Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
executable file
·
1013 lines (861 loc) · 29.6 KB

SDL_render_gles.c

File metadata and controls

executable file
·
1013 lines (861 loc) · 29.6 KB
 
Jun 22, 2011
Jun 22, 2011
1
2
/*
Simple DirectMedia Layer
Dec 31, 2011
Dec 31, 2011
3
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
Jun 22, 2011
Jun 22, 2011
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_OGL_ES && !SDL_RENDER_DISABLED
#include "SDL_hints.h"
#include "SDL_opengles.h"
#include "../SDL_sysrender.h"
#if defined(SDL_VIDEO_DRIVER_PANDORA)
/* Empty function stub to get OpenGL ES 1.x support without */
/* OpenGL ES extension GL_OES_draw_texture supported */
GL_API void GL_APIENTRY
glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height)
{
return;
}
#endif /* PANDORA */
/* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */
Jan 8, 2012
Jan 8, 2012
43
/* Used to re-create the window with OpenGL ES capability */
Jan 8, 2012
Jan 8, 2012
44
45
extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
Jun 22, 2011
Jun 22, 2011
46
47
48
49
50
51
52
53
54
55
56
57
58
static const float inv255f = 1.0f / 255.0f;
static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags);
static void GLES_WindowEvent(SDL_Renderer * renderer,
const SDL_WindowEvent *event);
static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, void **pixels, int *pitch);
static void GLES_UnlockTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
Jan 22, 2012
Jan 22, 2012
59
static int GLES_SetRenderTarget(SDL_Renderer * renderer,
Jan 22, 2012
Jan 22, 2012
60
SDL_Texture * texture);
Jun 22, 2011
Jun 22, 2011
61
62
63
64
65
66
67
68
69
70
71
static int GLES_UpdateViewport(SDL_Renderer * renderer);
static int GLES_RenderClear(SDL_Renderer * renderer);
static int GLES_RenderDrawPoints(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int GLES_RenderDrawLines(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int GLES_RenderFillRects(SDL_Renderer * renderer,
const SDL_Rect * rects, int count);
static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect,
const SDL_Rect * dstrect);
Oct 31, 2011
Oct 31, 2011
72
73
static int GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 pixel_format, void * pixels, int pitch);
Jun 22, 2011
Jun 22, 2011
74
75
76
77
static void GLES_RenderPresent(SDL_Renderer * renderer);
static void GLES_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static void GLES_DestroyRenderer(SDL_Renderer * renderer);
Jan 19, 2012
Jan 19, 2012
78
79
80
81
82
83
84
85
86
typedef struct GLES_FBOList GLES_FBOList;
struct GLES_FBOList
{
Uint32 w, h;
GLuint FBO;
GLES_FBOList *next;
};
Jun 22, 2011
Jun 22, 2011
87
88
89
90
91
92
SDL_RenderDriver GLES_RenderDriver = {
GLES_CreateRenderer,
{
"opengles",
Jan 20, 2012
Jan 20, 2012
93
(SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
Jun 22, 2011
Jun 22, 2011
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
1,
{SDL_PIXELFORMAT_ABGR8888},
0,
0}
};
typedef struct
{
SDL_GLContext context;
struct {
Uint32 color;
int blendMode;
SDL_bool tex_coords;
} current;
Jan 8, 2012
Jan 8, 2012
109
110
111
#define SDL_PROC(ret,func,params) ret (APIENTRY *func) params;
#include "SDL_glesfuncs.h"
#undef SDL_PROC
Jan 19, 2012
Jan 19, 2012
112
113
SDL_bool GL_OES_framebuffer_object_supported;
GLES_FBOList *framebuffers;
Jan 31, 2012
Jan 31, 2012
114
GLuint window_framebuffer;
Jan 8, 2012
Jan 8, 2012
115
Jun 22, 2011
Jun 22, 2011
116
117
118
119
120
121
122
123
124
125
126
127
128
129
SDL_bool useDrawTexture;
SDL_bool GL_OES_draw_texture_supported;
} GLES_RenderData;
typedef struct
{
GLuint texture;
GLenum type;
GLfloat texw;
GLfloat texh;
GLenum format;
GLenum formattype;
void *pixels;
int pitch;
Jan 19, 2012
Jan 19, 2012
130
GLES_FBOList *fbo;
Jun 22, 2011
Jun 22, 2011
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
} GLES_TextureData;
static void
GLES_SetError(const char *prefix, GLenum result)
{
const char *error;
switch (result) {
case GL_NO_ERROR:
error = "GL_NO_ERROR";
break;
case GL_INVALID_ENUM:
error = "GL_INVALID_ENUM";
break;
case GL_INVALID_VALUE:
error = "GL_INVALID_VALUE";
break;
case GL_INVALID_OPERATION:
error = "GL_INVALID_OPERATION";
break;
case GL_STACK_OVERFLOW:
error = "GL_STACK_OVERFLOW";
break;
case GL_STACK_UNDERFLOW:
error = "GL_STACK_UNDERFLOW";
break;
case GL_OUT_OF_MEMORY:
error = "GL_OUT_OF_MEMORY";
break;
default:
error = "UNKNOWN";
break;
}
SDL_SetError("%s: %s", prefix, error);
}
Jan 8, 2012
Jan 8, 2012
167
168
static int GLES_LoadFunctions(GLES_RenderData * data)
{
Jan 8, 2012
Jan 8, 2012
169
170
171
172
173
174
175
176
#if SDL_VIDEO_DRIVER_UIKIT
#define __SDL_NOGETPROCADDR__
#elif SDL_VIDEO_DRIVER_ANDROID
#define __SDL_NOGETPROCADDR__
#elif SDL_VIDEO_DRIVER_PANDORA
#define __SDL_NOGETPROCADDR__
#endif
Jan 8, 2012
Jan 8, 2012
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
#ifdef __SDL_NOGETPROCADDR__
#define SDL_PROC(ret,func,params) data->func=func;
#else
#define SDL_PROC(ret,func,params) \
do { \
data->func = SDL_GL_GetProcAddress(#func); \
if ( ! data->func ) { \
SDL_SetError("Couldn't load GLES function %s: %s\n", #func, SDL_GetError()); \
return -1; \
} \
} while ( 0 );
#endif /* _SDL_NOGETPROCADDR_ */
#include "SDL_glesfuncs.h"
#undef SDL_PROC
return 0;
}
Jun 22, 2011
Jun 22, 2011
195
196
static SDL_GLContext SDL_CurrentContext = NULL;
Jan 19, 2012
Jan 19, 2012
197
198
199
200
201
202
203
204
205
206
207
208
209
GLES_FBOList *
GLES_GetFBO(GLES_RenderData *data, Uint32 w, Uint32 h)
{
GLES_FBOList *result = data->framebuffers;
while ((result) && ((result->w != w) || (result->h != h)) )
{
result = result->next;
}
if (result == NULL)
{
result = SDL_malloc(sizeof(GLES_FBOList));
result->w = w;
result->h = h;
Jan 28, 2012
Jan 28, 2012
210
data->glGenFramebuffersOES(1, &result->FBO);
Jan 19, 2012
Jan 19, 2012
211
212
213
214
215
216
217
result->next = data->framebuffers;
data->framebuffers = result;
}
return result;
}
Jun 22, 2011
Jun 22, 2011
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
static int
GLES_ActivateRenderer(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (SDL_CurrentContext != data->context) {
if (SDL_GL_MakeCurrent(renderer->window, data->context) < 0) {
return -1;
}
SDL_CurrentContext = data->context;
GLES_UpdateViewport(renderer);
}
return 0;
}
/* This is called if we need to invalidate all of the SDL OpenGL state */
static void
GLES_ResetState(SDL_Renderer *renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (SDL_CurrentContext == data->context) {
GLES_UpdateViewport(renderer);
} else {
GLES_ActivateRenderer(renderer);
}
data->current.color = 0;
data->current.blendMode = -1;
data->current.tex_coords = SDL_FALSE;
Jan 8, 2012
Jan 8, 2012
250
251
data->glDisable(GL_DEPTH_TEST);
data->glDisable(GL_CULL_FACE);
Jun 22, 2011
Jun 22, 2011
252
Jan 8, 2012
Jan 8, 2012
253
254
data->glMatrixMode(GL_MODELVIEW);
data->glLoadIdentity();
Jun 22, 2011
Jun 22, 2011
255
Jan 8, 2012
Jan 8, 2012
256
257
data->glEnableClientState(GL_VERTEX_ARRAY);
data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
Jun 22, 2011
Jun 22, 2011
258
259
260
261
262
263
264
265
266
}
SDL_Renderer *
GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
{
SDL_Renderer *renderer;
GLES_RenderData *data;
GLint value;
Jan 8, 2012
Jan 8, 2012
267
268
269
270
271
272
273
274
275
276
277
278
279
Uint32 windowFlags;
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
windowFlags = SDL_GetWindowFlags(window);
if (!(windowFlags & SDL_WINDOW_OPENGL)) {
if (SDL_RecreateWindow(window, windowFlags | SDL_WINDOW_OPENGL) < 0) {
/* Uh oh, better try to put it back... */
SDL_RecreateWindow(window, windowFlags);
return NULL;
}
}
Jun 22, 2011
Jun 22, 2011
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data));
if (!data) {
GLES_DestroyRenderer(renderer);
SDL_OutOfMemory();
return NULL;
}
renderer->WindowEvent = GLES_WindowEvent;
renderer->CreateTexture = GLES_CreateTexture;
renderer->UpdateTexture = GLES_UpdateTexture;
renderer->LockTexture = GLES_LockTexture;
renderer->UnlockTexture = GLES_UnlockTexture;
Jan 22, 2012
Jan 22, 2012
299
renderer->SetRenderTarget = GLES_SetRenderTarget;
Jun 22, 2011
Jun 22, 2011
300
301
302
303
304
305
renderer->UpdateViewport = GLES_UpdateViewport;
renderer->RenderClear = GLES_RenderClear;
renderer->RenderDrawPoints = GLES_RenderDrawPoints;
renderer->RenderDrawLines = GLES_RenderDrawLines;
renderer->RenderFillRects = GLES_RenderFillRects;
renderer->RenderCopy = GLES_RenderCopy;
Oct 31, 2011
Oct 31, 2011
306
renderer->RenderReadPixels = GLES_RenderReadPixels;
Jun 22, 2011
Jun 22, 2011
307
308
309
310
renderer->RenderPresent = GLES_RenderPresent;
renderer->DestroyTexture = GLES_DestroyTexture;
renderer->DestroyRenderer = GLES_DestroyRenderer;
renderer->info = GLES_RenderDriver.info;
Jan 22, 2012
Jan 22, 2012
311
renderer->info.flags = SDL_RENDERER_ACCELERATED;
Jun 22, 2011
Jun 22, 2011
312
renderer->driverdata = data;
Jan 7, 2012
Jan 7, 2012
313
renderer->window = window;
Jun 22, 2011
Jun 22, 2011
314
315
316
317
318
319
320
321
322
323
324
data->context = SDL_GL_CreateContext(window);
if (!data->context) {
GLES_DestroyRenderer(renderer);
return NULL;
}
if (SDL_GL_MakeCurrent(window, data->context) < 0) {
GLES_DestroyRenderer(renderer);
return NULL;
}
Jan 8, 2012
Jan 8, 2012
325
326
327
328
329
if (GLES_LoadFunctions(data) < 0) {
GLES_DestroyRenderer(renderer);
return NULL;
}
Jun 22, 2011
Jun 22, 2011
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
if (flags & SDL_RENDERER_PRESENTVSYNC) {
SDL_GL_SetSwapInterval(1);
} else {
SDL_GL_SetSwapInterval(0);
}
if (SDL_GL_GetSwapInterval() > 0) {
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
}
#if SDL_VIDEO_DRIVER_PANDORA
data->GL_OES_draw_texture_supported = SDL_FALSE;
data->useDrawTexture = SDL_FALSE;
#else
if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) {
data->GL_OES_draw_texture_supported = SDL_TRUE;
data->useDrawTexture = SDL_TRUE;
} else {
data->GL_OES_draw_texture_supported = SDL_FALSE;
data->useDrawTexture = SDL_FALSE;
}
#endif
Feb 1, 2012
Feb 1, 2012
352
value = 0;
Jan 8, 2012
Jan 8, 2012
353
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
Jun 22, 2011
Jun 22, 2011
354
renderer->info.max_texture_width = value;
Feb 1, 2012
Feb 1, 2012
355
value = 0;
Jan 8, 2012
Jan 8, 2012
356
data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value);
Jun 22, 2011
Jun 22, 2011
357
358
renderer->info.max_texture_height = value;
Jan 19, 2012
Jan 19, 2012
359
360
if (SDL_GL_ExtensionSupported("GL_OES_framebuffer_object")) {
data->GL_OES_framebuffer_object_supported = SDL_TRUE;
Jan 22, 2012
Jan 22, 2012
361
renderer->info.flags |= SDL_RENDERER_TARGETTEXTURE;
Jan 31, 2012
Jan 31, 2012
362
Feb 1, 2012
Feb 1, 2012
363
value = 0;
Jan 31, 2012
Jan 31, 2012
364
365
data->glGetIntegerv(GL_FRAMEBUFFER_BINDING_OES, &value);
data->window_framebuffer = (GLuint)value;
Jan 19, 2012
Jan 19, 2012
366
367
368
}
data->framebuffers = NULL;
Jun 22, 2011
Jun 22, 2011
369
370
371
372
373
374
375
376
377
/* Set up parameters for rendering */
GLES_ResetState(renderer);
return renderer;
}
static void
GLES_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
{
Jan 8, 2012
Jan 8, 2012
378
379
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jan 23, 2012
Jan 23, 2012
380
381
382
if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED ||
event->event == SDL_WINDOWEVENT_SHOWN ||
event->event == SDL_WINDOWEVENT_HIDDEN) {
Jun 22, 2011
Jun 22, 2011
383
384
385
/* Rebind the context to the window area and update matrices */
SDL_CurrentContext = NULL;
}
Nov 8, 2011
Nov 8, 2011
386
387
388
if (event->event == SDL_WINDOWEVENT_MINIMIZED) {
/* According to Apple documentation, we need to finish drawing NOW! */
Jan 19, 2012
Jan 19, 2012
389
data->glFinish();
Nov 8, 2011
Nov 8, 2011
390
}
Jun 22, 2011
Jun 22, 2011
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
}
static __inline__ int
power_of_2(int input)
{
int value = 1;
while (value < input) {
value <<= 1;
}
return value;
}
static GLenum
GetScaleQuality(void)
{
const char *hint = SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY);
if (!hint || *hint == '0' || SDL_strcasecmp(hint, "nearest") == 0) {
return GL_NEAREST;
} else {
return GL_LINEAR;
}
}
static int
GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
Jan 8, 2012
Jan 8, 2012
419
GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
GLES_TextureData *data;
GLint internalFormat;
GLenum format, type;
int texture_w, texture_h;
GLenum scaleMode;
GLenum result;
GLES_ActivateRenderer(renderer);
switch (texture->format) {
case SDL_PIXELFORMAT_ABGR8888:
internalFormat = GL_RGBA;
format = GL_RGBA;
type = GL_UNSIGNED_BYTE;
break;
default:
SDL_SetError("Texture format not supported");
return -1;
}
data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_OutOfMemory();
return -1;
}
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
data->pixels = SDL_calloc(1, texture->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
SDL_free(data);
return -1;
}
}
texture->driverdata = data;
Jan 19, 2012
Jan 19, 2012
457
458
459
460
461
if (texture->access == SDL_TEXTUREACCESS_TARGET) {
data->fbo = GLES_GetFBO(renderer->driverdata, texture->w, texture->h);
} else {
data->fbo = NULL;
}
Jun 22, 2011
Jun 22, 2011
462
Jan 8, 2012
Jan 8, 2012
463
464
465
renderdata->glGetError();
renderdata->glEnable(GL_TEXTURE_2D);
renderdata->glGenTextures(1, &data->texture);
Jun 22, 2011
Jun 22, 2011
466
467
468
469
470
471
472
473
474
475
476
data->type = GL_TEXTURE_2D;
/* no NPOV textures allowed in OpenGL ES (yet) */
texture_w = power_of_2(texture->w);
texture_h = power_of_2(texture->h);
data->texw = (GLfloat) texture->w / texture_w;
data->texh = (GLfloat) texture->h / texture_h;
data->format = format;
data->formattype = type;
scaleMode = GetScaleQuality();
Jan 8, 2012
Jan 8, 2012
477
478
479
480
481
renderdata->glBindTexture(data->type, data->texture);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, scaleMode);
renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, scaleMode);
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
Jun 22, 2011
Jun 22, 2011
482
Jan 8, 2012
Jan 8, 2012
483
renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w,
Jun 22, 2011
Jun 22, 2011
484
texture_h, 0, format, type, NULL);
Jan 8, 2012
Jan 8, 2012
485
renderdata->glDisable(GL_TEXTURE_2D);
Jun 22, 2011
Jun 22, 2011
486
Jan 8, 2012
Jan 8, 2012
487
result = renderdata->glGetError();
Jun 22, 2011
Jun 22, 2011
488
489
490
491
492
493
494
495
496
497
498
if (result != GL_NO_ERROR) {
GLES_SetError("glTexImage2D()", result);
return -1;
}
return 0;
}
static int
GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
Jan 8, 2012
Jan 8, 2012
499
GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
Uint8 *blob = NULL;
Uint8 *src;
int srcPitch;
int y;
GLES_ActivateRenderer(renderer);
/* Bail out if we're supposed to update an empty rectangle */
if (rect->w <= 0 || rect->h <= 0)
return 0;
/* Reformat the texture data into a tightly packed array */
srcPitch = rect->w * SDL_BYTESPERPIXEL(texture->format);
src = (Uint8 *)pixels;
if (pitch != srcPitch)
{
blob = (Uint8 *)SDL_malloc(srcPitch * rect->h);
if (!blob)
{
SDL_OutOfMemory();
return -1;
}
src = blob;
for (y = 0; y < rect->h; ++y)
{
SDL_memcpy(src, pixels, srcPitch);
src += srcPitch;
pixels = (Uint8 *)pixels + pitch;
}
src = blob;
}
/* Create a texture subimage with the supplied data */
Jan 8, 2012
Jan 8, 2012
534
535
536
537
538
renderdata->glGetError();
renderdata->glEnable(data->type);
renderdata->glBindTexture(data->type, data->texture);
renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
renderdata->glTexSubImage2D(data->type,
Jun 22, 2011
Jun 22, 2011
539
540
541
542
543
544
545
546
547
548
549
550
0,
rect->x,
rect->y,
rect->w,
rect->h,
data->format,
data->formattype,
src);
if (blob) {
SDL_free(blob);
}
Jan 8, 2012
Jan 8, 2012
551
if (renderdata->glGetError() != GL_NO_ERROR)
Jun 22, 2011
Jun 22, 2011
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
{
SDL_SetError("Failed to update texture");
return -1;
}
return 0;
}
static int
GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, void **pixels, int *pitch)
{
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
*pixels =
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format));
*pitch = data->pitch;
return 0;
}
static void
GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
SDL_Rect rect;
/* We do whole texture updates, at least for now */
rect.x = 0;
rect.y = 0;
rect.w = texture->w;
rect.h = texture->h;
GLES_UpdateTexture(renderer, texture, &rect, data->pixels, data->pitch);
}
Jan 22, 2012
Jan 22, 2012
586
static int
Jan 22, 2012
Jan 22, 2012
587
GLES_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
Jan 22, 2012
Jan 22, 2012
588
589
590
591
592
593
594
595
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_TextureData *texturedata = NULL;
GLenum status;
GLES_ActivateRenderer(renderer);
if (texture == NULL) {
Jan 31, 2012
Jan 31, 2012
596
data->glBindFramebufferOES(GL_FRAMEBUFFER_OES, data->window_framebuffer);
Jan 22, 2012
Jan 22, 2012
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
return 0;
}
texturedata = (GLES_TextureData *) texture->driverdata;
data->glBindFramebufferOES(GL_FRAMEBUFFER_OES, texturedata->fbo->FBO);
/* TODO: check if texture pixel format allows this operation */
data->glFramebufferTexture2DOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, texturedata->type, texturedata->texture, 0);
/* Check FBO status */
status = data->glCheckFramebufferStatusOES(GL_FRAMEBUFFER_OES);
if (status != GL_FRAMEBUFFER_COMPLETE_OES) {
SDL_SetError("glFramebufferTexture2DOES() failed");
return -1;
}
return 0;
}
Jun 22, 2011
Jun 22, 2011
613
614
615
616
617
618
619
620
621
622
static int
GLES_UpdateViewport(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (SDL_CurrentContext != data->context) {
/* We'll update the viewport after we rebind the context */
return 0;
}
Jan 8, 2012
Jan 8, 2012
623
data->glViewport(renderer->viewport.x, renderer->viewport.y,
Jun 22, 2011
Jun 22, 2011
624
625
renderer->viewport.w, renderer->viewport.h);
Jan 8, 2012
Jan 8, 2012
626
627
628
data->glMatrixMode(GL_PROJECTION);
data->glLoadIdentity();
data->glOrthof((GLfloat) 0,
Nov 10, 2011
Nov 10, 2011
629
(GLfloat) renderer->viewport.w,
Jun 22, 2011
Jun 22, 2011
630
631
632
633
634
635
636
637
638
639
640
(GLfloat) renderer->viewport.h,
(GLfloat) 0, 0.0, 1.0);
return 0;
}
static void
GLES_SetColor(GLES_RenderData * data, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
{
Uint32 color = ((a << 24) | (r << 16) | (g << 8) | b);
if (color != data->current.color) {
Jan 8, 2012
Jan 8, 2012
641
data->glColor4f((GLfloat) r * inv255f,
Jun 22, 2011
Jun 22, 2011
642
643
644
645
646
647
648
649
650
651
652
653
654
(GLfloat) g * inv255f,
(GLfloat) b * inv255f,
(GLfloat) a * inv255f);
data->current.color = color;
}
}
static void
GLES_SetBlendMode(GLES_RenderData * data, int blendMode)
{
if (blendMode != data->current.blendMode) {
switch (blendMode) {
case SDL_BLENDMODE_NONE:
Jan 8, 2012
Jan 8, 2012
655
656
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
data->glDisable(GL_BLEND);
Jun 22, 2011
Jun 22, 2011
657
658
break;
case SDL_BLENDMODE_BLEND:
Jan 8, 2012
Jan 8, 2012
659
660
661
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
data->glEnable(GL_BLEND);
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
Jun 22, 2011
Jun 22, 2011
662
663
break;
case SDL_BLENDMODE_ADD:
Jan 8, 2012
Jan 8, 2012
664
665
666
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
data->glEnable(GL_BLEND);
data->glBlendFunc(GL_SRC_ALPHA, GL_ONE);
Jun 22, 2011
Jun 22, 2011
667
668
break;
case SDL_BLENDMODE_MOD:
Jan 8, 2012
Jan 8, 2012
669
670
671
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
data->glEnable(GL_BLEND);
data->glBlendFunc(GL_ZERO, GL_SRC_COLOR);
Jun 22, 2011
Jun 22, 2011
672
673
674
675
676
677
678
679
680
681
682
break;
}
data->current.blendMode = blendMode;
}
}
static void
GLES_SetTexCoords(GLES_RenderData * data, SDL_bool enabled)
{
if (enabled != data->current.tex_coords) {
if (enabled) {
Jan 8, 2012
Jan 8, 2012
683
data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
Jun 22, 2011
Jun 22, 2011
684
} else {
Jan 8, 2012
Jan 8, 2012
685
data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
Jun 22, 2011
Jun 22, 2011
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
}
data->current.tex_coords = enabled;
}
}
static void
GLES_SetDrawingState(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_ActivateRenderer(renderer);
GLES_SetColor(data, (GLfloat) renderer->r,
(GLfloat) renderer->g,
(GLfloat) renderer->b,
(GLfloat) renderer->a);
GLES_SetBlendMode(data, renderer->blendMode);
GLES_SetTexCoords(data, SDL_FALSE);
}
static int
GLES_RenderClear(SDL_Renderer * renderer)
{
Jan 8, 2012
Jan 8, 2012
711
712
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
713
714
GLES_ActivateRenderer(renderer);
Jan 8, 2012
Jan 8, 2012
715
data->glClearColor((GLfloat) renderer->r * inv255f,
Jun 22, 2011
Jun 22, 2011
716
717
718
719
(GLfloat) renderer->g * inv255f,
(GLfloat) renderer->b * inv255f,
(GLfloat) renderer->a * inv255f);
Jan 8, 2012
Jan 8, 2012
720
data->glClear(GL_COLOR_BUFFER_BIT);
Jun 22, 2011
Jun 22, 2011
721
722
723
724
725
726
727
728
return 0;
}
static int
GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
int count)
{
Jan 8, 2012
Jan 8, 2012
729
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
730
731
732
733
734
735
736
737
738
739
int i;
GLshort *vertices;
GLES_SetDrawingState(renderer);
vertices = SDL_stack_alloc(GLshort, count*2);
for (i = 0; i < count; ++i) {
vertices[2*i+0] = (GLshort)points[i].x;
vertices[2*i+1] = (GLshort)points[i].y;
}
Jan 8, 2012
Jan 8, 2012
740
741
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glDrawArrays(GL_POINTS, 0, count);
Jun 22, 2011
Jun 22, 2011
742
743
744
745
746
747
748
749
750
SDL_stack_free(vertices);
return 0;
}
static int
GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
int count)
{
Jan 8, 2012
Jan 8, 2012
751
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
752
753
754
755
756
757
758
759
760
761
int i;
GLshort *vertices;
GLES_SetDrawingState(renderer);
vertices = SDL_stack_alloc(GLshort, count*2);
for (i = 0; i < count; ++i) {
vertices[2*i+0] = (GLshort)points[i].x;
vertices[2*i+1] = (GLshort)points[i].y;
}
Jan 8, 2012
Jan 8, 2012
762
data->glVertexPointer(2, GL_SHORT, 0, vertices);
Jun 22, 2011
Jun 22, 2011
763
764
765
766
if (count > 2 &&
points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
/* GL_LINE_LOOP takes care of the final segment */
--count;
Jan 8, 2012
Jan 8, 2012
767
data->glDrawArrays(GL_LINE_LOOP, 0, count);
Jun 22, 2011
Jun 22, 2011
768
} else {
Jan 8, 2012
Jan 8, 2012
769
data->glDrawArrays(GL_LINE_STRIP, 0, count);
Nov 10, 2011
Nov 10, 2011
770
/* We need to close the endpoint of the line */
Jan 8, 2012
Jan 8, 2012
771
data->glDrawArrays(GL_POINTS, count-1, 1);
Jun 22, 2011
Jun 22, 2011
772
773
774
775
776
777
778
779
780
781
}
SDL_stack_free(vertices);
return 0;
}
static int
GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects,
int count)
{
Jan 8, 2012
Jan 8, 2012
782
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
int i;
GLES_SetDrawingState(renderer);
for (i = 0; i < count; ++i) {
const SDL_Rect *rect = &rects[i];
GLshort minx = rect->x;
GLshort maxx = rect->x + rect->w;
GLshort miny = rect->y;
GLshort maxy = rect->y + rect->h;
GLshort vertices[8];
vertices[0] = minx;
vertices[1] = miny;
vertices[2] = maxx;
vertices[3] = miny;
vertices[4] = minx;
vertices[5] = maxy;
vertices[6] = maxx;
vertices[7] = maxy;
Jan 8, 2012
Jan 8, 2012
803
804
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
Jun 22, 2011
Jun 22, 2011
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
}
return 0;
}
static int
GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata;
int minx, miny, maxx, maxy;
GLfloat minu, maxu, minv, maxv;
GLES_ActivateRenderer(renderer);
Jan 8, 2012
Jan 8, 2012
822
data->glEnable(GL_TEXTURE_2D);
Jun 22, 2011
Jun 22, 2011
823
Jan 8, 2012
Jan 8, 2012
824
data->glBindTexture(texturedata->type, texturedata->texture);
Jun 22, 2011
Jun 22, 2011
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
if (texture->modMode) {
GLES_SetColor(data, texture->r, texture->g, texture->b, texture->a);
} else {
GLES_SetColor(data, 255, 255, 255, 255);
}
GLES_SetBlendMode(data, texture->blendMode);
GLES_SetTexCoords(data, SDL_TRUE);
if (data->GL_OES_draw_texture_supported && data->useDrawTexture) {
/* this code is a little funny because the viewport is upside down vs SDL's coordinate system */
GLint cropRect[4];
int w, h;
SDL_Window *window = renderer->window;
SDL_GetWindowSize(window, &w, &h);
Jan 22, 2012
Jan 22, 2012
843
if (renderer->target) {
Jan 19, 2012
Jan 19, 2012
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
cropRect[0] = srcrect->x;
cropRect[1] = srcrect->y;
cropRect[2] = srcrect->w;
cropRect[3] = srcrect->h;
data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
cropRect);
data->glDrawTexiOES(renderer->viewport.x + dstrect->x, renderer->viewport.y + dstrect->y, 0,
dstrect->w, dstrect->h);
} else {
cropRect[0] = srcrect->x;
cropRect[1] = srcrect->y + srcrect->h;
cropRect[2] = srcrect->w;
cropRect[3] = -srcrect->h;
data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES,
cropRect);
data->glDrawTexiOES(renderer->viewport.x + dstrect->x,
h - (renderer->viewport.y + dstrect->y) - dstrect->h, 0,
dstrect->w, dstrect->h);
}
Jun 22, 2011
Jun 22, 2011
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
} else {
minx = dstrect->x;
miny = dstrect->y;
maxx = dstrect->x + dstrect->w;
maxy = dstrect->y + dstrect->h;
minu = (GLfloat) srcrect->x / texture->w;
minu *= texturedata->texw;
maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w;
maxu *= texturedata->texw;
minv = (GLfloat) srcrect->y / texture->h;
minv *= texturedata->texh;
maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h;
maxv *= texturedata->texh;
GLshort vertices[8];
GLfloat texCoords[8];
vertices[0] = minx;
vertices[1] = miny;
vertices[2] = maxx;
vertices[3] = miny;
vertices[4] = minx;
vertices[5] = maxy;
vertices[6] = maxx;
vertices[7] = maxy;
texCoords[0] = minu;
texCoords[1] = minv;
texCoords[2] = maxu;
texCoords[3] = minv;
texCoords[4] = minu;
texCoords[5] = maxv;
texCoords[6] = maxu;
texCoords[7] = maxv;
Jan 8, 2012
Jan 8, 2012
900
901
902
data->glVertexPointer(2, GL_SHORT, 0, vertices);
data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
Jun 22, 2011
Jun 22, 2011
903
}
Jan 8, 2012
Jan 8, 2012
904
data->glDisable(GL_TEXTURE_2D);
Jun 22, 2011
Jun 22, 2011
905
906
907
908
return 0;
}
Oct 31, 2011
Oct 31, 2011
909
910
911
912
static int
GLES_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 pixel_format, void * pixels, int pitch)
{
Jan 8, 2012
Jan 8, 2012
913
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
Oct 31, 2011
Oct 31, 2011
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
SDL_Window *window = renderer->window;
Uint32 temp_format = SDL_PIXELFORMAT_ABGR8888;
void *temp_pixels;
int temp_pitch;
Uint8 *src, *dst, *tmp;
int w, h, length, rows;
int status;
GLES_ActivateRenderer(renderer);
temp_pitch = rect->w * SDL_BYTESPERPIXEL(temp_format);
temp_pixels = SDL_malloc(rect->h * temp_pitch);
if (!temp_pixels) {
SDL_OutOfMemory();
return -1;
}
SDL_GetWindowSize(window, &w, &h);
Jan 8, 2012
Jan 8, 2012
933
data->glPixelStorei(GL_PACK_ALIGNMENT, 1);
Oct 31, 2011
Oct 31, 2011
934
Jan 8, 2012
Jan 8, 2012
935
data->glReadPixels(rect->x, (h-rect->y)-rect->h, rect->w, rect->h,
Oct 31, 2011
Oct 31, 2011
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
GL_RGBA, GL_UNSIGNED_BYTE, temp_pixels);
/* Flip the rows to be top-down */
length = rect->w * SDL_BYTESPERPIXEL(temp_format);
src = (Uint8*)temp_pixels + (rect->h-1)*temp_pitch;
dst = (Uint8*)temp_pixels;
tmp = SDL_stack_alloc(Uint8, length);
rows = rect->h / 2;
while (rows--) {
SDL_memcpy(tmp, dst, length);
SDL_memcpy(dst, src, length);
SDL_memcpy(src, tmp, length);
dst += temp_pitch;
src -= temp_pitch;
}
SDL_stack_free(tmp);
status = SDL_ConvertPixels(rect->w, rect->h,
temp_format, temp_pixels, temp_pitch,
pixel_format, pixels, pitch);
SDL_free(temp_pixels);
return status;
}
Jun 22, 2011
Jun 22, 2011
961
962
963
964
965
966
967
968
969
970
971
static void
GLES_RenderPresent(SDL_Renderer * renderer)
{
GLES_ActivateRenderer(renderer);
SDL_GL_SwapWindow(renderer->window);
}
static void
GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
Jan 8, 2012
Jan 8, 2012
972
973
GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
Jun 22, 2011
Jun 22, 2011
974
975
976
977
978
979
980
981
GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
GLES_ActivateRenderer(renderer);
if (!data) {
return;
}
if (data->texture) {
Jan 8, 2012
Jan 8, 2012
982
renderdata->glDeleteTextures(1, &data->texture);
Jun 22, 2011
Jun 22, 2011
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
texture->driverdata = NULL;
}
static void
GLES_DestroyRenderer(SDL_Renderer * renderer)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
if (data) {
if (data->context) {
Jan 19, 2012
Jan 19, 2012
998
999
1000
while (data->framebuffers) {
GLES_FBOList *nextnode = data->framebuffers->next;
data->glDeleteFramebuffersOES(1, &data->framebuffers->FBO);