src/video/SDL_pixels.c
author Sam Lantinga
Sun, 06 Mar 2011 21:49:52 -0800
changeset 5433 1b6eee840e26
parent 5432 b3913347f1d7
child 5436 29977c050731
permissions -rw-r--r--
Better error reporting in allocating a pixel format.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2011 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* General (mostly internal) pixel/color manipulation routines for SDL */
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#include "SDL_endian.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
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#include "SDL_blit.h"
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#include "SDL_pixels_c.h"
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#include "SDL_RLEaccel_c.h"
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/* Helper functions */
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const char*
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SDL_GetPixelFormatName(Uint32 format)
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{
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    switch (format) {
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#define CASE(X) case X: return #X;
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    CASE(SDL_PIXELFORMAT_INDEX1LSB)
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    CASE(SDL_PIXELFORMAT_INDEX1MSB)
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    CASE(SDL_PIXELFORMAT_INDEX4LSB)
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    CASE(SDL_PIXELFORMAT_INDEX4MSB)
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    CASE(SDL_PIXELFORMAT_INDEX8)
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    CASE(SDL_PIXELFORMAT_RGB332)
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    CASE(SDL_PIXELFORMAT_RGB444)
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    CASE(SDL_PIXELFORMAT_RGB555)
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    CASE(SDL_PIXELFORMAT_BGR555)
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    CASE(SDL_PIXELFORMAT_ARGB4444)
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    CASE(SDL_PIXELFORMAT_RGBA4444)
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    CASE(SDL_PIXELFORMAT_ABGR4444)
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    CASE(SDL_PIXELFORMAT_BGRA4444)
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    CASE(SDL_PIXELFORMAT_ARGB1555)
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    CASE(SDL_PIXELFORMAT_RGBA5551)
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    CASE(SDL_PIXELFORMAT_ABGR1555)
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    CASE(SDL_PIXELFORMAT_BGRA5551)
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    CASE(SDL_PIXELFORMAT_RGB565)
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    CASE(SDL_PIXELFORMAT_BGR565)
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    CASE(SDL_PIXELFORMAT_RGB24)
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    CASE(SDL_PIXELFORMAT_BGR24)
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    CASE(SDL_PIXELFORMAT_RGB888)
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    CASE(SDL_PIXELFORMAT_BGR888)
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    CASE(SDL_PIXELFORMAT_ARGB8888)
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    CASE(SDL_PIXELFORMAT_RGBA8888)
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    CASE(SDL_PIXELFORMAT_ABGR8888)
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    CASE(SDL_PIXELFORMAT_BGRA8888)
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    CASE(SDL_PIXELFORMAT_ARGB2101010)
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    CASE(SDL_PIXELFORMAT_YV12)
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    CASE(SDL_PIXELFORMAT_IYUV)
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    CASE(SDL_PIXELFORMAT_YUY2)
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    CASE(SDL_PIXELFORMAT_UYVY)
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    CASE(SDL_PIXELFORMAT_YVYU)
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#undef CASE
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    default:
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        return "SDL_PIXELFORMAT_UNKNOWN";
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    }
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}
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SDL_bool
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SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask,
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                           Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask)
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{
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    Uint32 masks[4];
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    /* This function doesn't work with FourCC pixel formats */
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    if (SDL_ISPIXELFORMAT_FOURCC(format)) {
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        SDL_SetError("FOURCC pixel formats are not supported");
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        return SDL_FALSE;
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    }
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    /* Initialize the values here */
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    if (SDL_BYTESPERPIXEL(format) <= 2) {
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        *bpp = SDL_BITSPERPIXEL(format);
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    } else {
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        *bpp = SDL_BYTESPERPIXEL(format) * 8;
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    }
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    *Rmask = *Gmask = *Bmask = *Amask = 0;
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    if (format == SDL_PIXELFORMAT_RGB24) {
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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        *Rmask = 0x00FF0000;
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        *Gmask = 0x0000FF00;
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        *Bmask = 0x000000FF;
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#else
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        *Rmask = 0x000000FF;
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        *Gmask = 0x0000FF00;
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        *Bmask = 0x00FF0000;
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#endif
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        return SDL_TRUE;
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    }
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    if (format == SDL_PIXELFORMAT_BGR24) {
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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        *Rmask = 0x000000FF;
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        *Gmask = 0x0000FF00;
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        *Bmask = 0x00FF0000;
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#else
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        *Rmask = 0x00FF0000;
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        *Gmask = 0x0000FF00;
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        *Bmask = 0x000000FF;
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#endif
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        return SDL_TRUE;
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    }
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    if (SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED8 &&
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        SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED16 &&
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        SDL_PIXELTYPE(format) != SDL_PIXELTYPE_PACKED32) {
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        /* Not a format that uses masks */
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        return SDL_TRUE;
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    }
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    switch (SDL_PIXELLAYOUT(format)) {
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    case SDL_PACKEDLAYOUT_332:
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        masks[0] = 0x00000000;
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        masks[1] = 0x000000E0;
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        masks[2] = 0x0000001C;
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        masks[3] = 0x00000003;
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        break;
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    case SDL_PACKEDLAYOUT_4444:
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        masks[0] = 0x0000F000;
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        masks[1] = 0x00000F00;
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        masks[2] = 0x000000F0;
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        masks[3] = 0x0000000F;
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        break;
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    case SDL_PACKEDLAYOUT_1555:
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        masks[0] = 0x00008000;
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        masks[1] = 0x00007C00;
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        masks[2] = 0x000003E0;
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        masks[3] = 0x0000001F;
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        break;
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    case SDL_PACKEDLAYOUT_5551:
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        masks[0] = 0x0000F800;
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        masks[1] = 0x000007C0;
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        masks[2] = 0x0000003E;
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        masks[3] = 0x00000001;
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        break;
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    case SDL_PACKEDLAYOUT_565:
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        masks[0] = 0x00000000;
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        masks[1] = 0x0000F800;
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        masks[2] = 0x000007E0;
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        masks[3] = 0x0000001F;
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        break;
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    case SDL_PACKEDLAYOUT_8888:
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        masks[0] = 0xFF000000;
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        masks[1] = 0x00FF0000;
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        masks[2] = 0x0000FF00;
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        masks[3] = 0x000000FF;
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        break;
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    case SDL_PACKEDLAYOUT_2101010:
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        masks[0] = 0xC0000000;
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        masks[1] = 0x3FF00000;
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        masks[2] = 0x000FFC00;
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        masks[3] = 0x000003FF;
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        break;
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    case SDL_PACKEDLAYOUT_1010102:
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        masks[0] = 0xFFC00000;
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        masks[1] = 0x003FF000;
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        masks[2] = 0x00000FFC;
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        masks[3] = 0x00000003;
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        break;
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    default:
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        SDL_SetError("Unknown pixel format");
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        return SDL_FALSE;
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    }
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    switch (SDL_PIXELORDER(format)) {
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    case SDL_PACKEDORDER_XRGB:
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        *Rmask = masks[1];
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        *Gmask = masks[2];
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        *Bmask = masks[3];
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        break;
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    case SDL_PACKEDORDER_RGBX:
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        *Rmask = masks[0];
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        *Gmask = masks[1];
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        *Bmask = masks[2];
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        break;
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    case SDL_PACKEDORDER_ARGB:
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        *Amask = masks[0];
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        *Rmask = masks[1];
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        *Gmask = masks[2];
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        *Bmask = masks[3];
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        break;
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    case SDL_PACKEDORDER_RGBA:
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        *Rmask = masks[0];
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        *Gmask = masks[1];
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        *Bmask = masks[2];
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        *Amask = masks[3];
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        break;
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    case SDL_PACKEDORDER_XBGR:
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        *Bmask = masks[1];
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        *Gmask = masks[2];
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        *Rmask = masks[3];
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        break;
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    case SDL_PACKEDORDER_BGRX:
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        *Bmask = masks[0];
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        *Gmask = masks[1];
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        *Rmask = masks[2];
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        break;
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    case SDL_PACKEDORDER_BGRA:
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        *Bmask = masks[0];
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        *Gmask = masks[1];
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        *Rmask = masks[2];
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        *Amask = masks[3];
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        break;
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    case SDL_PACKEDORDER_ABGR:
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        *Amask = masks[0];
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        *Bmask = masks[1];
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        *Gmask = masks[2];
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        *Rmask = masks[3];
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        break;
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    default:
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        SDL_SetError("Unknown pixel format");
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        return SDL_FALSE;
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    }
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    return SDL_TRUE;
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}
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Uint32
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SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
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                           Uint32 Amask)
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{
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    switch (bpp) {
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    case 8:
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        if (Rmask == 0) {
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            return SDL_PIXELFORMAT_INDEX8;
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        }
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        if (Rmask == 0xE0 &&
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            Gmask == 0x1C &&
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            Bmask == 0x03 &&
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            Amask == 0x00) {
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            return SDL_PIXELFORMAT_RGB332;
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        }
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        break;
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    case 12:
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        if (Rmask == 0) {
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            return SDL_PIXELFORMAT_RGB444;
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        }
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        if (Rmask == 0x0F00 &&
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            Gmask == 0x00F0 &&
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            Bmask == 0x000F &&
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            Amask == 0x0000) {
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            return SDL_PIXELFORMAT_RGB444;
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        }
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        break;
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    case 15:
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        if (Rmask == 0) {
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            return SDL_PIXELFORMAT_RGB555;
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        }
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        /* Fall through to 16-bit checks */
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    case 16:
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        if (Rmask == 0) {
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            return SDL_PIXELFORMAT_RGB565;
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        }
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        if (Rmask == 0x7C00 &&
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            Gmask == 0x03E0 &&
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            Bmask == 0x001F &&
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            Amask == 0x0000) {
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            return SDL_PIXELFORMAT_RGB555;
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        }
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   281
        if (Rmask == 0x001F &&
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   282
            Gmask == 0x03E0 &&
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            Bmask == 0x7C00 &&
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   284
            Amask == 0x0000) {
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   285
            return SDL_PIXELFORMAT_BGR555;
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   286
        }
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   287
        if (Rmask == 0x0F00 &&
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   288
            Gmask == 0x00F0 &&
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   289
            Bmask == 0x000F &&
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   290
            Amask == 0xF000) {
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   291
            return SDL_PIXELFORMAT_ARGB4444;
slouken@5350
   292
        }
slouken@5350
   293
        if (Rmask == 0xF000 &&
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   294
            Gmask == 0x0F00 &&
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   295
            Bmask == 0x00F0 &&
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   296
            Amask == 0x000F) {
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   297
            return SDL_PIXELFORMAT_RGBA4444;
slouken@5350
   298
        }
slouken@5350
   299
        if (Rmask == 0x000F &&
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   300
            Gmask == 0x00F0 &&
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   301
            Bmask == 0x0F00 &&
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   302
            Amask == 0xF000) {
slouken@5352
   303
            return SDL_PIXELFORMAT_ABGR4444;
slouken@5350
   304
        }
slouken@5350
   305
        if (Rmask == 0x00F0 &&
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   306
            Gmask == 0x0F00 &&
slouken@5350
   307
            Bmask == 0xF000 &&
slouken@5350
   308
            Amask == 0x000F) {
slouken@5352
   309
            return SDL_PIXELFORMAT_BGRA4444;
slouken@5350
   310
        }
slouken@5350
   311
        if (Rmask == 0x7C00 &&
slouken@5350
   312
            Gmask == 0x03E0 &&
slouken@5350
   313
            Bmask == 0x001F &&
slouken@5350
   314
            Amask == 0x8000) {
slouken@5352
   315
            return SDL_PIXELFORMAT_ARGB1555;
slouken@5350
   316
        }
slouken@5350
   317
        if (Rmask == 0xF800 &&
slouken@5350
   318
            Gmask == 0x07C0 &&
slouken@5350
   319
            Bmask == 0x003E &&
slouken@5350
   320
            Amask == 0x0001) {
slouken@5352
   321
            return SDL_PIXELFORMAT_RGBA5551;
slouken@5350
   322
        }
slouken@5350
   323
        if (Rmask == 0x001F &&
slouken@5350
   324
            Gmask == 0x03E0 &&
slouken@5350
   325
            Bmask == 0x7C00 &&
slouken@5350
   326
            Amask == 0x8000) {
slouken@5352
   327
            return SDL_PIXELFORMAT_ABGR1555;
slouken@5350
   328
        }
slouken@5350
   329
        if (Rmask == 0x003E &&
slouken@5350
   330
            Gmask == 0x07C0 &&
slouken@5350
   331
            Bmask == 0xF800 &&
slouken@5350
   332
            Amask == 0x0001) {
slouken@5352
   333
            return SDL_PIXELFORMAT_BGRA5551;
slouken@5350
   334
        }
slouken@5350
   335
        if (Rmask == 0xF800 &&
slouken@5350
   336
            Gmask == 0x07E0 &&
slouken@5350
   337
            Bmask == 0x001F &&
slouken@5350
   338
            Amask == 0x0000) {
slouken@5352
   339
            return SDL_PIXELFORMAT_RGB565;
slouken@5350
   340
        }
slouken@5350
   341
        if (Rmask == 0x001F &&
slouken@5350
   342
            Gmask == 0x07E0 &&
slouken@5350
   343
            Bmask == 0xF800 &&
slouken@5350
   344
            Amask == 0x0000) {
slouken@5352
   345
            return SDL_PIXELFORMAT_BGR565;
slouken@1895
   346
        }
slouken@1895
   347
        break;
lestat@3182
   348
    case 24:
lestat@3182
   349
        switch (Rmask) {
slouken@5288
   350
        case 0:
lestat@3182
   351
        case 0x00FF0000:
slouken@3597
   352
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
slouken@3597
   353
            return SDL_PIXELFORMAT_RGB24;
slouken@3597
   354
#else
slouken@3597
   355
            return SDL_PIXELFORMAT_BGR24;
slouken@3597
   356
#endif
lestat@3182
   357
        case 0x000000FF:
slouken@3597
   358
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
slouken@3597
   359
            return SDL_PIXELFORMAT_BGR24;
slouken@3597
   360
#else
slouken@3597
   361
            return SDL_PIXELFORMAT_RGB24;
slouken@3597
   362
#endif
lestat@3182
   363
        }
slouken@1895
   364
    case 32:
slouken@5350
   365
        if (Rmask == 0) {
slouken@5350
   366
            return SDL_PIXELFORMAT_RGB888;
slouken@5350
   367
        }
slouken@5350
   368
        if (Rmask == 0x00FF0000 &&
slouken@5350
   369
            Gmask == 0x0000FF00 &&
slouken@5350
   370
            Bmask == 0x000000FF &&
slouken@5350
   371
            Amask == 0x00000000) {
slouken@5352
   372
            return SDL_PIXELFORMAT_RGB888;
slouken@5350
   373
        }
slouken@5350
   374
        if (Rmask == 0x000000FF &&
slouken@5350
   375
            Gmask == 0x0000FF00 &&
slouken@5350
   376
            Bmask == 0x00FF0000 &&
slouken@5350
   377
            Amask == 0x00000000) {
slouken@5352
   378
            return SDL_PIXELFORMAT_BGR888;
slouken@5350
   379
        }
slouken@5350
   380
        if (Rmask == 0x00FF0000 &&
slouken@5350
   381
            Gmask == 0x0000FF00 &&
slouken@5350
   382
            Bmask == 0x000000FF &&
slouken@5350
   383
            Amask == 0xFF000000) {
slouken@5352
   384
            return SDL_PIXELFORMAT_ARGB8888;
slouken@5350
   385
        }
slouken@5350
   386
        if (Rmask == 0xFF000000 &&
slouken@5350
   387
            Gmask == 0x00FF0000 &&
slouken@5350
   388
            Bmask == 0x0000FF00 &&
slouken@5350
   389
            Amask == 0x000000FF) {
slouken@5352
   390
            return SDL_PIXELFORMAT_RGBA8888;
slouken@5350
   391
        }
slouken@5350
   392
        if (Rmask == 0x000000FF &&
slouken@5350
   393
            Gmask == 0x0000FF00 &&
slouken@5350
   394
            Bmask == 0x00FF0000 &&
slouken@5350
   395
            Amask == 0xFF000000) {
slouken@5352
   396
            return SDL_PIXELFORMAT_ABGR8888;
slouken@5350
   397
        }
slouken@5350
   398
        if (Rmask == 0x0000FF00 &&
slouken@5350
   399
            Gmask == 0x00FF0000 &&
slouken@5350
   400
            Bmask == 0xFF000000 &&
slouken@5350
   401
            Amask == 0x000000FF) {
slouken@5352
   402
            return SDL_PIXELFORMAT_BGRA8888;
slouken@5350
   403
        }
slouken@5350
   404
        if (Rmask == 0x3FF00000 &&
slouken@5350
   405
            Gmask == 0x000FFC00 &&
slouken@5350
   406
            Bmask == 0x000003FF &&
slouken@5350
   407
            Amask == 0xC0000000) {
slouken@5352
   408
            return SDL_PIXELFORMAT_ARGB2101010;
slouken@1895
   409
        }
slouken@1895
   410
    }
slouken@1965
   411
    return SDL_PIXELFORMAT_UNKNOWN;
slouken@1895
   412
}
slouken@1895
   413
slouken@5288
   414
static SDL_PixelFormat *formats;
slouken@1895
   415
slouken@5288
   416
SDL_PixelFormat *
slouken@5288
   417
SDL_AllocFormat(Uint32 pixel_format)
slouken@5288
   418
{
slouken@5288
   419
    SDL_PixelFormat *format;
slouken@5288
   420
slouken@5288
   421
    /* Look it up in our list of previously allocated formats */
slouken@5288
   422
    for (format = formats; format; format = format->next) {
slouken@5288
   423
        if (pixel_format == format->format) {
slouken@5288
   424
            ++format->refcount;
slouken@5288
   425
            return format;
slouken@1895
   426
        }
slouken@1895
   427
    }
slouken@1895
   428
slouken@5288
   429
    /* Allocate an empty pixel format structure, and initialize it */
slouken@2967
   430
    format = SDL_malloc(sizeof(*format));
slouken@1895
   431
    if (format == NULL) {
slouken@1895
   432
        SDL_OutOfMemory();
slouken@5433
   433
        return NULL;
slouken@1895
   434
    }
slouken@5433
   435
    if (SDL_InitFormat(format, pixel_format) < 0) {
slouken@5433
   436
        SDL_free(format);
slouken@5433
   437
        return NULL;
slouken@5433
   438
    }
slouken@0
   439
slouken@5288
   440
    if (!SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
slouken@5288
   441
        /* Cache the RGB formats */
slouken@5288
   442
        format->next = formats;
slouken@5288
   443
        formats = format;
slouken@5288
   444
    }
slouken@5288
   445
    return format;
slouken@2967
   446
}
slouken@2967
   447
slouken@5288
   448
int
slouken@5288
   449
SDL_InitFormat(SDL_PixelFormat * format, Uint32 pixel_format)
slouken@2967
   450
{
slouken@5432
   451
    int bpp;
slouken@5432
   452
    Uint32 Rmask, Gmask, Bmask, Amask;
slouken@5432
   453
    Uint32 mask;
slouken@5432
   454
slouken@5432
   455
    if (!SDL_PixelFormatEnumToMasks(pixel_format, &bpp,
slouken@5432
   456
                                    &Rmask, &Gmask, &Bmask, &Amask)) {
slouken@5432
   457
        return -1;
slouken@5432
   458
    }
slouken@5432
   459
slouken@2967
   460
    /* Set up the format */
slouken@2967
   461
    SDL_zerop(format);
slouken@5288
   462
    format->format = pixel_format;
slouken@5432
   463
    format->BitsPerPixel = bpp;
slouken@5432
   464
    format->BytesPerPixel = (bpp + 7) / 8;
slouken@5431
   465
slouken@5432
   466
    format->Rmask = Rmask;
slouken@5432
   467
    format->Rshift = 0;
slouken@5432
   468
    format->Rloss = 8;
slouken@5432
   469
    if (Rmask) {
slouken@5432
   470
        for (mask = Rmask; !(mask & 0x01); mask >>= 1)
slouken@5432
   471
            ++format->Rshift;
slouken@5432
   472
        for (; (mask & 0x01); mask >>= 1)
slouken@5432
   473
            --format->Rloss;
slouken@5432
   474
    }
slouken@5431
   475
slouken@5432
   476
    format->Gmask = Gmask;
slouken@5432
   477
    format->Gshift = 0;
slouken@5432
   478
    format->Gloss = 8;
slouken@5432
   479
    if (Gmask) {
slouken@5432
   480
        for (mask = Gmask; !(mask & 0x01); mask >>= 1)
slouken@5432
   481
            ++format->Gshift;
slouken@5432
   482
        for (; (mask & 0x01); mask >>= 1)
slouken@5432
   483
            --format->Gloss;
slouken@1895
   484
    }
slouken@5432
   485
slouken@5432
   486
    format->Bmask = Bmask;
slouken@5432
   487
    format->Bshift = 0;
slouken@5432
   488
    format->Bloss = 8;
slouken@5432
   489
    if (Bmask) {
slouken@5432
   490
        for (mask = Bmask; !(mask & 0x01); mask >>= 1)
slouken@5432
   491
            ++format->Bshift;
slouken@5432
   492
        for (; (mask & 0x01); mask >>= 1)
slouken@5432
   493
            --format->Bloss;
slouken@5432
   494
    }
slouken@5432
   495
slouken@5432
   496
    format->Amask = Amask;
slouken@5432
   497
    format->Ashift = 0;
slouken@5432
   498
    format->Aloss = 8;
slouken@5432
   499
    if (Amask) {
slouken@5432
   500
        for (mask = Amask; !(mask & 0x01); mask >>= 1)
slouken@5432
   501
            ++format->Ashift;
slouken@5432
   502
        for (; (mask & 0x01); mask >>= 1)
slouken@5432
   503
            --format->Aloss;
slouken@5432
   504
    }
slouken@5432
   505
slouken@1895
   506
    format->palette = NULL;
slouken@5288
   507
    format->refcount = 1;
slouken@5288
   508
    format->next = NULL;
slouken@1057
   509
slouken@5288
   510
    return 0;
slouken@0
   511
}
slouken@0
   512
slouken@1895
   513
void
slouken@5288
   514
SDL_FreeFormat(SDL_PixelFormat *format)
slouken@0
   515
{
slouken@5288
   516
    SDL_PixelFormat *prev;
slouken@1895
   517
slouken@1895
   518
    if (!format) {
slouken@1895
   519
        return;
slouken@1895
   520
    }
slouken@5288
   521
    if (--format->refcount > 0) {
slouken@5288
   522
        return;
slouken@5288
   523
    }
slouken@5288
   524
slouken@5288
   525
    /* Remove this format from our list */
slouken@5288
   526
    if (format == formats) {
slouken@5288
   527
        formats = format->next;
slouken@5288
   528
    } else if (formats) {
slouken@5288
   529
        for (prev = formats; prev->next; prev = prev->next) {
slouken@5288
   530
            if (prev->next == format) {
slouken@5288
   531
                prev->next = format->next;
slouken@5288
   532
                break;
slouken@5288
   533
            }
slouken@5288
   534
        }
slouken@5288
   535
    }
slouken@5288
   536
slouken@5288
   537
    if (format->palette) {
slouken@5288
   538
        SDL_FreePalette(format->palette);
slouken@5288
   539
    }
slouken@1895
   540
    SDL_free(format);
slouken@0
   541
}
slouken@1895
   542
slouken@5288
   543
SDL_Palette *
slouken@5288
   544
SDL_AllocPalette(int ncolors)
slouken@5288
   545
{
slouken@5288
   546
    SDL_Palette *palette;
slouken@5288
   547
slouken@5288
   548
    palette = (SDL_Palette *) SDL_malloc(sizeof(*palette));
slouken@5288
   549
    if (!palette) {
slouken@5288
   550
        SDL_OutOfMemory();
slouken@5288
   551
        return NULL;
slouken@5288
   552
    }
slouken@5288
   553
    palette->colors =
slouken@5288
   554
        (SDL_Color *) SDL_malloc(ncolors * sizeof(*palette->colors));
slouken@5288
   555
    if (!palette->colors) {
slouken@5288
   556
        SDL_free(palette);
slouken@5288
   557
        return NULL;
slouken@5288
   558
    }
slouken@5288
   559
    palette->ncolors = ncolors;
slouken@5288
   560
    palette->version = 1;
slouken@5288
   561
    palette->refcount = 1;
slouken@5288
   562
slouken@5288
   563
    SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors));
slouken@5288
   564
slouken@5288
   565
    return palette;
slouken@5288
   566
}
slouken@5288
   567
slouken@5288
   568
int
slouken@5288
   569
SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette)
slouken@5288
   570
{
slouken@5288
   571
    if (!format) {
slouken@5288
   572
        SDL_SetError("SDL_SetPixelFormatPalette() passed NULL format");
slouken@5288
   573
        return -1;
slouken@5288
   574
    }
slouken@5288
   575
slouken@5288
   576
    if (palette && palette->ncolors != (1 << format->BitsPerPixel)) {
slouken@5288
   577
        SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format");
slouken@5288
   578
        return -1;
slouken@5288
   579
    }
slouken@5288
   580
slouken@5288
   581
    if (format->palette == palette) {
slouken@5288
   582
        return 0;
slouken@5288
   583
    }
slouken@5288
   584
slouken@5288
   585
    if (format->palette) {
slouken@5288
   586
        SDL_FreePalette(format->palette);
slouken@5288
   587
    }
slouken@5288
   588
slouken@5288
   589
    format->palette = palette;
slouken@5288
   590
slouken@5288
   591
    if (format->palette) {
slouken@5288
   592
        ++format->palette->refcount;
slouken@5288
   593
    }
slouken@5295
   594
slouken@5295
   595
    return 0;
slouken@5288
   596
}
slouken@5288
   597
slouken@5288
   598
int
slouken@5288
   599
SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors,
slouken@5288
   600
                     int firstcolor, int ncolors)
slouken@5288
   601
{
slouken@5288
   602
    int status = 0;
slouken@5288
   603
slouken@5288
   604
    /* Verify the parameters */
slouken@5288
   605
    if (!palette) {
slouken@5288
   606
        return -1;
slouken@5288
   607
    }
slouken@5288
   608
    if (ncolors > (palette->ncolors - firstcolor)) {
slouken@5288
   609
        ncolors = (palette->ncolors - firstcolor);
slouken@5288
   610
        status = -1;
slouken@5288
   611
    }
slouken@5288
   612
slouken@5288
   613
    if (colors != (palette->colors + firstcolor)) {
slouken@5288
   614
        SDL_memcpy(palette->colors + firstcolor, colors,
slouken@5288
   615
                   ncolors * sizeof(*colors));
slouken@5288
   616
    }
slouken@5288
   617
    ++palette->version;
slouken@5288
   618
    if (!palette->version) {
slouken@5288
   619
        palette->version = 1;
slouken@5288
   620
    }
slouken@5288
   621
slouken@5288
   622
    return status;
slouken@5288
   623
}
slouken@5288
   624
slouken@5288
   625
void
slouken@5288
   626
SDL_FreePalette(SDL_Palette * palette)
slouken@5288
   627
{
slouken@5288
   628
    if (!palette) {
slouken@5288
   629
        return;
slouken@5288
   630
    }
slouken@5288
   631
    if (--palette->refcount > 0) {
slouken@5288
   632
        return;
slouken@5288
   633
    }
slouken@5288
   634
    if (palette->colors) {
slouken@5288
   635
        SDL_free(palette->colors);
slouken@5288
   636
    }
slouken@5288
   637
    SDL_free(palette);
slouken@5288
   638
}
slouken@5288
   639
slouken@0
   640
/*
slouken@0
   641
 * Calculate an 8-bit (3 red, 3 green, 2 blue) dithered palette of colors
slouken@0
   642
 */
slouken@1895
   643
void
slouken@1895
   644
SDL_DitherColors(SDL_Color * colors, int bpp)
slouken@0
   645
{
slouken@1895
   646
    int i;
slouken@1895
   647
    if (bpp != 8)
slouken@1895
   648
        return;                 /* only 8bpp supported right now */
slouken@0
   649
slouken@1895
   650
    for (i = 0; i < 256; i++) {
slouken@1895
   651
        int r, g, b;
slouken@1895
   652
        /* map each bit field to the full [0, 255] interval,
slouken@1895
   653
           so 0 is mapped to (0, 0, 0) and 255 to (255, 255, 255) */
slouken@1895
   654
        r = i & 0xe0;
slouken@1895
   655
        r |= r >> 3 | r >> 6;
slouken@1895
   656
        colors[i].r = r;
slouken@1895
   657
        g = (i << 3) & 0xe0;
slouken@1895
   658
        g |= g >> 3 | g >> 6;
slouken@1895
   659
        colors[i].g = g;
slouken@1895
   660
        b = i & 0x3;
slouken@1895
   661
        b |= b << 2;
slouken@1895
   662
        b |= b << 4;
slouken@1895
   663
        colors[i].b = b;
slouken@1895
   664
        colors[i].unused = SDL_ALPHA_OPAQUE;
slouken@1895
   665
    }
slouken@0
   666
}
slouken@1895
   667
slouken@0
   668
/* 
slouken@0
   669
 * Calculate the pad-aligned scanline width of a surface
slouken@0
   670
 */
slouken@1895
   671
int
slouken@1895
   672
SDL_CalculatePitch(SDL_Surface * surface)
slouken@0
   673
{
slouken@1895
   674
    int pitch;
slouken@0
   675
slouken@1895
   676
    /* Surface should be 4-byte aligned for speed */
slouken@1895
   677
    pitch = surface->w * surface->format->BytesPerPixel;
slouken@1895
   678
    switch (surface->format->BitsPerPixel) {
slouken@1895
   679
    case 1:
slouken@1895
   680
        pitch = (pitch + 7) / 8;
slouken@1895
   681
        break;
slouken@1895
   682
    case 4:
slouken@1895
   683
        pitch = (pitch + 1) / 2;
slouken@1895
   684
        break;
slouken@1895
   685
    default:
slouken@1895
   686
        break;
slouken@1895
   687
    }
slouken@1895
   688
    pitch = (pitch + 3) & ~3;   /* 4-byte aligning */
slouken@1895
   689
    return (pitch);
slouken@0
   690
}
slouken@1895
   691
slouken@0
   692
/*
slouken@0
   693
 * Match an RGB value to a particular palette index
slouken@0
   694
 */
slouken@1895
   695
Uint8
slouken@1895
   696
SDL_FindColor(SDL_Palette * pal, Uint8 r, Uint8 g, Uint8 b)
slouken@0
   697
{
slouken@1895
   698
    /* Do colorspace distance matching */
slouken@1895
   699
    unsigned int smallest;
slouken@1895
   700
    unsigned int distance;
slouken@1895
   701
    int rd, gd, bd;
slouken@1895
   702
    int i;
slouken@1895
   703
    Uint8 pixel = 0;
slouken@1895
   704
slouken@1895
   705
    smallest = ~0;
slouken@1895
   706
    for (i = 0; i < pal->ncolors; ++i) {
slouken@1895
   707
        rd = pal->colors[i].r - r;
slouken@1895
   708
        gd = pal->colors[i].g - g;
slouken@1895
   709
        bd = pal->colors[i].b - b;
slouken@1895
   710
        distance = (rd * rd) + (gd * gd) + (bd * bd);
slouken@1895
   711
        if (distance < smallest) {
slouken@1895
   712
            pixel = i;
slouken@1895
   713
            if (distance == 0) {        /* Perfect match! */
slouken@1895
   714
                break;
slouken@1895
   715
            }
slouken@1895
   716
            smallest = distance;
slouken@1895
   717
        }
slouken@1895
   718
    }
slouken@1895
   719
    return (pixel);
slouken@0
   720
}
slouken@0
   721
slouken@0
   722
/* Find the opaque pixel value corresponding to an RGB triple */
slouken@1895
   723
Uint32
slouken@2275
   724
SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b)
slouken@0
   725
{
slouken@1895
   726
    if (format->palette == NULL) {
slouken@1895
   727
        return (r >> format->Rloss) << format->Rshift
slouken@1895
   728
            | (g >> format->Gloss) << format->Gshift
slouken@1895
   729
            | (b >> format->Bloss) << format->Bshift | format->Amask;
slouken@1895
   730
    } else {
slouken@1895
   731
        return SDL_FindColor(format->palette, r, g, b);
slouken@1895
   732
    }
slouken@0
   733
}
slouken@0
   734
slouken@0
   735
/* Find the pixel value corresponding to an RGBA quadruple */
slouken@1895
   736
Uint32
slouken@2275
   737
SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b,
slouken@2275
   738
            Uint8 a)
slouken@0
   739
{
slouken@1895
   740
    if (format->palette == NULL) {
slouken@1895
   741
        return (r >> format->Rloss) << format->Rshift
slouken@1895
   742
            | (g >> format->Gloss) << format->Gshift
slouken@1895
   743
            | (b >> format->Bloss) << format->Bshift
slouken@1895
   744
            | ((a >> format->Aloss) << format->Ashift & format->Amask);
slouken@1895
   745
    } else {
slouken@1895
   746
        return SDL_FindColor(format->palette, r, g, b);
slouken@1895
   747
    }
slouken@0
   748
}
slouken@0
   749
slouken@1895
   750
void
slouken@2275
   751
SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g,
slouken@2275
   752
           Uint8 * b)
slouken@2275
   753
{
slouken@2275
   754
    if (format->palette == NULL) {
slouken@2275
   755
        /*
slouken@2275
   756
         * This makes sure that the result is mapped to the
slouken@2275
   757
         * interval [0..255], and the maximum value for each
slouken@2275
   758
         * component is 255. This is important to make sure
slouken@2275
   759
         * that white is indeed reported as (255, 255, 255).
slouken@2275
   760
         * This only works for RGB bit fields at least 4 bit
slouken@2275
   761
         * wide, which is almost always the case.
slouken@2275
   762
         */
slouken@2275
   763
        unsigned v;
slouken@2275
   764
        v = (pixel & format->Rmask) >> format->Rshift;
slouken@2275
   765
        *r = (v << format->Rloss) + (v >> (8 - (format->Rloss << 1)));
slouken@2275
   766
        v = (pixel & format->Gmask) >> format->Gshift;
slouken@2275
   767
        *g = (v << format->Gloss) + (v >> (8 - (format->Gloss << 1)));
slouken@2275
   768
        v = (pixel & format->Bmask) >> format->Bshift;
slouken@2275
   769
        *b = (v << format->Bloss) + (v >> (8 - (format->Bloss << 1)));
slouken@2275
   770
    } else {
slouken@2275
   771
        *r = format->palette->colors[pixel].r;
slouken@2275
   772
        *g = format->palette->colors[pixel].g;
slouken@2275
   773
        *b = format->palette->colors[pixel].b;
slouken@2275
   774
    }
slouken@2275
   775
}
slouken@2275
   776
slouken@2275
   777
void
slouken@2275
   778
SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format,
slouken@1895
   779
            Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a)
slouken@0
   780
{
slouken@2275
   781
    if (format->palette == NULL) {
slouken@1895
   782
        /*
slouken@1895
   783
         * This makes sure that the result is mapped to the
slouken@1895
   784
         * interval [0..255], and the maximum value for each
slouken@1895
   785
         * component is 255. This is important to make sure
slouken@1895
   786
         * that white is indeed reported as (255, 255, 255),
slouken@1895
   787
         * and that opaque alpha is 255.
slouken@1895
   788
         * This only works for RGB bit fields at least 4 bit
slouken@1895
   789
         * wide, which is almost always the case.
slouken@1895
   790
         */
slouken@1895
   791
        unsigned v;
slouken@2275
   792
        v = (pixel & format->Rmask) >> format->Rshift;
slouken@2275
   793
        *r = (v << format->Rloss) + (v >> (8 - (format->Rloss << 1)));
slouken@2275
   794
        v = (pixel & format->Gmask) >> format->Gshift;
slouken@2275
   795
        *g = (v << format->Gloss) + (v >> (8 - (format->Gloss << 1)));
slouken@2275
   796
        v = (pixel & format->Bmask) >> format->Bshift;
slouken@2275
   797
        *b = (v << format->Bloss) + (v >> (8 - (format->Bloss << 1)));
slouken@2275
   798
        if (format->Amask) {
slouken@2275
   799
            v = (pixel & format->Amask) >> format->Ashift;
slouken@2275
   800
            *a = (v << format->Aloss) + (v >> (8 - (format->Aloss << 1)));
slouken@1895
   801
        } else {
slouken@1895
   802
            *a = SDL_ALPHA_OPAQUE;
slouken@1895
   803
        }
slouken@1895
   804
    } else {
slouken@2275
   805
        *r = format->palette->colors[pixel].r;
slouken@2275
   806
        *g = format->palette->colors[pixel].g;
slouken@2275
   807
        *b = format->palette->colors[pixel].b;
slouken@1895
   808
        *a = SDL_ALPHA_OPAQUE;
slouken@1895
   809
    }
slouken@0
   810
}
slouken@0
   811
slouken@0
   812
/* Map from Palette to Palette */
slouken@1895
   813
static Uint8 *
slouken@1895
   814
Map1to1(SDL_Palette * src, SDL_Palette * dst, int *identical)
slouken@0
   815
{
slouken@1895
   816
    Uint8 *map;
slouken@1895
   817
    int i;
slouken@0
   818
slouken@1895
   819
    if (identical) {
slouken@1895
   820
        if (src->ncolors <= dst->ncolors) {
slouken@1895
   821
            /* If an identical palette, no need to map */
slouken@1895
   822
            if (src == dst
slouken@1895
   823
                ||
slouken@1895
   824
                (SDL_memcmp
slouken@1895
   825
                 (src->colors, dst->colors,
slouken@1895
   826
                  src->ncolors * sizeof(SDL_Color)) == 0)) {
slouken@1895
   827
                *identical = 1;
slouken@1895
   828
                return (NULL);
slouken@1895
   829
            }
slouken@1895
   830
        }
slouken@1895
   831
        *identical = 0;
slouken@1895
   832
    }
slouken@1895
   833
    map = (Uint8 *) SDL_malloc(src->ncolors);
slouken@1895
   834
    if (map == NULL) {
slouken@1895
   835
        SDL_OutOfMemory();
slouken@1895
   836
        return (NULL);
slouken@1895
   837
    }
slouken@1895
   838
    for (i = 0; i < src->ncolors; ++i) {
slouken@1895
   839
        map[i] = SDL_FindColor(dst,
slouken@1895
   840
                               src->colors[i].r, src->colors[i].g,
slouken@1895
   841
                               src->colors[i].b);
slouken@1895
   842
    }
slouken@1895
   843
    return (map);
slouken@0
   844
}
slouken@1895
   845
slouken@0
   846
/* Map from Palette to BitField */
slouken@1895
   847
static Uint8 *
slouken@2267
   848
Map1toN(SDL_PixelFormat * src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 Amod,
slouken@2267
   849
        SDL_PixelFormat * dst)
slouken@0
   850
{
slouken@1895
   851
    Uint8 *map;
slouken@1895
   852
    int i;
slouken@1895
   853
    int bpp;
slouken@1895
   854
    SDL_Palette *pal = src->palette;
slouken@0
   855
slouken@1895
   856
    bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
slouken@1895
   857
    map = (Uint8 *) SDL_malloc(pal->ncolors * bpp);
slouken@1895
   858
    if (map == NULL) {
slouken@1895
   859
        SDL_OutOfMemory();
slouken@1895
   860
        return (NULL);
slouken@1895
   861
    }
slouken@0
   862
slouken@1895
   863
    /* We memory copy to the pixel map so the endianness is preserved */
slouken@1895
   864
    for (i = 0; i < pal->ncolors; ++i) {
slouken@2257
   865
        Uint8 A = Amod;
slouken@2267
   866
        Uint8 R = (Uint8) ((pal->colors[i].r * Rmod) / 255);
slouken@2267
   867
        Uint8 G = (Uint8) ((pal->colors[i].g * Gmod) / 255);
slouken@2267
   868
        Uint8 B = (Uint8) ((pal->colors[i].b * Bmod) / 255);
slouken@2257
   869
        ASSEMBLE_RGBA(&map[i * bpp], dst->BytesPerPixel, dst, R, G, B, A);
slouken@1895
   870
    }
slouken@1895
   871
    return (map);
slouken@0
   872
}
slouken@1895
   873
slouken@0
   874
/* Map from BitField to Dithered-Palette to Palette */
slouken@1895
   875
static Uint8 *
slouken@1895
   876
MapNto1(SDL_PixelFormat * src, SDL_PixelFormat * dst, int *identical)
slouken@0
   877
{
slouken@1895
   878
    /* Generate a 256 color dither palette */
slouken@1895
   879
    SDL_Palette dithered;
slouken@1895
   880
    SDL_Color colors[256];
slouken@1895
   881
    SDL_Palette *pal = dst->palette;
slouken@0
   882
slouken@1895
   883
    dithered.ncolors = 256;
slouken@1895
   884
    SDL_DitherColors(colors, 8);
slouken@1895
   885
    dithered.colors = colors;
slouken@1895
   886
    return (Map1to1(&dithered, pal, identical));
slouken@0
   887
}
slouken@0
   888
slouken@1895
   889
SDL_BlitMap *
slouken@1895
   890
SDL_AllocBlitMap(void)
slouken@0
   891
{
slouken@1895
   892
    SDL_BlitMap *map;
slouken@0
   893
slouken@1895
   894
    /* Allocate the empty map */
slouken@1920
   895
    map = (SDL_BlitMap *) SDL_calloc(1, sizeof(*map));
slouken@1895
   896
    if (map == NULL) {
slouken@1895
   897
        SDL_OutOfMemory();
slouken@1895
   898
        return (NULL);
slouken@1895
   899
    }
slouken@2267
   900
    map->info.r = 0xFF;
slouken@2267
   901
    map->info.g = 0xFF;
slouken@2267
   902
    map->info.b = 0xFF;
slouken@2267
   903
    map->info.a = 0xFF;
slouken@0
   904
slouken@1895
   905
    /* It's ready to go */
slouken@1895
   906
    return (map);
slouken@0
   907
}
slouken@1895
   908
slouken@1895
   909
void
slouken@1895
   910
SDL_InvalidateMap(SDL_BlitMap * map)
slouken@0
   911
{
slouken@1895
   912
    if (!map) {
slouken@1895
   913
        return;
slouken@1895
   914
    }
slouken@1895
   915
    map->dst = NULL;
slouken@5288
   916
    map->palette_version = 0;
slouken@2267
   917
    if (map->info.table) {
slouken@2267
   918
        SDL_free(map->info.table);
slouken@2267
   919
        map->info.table = NULL;
slouken@1895
   920
    }
slouken@0
   921
}
slouken@2735
   922
slouken@1895
   923
int
slouken@1895
   924
SDL_MapSurface(SDL_Surface * src, SDL_Surface * dst)
slouken@0
   925
{
slouken@1895
   926
    SDL_PixelFormat *srcfmt;
slouken@1895
   927
    SDL_PixelFormat *dstfmt;
slouken@1895
   928
    SDL_BlitMap *map;
slouken@0
   929
slouken@1895
   930
    /* Clear out any previous mapping */
slouken@1895
   931
    map = src->map;
slouken@1895
   932
    if ((src->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
slouken@1895
   933
        SDL_UnRLESurface(src, 1);
slouken@1895
   934
    }
slouken@1895
   935
    SDL_InvalidateMap(map);
slouken@0
   936
slouken@1895
   937
    /* Figure out what kind of mapping we're doing */
slouken@1895
   938
    map->identity = 0;
slouken@1895
   939
    srcfmt = src->format;
slouken@1895
   940
    dstfmt = dst->format;
slouken@5288
   941
    if (SDL_ISPIXELFORMAT_INDEXED(srcfmt->format)) {
slouken@5288
   942
        if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
slouken@1895
   943
            /* Palette --> Palette */
slouken@2267
   944
            map->info.table =
slouken@1895
   945
                Map1to1(srcfmt->palette, dstfmt->palette, &map->identity);
slouken@1895
   946
            if (!map->identity) {
slouken@2267
   947
                if (map->info.table == NULL) {
slouken@1895
   948
                    return (-1);
slouken@1895
   949
                }
slouken@1895
   950
            }
slouken@1895
   951
            if (srcfmt->BitsPerPixel != dstfmt->BitsPerPixel)
slouken@1895
   952
                map->identity = 0;
slouken@5288
   953
        } else {
slouken@1895
   954
            /* Palette --> BitField */
slouken@2267
   955
            map->info.table =
slouken@2267
   956
                Map1toN(srcfmt, src->map->info.r, src->map->info.g,
slouken@2267
   957
                        src->map->info.b, src->map->info.a, dstfmt);
slouken@2267
   958
            if (map->info.table == NULL) {
slouken@1895
   959
                return (-1);
slouken@1895
   960
            }
slouken@1895
   961
        }
slouken@5288
   962
    } else {
slouken@5288
   963
        if (SDL_ISPIXELFORMAT_INDEXED(dstfmt->format)) {
slouken@1895
   964
            /* BitField --> Palette */
slouken@2267
   965
            map->info.table = MapNto1(srcfmt, dstfmt, &map->identity);
slouken@1895
   966
            if (!map->identity) {
slouken@2267
   967
                if (map->info.table == NULL) {
slouken@1895
   968
                    return (-1);
slouken@1895
   969
                }
slouken@1895
   970
            }
slouken@1895
   971
            map->identity = 0;  /* Don't optimize to copy */
slouken@5288
   972
        } else {
slouken@1895
   973
            /* BitField --> BitField */
slouken@5288
   974
            if (srcfmt == dstfmt) {
slouken@1895
   975
                map->identity = 1;
slouken@5288
   976
            }
slouken@1895
   977
        }
slouken@1895
   978
    }
slouken@0
   979
slouken@1895
   980
    map->dst = dst;
slouken@5288
   981
slouken@5288
   982
    if (dstfmt->palette) {
slouken@5288
   983
        map->palette_version = dstfmt->palette->version;
slouken@5288
   984
    } else {
slouken@5288
   985
        map->palette_version = 0;
slouken@5288
   986
    }
slouken@0
   987
slouken@1895
   988
    /* Choose your blitters wisely */
slouken@1895
   989
    return (SDL_CalculateBlit(src));
slouken@0
   990
}
slouken@1895
   991
slouken@1895
   992
void
slouken@1895
   993
SDL_FreeBlitMap(SDL_BlitMap * map)
slouken@0
   994
{
slouken@1895
   995
    if (map) {
slouken@1895
   996
        SDL_InvalidateMap(map);
slouken@1895
   997
        SDL_free(map);
slouken@1895
   998
    }
slouken@0
   999
}
slouken@1895
  1000
slouken@1895
  1001
/* vi: set ts=4 sw=4 expandtab: */