src/SDL_internal.h
author Sam Lantinga <slouken@libsdl.org>
Fri, 11 Nov 2016 13:14:00 -0800
changeset 10604 27d0fb08d755
parent 9998 f67cf37e9cd4
child 10607 264f6495d712
permissions -rw-r--r--
Define _GNU_SOURCE when building SDL
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef _SDL_internal_h
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#define _SDL_internal_h
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/* Many of SDL's features require _GNU_SOURCE on various platforms
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   You can turn this off if necessary by using -D_GNU_SOURCE=0
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 */
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE
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#elif !_GNU_SOURCE
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#undef _GNU_SOURCE
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#endif
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#include "dynapi/SDL_dynapi.h"
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#if SDL_DYNAMIC_API
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#include "dynapi/SDL_dynapi_overrides.h"
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/* force DECLSPEC and SDLCALL off...it's all internal symbols now.
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   These will have actual #defines during SDL_dynapi.c only */
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#define DECLSPEC
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#define SDLCALL
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#endif
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#include "SDL_config.h"
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#endif /* _SDL_internal_h */
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/* vi: set ts=4 sw=4 expandtab: */