README.Platforms
author Sam Lantinga <slouken@libsdl.org>
Thu, 25 Apr 2013 00:26:17 -0700
changeset 7110 2a98852fd58d
parent 7031 3242aa26100f
permissions -rw-r--r--
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS

Marcus von Appen

Trying to build SDL 2.x (HG) on Win32 platforms with either VS.NET or MinGW requires one to have the video subsystem and SDL_VIDEO_DRIVER_WINDOWS flag enabled due to the helper window creation routines.

The attached patch changes the helper window creation behaviour, so that one can build SDL2 without the video subsystem or Windows video drivers on Win32 platforms.
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This is a list of the platforms SDL supports, and who maintains them.
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Officially supported platforms
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==============================
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(code compiles, and thoroughly tested for release)
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==============================
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Windows XP
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Windows Vista
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Windows 7
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Mac OS X 10.4+
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Linux 2.6+
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iOS 3.1.3+
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Android 2.3.3+
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Unofficially supported platforms
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================================
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(code compiles, but not thoroughly tested)
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================================
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FreeBSD
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NetBSD
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OpenBSD
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Solaris
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Platforms supported by volunteers
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=================================
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Haiku - maintained by Axel Dörfler <axeld@pinc-software.de>
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PSP - maintained by 527721088@qq.com
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Pandora - maintained by Scott Smith <pickle136@sbcglobal.net>
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Platforms that need maintainers
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===============================