Xcode/SDL/SDL.xcodeproj/project.pbxproj
author Sam Lantinga <slouken@libsdl.org>
Tue, 30 Oct 2012 12:37:57 -0700
changeset 6618 196b8f8dfc0a
parent 6609 747e2ac35db6
child 6690 9548c8a58103
permissions -rwxr-xr-x
Added Cocoa messagebox implementation to the OSX Xcode project
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			shellScript = "# make a directory to hold the stuff we're going to package up\nmkdir -p build/devel-extras-tmp\nmkdir -p build/devel-extras-tmp/Documentation\nmkdir -p build/devel-extras-tmp/Documentation/docs/XcodeDocSet\nmkdir -p build/devel-extras-tmp/XcodeTemplates\n#mkdir -p build/devel-extras-tmp/SDLMain\n#mkdir -p build/devel-extras-tmp/SDLMain/NIBless\n#mkdir -p build/devel-extras-tmp/SDLMain/CocoaMenus\n\n# copy the docs\ncp ../../docs.html build/devel-extras-tmp/Documentation\ncp -r ../../docs build/devel-extras-tmp/Documentation\n\n# Copy Doxyfile for DocSet\ncp $SRCROOT/../XcodeDocSet/Doxyfile build/devel-extras-tmp/Documentation/docs/XcodeDocSet\n\n# Copy DocSet (if it exists)\nif [ -d $SRCROOT/../XcodeDocSet/org.libsdl.sdl.docset ] ; then\n#\techo Found docset directory\n\tmv $SRCROOT/../XcodeDocSet/org.libsdl.sdl.docset build/devel-extras-tmp/Documentation/docs/XcodeDocSet/\nelse\n\techo Warning: Could not find DocSet and will be omitted from package\nfi\n\n# copy the Xcode Project user templates\ncp -r \"../TemplatesForXcodeTiger\" build/devel-extras-tmp/XcodeTemplates\ncp -r \"../TemplatesForXcodeLeopard\" build/devel-extras-tmp/XcodeTemplates\ncp -r \"../TemplatesForXcodeSnowLeopard\" build/devel-extras-tmp/XcodeTemplates\n\ncp \"pkg-support/Readme SDL Developer.txt\" build/devel-extras-tmp\n\n\n# readme file\n#cp pkg-support/resources/ReadMe.txt build/devel-extras-tmp\n\n#cp pkg-support/resources/UniversalBinaryNotes.rtf build/devel-extras-tmp\n\n# Copy the devel-lite stuff just in case the user didn't notice it in the main package\n# I should copy all the different SDLMain versions (and nibs) instead.\n# I'm assuming the default is the same as the SDL App and SDL/OpenGL templates\n\n#cp pkg-support/resources/ReadMeDevLite.txt build/devel-extras-tmp/SDLMain/NIBless\n#cp ../../src/main/macosx/SDLMain.h build/devel-extras-tmp/SDLMain/NIBless\n#cp ../../src/main/macosx/SDLMain.m build/devel-extras-tmp/SDLMain/NIBless\n\n# Nib stuff from SDL-Cocoa App\n#/Developer/Tools/CpMac -r \"../TemplatesForXcodeSnowLeopard/SDL Cocoa Application/#SDLMain.h\" build/devel-extras-tmp/SDLMain/CocoaMenus\n#/Developer/Tools/CpMac -r \"../TemplatesForXcodeSnowLeopard/SDL Cocoa Application/#SDLMain.m\" build/devel-extras-tmp/SDLMain/CocoaMenus\n#/Developer/Tools/CpMac -r \"../TemplatesForXcodeSnowLeopard/SDL Cocoa Application/#English.lproj/SDLMain.nib\" build/devel-extras-tmp/SDLMain/CocoaMenus\n\n# Copy precompiled libSDLmain.a's here??? We have potentially 3 different ones?\n# /Developer/Tools/CpMac -r $TARGET_BUILD_DIR/libSDLmain.a build/devel-extras-tmp/SDLMain/NIBless\n#\n#\n\n# Copy sdl-config's for those who've been wanting one? Will need to document that it may\n# require manual changes if you don't install the framework to /Library/Frameworks\n# <<sdl-config here>>\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/devel-extras-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n# remove CVS stuff\nfind build/devel-extras-tmp -name .cvsignore -exec rm -f \"{}\" \\;\n# depth first traversal, type=directory, remove recursively\nfind -d build/devel-extras-tmp -type d -name CVS -exec rm -rf \"{}\" \\;\nfind -d build/devel-extras-tmp -type d -name .svn -exec rm -rf \"{}\" \\;\n\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL-devel-extras -srcfolder build/devel-extras-tmp build/SDL-devel-extras.dmg\n\n# clean up\nrm -rf build/devel-extras-tmp\n\n# compress it???\n#(cd build; gnutar -zcvf SDL.dmg.tar.gz SDL.dmg)\n\n";
slouken@3331
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