Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
36 lines (28 loc) · 1.32 KB

SDL_uikitopengles.h

File metadata and controls

36 lines (28 loc) · 1.32 KB
 
Jul 22, 2008
Jul 22, 2008
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
*/
#include "SDL_config.h"
#ifndef _SDL_uikitopengles
#define _SDL_uikitopengles
#include "SDL_uikitvideo.h"
extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window);
extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window);
extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
#endif