README.SVN
author Sam Lantinga <slouken@libsdl.org>
Thu, 11 May 2006 08:31:33 +0000
changeset 1816 0b627b7d1900
parent 1759 724cca1bda2d
child 2166 711bea885c1e
child 4041 1c291c47cf1e
permissions -rw-r--r--
Fixed bug #53

Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
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The latest development version of SDL is available via Subversion.
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Subversion allows you to get up-to-the-minute fixes and enhancements;
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as a developer works on a source tree, you can use svn to mirror that
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source tree instead of waiting for an official release. Please look
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at the Subversion website ( http://subversion.tigris.org/ ) for more
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information on using svn, where you can also download software for
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MacOS, Windows, and Unix systems.
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  svn checkout svn://libsdl.org/trunk/SDL
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If you are building SDL with an IDE, you will need to copy the file
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include/SDL_config.h.default to include/SDL_config.h before building.
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If you are building SDL via configure, you will need to run autogen.sh
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before running configure.
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There is a web interface to the subversion repository at:
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	http://www.libsdl.org/cgi/viewvc.cgi
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