |= (srccolor>>6) & (31<<5);
dstcolor |= (srccolor>>3) & 31;
*dstcol++ = dstcolor;
}
srcline += srcpitch;
dstline += dstpitch;
}
}
static void CopyShadow8888To565(_THIS, SDL_Surface *surface)
{
int x,y, srcpitch, dstpitch;
Uint16 *dstline, *dstcol;
Uint32 *srcline, *srccol;
srcline = (Uint32 *)gl_shadow;
Dec 2, 2004
Dec 2, 2004
980
srcpitch = (surface->w * gl_pixelsize) >> 2;
Nov 26, 2004
Nov 26, 2004
981
982
dstline = surface->pixels;
dstpitch = surface->pitch >>1;
Dec 4, 2004
Dec 4, 2004
983
984
985
986
if (gl_upsidedown) {
srcline += (surface->h-1)*srcpitch;
srcpitch = -srcpitch;
}
Nov 26, 2004
Nov 26, 2004
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
for (y=0; y<surface->h; y++) {
srccol = srcline;
dstcol = dstline;
for (x=0; x<surface->w; x++) {
Uint32 srccolor;
Uint16 dstcolor;
srccolor = *srccol++;
dstcolor = (srccolor>>8) & (31<<11);
dstcolor |= (srccolor>>5) & (63<<5);
dstcolor |= (srccolor>>3) & 31;
*dstcol++ = dstcolor;