This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_surface.c
966 lines (845 loc) · 25.3 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2011 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
#include "SDL_video.h"
25
#include "SDL_compat.h"
26
27
28
29
30
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"
31
32
33
34
35
/* Public routines */
/*
* Create an empty RGB surface of the appropriate depth
*/
36
37
38
39
SDL_Surface *
SDL_CreateRGBSurface(Uint32 flags,
int width, int height, int depth,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
40
{
41
SDL_Surface *surface;
42
Uint32 format;
43
44
/* The flags are no longer used, make the compiler happy */
45
(void)flags;
46
47
48
49
50
51
52
53
/* Get the pixel format */
format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_SetError("Unknown pixel format");
return NULL;
}
54
/* Allocate the surface */
55
surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
56
57
58
59
60
if (surface == NULL) {
SDL_OutOfMemory();
return NULL;
}
61
surface->format = SDL_AllocFormat(format);
62
63
64
65
66
67
68
69
70
if (!surface->format) {
SDL_FreeSurface(surface);
return NULL;
}
surface->w = width;
surface->h = height;
surface->pitch = SDL_CalculatePitch(surface);
SDL_SetClipRect(surface, NULL);
71
if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
SDL_Palette *palette =
SDL_AllocPalette((1 << surface->format->BitsPerPixel));
if (!palette) {
SDL_FreeSurface(surface);
return NULL;
}
if (Rmask || Bmask || Gmask) {
const SDL_PixelFormat *format = surface->format;
/* create palette according to masks */
int i;
int Rm = 0, Gm = 0, Bm = 0;
int Rw = 0, Gw = 0, Bw = 0;
if (Rmask) {
Rw = 8 - format->Rloss;
for (i = format->Rloss; i > 0; i -= Rw)
Rm |= 1 << i;
}
if (Gmask) {
Gw = 8 - format->Gloss;
for (i = format->Gloss; i > 0; i -= Gw)
Gm |= 1 << i;
}
if (Bmask) {
Bw = 8 - format->Bloss;
for (i = format->Bloss; i > 0; i -= Bw)
Bm |= 1 << i;
}
for (i = 0; i < palette->ncolors; ++i) {
int r, g, b;
r = (i & Rmask) >> format->Rshift;
r = (r << format->Rloss) | ((r * Rm) >> Rw);
palette->colors[i].r = r;
g = (i & Gmask) >> format->Gshift;
g = (g << format->Gloss) | ((g * Gm) >> Gw);
palette->colors[i].g = g;
b = (i & Bmask) >> format->Bshift;
b = (b << format->Bloss) | ((b * Bm) >> Bw);
palette->colors[i].b = b;
}
} else if (palette->ncolors == 2) {
/* Create a black and white bitmap palette */
palette->colors[0].r = 0xFF;
palette->colors[0].g = 0xFF;
palette->colors[0].b = 0xFF;
palette->colors[1].r = 0x00;
palette->colors[1].g = 0x00;
palette->colors[1].b = 0x00;
}
SDL_SetSurfacePalette(surface, palette);
SDL_FreePalette(palette);
}
/* Get the pixels */
if (surface->w && surface->h) {
surface->pixels = SDL_malloc(surface->h * surface->pitch);
if (!surface->pixels) {
SDL_FreeSurface(surface);
SDL_OutOfMemory();
return NULL;
}
/* This is important for bitmaps */
SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
}
/* Allocate an empty mapping */
surface->map = SDL_AllocBlitMap();
if (!surface->map) {
SDL_FreeSurface(surface);
return NULL;
}
147
148
/* By default surface with an alpha mask are set up for blending */
if (Amask) {
149
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
150
151
}
152
153
154
/* The surface is ready to go */
surface->refcount = 1;
return surface;
155
}
156
157
158
159
/*
* Create an RGB surface from an existing memory buffer
*/
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
SDL_Surface *
SDL_CreateRGBSurfaceFrom(void *pixels,
int width, int height, int depth, int pitch,
Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
Uint32 Amask)
{
SDL_Surface *surface;
surface =
SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
if (surface != NULL) {
surface->flags |= SDL_PREALLOC;
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
SDL_SetClipRect(surface, NULL);
}
return surface;
}
int
SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
183
{
184
if (!surface) {
185
186
187
SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
return -1;
}
188
return SDL_SetPixelFormatPalette(surface->format, palette);
189
}
190
191
192
int
SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)
193
{
194
int flags;
195
196
197
198
199
if (!surface) {
return -1;
}
200
flags = surface->map->info.flags;
201
if (flag) {
202
surface->map->info.flags |= SDL_COPY_RLE_DESIRED;
203
} else {
204
surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
205
}
206
if (surface->map->info.flags != flags) {
207
SDL_InvalidateMap(surface->map);
208
}
209
210
return 0;
}
211
212
int
213
SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
214
215
216
217
218
{
int flags;
if (!surface) {
return -1;
219
220
}
221
222
if (flag & SDL_RLEACCEL) {
SDL_SetSurfaceRLE(surface, 1);
223
224
}
225
flags = surface->map->info.flags;
226
if (flag) {
227
228
surface->map->info.flags |= SDL_COPY_COLORKEY;
surface->map->info.colorkey = key;
229
} else {
230
surface->map->info.flags &= ~SDL_COPY_COLORKEY;
231
}
232
233
234
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
}
235
236
237
238
239
240
241
242
/* Compatibility mode */
if (surface->map->info.flags & SDL_COPY_COLORKEY) {
surface->flags |= SDL_SRCCOLORKEY;
} else {
surface->flags &= ~SDL_SRCCOLORKEY;
}
243
return 0;
244
}
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
int
SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
{
if (!surface) {
return -1;
}
if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
return -1;
}
if (key) {
*key = surface->map->info.colorkey;
}
return 0;
}
263
/* This is a fairly slow function to switch from colorkey to alpha */
264
static void
265
SDL_ConvertColorkeyToAlpha(SDL_Surface * surface)
266
{
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
int x, y;
if (!surface) {
return;
}
if (!(surface->map->info.flags & SDL_COPY_COLORKEY) ||
!surface->format->Amask) {
return;
}
SDL_LockSurface(surface);
switch (surface->format->BytesPerPixel) {
case 2:
{
Uint16 *row, *spot;
Uint16 ckey = (Uint16) surface->map->info.colorkey;
Uint16 mask = (Uint16) (~surface->format->Amask);
row = (Uint16 *) surface->pixels;
for (y = surface->h; y--;) {
spot = row;
for (x = surface->w; x--;) {
if (*spot == ckey) {
*spot &= mask;
}
++spot;
}
row += surface->pitch / 2;
}
}
break;
case 3:
/* FIXME */
break;
case 4:
{
Uint32 *row, *spot;
Uint32 ckey = surface->map->info.colorkey;
Uint32 mask = ~surface->format->Amask;
row = (Uint32 *) surface->pixels;
for (y = surface->h; y--;) {
spot = row;
for (x = surface->w; x--;) {
if (*spot == ckey) {
*spot &= mask;
}
++spot;
}
row += surface->pitch / 4;
}
}
break;
}
SDL_UnlockSurface(surface);
SDL_SetColorKey(surface, 0, 0);
327
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
328
329
}
330
331
int
SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b)
332
{
333
334
335
336
337
338
339
340
341
342
343
344
345
int flags;
if (!surface) {
return -1;
}
surface->map->info.r = r;
surface->map->info.g = g;
surface->map->info.b = b;
flags = surface->map->info.flags;
if (r != 0xFF || g != 0xFF || b != 0xFF) {
surface->map->info.flags |= SDL_COPY_MODULATE_COLOR;
346
} else {
347
348
349
350
surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
351
}
352
353
354
return 0;
}
355
356
357
int
SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b)
358
359
360
{
if (!surface) {
return -1;
361
362
}
363
364
365
366
367
368
369
370
371
372
373
if (r) {
*r = surface->map->info.r;
}
if (g) {
*g = surface->map->info.g;
}
if (b) {
*b = surface->map->info.b;
}
return 0;
}
374
375
376
int
SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha)
377
378
379
380
381
382
383
384
385
386
387
388
{
int flags;
if (!surface) {
return -1;
}
surface->map->info.a = alpha;
flags = surface->map->info.flags;
if (alpha != 0xFF) {
surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA;
389
} else {
390
391
392
surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA;
}
if (surface->map->info.flags != flags) {
393
394
SDL_InvalidateMap(surface->map);
}
395
return 0;
396
}
397
398
399
int
SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha)
400
{
401
402
403
404
405
406
407
408
409
if (!surface) {
return -1;
}
if (alpha) {
*alpha = surface->map->info.a;
}
return 0;
}
410
411
int
412
SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode)
413
414
415
416
{
int flags, status;
if (!surface) {
417
418
return -1;
}
419
420
421
status = 0;
flags = surface->map->info.flags;
422
423
surface->map->info.flags &=
~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD);
424
switch (blendMode) {
425
case SDL_BLENDMODE_NONE:
426
break;
427
case SDL_BLENDMODE_BLEND:
428
429
surface->map->info.flags |= SDL_COPY_BLEND;
break;
430
case SDL_BLENDMODE_ADD:
431
432
surface->map->info.flags |= SDL_COPY_ADD;
break;
433
434
435
case SDL_BLENDMODE_MOD:
surface->map->info.flags |= SDL_COPY_MOD;
break;
436
437
438
439
440
441
442
443
default:
SDL_Unsupported();
status = -1;
break;
}
if (surface->map->info.flags != flags) {
SDL_InvalidateMap(surface->map);
444
}
445
446
447
448
449
450
451
452
/* Compatibility mode */
if (surface->map->info.flags & SDL_COPY_BLEND) {
surface->flags |= SDL_SRCALPHA;
} else {
surface->flags &= ~SDL_SRCALPHA;
}
453
454
455
return status;
}
456
int
457
SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode)
458
459
460
{
if (!surface) {
return -1;
461
}
462
463
464
if (!blendMode) {
return 0;
465
}
466
467
468
switch (surface->map->
info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD)) {
469
case SDL_COPY_BLEND:
470
*blendMode = SDL_BLENDMODE_BLEND;
471
472
break;
case SDL_COPY_ADD:
473
*blendMode = SDL_BLENDMODE_ADD;
474
break;
475
476
477
case SDL_COPY_MOD:
*blendMode = SDL_BLENDMODE_MOD;
break;
478
default:
479
*blendMode = SDL_BLENDMODE_NONE;
480
break;
481
}
482
483
484
return 0;
}
485
486
SDL_bool
SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)
487
{
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
SDL_Rect full_rect;
/* Don't do anything if there's no surface to act on */
if (!surface) {
return SDL_FALSE;
}
/* Set up the full surface rectangle */
full_rect.x = 0;
full_rect.y = 0;
full_rect.w = surface->w;
full_rect.h = surface->h;
/* Set the clipping rectangle */
if (!rect) {
surface->clip_rect = full_rect;
504
return SDL_TRUE;
505
506
}
return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
507
}
508
509
510
void
SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
511
{
512
513
514
if (surface && rect) {
*rect = surface->clip_rect;
}
515
}
516
517
518
519
520
521
522
523
524
525
526
527
/*
* Set up a blit between two surfaces -- split into three parts:
* The upper part, SDL_UpperBlit(), performs clipping and rectangle
* verification. The lower part is a pointer to a low level
* accelerated blitting function.
*
* These parts are separated out and each used internally by this
* library in the optimimum places. They are exported so that if
* you know exactly what you are doing, you can optimize your code
* by calling the one(s) you need.
*/
528
529
530
int
SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
SDL_Surface * dst, SDL_Rect * dstrect)
531
{
532
533
/* Check to make sure the blit mapping is valid */
if ((src->map->dst != dst) ||
534
535
(dst->format->palette &&
src->map->palette_version != dst->format->palette->version)) {
536
537
538
if (SDL_MapSurface(src, dst) < 0) {
return (-1);
}
539
/* just here for debugging */
540
541
542
543
/* printf */
/* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
/* src, dst->flags, src->map->info.flags, dst, dst->flags, */
/* dst->map->info.flags, src->map->blit); */
544
}
545
return (src->map->blit(src, srcrect, dst, dstrect));
546
547
548
}
549
int
550
SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
551
SDL_Surface * dst, SDL_Rect * dstrect)
552
{
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
SDL_Rect fulldst;
int srcx, srcy, w, h;
/* Make sure the surfaces aren't locked */
if (!src || !dst) {
SDL_SetError("SDL_UpperBlit: passed a NULL surface");
return (-1);
}
if (src->locked || dst->locked) {
SDL_SetError("Surfaces must not be locked during blit");
return (-1);
}
/* If the destination rectangle is NULL, use the entire dest surface */
if (dstrect == NULL) {
fulldst.x = fulldst.y = 0;
dstrect = &fulldst;
}
/* clip the source rectangle to the source surface */
if (srcrect) {
int maxw, maxh;
srcx = srcrect->x;
w = srcrect->w;
if (srcx < 0) {
w += srcx;
dstrect->x -= srcx;
srcx = 0;
}
maxw = src->w - srcx;
if (maxw < w)
w = maxw;
srcy = srcrect->y;
h = srcrect->h;
if (srcy < 0) {
h += srcy;
dstrect->y -= srcy;
srcy = 0;
}
maxh = src->h - srcy;
if (maxh < h)
h = maxh;
} else {
srcx = srcy = 0;
w = src->w;
h = src->h;
}
/* clip the destination rectangle against the clip rectangle */
{
SDL_Rect *clip = &dst->clip_rect;
int dx, dy;
dx = clip->x - dstrect->x;
if (dx > 0) {
w -= dx;
dstrect->x += dx;
srcx += dx;
}
dx = dstrect->x + w - clip->x - clip->w;
if (dx > 0)
w -= dx;
dy = clip->y - dstrect->y;
if (dy > 0) {
h -= dy;
dstrect->y += dy;
srcy += dy;
}
dy = dstrect->y + h - clip->y - clip->h;
if (dy > 0)
h -= dy;
}
if (w > 0 && h > 0) {
SDL_Rect sr;
sr.x = srcx;
sr.y = srcy;
sr.w = dstrect->w = w;
sr.h = dstrect->h = h;
return SDL_LowerBlit(src, &sr, dst, dstrect);
}
dstrect->w = dstrect->h = 0;
return 0;
640
641
}
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
/*
* Scale and blit a surface
*/
int
SDL_BlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
SDL_Surface * dst, const SDL_Rect * dstrect)
{
/* Save off the original dst width, height */
int dstW = dstrect->w;
int dstH = dstrect->h;
SDL_Rect final_dst = *dstrect;
SDL_Rect final_src = *srcrect;
/* Clip the dst surface to the dstrect */
SDL_SetClipRect( dst, &final_dst );
/* If the dest was clipped to a zero sized rect then exit */
if ( dst->clip_rect.w <= 0 || dst->clip_rect.h <= 0 ) {
return -1;
}
/* Did the dst width change? */
if ( dstW != dst->clip_rect.w ) {
/* scale the src width appropriately */
final_src.w = final_src.w * dst->clip_rect.w / dstW;
}
/* Did the dst height change? */
if ( dstH != dst->clip_rect.h ) {
/* scale the src width appropriately */
final_src.h = final_src.h * dst->clip_rect.h / dstH;
}
/* Clip the src surface to the srcrect */
SDL_SetClipRect( src, &final_src );
src->map->info.flags |= SDL_COPY_NEAREST;
if ( src->format->format == dst->format->format && !SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) {
return SDL_SoftStretch( src, &final_src, dst, &final_dst );
} else {
return SDL_LowerBlit( src, &final_src, dst, &final_dst );
}
}
687
688
689
/*
* Lock a surface to directly access the pixels
*/
690
691
int
SDL_LockSurface(SDL_Surface * surface)
692
{
693
694
695
696
697
698
699
700
701
702
703
704
705
if (!surface->locked) {
/* Perform the lock */
if (surface->flags & SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 1);
surface->flags |= SDL_RLEACCEL; /* save accel'd state */
}
}
/* Increment the surface lock count, for recursive locks */
++surface->locked;
/* Ready to go.. */
return (0);
706
}
707
708
709
710
/*
* Unlock a previously locked surface
*/
711
712
void
SDL_UnlockSurface(SDL_Surface * surface)
713
{
714
715
716
717
718
719
720
721
722
723
/* Only perform an unlock if we are locked */
if (!surface->locked || (--surface->locked > 0)) {
return;
}
/* Update RLE encoded surface with new data */
if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
surface->flags &= ~SDL_RLEACCEL; /* stop lying */
SDL_RLESurface(surface);
}
724
725
726
727
728
}
/*
* Convert a surface into the specified pixel format.
*/
729
SDL_Surface *
730
731
SDL_ConvertSurface(SDL_Surface * surface, SDL_PixelFormat * format,
Uint32 flags)
732
{
733
SDL_Surface *convert;
734
Uint32 copy_flags;
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
SDL_Rect bounds;
/* Check for empty destination palette! (results in empty image) */
if (format->palette != NULL) {
int i;
for (i = 0; i < format->palette->ncolors; ++i) {
if ((format->palette->colors[i].r != 0xFF) ||
(format->palette->colors[i].g != 0xFF) ||
(format->palette->colors[i].b != 0xFF))
break;
}
if (i == format->palette->ncolors) {
SDL_SetError("Empty destination palette");
return (NULL);
}
}
/* Create a new surface with the desired format */
753
convert = SDL_CreateRGBSurface(flags, surface->w, surface->h,
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
format->BitsPerPixel, format->Rmask,
format->Gmask, format->Bmask,
format->Amask);
if (convert == NULL) {
return (NULL);
}
/* Copy the palette if any */
if (format->palette && convert->format->palette) {
SDL_memcpy(convert->format->palette->colors,
format->palette->colors,
format->palette->ncolors * sizeof(SDL_Color));
convert->format->palette->ncolors = format->palette->ncolors;
}
769
770
771
/* Save the original copy flags */
copy_flags = surface->map->info.flags;
surface->map->info.flags = 0;
772
773
774
775
776
777
778
779
780
/* Copy over the image data */
bounds.x = 0;
bounds.y = 0;
bounds.w = surface->w;
bounds.h = surface->h;
SDL_LowerBlit(surface, &bounds, convert, &bounds);
/* Clean up the original surface, and update converted surface */
781
782
783
784
785
786
787
788
789
790
convert->map->info.r = surface->map->info.r;
convert->map->info.g = surface->map->info.g;
convert->map->info.b = surface->map->info.b;
convert->map->info.a = surface->map->info.a;
convert->map->info.flags =
(copy_flags &
~(SDL_COPY_COLORKEY | SDL_COPY_BLEND
| SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
SDL_COPY_RLE_ALPHAKEY));
surface->map->info.flags = copy_flags;
791
792
793
if (copy_flags & SDL_COPY_COLORKEY) {
Uint8 keyR, keyG, keyB, keyA;
794
795
SDL_GetRGBA(surface->map->info.colorkey, surface->format, &keyR,
&keyG, &keyB, &keyA);
796
797
SDL_SetColorKey(convert, 1,
SDL_MapRGBA(convert->format, keyR, keyG, keyB, keyA));
798
/* This is needed when converting for 3D texture upload */
799
SDL_ConvertColorkeyToAlpha(convert);
800
}
801
SDL_SetClipRect(convert, &surface->clip_rect);
802
803
804
/* Enable alpha blending by default if the new surface has an
* alpha channel or alpha modulation */
805
if ((surface->format->Amask && format->Amask) ||
806
(copy_flags & (SDL_COPY_COLORKEY|SDL_COPY_MODULATE_ALPHA))) {
807
SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
808
}
809
810
811
if ((copy_flags & SDL_COPY_RLE_DESIRED) || (flags & SDL_RLEACCEL)) {
SDL_SetSurfaceRLE(convert, SDL_RLEACCEL);
}
812
813
814
/* We're ready to go! */
return (convert);
815
816
}
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
SDL_Surface *
SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
Uint32 flags)
{
SDL_PixelFormat *fmt;
SDL_Surface *convert;
fmt = SDL_AllocFormat(pixel_format);
if (fmt) {
convert = SDL_ConvertSurface(surface, fmt, flags);
SDL_FreeFormat(fmt);
}
return convert;
}
832
833
834
835
836
837
838
839
/*
* Create a surface on the stack for quick blit operations
*/
static __inline__ SDL_bool
SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
void * pixels, int pitch, SDL_Surface * surface,
SDL_PixelFormat * format, SDL_BlitMap * blitmap)
{
840
841
if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
SDL_SetError("Indexed pixel formats not supported");
842
843
return SDL_FALSE;
}
844
if (SDL_InitFormat(format, pixel_format) < 0) {
845
846
847
848
849
return SDL_FALSE;
}
SDL_zerop(surface);
surface->flags = SDL_PREALLOC;
850
surface->format = format;
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
surface->pixels = pixels;
surface->w = width;
surface->h = height;
surface->pitch = pitch;
/* We don't actually need to set up the clip rect for our purposes */
/*SDL_SetClipRect(surface, NULL);*/
/* Allocate an empty mapping */
SDL_zerop(blitmap);
blitmap->info.r = 0xFF;
blitmap->info.g = 0xFF;
blitmap->info.b = 0xFF;
blitmap->info.a = 0xFF;
surface->map = blitmap;
/* The surface is ready to go */
surface->refcount = 1;
return SDL_TRUE;
}
/*
* Copy a block of pixels of one format to another format
*/
int SDL_ConvertPixels(int width, int height,
Uint32 src_format, const void * src, int src_pitch,
Uint32 dst_format, void * dst, int dst_pitch)
{
SDL_Surface src_surface, dst_surface;
SDL_PixelFormat src_fmt, dst_fmt;
SDL_BlitMap src_blitmap, dst_blitmap;
SDL_Rect rect;
/* Fast path for same format copy */
if (src_format == dst_format) {
int bpp;
if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
switch (src_format) {
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
bpp = 2;
default:
SDL_SetError("Unknown FOURCC pixel format");
return -1;
}
} else {
bpp = SDL_BYTESPERPIXEL(src_format);
}
width *= bpp;
while (height-- > 0) {
SDL_memcpy(dst, src, width);
src = (Uint8*)src + src_pitch;
dst = (Uint8*)dst + dst_pitch;
}
return SDL_TRUE;
}
if (!SDL_CreateSurfaceOnStack(width, height, src_format, (void*)src,
src_pitch,
&src_surface, &src_fmt, &src_blitmap)) {
return -1;
}
if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
&dst_surface, &dst_fmt, &dst_blitmap)) {
return -1;
}
/* Set up the rect and go! */
rect.x = 0;
rect.y = 0;
rect.w = width;
926
rect.h = height;
927
928
929
return SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
}
930
931
932
/*
* Free a surface created by the above function.
*/
933
934
void
SDL_FreeSurface(SDL_Surface * surface)
935
{
936
937
938
if (surface == NULL) {
return;
}
939
940
941
if (surface->flags & SDL_DONTFREE) {
return;
}
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
if (--surface->refcount > 0) {
return;
}
while (surface->locked > 0) {
SDL_UnlockSurface(surface);
}
if (surface->flags & SDL_RLEACCEL) {
SDL_UnRLESurface(surface, 0);
}
if (surface->format) {
SDL_SetSurfacePalette(surface, NULL);
SDL_FreeFormat(surface->format);
surface->format = NULL;
}
if (surface->map != NULL) {
SDL_FreeBlitMap(surface->map);
surface->map = NULL;
}
if (surface->pixels && ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC)) {
SDL_free(surface->pixels);
}
SDL_free(surface);
964
}
965
966
/* vi: set ts=4 sw=4 expandtab: */