src/video/windx5/SDL_dx5yuv_c.h
author Sam Lantinga <slouken@libsdl.org>
Thu, 16 Feb 2006 10:11:48 +0000
changeset 1361 19418e4422cb
parent 1312 c9b51268668f
child 1402 d910939febfa
permissions -rw-r--r--
New configure-based build system. Still work in progress, but much improved
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2006 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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/* This is the DirectDraw implementation of YUV video overlays */
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#include "SDL_video.h"
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#include "../wincommon/SDL_lowvideo.h"
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#include "SDL_dx5video.h"
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extern SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
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extern int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay);
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extern void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay);
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extern int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect);
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extern void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);