include/SDL_stdinc.h
author Jørgen P. Tjernø <jorgen@valvesoftware.com>
Wed, 05 Jun 2013 12:48:44 -0700
changeset 7277 1290cd7f34af
parent 7191 75360622e65f
child 7307 5d6b7b9432d3
permissions -rw-r--r--
Mac: Fix invalid PS3 controller mapping.

PS3 controller had swapped D-Pad down & left buttons, as well as X & Y buttons.
Thanks to Alex Szpakowski for the bug report and fix.

Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1891
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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 *  \file SDL_stdinc.h
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 *
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 *  This is a general header that includes C language support.
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 */
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#ifndef _SDL_stdinc_h
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#define _SDL_stdinc_h
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#include "SDL_config.h"
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#ifdef HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#endif
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#ifdef HAVE_STDIO_H
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#include <stdio.h>
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#endif
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#if defined(STDC_HEADERS)
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# include <stdlib.h>
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# include <stddef.h>
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# include <stdarg.h>
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#else
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# if defined(HAVE_STDLIB_H)
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#  include <stdlib.h>
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# elif defined(HAVE_MALLOC_H)
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#  include <malloc.h>
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# endif
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# if defined(HAVE_STDDEF_H)
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#  include <stddef.h>
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# endif
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# if defined(HAVE_STDARG_H)
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#  include <stdarg.h>
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# endif
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#endif
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#ifdef HAVE_STRING_H
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# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
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#  include <memory.h>
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# endif
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#if defined(HAVE_INTTYPES_H)
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# include <inttypes.h>
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#elif defined(HAVE_STDINT_H)
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# include <stdint.h>
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#endif
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#ifdef HAVE_CTYPE_H
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# include <ctype.h>
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#endif
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#ifdef HAVE_MATH_H
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# include <math.h>
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#endif
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#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
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# include <iconv.h>
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#endif
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/**
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 *  The number of elements in an array.
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 */
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#define SDL_arraysize(array)    (sizeof(array)/sizeof(array[0]))
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#define SDL_TABLESIZE(table)    SDL_arraysize(table)
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/**
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 *  \name Cast operators
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 *
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 *  Use proper C++ casts when compiled as C++ to be compatible with the option
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 *  -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
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 */
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/*@{*/
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#ifdef __cplusplus
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#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
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#define SDL_static_cast(type, expression) static_cast<type>(expression)
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#define SDL_const_cast(type, expression) const_cast<type>(expression)
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#else
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#define SDL_reinterpret_cast(type, expression) ((type)(expression))
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#define SDL_static_cast(type, expression) ((type)(expression))
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#define SDL_const_cast(type, expression) ((type)(expression))
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#endif
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/*@}*//*Cast operators*/
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/* Define a four character code as a Uint32 */
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#define SDL_FOURCC(A, B, C, D) \
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    ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
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     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
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     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
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     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
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/**
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 *  \name Basic data types
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 */
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/*@{*/
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typedef enum
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{
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    SDL_FALSE = 0,
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    SDL_TRUE = 1
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} SDL_bool;
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/**
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 * \brief A signed 8-bit integer type.
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 */
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typedef int8_t Sint8;
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/**
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 * \brief An unsigned 8-bit integer type.
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 */
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typedef uint8_t Uint8;
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/**
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 * \brief A signed 16-bit integer type.
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 */
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typedef int16_t Sint16;
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/**
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 * \brief An unsigned 16-bit integer type.
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 */
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typedef uint16_t Uint16;
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/**
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 * \brief A signed 32-bit integer type.
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 */
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typedef int32_t Sint32;
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/**
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 * \brief An unsigned 32-bit integer type.
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 */
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typedef uint32_t Uint32;
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/**
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 * \brief A signed 64-bit integer type.
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 */
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typedef int64_t Sint64;
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/**
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 * \brief An unsigned 64-bit integer type.
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 */
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typedef uint64_t Uint64;
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/*@}*//*Basic data types*/
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#define SDL_COMPILE_TIME_ASSERT(name, x)               \
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       typedef int SDL_dummy_ ## name[(x) * 2 - 1]
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/** \cond */
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#ifndef DOXYGEN_SHOULD_IGNORE_THIS
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SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
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SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
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SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
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SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
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SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
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SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
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SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
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SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
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#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
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/** \endcond */
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/* Check to make sure enums are the size of ints, for structure packing.
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   For both Watcom C/C++ and Borland C/C++ the compiler option that makes
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   enums having the size of an int must be enabled.
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   This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
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*/
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/** \cond */
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#ifndef DOXYGEN_SHOULD_IGNORE_THIS
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#if !defined(__ANDROID__)
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   /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
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typedef enum
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{
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    DUMMY_ENUM_VALUE
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} SDL_DUMMY_ENUM;
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SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
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#endif
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#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
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/** \endcond */
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#if defined(HAVE_ALLOCA) && !defined(alloca)
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# if defined(HAVE_ALLOCA_H)
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#  include <alloca.h>
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# elif defined(__GNUC__)
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#  define alloca __builtin_alloca
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# elif defined(_MSC_VER)
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#  include <malloc.h>
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#  define alloca _alloca
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# elif defined(__WATCOMC__)
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#  include <malloc.h>
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# elif defined(__BORLANDC__)
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#  include <malloc.h>
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# elif defined(__DMC__)
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#  include <stdlib.h>
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# elif defined(__AIX__)
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#pragma alloca
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# elif defined(__MRC__)
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void *alloca(unsigned);
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# else
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char *alloca();
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# endif
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#endif
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#ifdef HAVE_ALLOCA
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#define SDL_stack_alloc(type, count)    (type*)alloca(sizeof(type)*(count))
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#define SDL_stack_free(data)
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#else
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#define SDL_stack_alloc(type, count)    (type*)SDL_malloc(sizeof(type)*(count))
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#define SDL_stack_free(data)            SDL_free(data)
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#endif
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/* SDL stdinc inline functions:
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   The theory here is that by default we forcibly inline what we can, and your
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   app will use the inline version by default. However we expose a non-inline
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   version too, so the symbol is always available in the library even if your app
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   bypassed the inline version. The SDL_*_inline versions aren't guaranteed to
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   exist, so never call them directly; use SDL_* instead, and trust the system
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   to give you the right thing.
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   The benefit here is that you can dlsym() these functions, which you
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   couldn't if you had macros, you can link against a foreign build of SDL
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   even if you configured differently, and you can drop the unconfigured SDL
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   headers into a project without #defining HAVE_MALLOC (etc) and still link.
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*/
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extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
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#ifdef HAVE_MALLOC
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SDL_FORCE_INLINE void *SDL_malloc_inline(size_t size) { return malloc(size); }
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#define SDL_malloc SDL_malloc_inline
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#endif
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extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
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#ifdef HAVE_CALLOC
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SDL_FORCE_INLINE void *SDL_calloc_inline(size_t nmemb, size_t size) { return calloc(nmemb, size); }
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#define SDL_calloc SDL_calloc_inline
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#endif
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extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
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#ifdef HAVE_REALLOC
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SDL_FORCE_INLINE void *SDL_realloc_inline(void *mem, size_t size) { return realloc(mem, size); }
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#define SDL_realloc SDL_realloc_inline
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#endif
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extern DECLSPEC void SDLCALL SDL_free(void *mem);
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#ifdef HAVE_FREE
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SDL_FORCE_INLINE void SDL_free_inline(void *mem) { free(mem); }
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#define SDL_free SDL_free_inline
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#endif
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extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
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#ifdef HAVE_GETENV
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SDL_FORCE_INLINE char *SDL_getenv_inline(const char *name) { return getenv(name); }
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#define SDL_getenv SDL_getenv_inline
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#endif
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extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
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#ifdef HAVE_SETENV
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SDL_FORCE_INLINE int SDL_setenv_inline(const char *name, const char *value, int overwrite) { return setenv(name, value, overwrite); }
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#define SDL_setenv SDL_setenv_inline
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#endif
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extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
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#ifdef HAVE_QSORT
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SDL_FORCE_INLINE void SDL_qsort_inline(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *)) { qsort(base, nmemb, size, compare); }
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#define SDL_qsort SDL_qsort_inline
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#endif
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extern DECLSPEC int SDLCALL SDL_abs(int x);
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#ifdef HAVE_ABS
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SDL_FORCE_INLINE int SDL_abs_inline(int x) { return abs(x); }
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#else
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SDL_FORCE_INLINE int SDL_abs_inline(int x) { return ((x) < 0 ? -(x) : (x)); }
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#endif
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#define SDL_abs SDL_abs_inline
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/* !!! FIXME: these have side effects. You probably shouldn't use them. */
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/* !!! FIXME: Maybe we do forceinline functions of SDL_mini, SDL_minf, etc? */
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#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
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#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
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extern DECLSPEC int SDLCALL SDL_isdigit(int x);
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extern DECLSPEC int SDLCALL SDL_isspace(int x);
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extern DECLSPEC int SDLCALL SDL_toupper(int x);
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extern DECLSPEC int SDLCALL SDL_tolower(int x);
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#ifdef HAVE_CTYPE_H
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SDL_FORCE_INLINE int SDL_isdigit_inline(int x) { return isdigit(x); }
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SDL_FORCE_INLINE int SDL_isspace_inline(int x) { return isspace(x); }
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SDL_FORCE_INLINE int SDL_toupper_inline(int x) { return toupper(x); }
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SDL_FORCE_INLINE int SDL_tolower_inline(int x) { return tolower(x); }
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#else
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SDL_FORCE_INLINE int SDL_isdigit_inline(int x) { return ((x) >= '0') && ((x) <= '9'); }
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SDL_FORCE_INLINE int SDL_isspace_inline(int x) { return ((x) == ' ') || ((x) == '\t') || ((x) == '\r') || ((x) == '\n'); }
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SDL_FORCE_INLINE int SDL_toupper_inline(int x) { return ((x) >= 'a') && ((x) <= 'z') ? ('A'+((x)-'a')) : (x); }
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SDL_FORCE_INLINE int SDL_tolower_inline(int x) { return ((x) >= 'A') && ((x) <= 'Z') ? ('a'+((x)-'A')) : (x); }
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#endif
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#define SDL_isdigit SDL_isdigit_inline
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#define SDL_isspace SDL_isspace_inline
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#define SDL_toupper SDL_toupper_inline
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#define SDL_tolower SDL_tolower_inline
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extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
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#ifdef HAVE_MEMSET
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SDL_FORCE_INLINE void *SDL_memset_inline(void *dst, int c, size_t len) { return memset(dst, c, len); }
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#define SDL_memset SDL_memset_inline
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#endif
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#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
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#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
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/* !!! FIXME: does this _really_ beat memset() on any modern platform? */
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SDL_FORCE_INLINE void SDL_memset4(void *dst, int val, size_t len)
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{
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#if defined(__GNUC__) && defined(i386)
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    int u0, u1, u2;
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    __asm__ __volatile__ (
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        "cld \n\t"
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   337
        "rep ; stosl \n\t"
icculus@7003
   338
        : "=&D" (u0), "=&a" (u1), "=&c" (u2)
icculus@7003
   339
        : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len))
icculus@7003
   340
        : "memory"
icculus@7003
   341
    );
icculus@7003
   342
/* !!! FIXME: amd64? */
slouken@4761
   343
#else
slouken@7015
   344
    size_t _n = (len + 3) / 4;
icculus@7003
   345
    Uint32 *_p = SDL_static_cast(Uint32 *, dst);
icculus@7003
   346
    Uint32 _val = (val);
icculus@7003
   347
    if (len == 0)
icculus@7003
   348
        return;
slouken@7015
   349
    switch (len % 4)
icculus@7003
   350
    {
icculus@7003
   351
        case 0: do {    *_p++ = _val;
icculus@7003
   352
        case 3:         *_p++ = _val;
icculus@7003
   353
        case 2:         *_p++ = _val;
icculus@7003
   354
        case 1:         *_p++ = _val;
icculus@7003
   355
        } while ( --_n );
icculus@7003
   356
    }
icculus@7003
   357
#endif
icculus@7003
   358
}
icculus@7003
   359
icculus@7003
   360
icculus@7003
   361
extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
icculus@7003
   362
#if defined(__MACOSX__)
icculus@7003
   363
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   364
{
icculus@7003
   365
    /* We can count on memcpy existing on Mac OS X and being well-tuned. */
icculus@7003
   366
    return memcpy(dst, src, len);
icculus@7003
   367
}
icculus@7003
   368
#define SDL_memcpy SDL_memcpy_inline
icculus@7003
   369
#elif defined(__GNUC__) && defined(i386) && !defined(__WIN32__)
icculus@7003
   370
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   371
{
icculus@7003
   372
    /* !!! FIXME: does this _really_ beat memcpy() on any modern platform? */
icculus@7003
   373
    /* !!! FIXME: shouldn't we just force the inputs to ecx/edi/esi instead of this tapdance with outputs? */
icculus@7003
   374
    /* !!! FIXME: amd64? */
icculus@7003
   375
    int u0, u1, u2;
icculus@7003
   376
    __asm__ __volatile__ (
icculus@7003
   377
        "cld \n\t"
icculus@7003
   378
        "rep ; movsl \n\t"
icculus@7003
   379
        "testb $2,%b4 \n\t"
icculus@7003
   380
        "je 1f \n\t"
icculus@7003
   381
        "movsw \n"
icculus@7003
   382
        "1:\ttestb $1,%b4 \n\t"
icculus@7003
   383
        "je 2f \n\t"
icculus@7003
   384
        "movsb \n"
icculus@7003
   385
        "2:"
icculus@7003
   386
        : "=&c" (u0), "=&D" (u1), "=&S" (u2)
icculus@7003
   387
        : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst), "2" (src)
icculus@7003
   388
        : "memory"
icculus@7003
   389
    );
icculus@7003
   390
    return dst;
icculus@7003
   391
}
icculus@7003
   392
#define SDL_memcpy SDL_memcpy_inline
icculus@7003
   393
#elif defined(HAVE_MEMCPY)
icculus@7003
   394
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   395
{
icculus@7003
   396
    return memcpy(dst, src, len);
icculus@7003
   397
}
icculus@7003
   398
#define SDL_memcpy SDL_memcpy_inline
icculus@7003
   399
#elif defined(HAVE_BCOPY)  /* !!! FIXME: is there _really_ ever a time where you have bcopy and not memcpy? */
icculus@7003
   400
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   401
{
icculus@7003
   402
    bcopy(src, dst, len);
icculus@7003
   403
    return dst;
icculus@7003
   404
}
icculus@7003
   405
#define SDL_memcpy SDL_memcpy_inline
slouken@4761
   406
#endif
slouken@4761
   407
icculus@7003
   408
icculus@7003
   409
SDL_FORCE_INLINE void *SDL_memcpy4(void *dst, const void *src, size_t dwords)
icculus@7003
   410
{
slouken@7006
   411
#if defined(__GNUC__) && defined(i386)
icculus@7003
   412
    /* !!! FIXME: does this _really_ beat memcpy() on any modern platform? */
icculus@7003
   413
    /* !!! FIXME: shouldn't we just force the inputs to ecx/edi/esi instead of this tapdance with outputs? */
icculus@7003
   414
    int ecx, edi, esi;
icculus@7003
   415
    __asm__ __volatile__ (
icculus@7003
   416
        "cld \n\t"
icculus@7003
   417
        "rep ; movsl \n\t"
icculus@7003
   418
        : "=&c" (ecx), "=&D" (edi), "=&S" (esi)
slouken@7006
   419
        : "0" (SDL_static_cast(unsigned, dwords)), "1" (dst), "2" (src)
icculus@7003
   420
        : "memory"
icculus@7003
   421
    );
icculus@7003
   422
    return dst;
slouken@4761
   423
#else
icculus@7003
   424
    return SDL_memcpy(dst, src, dwords * 4);
icculus@7003
   425
#endif
icculus@7003
   426
}
icculus@7003
   427
icculus@7003
   428
extern DECLSPEC void *SDLCALL SDL_memmove(void *dst, const void *src, size_t len);
icculus@7003
   429
#ifdef HAVE_MEMMOVE
icculus@7003
   430
SDL_FORCE_INLINE void *SDL_memmove_inline(void *dst, const void *src, size_t len) { return memmove(dst, src, len); }
icculus@7003
   431
#define SDL_memmove SDL_memmove_inline
slouken@4761
   432
#endif
slouken@4761
   433
icculus@7003
   434
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
icculus@7003
   435
#ifdef HAVE_MEMCMP
icculus@7003
   436
SDL_FORCE_INLINE int SDL_memcmp_inline(const void *s1, const void *s2, size_t len) { return memcmp(s1, s2, len); }
icculus@7003
   437
#define SDL_memcmp SDL_memcmp_inline
slouken@4761
   438
#endif
slouken@4761
   439
icculus@7003
   440
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
icculus@7003
   441
#ifdef HAVE_STRLEN
icculus@7003
   442
SDL_FORCE_INLINE size_t SDL_strlen_inline(const char *str) { return strlen(str); }
icculus@7003
   443
#define SDL_strlen SDL_strlen_inline
slouken@4761
   444
#endif
slouken@4761
   445
icculus@7003
   446
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
icculus@7003
   447
#ifdef HAVE_WCSLEN
icculus@7003
   448
SDL_FORCE_INLINE size_t SDL_wcslen_inline(const wchar_t *wstr) { return wcslen(wstr); }
icculus@7003
   449
#define SDL_wcslen SDL_wcslen_inline
slouken@4761
   450
#endif
dewyatt@4758
   451
icculus@7003
   452
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen);
icculus@7003
   453
#ifdef HAVE_WCSLCPY
icculus@7003
   454
SDL_FORCE_INLINE size_t SDL_wcslcpy_inline(wchar_t *dst, const wchar_t *src, size_t maxlen) { return wcslcpy(dst, src, maxlen); }
icculus@7003
   455
#define SDL_wcslcpy SDL_wcslcpy_inline
slouken@4761
   456
#endif
slouken@4761
   457
icculus@7003
   458
extern DECLSPEC size_t SDLCALL SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen);
icculus@7003
   459
#ifdef HAVE_WCSLCAT
icculus@7003
   460
SDL_FORCE_INLINE size_t SDL_wcslcat_inline(wchar_t *dst, const wchar_t *src, size_t maxlen) { return wcslcat(dst, src, maxlen); }
icculus@7003
   461
#define SDL_wcslcat SDL_wcslcat_inline
slouken@4761
   462
#endif
slouken@4761
   463
icculus@7003
   464
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
icculus@7003
   465
#ifdef HAVE_STRLCPY
icculus@7003
   466
SDL_FORCE_INLINE size_t SDL_strlcpy_inline(char *dst, const char *src, size_t maxlen) { return strlcpy(dst, src, maxlen); }
icculus@7003
   467
#define SDL_strlcpy SDL_strlcpy_inline
slouken@4761
   468
#else
slouken@4761
   469
#endif
slouken@4761
   470
icculus@7003
   471
extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(char *dst, const char *src, size_t dst_bytes);
icculus@7003
   472
icculus@7003
   473
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
icculus@7003
   474
#ifdef HAVE_STRLCAT
icculus@7003
   475
SDL_FORCE_INLINE size_t SDL_strlcat_inline(char *dst, const char *src, size_t maxlen) { return strlcat(dst, src, maxlen); }
icculus@7003
   476
#define SDL_strlcat SDL_strlcat_inline
slouken@4761
   477
#endif
slouken@4761
   478
icculus@7003
   479
extern DECLSPEC char *SDLCALL SDL_strdup(const char *str);
icculus@7003
   480
#ifdef HAVE_STRDUP
icculus@7003
   481
SDL_FORCE_INLINE char *SDL_strdup_inline(const char *str) { return strdup(str); }
icculus@7003
   482
#define SDL_strdup SDL_strdup_inline
slouken@4761
   483
#endif
slouken@4761
   484
icculus@7003
   485
extern DECLSPEC char *SDLCALL SDL_strrev(char *str);
icculus@7003
   486
#ifdef HAVE__STRREV
icculus@7003
   487
SDL_FORCE_INLINE char *SDL_strrev_inline(char *str) { return _strrev(str); }
icculus@7003
   488
#define SDL_strrev SDL_strrev_inline
slouken@4761
   489
#endif
slouken@4761
   490
icculus@7003
   491
extern DECLSPEC char *SDLCALL SDL_strupr(char *str);
icculus@7003
   492
#ifdef HAVE__STRUPR
icculus@7003
   493
SDL_FORCE_INLINE char *SDL_strupr_inline(char *str) { return _strupr(str); }
icculus@7003
   494
#define SDL_strupr SDL_strupr_inline
slouken@4761
   495
#endif
slouken@4761
   496
icculus@7003
   497
extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
icculus@7003
   498
#ifdef HAVE__STRLWR
icculus@7003
   499
SDL_FORCE_INLINE char *SDL_strlwr_inline(char *str) { return _strlwr(str); }
icculus@7003
   500
#define SDL_strlwr SDL_strlwr_inline
slouken@4761
   501
#endif
slouken@4761
   502
icculus@7003
   503
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
icculus@7003
   504
#ifdef HAVE_STRCHR
icculus@7076
   505
SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return SDL_const_cast(char*,strchr(str, c)); }
icculus@7003
   506
#define SDL_strchr SDL_strchr_inline
icculus@7003
   507
#elif defined(HAVE_INDEX)  /* !!! FIXME: is there anywhere that has this but not strchr? */
icculus@7076
   508
SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return SDL_const_cast(char*,index(str, c)); }
icculus@7003
   509
#define SDL_strchr SDL_strchr_inline
slouken@4761
   510
#endif
slouken@4761
   511
icculus@7003
   512
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
icculus@7003
   513
#ifdef HAVE_STRRCHR
icculus@7076
   514
SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) { return SDL_const_cast(char*,strrchr(str, c)); }
icculus@7003
   515
#define SDL_strrchr SDL_strrchr_inline
icculus@7003
   516
#elif defined(HAVE_RINDEX)  /* !!! FIXME: is there anywhere that has this but not strrchr? */
icculus@7076
   517
SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) { return SDL_const_cast(char*,rindex(str, c)); }
icculus@7003
   518
#define SDL_strrchr SDL_strrchr_inline
slouken@4761
   519
#endif
slouken@4761
   520
icculus@7003
   521
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
icculus@7003
   522
#ifdef HAVE_STRSTR
icculus@7076
   523
SDL_FORCE_INLINE char *SDL_strstr_inline(const char *haystack, const char *needle) { return SDL_const_cast(char*,strstr(haystack, needle)); }
icculus@7003
   524
#define SDL_strstr SDL_strstr_inline
slouken@4761
   525
#endif
slouken@4761
   526
icculus@7003
   527
extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *str, int radix);
slouken@4761
   528
#ifdef HAVE__LTOA
icculus@7003
   529
SDL_FORCE_INLINE char *SDL_ltoa_inline(long value, char *str, int radix) { return _ltoa(value, str, radix); }
icculus@7003
   530
#define SDL_ltoa SDL_ltoa_inline
slouken@4761
   531
#endif
slouken@4761
   532
icculus@7003
   533
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
icculus@7003
   534
#ifdef HAVE_ITOA
icculus@7003
   535
SDL_FORCE_INLINE char *SDL_itoa_inline(int value, char *str, int radix) { return itoa(value, str, radix); }
slouken@4761
   536
#else
icculus@7003
   537
SDL_FORCE_INLINE char *SDL_itoa_inline(int value, char *str, int radix) { return SDL_ltoa((long)value, str, radix); }
icculus@7003
   538
#endif
icculus@7003
   539
#define SDL_itoa SDL_itoa_inline
icculus@7003
   540
icculus@7003
   541
extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
icculus@7003
   542
#ifdef HAVE__ULTOA
icculus@7003
   543
SDL_FORCE_INLINE char *SDL_ultoa_inline(unsigned long value, char *str, int radix) { return _ultoa(value, str, radix); }
icculus@7003
   544
#define SDL_ultoa SDL_ultoa_inline
slouken@4761
   545
#endif
slouken@4761
   546
icculus@7003
   547
extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
icculus@7003
   548
#ifdef HAVE__UITOA
icculus@7003
   549
SDL_FORCE_INLINE char *SDL_uitoa_inline(unsigned int value, char *str, int radix) { return _uitoa(value, str, radix); }
slouken@4761
   550
#else
icculus@7003
   551
SDL_FORCE_INLINE char *SDL_uitoa_inline(unsigned int value, char *str, int radix) { return SDL_ultoa((unsigned long)value, str, radix); }
icculus@7003
   552
#endif
icculus@7003
   553
#define SDL_uitoa SDL_uitoa_inline
icculus@7003
   554
icculus@7003
   555
icculus@7003
   556
extern DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base);
icculus@7003
   557
#ifdef HAVE_STRTOL
icculus@7003
   558
SDL_FORCE_INLINE long SDL_strtol_inline(const char *str, char **endp, int base) { return strtol(str, endp, base); }
icculus@7003
   559
#define SDL_strtol SDL_strtol_inline
slouken@4761
   560
#endif
slouken@4761
   561
icculus@7003
   562
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
icculus@7003
   563
#ifdef HAVE_STRTOUL
icculus@7003
   564
SDL_FORCE_INLINE unsigned long SDLCALL SDL_strtoul_inline(const char *str, char **endp, int base) { return strtoul(str, endp, base); }
icculus@7003
   565
#define SDL_strtoul SDL_strtoul_inline
slouken@4761
   566
#endif
slouken@4761
   567
icculus@7003
   568
extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *str, int radix);
icculus@7003
   569
#ifdef HAVE__I64TOA
icculus@7003
   570
SDL_FORCE_INLINE char *SDL_lltoa_inline(Sint64 value, char *str, int radix) { return _i64toa(value, str, radix); }
icculus@7003
   571
#define SDL_lltoa SDL_lltoa_inline
slouken@4761
   572
#endif
slouken@4761
   573
icculus@7003
   574
extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix);
icculus@7003
   575
#ifdef HAVE__UI64TOA
icculus@7003
   576
SDL_FORCE_INLINE char *SDL_ulltoa_inline(Uint64 value, char *str, int radix) { return _ui64toa(value, str, radix); }
icculus@7003
   577
#define SDL_ulltoa SDL_ulltoa_inline
slouken@4761
   578
#endif
slouken@4761
   579
icculus@7003
   580
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *str, char **endp, int base);
icculus@7003
   581
#ifdef HAVE_STRTOLL
icculus@7003
   582
SDL_FORCE_INLINE Sint64 SDL_strtoll_inline(const char *str, char **endp, int base) { return strtoll(str, endp, base); }
icculus@7003
   583
#define SDL_strtoll SDL_strtoll_inline
slouken@4761
   584
#endif
slouken@4761
   585
icculus@7003
   586
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *str, char **endp, int base);
icculus@7003
   587
#ifdef HAVE_STRTOULL
icculus@7003
   588
SDL_FORCE_INLINE Uint64 SDL_strtoull_inline(const char *str, char **endp, int base) { return strtoull(str, endp, base); }
icculus@7003
   589
#define SDL_strtoull SDL_strtoull_inline
slouken@4761
   590
#endif
slouken@4761
   591
icculus@7003
   592
extern DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp);
icculus@7003
   593
#ifdef HAVE_STRTOD
icculus@7036
   594
SDL_FORCE_INLINE double SDL_strtod_inline(const char *str, char **endp) { return strtod(str, endp); }
icculus@7003
   595
#define SDL_strtod SDL_strtod_inline
slouken@4761
   596
#endif
slouken@4761
   597
icculus@7003
   598
extern DECLSPEC int SDLCALL SDL_atoi(const char *str);
icculus@7003
   599
#ifdef HAVE_ATOI
icculus@7003
   600
SDL_FORCE_INLINE int SDL_atoi_inline(const char *str) { return atoi(str); }
slouken@4761
   601
#else
icculus@7003
   602
SDL_FORCE_INLINE int SDL_atoi_inline(const char *str) { return SDL_strtol(str, NULL, 0); }
icculus@7003
   603
#endif
icculus@7003
   604
#define SDL_atoi SDL_atoi_inline
icculus@7003
   605
icculus@7003
   606
extern DECLSPEC double SDLCALL SDL_atof(const char *str);
icculus@7003
   607
#ifdef HAVE_ATOF
icculus@7003
   608
SDL_FORCE_INLINE double SDL_atof_inline(const char *str) { return (double) atof(str); }
icculus@7003
   609
#else
icculus@7003
   610
SDL_FORCE_INLINE double SDL_atof_inline(const char *str) { return SDL_strtod(str, NULL); }
icculus@7003
   611
#endif
icculus@7003
   612
#define SDL_atof SDL_atof_inline
icculus@7003
   613
icculus@7003
   614
icculus@7003
   615
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
icculus@7003
   616
#ifdef HAVE_STRCMP
icculus@7003
   617
SDL_FORCE_INLINE int SDL_strcmp_inline(const char *str1, const char *str2) { return strcmp(str1, str2); }
icculus@7003
   618
#define SDL_strcmp SDL_strcmp_inline
slouken@4761
   619
#endif
slouken@4761
   620
icculus@7003
   621
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
icculus@7003
   622
#ifdef HAVE_STRNCMP
icculus@7003
   623
SDL_FORCE_INLINE int SDL_strncmp_inline(const char *str1, const char *str2, size_t maxlen) { return strncmp(str1, str2, maxlen); }
icculus@7003
   624
#define SDL_strncmp SDL_strncmp_inline
slouken@4761
   625
#endif
slouken@4761
   626
icculus@7003
   627
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
icculus@7003
   628
#ifdef HAVE_STRCASECMP
icculus@7003
   629
SDL_FORCE_INLINE int SDL_strcasecmp_inline(const char *str1, const char *str2) { return strcasecmp(str1, str2); }
icculus@7003
   630
#define SDL_strcasecmp SDL_strcasecmp_inline
icculus@7003
   631
#elif defined(HAVE__STRICMP)
icculus@7003
   632
SDL_FORCE_INLINE int SDL_strcasecmp_inline(const char *str1, const char *str2) { return _stricmp(str1, str2); }
icculus@7003
   633
#define SDL_strcasecmp SDL_strcasecmp_inline
slouken@4761
   634
#endif
slouken@4761
   635
icculus@7003
   636
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t len);
icculus@7003
   637
#ifdef HAVE_STRNCASECMP
icculus@7003
   638
SDL_FORCE_INLINE int SDL_strncasecmp_inline(const char *str1, const char *str2, size_t len) { return strncasecmp(str1, str2, len); }
icculus@7003
   639
#define SDL_strncasecmp SDL_strncasecmp_inline
icculus@7003
   640
#elif defined(HAVE__STRNICMP)
icculus@7003
   641
SDL_FORCE_INLINE int SDL_strncasecmp_inline(const char *str1, const char *str2, size_t len) { return _strnicmp(str1, str2, len); }
icculus@7003
   642
#define SDL_strncasecmp SDL_strncasecmp_inline
slouken@4761
   643
#endif
slouken@4761
   644
icculus@7003
   645
/* Not doing SDL_*_inline functions for these, because of the varargs. */
icculus@7003
   646
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
icculus@7003
   647
#ifdef HAVE_SSCANF
icculus@7003
   648
#define SDL_sscanf sscanf
slouken@4761
   649
#endif
slouken@4761
   650
icculus@7003
   651
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
icculus@7003
   652
#ifdef HAVE_SNPRINTF
icculus@7003
   653
#define SDL_snprintf snprintf
slouken@4761
   654
#endif
slouken@4761
   655
icculus@7003
   656
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
slouken@4761
   657
#ifdef HAVE_VSNPRINTF
icculus@7003
   658
SDL_FORCE_INLINE int SDL_vsnprintf_inline(char *text, size_t maxlen, const char *fmt, va_list ap) { return vsnprintf(text, maxlen, fmt, ap); }
icculus@7003
   659
#define SDL_vsnprintf SDL_vsnprintf_inline
slouken@4761
   660
#endif
slouken@4761
   661
slouken@4761
   662
#ifndef HAVE_M_PI
slouken@6627
   663
#ifndef M_PI
slouken@4761
   664
#define M_PI    3.14159265358979323846264338327950288   /* pi */
slouken@4761
   665
#endif
slouken@6627
   666
#endif
slouken@4761
   667
icculus@7003
   668
extern DECLSPEC double SDLCALL SDL_atan(double x);
slouken@4873
   669
#ifdef HAVE_ATAN
icculus@7003
   670
SDL_FORCE_INLINE double SDL_atan_inline(double x) { return atan(x); }
icculus@7003
   671
#define SDL_atan SDL_atan_inline
slouken@4873
   672
#endif
slouken@4873
   673
icculus@7003
   674
extern DECLSPEC double SDLCALL SDL_atan2(double x, double y);
slouken@4870
   675
#ifdef HAVE_ATAN2
icculus@7003
   676
SDL_FORCE_INLINE double SDL_atan2_inline(double x, double y) { return atan2(x, y); }
icculus@7003
   677
#define SDL_atan2 SDL_atan2_inline
slouken@4870
   678
#endif
slouken@4870
   679
icculus@7003
   680
extern DECLSPEC double SDLCALL SDL_ceil(double x);
slouken@4761
   681
#ifdef HAVE_CEIL
icculus@7003
   682
SDL_FORCE_INLINE double SDL_ceil_inline(double x) { return ceil(x); }
slouken@4761
   683
#else
icculus@7003
   684
SDL_FORCE_INLINE double SDL_ceil_inline(double x) { return (double)(int)((x)+0.5); }
icculus@7003
   685
#endif
icculus@7003
   686
#define SDL_ceil SDL_ceil_inline
icculus@7003
   687
icculus@7003
   688
extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
icculus@7003
   689
#ifdef HAVE_COPYSIGN
icculus@7003
   690
SDL_FORCE_INLINE double SDL_copysign_inline(double x, double y) { return copysign(x, y); }
icculus@7003
   691
#define SDL_copysign SDL_copysign_inline
slouken@4761
   692
#endif
slouken@4761
   693
icculus@7003
   694
extern DECLSPEC double SDLCALL SDL_cos(double x);
icculus@7003
   695
#ifdef HAVE_COS
icculus@7003
   696
SDL_FORCE_INLINE double SDL_cos_inline(double x) { return cos(x); }
icculus@7003
   697
#define SDL_cos SDL_cos_inline
slouken@4761
   698
#endif
slouken@4761
   699
icculus@7003
   700
extern DECLSPEC float SDLCALL SDL_cosf(float x);
icculus@7003
   701
#ifdef HAVE_COSF
icculus@7003
   702
SDL_FORCE_INLINE float SDL_cosf_inline(float x) { return cosf(x); }
slouken@4761
   703
#else
icculus@7003
   704
SDL_FORCE_INLINE float SDL_cosf_inline(float x) { return (float)SDL_cos((double)x); }
icculus@7003
   705
#endif
icculus@7003
   706
#define SDL_cosf SDL_cosf_inline
icculus@7003
   707
icculus@7003
   708
extern DECLSPEC double SDLCALL SDL_fabs(double x);
icculus@7003
   709
#ifdef HAVE_FABS
icculus@7003
   710
SDL_FORCE_INLINE double SDL_fabs_inline(double x) { return fabs(x); }
icculus@7003
   711
#define SDL_fabs SDL_fabs_inline
slouken@4761
   712
#endif
slouken@4761
   713
icculus@7003
   714
extern DECLSPEC double SDLCALL SDL_floor(double x);
icculus@7003
   715
#ifdef HAVE_FLOOR
icculus@7003
   716
SDL_FORCE_INLINE double SDL_floor_inline(double x) { return floor(x); }
icculus@7003
   717
#define SDL_floor SDL_floor_inline
slouken@4761
   718
#endif
slouken@4761
   719
icculus@7003
   720
extern DECLSPEC double SDLCALL SDL_log(double x);
icculus@7003
   721
#ifdef HAVE_LOG
icculus@7003
   722
SDL_FORCE_INLINE double SDL_log_inline(double x) { return log(x); }
icculus@7003
   723
#define SDL_log SDL_log_inline
slouken@4761
   724
#endif
slouken@4761
   725
icculus@7003
   726
extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
icculus@7003
   727
#ifdef HAVE_POW
icculus@7003
   728
SDL_FORCE_INLINE double SDL_pow_inline(double x, double y) { return pow(x, y); }
icculus@7003
   729
#define SDL_pow SDL_pow_inline
slouken@4761
   730
#endif
slouken@4761
   731
icculus@7003
   732
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
icculus@7003
   733
#ifdef HAVE_SCALBN
icculus@7003
   734
SDL_FORCE_INLINE double SDL_scalbn_inline(double x, int n) { return scalbn(x, n); }
icculus@7003
   735
#define SDL_scalbn SDL_scalbn_inline
slouken@4761
   736
#endif
slouken@4761
   737
icculus@7003
   738
extern DECLSPEC double SDLCALL SDL_sin(double x);
icculus@7003
   739
#ifdef HAVE_SIN
icculus@7003
   740
SDL_FORCE_INLINE double SDL_sin_inline(double x) { return sin(x); }
icculus@7003
   741
#define SDL_sin SDL_sin_inline
slouken@4761
   742
#endif
slouken@4761
   743
icculus@7003
   744
extern DECLSPEC float SDLCALL SDL_sinf(float x);
icculus@7003
   745
#ifdef HAVE_SINF
icculus@7003
   746
SDL_FORCE_INLINE float SDL_sinf_inline(float x) { return sinf(x); }
slouken@4761
   747
#else
icculus@7003
   748
SDL_FORCE_INLINE float SDL_sinf_inline(float x) { return (float)SDL_sin((double)x); }
slouken@4761
   749
#endif
icculus@7003
   750
#define SDL_sinf SDL_sinf_inline
slouken@4761
   751
icculus@7003
   752
extern DECLSPEC double SDLCALL SDL_sqrt(double x);
slouken@4761
   753
#ifdef HAVE_SQRT
icculus@7003
   754
SDL_FORCE_INLINE double SDL_sqrt_inline(double x) { return sqrt(x); }
icculus@7003
   755
#define SDL_sqrt SDL_sqrt_inline
slouken@4761
   756
#endif
slouken@4761
   757
slouken@4761
   758
/* The SDL implementation of iconv() returns these error codes */
slouken@7191
   759
#define SDL_ICONV_ERROR     (size_t)-1
slouken@7191
   760
#define SDL_ICONV_E2BIG     (size_t)-2
slouken@7191
   761
#define SDL_ICONV_EILSEQ    (size_t)-3
slouken@7191
   762
#define SDL_ICONV_EINVAL    (size_t)-4
slouken@4761
   763
icculus@7003
   764
/* SDL_iconv_* are now always real symbols/types, not macros or inlined. */
slouken@4761
   765
typedef struct _SDL_iconv_t *SDL_iconv_t;
slouken@4761
   766
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
slouken@4761
   767
                                                   const char *fromcode);
slouken@4761
   768
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
slouken@4761
   769
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
slouken@4761
   770
                                         size_t * inbytesleft, char **outbuf,
slouken@4761
   771
                                         size_t * outbytesleft);
slouken@4761
   772
/**
slouken@4761
   773
 *  This function converts a string between encodings in one pass, returning a
slouken@4761
   774
 *  string that must be freed with SDL_free() or NULL on error.
slouken@4761
   775
 */
slouken@4761
   776
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
slouken@4761
   777
                                               const char *fromcode,
slouken@4761
   778
                                               const char *inbuf,
slouken@4761
   779
                                               size_t inbytesleft);
slouken@7191
   780
#define SDL_iconv_utf8_locale(S)    SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
slouken@7191
   781
#define SDL_iconv_utf8_ucs2(S)      (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
slouken@7191
   782
#define SDL_iconv_utf8_ucs4(S)      (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
slouken@4761
   783
slouken@4761
   784
/* Ends C function definitions when using C++ */
slouken@4761
   785
#ifdef __cplusplus
slouken@4761
   786
}
slouken@4761
   787
#endif
slouken@4761
   788
#include "close_code.h"
slouken@4761
   789
slouken@4761
   790
#endif /* _SDL_stdinc_h */
slouken@4761
   791
slouken@4761
   792
/* vi: set ts=4 sw=4 expandtab: */