slouken@5163
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/*
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slouken@5163
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SDL - Simple DirectMedia Layer
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slouken@5262
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Copyright (C) 1997-2011 Sam Lantinga
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slouken@5163
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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slouken@5163
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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slouken@5226
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#if !SDL_RENDER_DISABLED
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#include "SDL_draw.h"
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#include "SDL_blendfillrect.h"
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static int
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SDL_BlendFillRect_RGB555(SDL_Surface * dst, const SDL_Rect * rect,
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SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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unsigned inva = 0xff - a;
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switch (blendMode) {
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slouken@5163
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case SDL_BLENDMODE_BLEND:
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FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB555);
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slouken@5163
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break;
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slouken@5163
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case SDL_BLENDMODE_ADD:
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FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB555);
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB555);
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break;
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default:
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FILLRECT(Uint16, DRAW_SETPIXEL_RGB555);
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break;
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slouken@5163
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}
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return 0;
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}
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static int
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SDL_BlendFillRect_RGB565(SDL_Surface * dst, const SDL_Rect * rect,
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SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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unsigned inva = 0xff - a;
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB565);
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break;
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case SDL_BLENDMODE_ADD:
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FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB565);
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break;
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case SDL_BLENDMODE_MOD:
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FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB565);
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break;
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default:
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FILLRECT(Uint16, DRAW_SETPIXEL_RGB565);
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break;
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}
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return 0;
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}
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static int
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SDL_BlendFillRect_RGB888(SDL_Surface * dst, const SDL_Rect * rect,
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SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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unsigned inva = 0xff - a;
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888);
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break;
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case SDL_BLENDMODE_ADD:
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FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888);
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888);
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break;
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default:
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FILLRECT(Uint32, DRAW_SETPIXEL_RGB888);
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break;
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slouken@5163
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}
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slouken@5163
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return 0;
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}
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static int
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SDL_BlendFillRect_ARGB8888(SDL_Surface * dst, const SDL_Rect * rect,
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SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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unsigned inva = 0xff - a;
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888);
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break;
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case SDL_BLENDMODE_ADD:
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FILLRECT(Uint32, DRAW_SETPIXEL_ADD_ARGB8888);
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break;
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case SDL_BLENDMODE_MOD:
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FILLRECT(Uint32, DRAW_SETPIXEL_MOD_ARGB8888);
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slouken@5184
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break;
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default:
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slouken@5163
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FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888);
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break;
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slouken@5163
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}
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slouken@5163
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return 0;
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slouken@5163
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}
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slouken@5163
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slouken@5163
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static int
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slouken@5163
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SDL_BlendFillRect_RGB(SDL_Surface * dst, const SDL_Rect * rect,
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SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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SDL_PixelFormat *fmt = dst->format;
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unsigned inva = 0xff - a;
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slouken@5163
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switch (fmt->BytesPerPixel) {
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case 2:
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slouken@5163
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switch (blendMode) {
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case SDL_BLENDMODE_BLEND:
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slouken@5163
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FILLRECT(Uint16, DRAW_SETPIXEL_BLEND_RGB);
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break;
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slouken@5163
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case SDL_BLENDMODE_ADD:
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FILLRECT(Uint16, DRAW_SETPIXEL_ADD_RGB);
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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slouken@5184
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FILLRECT(Uint16, DRAW_SETPIXEL_MOD_RGB);
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slouken@5184
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break;
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slouken@5163
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default:
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slouken@5163
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FILLRECT(Uint16, DRAW_SETPIXEL_RGB);
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slouken@5163
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break;
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slouken@5163
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}
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slouken@5163
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return 0;
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slouken@5163
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case 4:
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slouken@5163
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switch (blendMode) {
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slouken@5163
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case SDL_BLENDMODE_BLEND:
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slouken@5163
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FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB);
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slouken@5163
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break;
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slouken@5163
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case SDL_BLENDMODE_ADD:
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slouken@5163
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FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB);
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slouken@5163
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break;
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slouken@5184
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case SDL_BLENDMODE_MOD:
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slouken@5184
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FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB);
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slouken@5184
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break;
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slouken@5163
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default:
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slouken@5163
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FILLRECT(Uint32, DRAW_SETPIXEL_RGB);
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slouken@5163
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break;
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slouken@5163
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160 |
}
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slouken@5163
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return 0;
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slouken@5163
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162 |
default:
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slouken@5163
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163 |
SDL_Unsupported();
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slouken@5163
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164 |
return -1;
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slouken@5163
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165 |
}
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slouken@5163
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166 |
}
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slouken@5163
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167 |
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slouken@5163
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static int
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slouken@5163
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SDL_BlendFillRect_RGBA(SDL_Surface * dst, const SDL_Rect * rect,
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slouken@5163
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170 |
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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slouken@5163
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171 |
{
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slouken@5163
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172 |
SDL_PixelFormat *fmt = dst->format;
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slouken@5163
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173 |
unsigned inva = 0xff - a;
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slouken@5163
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174 |
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slouken@5163
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175 |
switch (fmt->BytesPerPixel) {
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slouken@5163
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176 |
case 4:
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slouken@5163
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177 |
switch (blendMode) {
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slouken@5163
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178 |
case SDL_BLENDMODE_BLEND:
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slouken@5163
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179 |
FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGBA);
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slouken@5163
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180 |
break;
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slouken@5163
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181 |
case SDL_BLENDMODE_ADD:
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slouken@5163
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182 |
FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGBA);
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slouken@5163
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183 |
break;
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slouken@5184
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184 |
case SDL_BLENDMODE_MOD:
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slouken@5184
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185 |
FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGBA);
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slouken@5184
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186 |
break;
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slouken@5163
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187 |
default:
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slouken@5163
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188 |
FILLRECT(Uint32, DRAW_SETPIXEL_RGBA);
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slouken@5163
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189 |
break;
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slouken@5163
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190 |
}
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slouken@5163
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191 |
return 0;
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slouken@5163
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192 |
default:
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slouken@5163
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193 |
SDL_Unsupported();
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slouken@5163
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194 |
return -1;
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slouken@5163
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195 |
}
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slouken@5163
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196 |
}
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slouken@5163
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197 |
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slouken@5163
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198 |
int
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slouken@5163
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199 |
SDL_BlendFillRect(SDL_Surface * dst, const SDL_Rect * rect,
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slouken@5163
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200 |
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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slouken@5163
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201 |
{
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slouken@5163
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202 |
SDL_Rect clipped;
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slouken@5163
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203 |
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slouken@5163
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204 |
if (!dst) {
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slouken@5163
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205 |
SDL_SetError("Passed NULL destination surface");
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slouken@5163
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206 |
return -1;
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slouken@5163
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207 |
}
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slouken@5163
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208 |
|
slouken@5163
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209 |
/* This function doesn't work on surfaces < 8 bpp */
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slouken@5163
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210 |
if (dst->format->BitsPerPixel < 8) {
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slouken@5163
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211 |
SDL_SetError("SDL_BlendFillRect(): Unsupported surface format");
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slouken@5163
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212 |
return -1;
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slouken@5163
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213 |
}
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slouken@5163
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214 |
|
slouken@5163
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215 |
/* If 'rect' == NULL, then fill the whole surface */
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slouken@5163
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216 |
if (rect) {
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slouken@5163
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217 |
/* Perform clipping */
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slouken@5163
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218 |
if (!SDL_IntersectRect(rect, &dst->clip_rect, &clipped)) {
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slouken@5163
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219 |
return 0;
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slouken@5163
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220 |
}
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slouken@5163
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221 |
rect = &clipped;
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slouken@5163
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222 |
} else {
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slouken@5163
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223 |
rect = &dst->clip_rect;
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slouken@5163
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224 |
}
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slouken@5163
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225 |
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slouken@5163
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226 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
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slouken@5163
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227 |
r = DRAW_MUL(r, a);
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slouken@5163
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228 |
g = DRAW_MUL(g, a);
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slouken@5163
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229 |
b = DRAW_MUL(b, a);
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slouken@5163
|
230 |
}
|
slouken@5163
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231 |
|
slouken@5163
|
232 |
switch (dst->format->BitsPerPixel) {
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slouken@5163
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233 |
case 15:
|
slouken@5163
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234 |
switch (dst->format->Rmask) {
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slouken@5163
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235 |
case 0x7C00:
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slouken@5163
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236 |
return SDL_BlendFillRect_RGB555(dst, rect, blendMode, r, g, b, a);
|
slouken@5163
|
237 |
}
|
slouken@5163
|
238 |
break;
|
slouken@5163
|
239 |
case 16:
|
slouken@5163
|
240 |
switch (dst->format->Rmask) {
|
slouken@5163
|
241 |
case 0xF800:
|
slouken@5163
|
242 |
return SDL_BlendFillRect_RGB565(dst, rect, blendMode, r, g, b, a);
|
slouken@5163
|
243 |
}
|
slouken@5163
|
244 |
break;
|
slouken@5163
|
245 |
case 32:
|
slouken@5163
|
246 |
switch (dst->format->Rmask) {
|
slouken@5163
|
247 |
case 0x00FF0000:
|
slouken@5163
|
248 |
if (!dst->format->Amask) {
|
slouken@5163
|
249 |
return SDL_BlendFillRect_RGB888(dst, rect, blendMode, r, g, b, a);
|
slouken@5163
|
250 |
} else {
|
slouken@5163
|
251 |
return SDL_BlendFillRect_ARGB8888(dst, rect, blendMode, r, g, b, a);
|
slouken@5163
|
252 |
}
|
slouken@5163
|
253 |
break;
|
slouken@5163
|
254 |
}
|
slouken@5163
|
255 |
break;
|
slouken@5163
|
256 |
default:
|
slouken@5163
|
257 |
break;
|
slouken@5163
|
258 |
}
|
slouken@5163
|
259 |
|
slouken@5163
|
260 |
if (!dst->format->Amask) {
|
slouken@5163
|
261 |
return SDL_BlendFillRect_RGB(dst, rect, blendMode, r, g, b, a);
|
slouken@5163
|
262 |
} else {
|
slouken@5163
|
263 |
return SDL_BlendFillRect_RGBA(dst, rect, blendMode, r, g, b, a);
|
slouken@5163
|
264 |
}
|
slouken@5163
|
265 |
}
|
slouken@5163
|
266 |
|
slouken@5163
|
267 |
int
|
slouken@5297
|
268 |
SDL_BlendFillRects(SDL_Surface * dst, const SDL_Rect * rects, int count,
|
slouken@5163
|
269 |
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
|
slouken@5163
|
270 |
{
|
slouken@5297
|
271 |
SDL_Rect rect;
|
slouken@5163
|
272 |
int i;
|
slouken@5163
|
273 |
int (*func)(SDL_Surface * dst, const SDL_Rect * rect,
|
slouken@5163
|
274 |
SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
|
slouken@5163
|
275 |
int status = 0;
|
slouken@5163
|
276 |
|
slouken@5163
|
277 |
if (!dst) {
|
slouken@5163
|
278 |
SDL_SetError("Passed NULL destination surface");
|
slouken@5163
|
279 |
return -1;
|
slouken@5163
|
280 |
}
|
slouken@5163
|
281 |
|
slouken@5163
|
282 |
/* This function doesn't work on surfaces < 8 bpp */
|
slouken@5163
|
283 |
if (dst->format->BitsPerPixel < 8) {
|
slouken@5163
|
284 |
SDL_SetError("SDL_BlendFillRects(): Unsupported surface format");
|
slouken@5163
|
285 |
return -1;
|
slouken@5163
|
286 |
}
|
slouken@5163
|
287 |
|
slouken@5163
|
288 |
if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
|
slouken@5163
|
289 |
r = DRAW_MUL(r, a);
|
slouken@5163
|
290 |
g = DRAW_MUL(g, a);
|
slouken@5163
|
291 |
b = DRAW_MUL(b, a);
|
slouken@5163
|
292 |
}
|
slouken@5163
|
293 |
|
slouken@5163
|
294 |
/* FIXME: Does this function pointer slow things down significantly? */
|
slouken@5163
|
295 |
switch (dst->format->BitsPerPixel) {
|
slouken@5163
|
296 |
case 15:
|
slouken@5163
|
297 |
switch (dst->format->Rmask) {
|
slouken@5163
|
298 |
case 0x7C00:
|
slouken@5163
|
299 |
func = SDL_BlendFillRect_RGB555;
|
slouken@5163
|
300 |
}
|
slouken@5163
|
301 |
break;
|
slouken@5163
|
302 |
case 16:
|
slouken@5163
|
303 |
switch (dst->format->Rmask) {
|
slouken@5163
|
304 |
case 0xF800:
|
slouken@5163
|
305 |
func = SDL_BlendFillRect_RGB565;
|
slouken@5163
|
306 |
}
|
slouken@5163
|
307 |
break;
|
slouken@5163
|
308 |
case 32:
|
slouken@5163
|
309 |
switch (dst->format->Rmask) {
|
slouken@5163
|
310 |
case 0x00FF0000:
|
slouken@5163
|
311 |
if (!dst->format->Amask) {
|
slouken@5163
|
312 |
func = SDL_BlendFillRect_RGB888;
|
slouken@5163
|
313 |
} else {
|
slouken@5163
|
314 |
func = SDL_BlendFillRect_ARGB8888;
|
slouken@5163
|
315 |
}
|
slouken@5163
|
316 |
break;
|
slouken@5163
|
317 |
}
|
slouken@5163
|
318 |
break;
|
slouken@5163
|
319 |
default:
|
slouken@5163
|
320 |
break;
|
slouken@5163
|
321 |
}
|
slouken@5163
|
322 |
|
slouken@5163
|
323 |
if (!func) {
|
slouken@5163
|
324 |
if (!dst->format->Amask) {
|
slouken@5163
|
325 |
func = SDL_BlendFillRect_RGB;
|
slouken@5163
|
326 |
} else {
|
slouken@5163
|
327 |
func = SDL_BlendFillRect_RGBA;
|
slouken@5163
|
328 |
}
|
slouken@5163
|
329 |
}
|
slouken@5163
|
330 |
|
slouken@5163
|
331 |
for (i = 0; i < count; ++i) {
|
slouken@5297
|
332 |
/* Perform clipping */
|
slouken@5297
|
333 |
if (!SDL_IntersectRect(&rects[i], &dst->clip_rect, &rect)) {
|
slouken@5297
|
334 |
continue;
|
slouken@5163
|
335 |
}
|
slouken@5297
|
336 |
status = func(dst, &rect, blendMode, r, g, b, a);
|
slouken@5163
|
337 |
}
|
slouken@5163
|
338 |
return status;
|
slouken@5163
|
339 |
}
|
slouken@5163
|
340 |
|
slouken@5226
|
341 |
#endif /* !SDL_RENDER_DISABLED */
|
slouken@5226
|
342 |
|
slouken@5163
|
343 |
/* vi: set ts=4 sw=4 expandtab: */
|