sdl2.pc.in
author Ryan C. Gordon
Wed, 10 Aug 2016 15:34:24 -0400
changeset 10278 1e7b4cfe8451
parent 7876 d6373384b5ce
child 13729 89a457159af4
permissions -rw-r--r--
windows: directsound should also map audio device GUIDs to proper names.

Moved this code from winmm into core so both can use it.

DirectSound (at least on Win10) also returns truncated device names, even
though it's handed in as a string pointer and not a static-sized buffer. :/
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# sdl pkg-config source file
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prefix=@prefix@
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exec_prefix=@exec_prefix@
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libdir=@libdir@
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includedir=@includedir@
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Name: sdl2
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Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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Version: @SDL_VERSION@
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Requires:
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Conflicts:
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Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
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Libs.private: @SDL_STATIC_LIBS@
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Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@