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SDL_audio.c

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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QNXNTOAUDIO_bootstrap;
extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap DMEDIA_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
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/* Available audio drivers */
static AudioBootStrap *bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QNXNTO
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&QNXNTOAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SNDMGR
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&SNDMGR_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MINT
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&MINTAUDIO_GSXB_bootstrap,
&MINTAUDIO_MCSN_bootstrap,
&MINTAUDIO_STFA_bootstrap,
&MINTAUDIO_XBIOS_bootstrap,
&MINTAUDIO_DMA8_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DC
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&DCAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_DART
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&DART_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
void
SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
void
SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
int
SDL_StreamLength(SDL_AudioStreamer * stream)
{
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
int
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{
/* First try to allocate the buffer */
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stream->buffer = (Uint8 *) SDL_malloc(max_len);
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if (stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
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SDL_memset(stream->buffer, silence, max_len);
return 0;
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}
/* Deinitialize the stream simply by freeing the buffer */
void
SDL_StreamDeinit(SDL_AudioStreamer * stream)
{
if (stream->buffer != NULL) {
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SDL_free(stream->buffer);
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}
}
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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int stream_max_len;
/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
int istream_len;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if (device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
0)
return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len =
device->spec.size * device->convert.len_div /
device->convert.len_mult;
}
/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Determine if the streamer is necessary here */
if (device->use_streamer == 1) {
/* This code is almost the same as the old code. The difference is, instead of reding
directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if (SDL_StreamLength(&device->streamer) < stream_len) {
/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
/* Read from the callback into the _input_ stream */
if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
}
/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
SDL_StreamWrite(&device->streamer, device->convert.buf,
device->convert.len_cvt);
} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
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}
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/* Only output audio if the streamer has enough to output */
if (SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) /
device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
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}
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}
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} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
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if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
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}
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/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf,
device->convert.len_cvt);
}
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/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
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}
}
/* Wait for the audio to drain.. */
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current_audio.impl.WaitDone(device);
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523
524
525
/* If necessary, deinit the streamer */
if (device->use_streamer == 1)
SDL_StreamDeinit(&device->streamer);
Jul 10, 2006
Jul 10, 2006
526
return (0);
Apr 26, 2001
Apr 26, 2001
527
528
}
Mar 30, 2002
Mar 30, 2002
529
Aug 24, 2006
Aug 24, 2006
530
static SDL_AudioFormat
Jul 10, 2006
Jul 10, 2006
531
SDL_ParseAudioFormat(const char *string)
May 9, 2006
May 9, 2006
532
{
Nov 29, 2006
Nov 29, 2006
533
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
552
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
553
return 0;
May 9, 2006
May 9, 2006
554
555
}
Jul 10, 2006
Jul 10, 2006
556
557
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
558
{
Jul 10, 2006
Jul 10, 2006
559
560
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
561
Jul 10, 2006
Jul 10, 2006
562
563
564
565
566
567
568
569
570
571
572
573
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
574
575
576
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Apr 26, 2001
Apr 26, 2001
577
Oct 17, 2006
Oct 17, 2006
578
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
579
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
580
581
}
Oct 28, 2006
Oct 28, 2006
582
583
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
584
Jul 10, 2006
Jul 10, 2006
585
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
586
587
588
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
589
590
591
592
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
593
594
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
595
continue;
Jul 10, 2006
Jul 10, 2006
596
}
Oct 17, 2006
Oct 17, 2006
597
598
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
599
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
600
601
602
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = backend->init(&current_audio.impl);
Jul 10, 2006
Jul 10, 2006
603
}
Oct 17, 2006
Oct 17, 2006
604
605
606
607
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
608
609
610
611
612
613
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
614
Oct 28, 2006
Oct 28, 2006
615
616
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
617
}
Oct 17, 2006
Oct 17, 2006
618
619
620
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
621
return (0);
Apr 26, 2001
Apr 26, 2001
622
623
}
Jul 10, 2006
Jul 10, 2006
624
625
626
627
628
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
629
{
Oct 17, 2006
Oct 17, 2006
630
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
631
632
}
Oct 17, 2006
Oct 17, 2006
633
Jul 10, 2006
Jul 10, 2006
634
int
Oct 17, 2006
Oct 17, 2006
635
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
636
{
Oct 17, 2006
Oct 17, 2006
637
638
639
640
641
642
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
643
Oct 17, 2006
Oct 17, 2006
644
645
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
646
647
}
Oct 17, 2006
Oct 17, 2006
648
649
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
650
651
}
Oct 17, 2006
Oct 17, 2006
652
653
654
655
656
657
658
659
660
661
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
662
}
Oct 17, 2006
Oct 17, 2006
663
664
665
666
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
667
}
Oct 17, 2006
Oct 17, 2006
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
687
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
688
689
690
691
692
693
694
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
695
}
Oct 17, 2006
Oct 17, 2006
696
697
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
698
}
Oct 17, 2006
Oct 17, 2006
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
716
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
717
{
Oct 28, 2006
Oct 28, 2006
718
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
719
720
721
722
723
724
725
726
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
727
728
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
729
730
}
}
Oct 17, 2006
Oct 17, 2006
731
732
733
734
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
735
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
736
737
738
739
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
740
741
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
742
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
743
744
745
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
746
}
Jul 10, 2006
Jul 10, 2006
747
748
749
750
751
752
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
753
754
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
755
}
Oct 17, 2006
Oct 17, 2006
756
757
758
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
759
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
760
761
762
763
764
765
766
767
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
768
769
}
}
Oct 17, 2006
Oct 17, 2006
770
771
772
773
774
775
776
777
778
779
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Oct 28, 2006
Oct 28, 2006
780
781
const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained,
int min_id)
Oct 17, 2006
Oct 17, 2006
782
783
784
785
786
787
788
789
790
{
SDL_AudioDeviceID id = 0;
SDL_AudioSpec desired;
SDL_AudioDevice *device;
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
791
}
Oct 17, 2006
Oct 17, 2006
792
793
794
795
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
796
}
Apr 26, 2001
Apr 26, 2001
797
Oct 17, 2006
Oct 17, 2006
798
799
800
if (!prepare_audiospec(_desired, &desired)) {
return 0;
}
Apr 26, 2001
Apr 26, 2001
801
Oct 17, 2006
Oct 17, 2006
802
803
804
805
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
806
Oct 17, 2006
Oct 17, 2006
807
808
809
810
811
812
813
814
815
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
816
Oct 17, 2006
Oct 17, 2006
817
818
819
820
821
822
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
823
Oct 17, 2006
Oct 17, 2006
824
825
826
827
828
829
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
830
831
}
Oct 17, 2006
Oct 17, 2006
832
833
834
835
836
837
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
838
Oct 17, 2006
Oct 17, 2006
839
840
841
842
843
844
845
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
846
Oct 28, 2006
Oct 28, 2006
847
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
848
849
850
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
851
}
Oct 28, 2006
Oct 28, 2006
852
853
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
854
855
856
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
857
Oct 17, 2006
Oct 17, 2006
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
873
874
/* If the audio driver changes the buffer size, accept it */
Oct 17, 2006
Oct 17, 2006
875
876
877
if (device->spec.samples != desired.samples) {
desired.samples = device->spec.samples;
SDL_CalculateAudioSpec(&device->spec);
Jul 10, 2006
Jul 10, 2006
878
879
880
}
/* Allocate a fake audio memory buffer */
Oct 17, 2006
Oct 17, 2006
881
882
883
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
884
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
885
return 0;
Jul 10, 2006
Jul 10, 2006
886
887
888
889
}
/* See if we need to do any conversion */
if (obtained != NULL) {
Oct 17, 2006
Oct 17, 2006
890
891
892
893
SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec));
} else if (desired.freq != device->spec.freq ||
desired.format != device->spec.format ||
desired.channels != device->spec.channels) {
Jul 10, 2006
Jul 10, 2006
894
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
895
896
897
898
899
900
901
if (SDL_BuildAudioCVT(&device->convert,
desired.format, desired.channels,
desired.freq,
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
902
}
Oct 17, 2006
Oct 17, 2006
903
if (device->convert.needed) {
Oct 28, 2006
Oct 28, 2006
904
905
device->convert.len = (int) (((double) desired.size) /
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
906
Oct 17, 2006
Oct 17, 2006
907
908
909
910
911
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
912
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
913
return 0;
Jul 10, 2006
Jul 10, 2006
914
915
916
}
}
}
Oct 17, 2006
Oct 17, 2006
917
918
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
919
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
920
921
922
923
924
925
926
927
928
929
930
931
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
932
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
933
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
934
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
935
/* !!! FIXME: this is nasty. */
Feb 21, 2006
Feb 21, 2006
936
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
937
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
938
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
939
#else
Oct 17, 2006
Oct 17, 2006
940
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
941
#endif
Oct 17, 2006
Oct 17, 2006
942
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
943
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
944
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
945
946
947
948
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
949
return id + 1;
Oct 17, 2006
Oct 17, 2006
950
951
952
953
954
955
956
957
958
959
960
}
int
SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
{
SDL_AudioDeviceID id = 0;
/* Start up the audio driver, if necessary. This is legacy behaviour! */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
Jul 10, 2006
Jul 10, 2006
961
962
return (-1);
}
Oct 17, 2006
Oct 17, 2006
963
}
Jul 10, 2006
Jul 10, 2006
964
Oct 17, 2006
Oct 17, 2006
965
966
967
968
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
if (open_devices[0] != NULL) {
SDL_SetError("Audio device is already opened");
return (-1);
Jul 10, 2006
Jul 10, 2006
969
}
May 10, 2001
May 10, 2001
970
Oct 17, 2006
Oct 17, 2006
971
id = open_audio_device(NULL, 0, desired, obtained, 1);
Oct 28, 2006
Oct 28, 2006
972
if (id > 1) { /* this should never happen in theory... */
Oct 17, 2006
Oct 17, 2006
973
SDL_CloseAudioDevice(id);
Oct 28, 2006
Oct 28, 2006
974
SDL_SetError("Internal error"); /* MUST be Device ID #1! */
Oct 17, 2006
Oct 17, 2006
975
976
return (-1);
}
May 10, 2001
May 10, 2001
977
Oct 17, 2006
Oct 17, 2006
978
return ((id == 0) ? -1 : 0);
Apr 26, 2001
Apr 26, 2001
979
980
}
Oct 17, 2006
Oct 17, 2006
981
982
SDL_AudioDeviceID
SDL_OpenAudioDevice(const char *device, int iscapture,
Oct 28, 2006
Oct 28, 2006
983
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
Apr 26, 2001
Apr 26, 2001
984
{
Oct 17, 2006
Oct 17, 2006
985
986
return open_audio_device(device, iscapture, desired, obtained, 2);
}
Jul 10, 2006
Jul 10, 2006
987
Oct 17, 2006
Oct 17, 2006
988
989
990
991
992
993
994
SDL_audiostatus
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
{
SDL_AudioDevice *device = get_audio_device(devid);
SDL_audiostatus status = SDL_AUDIO_STOPPED;
if (device && device->enabled) {
if (device->paused) {
Jul 10, 2006
Jul 10, 2006
995
996
997
998
999
1000
status = SDL_AUDIO_PAUSED;
} else {
status = SDL_AUDIO_PLAYING;
}
}
return (status);