README.DC
author Sam Lantinga <slouken@libsdl.org>
Thu, 11 May 2006 08:31:33 +0000
changeset 1816 0b627b7d1900
parent 1462 c17d82103614
permissions -rw-r--r--
Fixed bug #53

Updated CWprojects.sea.bin with Anders F Björklun's CodeWarrior 5 and 6 projects.
In addition, added the following tweaks from Sam:
* Updated the version string to 1.2.10
* Removed Win32 targets from CodeWarrior 5 projects
* Cleaned up access paths
* Removed unnecessary macos_prefix.h
* Added all necessary StdCLib headers to Support:MacOS
* Added OpenGL 1.2 API headers and libraries to Support:MacOS
* Added testdyngl test program
* Removed OpenGL stub from all test programs except for testgl
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SDL for Dreamcast (beta2)
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	BERO
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	berobero@users.sourceforge.net 
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	http://www.geocities.co.jp/Playtown/2004/
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this work with kos-newlib
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http://sourceforge.net/projects/dcquake/
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compile
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- source environ.sh (from the KOS distribution)
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- make -f Makefile.dc
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compile with gl support
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- install latest libgl from http://sourceforge.net/projects/dcquake/
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- uncomment GL=1 in Makefile.dc
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- make -f Makefile.dc clean
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- make -f Makefile.dc
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install
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
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changelog:
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beta2
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- OpenGL support
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- Hardware page flip support
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beta
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- thread, timer don't tested so much.
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- not support OpenGL