slouken@1936
|
1 |
/*
|
slouken@5535
|
2 |
Simple DirectMedia Layer
|
slouken@9998
|
3 |
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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slouken@1936
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4 |
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slouken@5535
|
5 |
This software is provided 'as-is', without any express or implied
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slouken@5535
|
6 |
warranty. In no event will the authors be held liable for any damages
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slouken@5535
|
7 |
arising from the use of this software.
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slouken@1936
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8 |
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slouken@5535
|
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Permission is granted to anyone to use this software for any purpose,
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slouken@5535
|
10 |
including commercial applications, and to alter it and redistribute it
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slouken@5535
|
11 |
freely, subject to the following restrictions:
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slouken@1936
|
12 |
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slouken@5535
|
13 |
1. The origin of this software must not be misrepresented; you must not
|
slouken@5535
|
14 |
claim that you wrote the original software. If you use this software
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slouken@5535
|
15 |
in a product, an acknowledgment in the product documentation would be
|
slouken@5535
|
16 |
appreciated but is not required.
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slouken@5535
|
17 |
2. Altered source versions must be plainly marked as such, and must not be
|
slouken@5535
|
18 |
misrepresented as being the original software.
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slouken@5535
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19 |
3. This notice may not be removed or altered from any source distribution.
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slouken@1936
|
20 |
*/
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icculus@8093
|
21 |
#include "../../SDL_internal.h"
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slouken@1936
|
22 |
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slouken@1936
|
23 |
/* NSOpenGL implementation of SDL OpenGL support */
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slouken@1936
|
24 |
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slouken@1952
|
25 |
#if SDL_VIDEO_OPENGL_CGL
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slouken@6044
|
26 |
#include "SDL_cocoavideo.h"
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jorgen@7594
|
27 |
#include "SDL_cocoaopengl.h"
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slouken@6044
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28 |
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slouken@1936
|
29 |
#include <OpenGL/CGLTypes.h>
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slouken@2738
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30 |
#include <OpenGL/OpenGL.h>
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slouken@3570
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#include <OpenGL/CGLRenderers.h>
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slouken@1936
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32 |
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slouken@1936
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33 |
#include "SDL_loadso.h"
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slouken@1936
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34 |
#include "SDL_opengl.h"
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slouken@1936
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icculus@6567
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#define DEFAULT_OPENGL "/System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib"
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slouken@1936
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37 |
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jorgen@7594
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38 |
@implementation SDLOpenGLContext : NSOpenGLContext
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jorgen@7594
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39 |
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jorgen@7594
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40 |
- (id)initWithFormat:(NSOpenGLPixelFormat *)format
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jorgen@7594
|
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shareContext:(NSOpenGLContext *)share
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jorgen@7594
|
42 |
{
|
jorgen@7595
|
43 |
self = [super initWithFormat:format shareContext:share];
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jorgen@7595
|
44 |
if (self) {
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jorgen@7595
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45 |
SDL_AtomicSet(&self->dirty, 0);
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jorgen@7595
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self->window = NULL;
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jorgen@7595
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47 |
}
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jorgen@7595
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return self;
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jorgen@7594
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49 |
}
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jorgen@7594
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jorgen@7594
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51 |
- (void)scheduleUpdate
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jorgen@7594
|
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{
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jorgen@7594
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SDL_AtomicAdd(&self->dirty, 1);
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jorgen@7594
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54 |
}
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jorgen@7594
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55 |
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jorgen@7594
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56 |
/* This should only be called on the thread on which a user is using the context. */
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jorgen@7594
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57 |
- (void)updateIfNeeded
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jorgen@7594
|
58 |
{
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jorgen@7594
|
59 |
int value = SDL_AtomicSet(&self->dirty, 0);
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jorgen@7594
|
60 |
if (value > 0) {
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jorgen@7594
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/* We call the real underlying update here, since -[SDLOpenGLContext update] just calls us. */
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jorgen@7594
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[super update];
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jorgen@7594
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63 |
}
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jorgen@7594
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64 |
}
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jorgen@7594
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65 |
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jorgen@7594
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/* This should only be called on the thread on which a user is using the context. */
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jorgen@7594
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- (void)update
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jorgen@7594
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68 |
{
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jorgen@7594
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/* This ensures that regular 'update' calls clear the atomic dirty flag. */
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jorgen@7594
|
70 |
[self scheduleUpdate];
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jorgen@7594
|
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[self updateIfNeeded];
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jorgen@7594
|
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}
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jorgen@7594
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|
jorgen@7595
|
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/* Updates the drawable for the contexts and manages related state. */
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jorgen@7595
|
75 |
- (void)setWindow:(SDL_Window *)newWindow
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jorgen@7595
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{
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jorgen@7595
|
77 |
if (self->window) {
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jorgen@7595
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SDL_WindowData *oldwindowdata = (SDL_WindowData *)self->window->driverdata;
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jorgen@7595
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jorgen@7595
|
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/* Make sure to remove us from the old window's context list, or we'll get scheduled updates from it too. */
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jorgen@7595
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NSMutableArray *contexts = oldwindowdata->nscontexts;
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jorgen@7595
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@synchronized (contexts) {
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jorgen@7595
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[contexts removeObject:self];
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jorgen@7595
|
84 |
}
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jorgen@7595
|
85 |
}
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jorgen@7595
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86 |
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jorgen@7595
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87 |
self->window = newWindow;
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jorgen@7595
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88 |
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jorgen@7595
|
89 |
if (newWindow) {
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jorgen@7595
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90 |
SDL_WindowData *windowdata = (SDL_WindowData *)newWindow->driverdata;
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jorgen@7595
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jorgen@7595
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/* Now sign up for scheduled updates for the new window. */
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jorgen@7595
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93 |
NSMutableArray *contexts = windowdata->nscontexts;
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jorgen@7595
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@synchronized (contexts) {
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jorgen@7595
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95 |
[contexts addObject:self];
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jorgen@7595
|
96 |
}
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jorgen@7595
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jorgen@7595
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98 |
if ([self view] != [windowdata->nswindow contentView]) {
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jorgen@7595
|
99 |
[self setView:[windowdata->nswindow contentView]];
|
jorgen@8258
|
100 |
if (self == [NSOpenGLContext currentContext]) {
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jorgen@8258
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101 |
[self update];
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jorgen@8258
|
102 |
} else {
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jorgen@8258
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103 |
[self scheduleUpdate];
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jorgen@8258
|
104 |
}
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jorgen@7595
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105 |
}
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jorgen@7595
|
106 |
} else {
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jorgen@7595
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107 |
[self clearDrawable];
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jorgen@8258
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108 |
if (self == [NSOpenGLContext currentContext]) {
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jorgen@8258
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109 |
[self update];
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jorgen@8258
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110 |
} else {
|
jorgen@8258
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111 |
[self scheduleUpdate];
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jorgen@8258
|
112 |
}
|
jorgen@7595
|
113 |
}
|
jorgen@7595
|
114 |
}
|
jorgen@7595
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115 |
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jorgen@7594
|
116 |
@end
|
jorgen@7594
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117 |
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slouken@1936
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118 |
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slouken@1936
|
119 |
int
|
slouken@1936
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120 |
Cocoa_GL_LoadLibrary(_THIS, const char *path)
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slouken@1936
|
121 |
{
|
slouken@3057
|
122 |
/* Load the OpenGL library */
|
slouken@1936
|
123 |
if (path == NULL) {
|
slouken@1952
|
124 |
path = SDL_getenv("SDL_OPENGL_LIBRARY");
|
slouken@1952
|
125 |
}
|
slouken@1952
|
126 |
if (path == NULL) {
|
slouken@1952
|
127 |
path = DEFAULT_OPENGL;
|
slouken@1936
|
128 |
}
|
slouken@1936
|
129 |
_this->gl_config.dll_handle = SDL_LoadObject(path);
|
slouken@1936
|
130 |
if (!_this->gl_config.dll_handle) {
|
slouken@1936
|
131 |
return -1;
|
slouken@1936
|
132 |
}
|
slouken@1936
|
133 |
SDL_strlcpy(_this->gl_config.driver_path, path,
|
slouken@1936
|
134 |
SDL_arraysize(_this->gl_config.driver_path));
|
slouken@1936
|
135 |
return 0;
|
slouken@1936
|
136 |
}
|
slouken@1936
|
137 |
|
slouken@1936
|
138 |
void *
|
slouken@1936
|
139 |
Cocoa_GL_GetProcAddress(_THIS, const char *proc)
|
slouken@1936
|
140 |
{
|
slouken@1936
|
141 |
return SDL_LoadFunction(_this->gl_config.dll_handle, proc);
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slouken@1936
|
142 |
}
|
slouken@1936
|
143 |
|
slouken@3057
|
144 |
void
|
slouken@1936
|
145 |
Cocoa_GL_UnloadLibrary(_THIS)
|
slouken@1936
|
146 |
{
|
slouken@3057
|
147 |
SDL_UnloadObject(_this->gl_config.dll_handle);
|
slouken@3057
|
148 |
_this->gl_config.dll_handle = NULL;
|
slouken@1936
|
149 |
}
|
slouken@1936
|
150 |
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slouken@1936
|
151 |
SDL_GLContext
|
slouken@1936
|
152 |
Cocoa_GL_CreateContext(_THIS, SDL_Window * window)
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slime73@9587
|
153 |
{ @autoreleasepool
|
slouken@1936
|
154 |
{
|
slouken@5246
|
155 |
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
|
slouken@1936
|
156 |
SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
|
slouken@8986
|
157 |
SDL_bool lion_or_later = floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6;
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slouken@1936
|
158 |
NSOpenGLPixelFormatAttribute attr[32];
|
slouken@1936
|
159 |
NSOpenGLPixelFormat *fmt;
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jorgen@7594
|
160 |
SDLOpenGLContext *context;
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flibitijibibo@7152
|
161 |
NSOpenGLContext *share_context = nil;
|
slouken@1936
|
162 |
int i = 0;
|
icculus@8276
|
163 |
const char *glversion;
|
icculus@8276
|
164 |
int glversion_major;
|
icculus@8276
|
165 |
int glversion_minor;
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slouken@1936
|
166 |
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icculus@6567
|
167 |
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES) {
|
icculus@7894
|
168 |
SDL_SetError ("OpenGL ES is not supported on this platform");
|
icculus@6567
|
169 |
return NULL;
|
icculus@6567
|
170 |
}
|
slouken@8986
|
171 |
if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) && !lion_or_later) {
|
icculus@8276
|
172 |
SDL_SetError ("OpenGL Core Profile is not supported on this platform version");
|
icculus@6567
|
173 |
return NULL;
|
icculus@6567
|
174 |
}
|
icculus@6567
|
175 |
|
icculus@10008
|
176 |
attr[i++] = NSOpenGLPFAAllowOfflineRenderers;
|
icculus@10008
|
177 |
|
slouken@6848
|
178 |
/* specify a profile if we're on Lion (10.7) or later. */
|
slouken@8986
|
179 |
if (lion_or_later) {
|
icculus@8276
|
180 |
NSOpenGLPixelFormatAttribute profile = NSOpenGLProfileVersionLegacy;
|
slouken@6848
|
181 |
if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_CORE) {
|
icculus@8276
|
182 |
profile = NSOpenGLProfileVersion3_2Core;
|
alexey@6832
|
183 |
}
|
icculus@8276
|
184 |
attr[i++] = NSOpenGLPFAOpenGLProfile;
|
slouken@6848
|
185 |
attr[i++] = profile;
|
slouken@6848
|
186 |
}
|
slouken@6848
|
187 |
|
slouken@6848
|
188 |
attr[i++] = NSOpenGLPFAColorSize;
|
slouken@6848
|
189 |
attr[i++] = SDL_BYTESPERPIXEL(display->current_mode.format)*8;
|
slouken@6848
|
190 |
|
slouken@6848
|
191 |
attr[i++] = NSOpenGLPFADepthSize;
|
slouken@6848
|
192 |
attr[i++] = _this->gl_config.depth_size;
|
slouken@6848
|
193 |
|
slouken@6848
|
194 |
if (_this->gl_config.double_buffer) {
|
slouken@6848
|
195 |
attr[i++] = NSOpenGLPFADoubleBuffer;
|
slouken@6848
|
196 |
}
|
slouken@6848
|
197 |
|
slouken@6848
|
198 |
if (_this->gl_config.stereo) {
|
slouken@6848
|
199 |
attr[i++] = NSOpenGLPFAStereo;
|
slouken@6848
|
200 |
}
|
slouken@6848
|
201 |
|
slouken@6848
|
202 |
if (_this->gl_config.stencil_size) {
|
slouken@6848
|
203 |
attr[i++] = NSOpenGLPFAStencilSize;
|
slouken@6848
|
204 |
attr[i++] = _this->gl_config.stencil_size;
|
slouken@6848
|
205 |
}
|
slouken@6848
|
206 |
|
slouken@6848
|
207 |
if ((_this->gl_config.accum_red_size +
|
slouken@6848
|
208 |
_this->gl_config.accum_green_size +
|
slouken@6848
|
209 |
_this->gl_config.accum_blue_size +
|
slouken@6848
|
210 |
_this->gl_config.accum_alpha_size) > 0) {
|
slouken@6848
|
211 |
attr[i++] = NSOpenGLPFAAccumSize;
|
slouken@6848
|
212 |
attr[i++] = _this->gl_config.accum_red_size + _this->gl_config.accum_green_size + _this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size;
|
slouken@6848
|
213 |
}
|
slouken@6848
|
214 |
|
slouken@6848
|
215 |
if (_this->gl_config.multisamplebuffers) {
|
slouken@6848
|
216 |
attr[i++] = NSOpenGLPFASampleBuffers;
|
slouken@6848
|
217 |
attr[i++] = _this->gl_config.multisamplebuffers;
|
slouken@6848
|
218 |
}
|
alexey@6832
|
219 |
|
slouken@6848
|
220 |
if (_this->gl_config.multisamplesamples) {
|
slouken@6848
|
221 |
attr[i++] = NSOpenGLPFASamples;
|
slouken@6848
|
222 |
attr[i++] = _this->gl_config.multisamplesamples;
|
slouken@6848
|
223 |
attr[i++] = NSOpenGLPFANoRecovery;
|
slouken@6848
|
224 |
}
|
slouken@6848
|
225 |
|
slouken@6848
|
226 |
if (_this->gl_config.accelerated >= 0) {
|
slouken@6848
|
227 |
if (_this->gl_config.accelerated) {
|
slouken@6848
|
228 |
attr[i++] = NSOpenGLPFAAccelerated;
|
slouken@6848
|
229 |
} else {
|
slouken@6848
|
230 |
attr[i++] = NSOpenGLPFARendererID;
|
slouken@6848
|
231 |
attr[i++] = kCGLRendererGenericFloatID;
|
alexey@6832
|
232 |
}
|
slouken@6848
|
233 |
}
|
slouken@6848
|
234 |
|
slouken@6848
|
235 |
attr[i++] = NSOpenGLPFAScreenMask;
|
slouken@6848
|
236 |
attr[i++] = CGDisplayIDToOpenGLDisplayMask(displaydata->display);
|
slouken@6848
|
237 |
attr[i] = 0;
|
slouken@6848
|
238 |
|
slouken@6848
|
239 |
fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attr];
|
slouken@6848
|
240 |
if (fmt == nil) {
|
slouken@8601
|
241 |
SDL_SetError("Failed creating OpenGL pixel format");
|
slouken@6848
|
242 |
return NULL;
|
slouken@6848
|
243 |
}
|
slouken@6848
|
244 |
|
flibitijibibo@7152
|
245 |
if (_this->gl_config.share_with_current_context) {
|
slouken@7412
|
246 |
share_context = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
flibitijibibo@7152
|
247 |
}
|
flibitijibibo@7152
|
248 |
|
jorgen@7594
|
249 |
context = [[SDLOpenGLContext alloc] initWithFormat:fmt shareContext:share_context];
|
slouken@6848
|
250 |
|
slouken@6848
|
251 |
[fmt release];
|
slouken@6848
|
252 |
|
slouken@6848
|
253 |
if (context == nil) {
|
slouken@8601
|
254 |
SDL_SetError("Failed creating OpenGL context");
|
slouken@6848
|
255 |
return NULL;
|
slouken@6848
|
256 |
}
|
slouken@6848
|
257 |
|
slouken@2178
|
258 |
if ( Cocoa_GL_MakeCurrent(_this, window, context) < 0 ) {
|
slouken@2178
|
259 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8601
|
260 |
SDL_SetError("Failed making OpenGL context current");
|
icculus@8276
|
261 |
return NULL;
|
icculus@8276
|
262 |
}
|
icculus@8276
|
263 |
|
slouken@8604
|
264 |
if (_this->gl_config.major_version < 3 &&
|
slouken@8604
|
265 |
_this->gl_config.profile_mask == 0 &&
|
slouken@8604
|
266 |
_this->gl_config.flags == 0) {
|
slouken@8604
|
267 |
/* This is a legacy profile, so to match other backends, we're done. */
|
slouken@8604
|
268 |
} else {
|
slouken@8604
|
269 |
const GLubyte *(APIENTRY * glGetStringFunc)(GLenum);
|
slouken@8601
|
270 |
|
slouken@8604
|
271 |
glGetStringFunc = (const GLubyte *(APIENTRY *)(GLenum)) SDL_GL_GetProcAddress("glGetString");
|
slouken@8604
|
272 |
if (!glGetStringFunc) {
|
slouken@8604
|
273 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
274 |
SDL_SetError ("Failed getting OpenGL glGetString entry point");
|
slouken@8604
|
275 |
return NULL;
|
slouken@8604
|
276 |
}
|
icculus@8278
|
277 |
|
slouken@8604
|
278 |
glversion = (const char *)glGetStringFunc(GL_VERSION);
|
slouken@8604
|
279 |
if (glversion == NULL) {
|
slouken@8604
|
280 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
281 |
SDL_SetError ("Failed getting OpenGL context version");
|
slouken@8604
|
282 |
return NULL;
|
slouken@8604
|
283 |
}
|
slouken@8604
|
284 |
|
slouken@8604
|
285 |
if (SDL_sscanf(glversion, "%d.%d", &glversion_major, &glversion_minor) != 2) {
|
slouken@8604
|
286 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
287 |
SDL_SetError ("Failed parsing OpenGL context version");
|
slouken@8604
|
288 |
return NULL;
|
slouken@8604
|
289 |
}
|
slouken@2178
|
290 |
|
slouken@8604
|
291 |
if ((glversion_major < _this->gl_config.major_version) ||
|
slouken@8604
|
292 |
((glversion_major == _this->gl_config.major_version) && (glversion_minor < _this->gl_config.minor_version))) {
|
slouken@8604
|
293 |
Cocoa_GL_DeleteContext(_this, context);
|
slouken@8604
|
294 |
SDL_SetError ("Failed creating OpenGL context at version requested");
|
slouken@8604
|
295 |
return NULL;
|
slouken@8604
|
296 |
}
|
slouken@8604
|
297 |
|
slouken@8604
|
298 |
/* In the future we'll want to do this, but to match other platforms
|
slouken@8604
|
299 |
we'll leave the OpenGL version the way it is for now
|
slouken@8604
|
300 |
*/
|
slouken@8604
|
301 |
/*_this->gl_config.major_version = glversion_major;*/
|
slouken@8604
|
302 |
/*_this->gl_config.minor_version = glversion_minor;*/
|
icculus@8276
|
303 |
}
|
slouken@2178
|
304 |
return context;
|
slime73@9587
|
305 |
}}
|
slouken@1936
|
306 |
|
slouken@1936
|
307 |
int
|
slouken@1936
|
308 |
Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
slime73@9587
|
309 |
{ @autoreleasepool
|
slouken@1936
|
310 |
{
|
slouken@6848
|
311 |
if (context) {
|
jorgen@7594
|
312 |
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
|
jorgen@7595
|
313 |
[nscontext setWindow:window];
|
jorgen@7594
|
314 |
[nscontext updateIfNeeded];
|
slouken@6848
|
315 |
[nscontext makeCurrentContext];
|
slouken@6848
|
316 |
} else {
|
slouken@6848
|
317 |
[NSOpenGLContext clearCurrentContext];
|
slouken@1936
|
318 |
}
|
slouken@1936
|
319 |
|
slouken@1936
|
320 |
return 0;
|
slime73@9587
|
321 |
}}
|
slouken@1936
|
322 |
|
urkle@7746
|
323 |
void
|
urkle@7746
|
324 |
Cocoa_GL_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
|
urkle@7746
|
325 |
{
|
urkle@7746
|
326 |
SDL_WindowData *windata = (SDL_WindowData *) window->driverdata;
|
urkle@7746
|
327 |
NSView *contentView = [windata->nswindow contentView];
|
urkle@7746
|
328 |
NSRect viewport = [contentView bounds];
|
urkle@7746
|
329 |
|
urkle@7746
|
330 |
/* This gives us the correct viewport for a Retina-enabled view, only
|
urkle@7746
|
331 |
* supported on 10.7+. */
|
urkle@7746
|
332 |
if ([contentView respondsToSelector:@selector(convertRectToBacking:)]) {
|
urkle@7746
|
333 |
viewport = [contentView convertRectToBacking:viewport];
|
urkle@7746
|
334 |
}
|
urkle@7746
|
335 |
|
urkle@7746
|
336 |
if (w) {
|
urkle@7746
|
337 |
*w = viewport.size.width;
|
urkle@7746
|
338 |
}
|
urkle@7746
|
339 |
|
urkle@7746
|
340 |
if (h) {
|
urkle@7746
|
341 |
*h = viewport.size.height;
|
urkle@7746
|
342 |
}
|
urkle@7746
|
343 |
}
|
urkle@7746
|
344 |
|
slouken@1936
|
345 |
int
|
slouken@1936
|
346 |
Cocoa_GL_SetSwapInterval(_THIS, int interval)
|
slime73@9587
|
347 |
{ @autoreleasepool
|
slouken@1936
|
348 |
{
|
slouken@1936
|
349 |
NSOpenGLContext *nscontext;
|
slouken@2703
|
350 |
GLint value;
|
slouken@1936
|
351 |
int status;
|
slouken@1936
|
352 |
|
icculus@7743
|
353 |
if (interval < 0) { /* no extension for this on Mac OS X at the moment. */
|
icculus@7743
|
354 |
return SDL_SetError("Late swap tearing currently unsupported");
|
icculus@7743
|
355 |
}
|
icculus@7743
|
356 |
|
jorgen@7594
|
357 |
nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
slouken@6848
|
358 |
if (nscontext != nil) {
|
slouken@6848
|
359 |
value = interval;
|
slouken@6848
|
360 |
[nscontext setValues:&value forParameter:NSOpenGLCPSwapInterval];
|
slouken@6848
|
361 |
status = 0;
|
slouken@6848
|
362 |
} else {
|
icculus@7037
|
363 |
status = SDL_SetError("No current OpenGL context");
|
slouken@1936
|
364 |
}
|
slouken@1936
|
365 |
|
slouken@1936
|
366 |
return status;
|
slime73@9587
|
367 |
}}
|
slouken@1936
|
368 |
|
slouken@1936
|
369 |
int
|
slouken@1936
|
370 |
Cocoa_GL_GetSwapInterval(_THIS)
|
slime73@9587
|
371 |
{ @autoreleasepool
|
slouken@1936
|
372 |
{
|
slouken@1936
|
373 |
NSOpenGLContext *nscontext;
|
slouken@2703
|
374 |
GLint value;
|
icculus@6382
|
375 |
int status = 0;
|
slouken@1936
|
376 |
|
jorgen@7594
|
377 |
nscontext = (NSOpenGLContext*)SDL_GL_GetCurrentContext();
|
slouken@6848
|
378 |
if (nscontext != nil) {
|
slouken@6848
|
379 |
[nscontext getValues:&value forParameter:NSOpenGLCPSwapInterval];
|
slouken@6848
|
380 |
status = (int)value;
|
slouken@1936
|
381 |
}
|
slouken@1936
|
382 |
|
slouken@1936
|
383 |
return status;
|
slime73@9587
|
384 |
}}
|
slouken@1936
|
385 |
|
slouken@10690
|
386 |
int
|
slouken@1936
|
387 |
Cocoa_GL_SwapWindow(_THIS, SDL_Window * window)
|
slime73@9587
|
388 |
{ @autoreleasepool
|
slouken@1936
|
389 |
{
|
slouken@7738
|
390 |
SDLOpenGLContext* nscontext = (SDLOpenGLContext*)SDL_GL_GetCurrentContext();
|
slouken@7408
|
391 |
[nscontext flushBuffer];
|
jorgen@7594
|
392 |
[nscontext updateIfNeeded];
|
slouken@10690
|
393 |
return 0;
|
slime73@9587
|
394 |
}}
|
slouken@1936
|
395 |
|
slouken@1936
|
396 |
void
|
slouken@1936
|
397 |
Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context)
|
slime73@9587
|
398 |
{ @autoreleasepool
|
slouken@1936
|
399 |
{
|
jorgen@7595
|
400 |
SDLOpenGLContext *nscontext = (SDLOpenGLContext *)context;
|
slouken@1936
|
401 |
|
jorgen@7595
|
402 |
[nscontext setWindow:NULL];
|
slouken@6848
|
403 |
[nscontext release];
|
slime73@9587
|
404 |
}}
|
slouken@1936
|
405 |
|
slouken@1952
|
406 |
#endif /* SDL_VIDEO_OPENGL_CGL */
|
slouken@1936
|
407 |
|
slouken@1936
|
408 |
/* vi: set ts=4 sw=4 expandtab: */
|