Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
500 lines (451 loc) · 17.7 KB

SDL_events.h

File metadata and controls

500 lines (451 loc) · 17.7 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
3
Copyright (C) 1997-2009 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
22
*/
Jul 10, 2006
Jul 10, 2006
23
24
25
26
27
/**
* \file SDL_events.h
*
* Include file for SDL event handling
*/
Apr 26, 2001
Apr 26, 2001
28
29
30
31
#ifndef _SDL_events_h
#define _SDL_events_h
Feb 10, 2006
Feb 10, 2006
32
#include "SDL_stdinc.h"
Feb 10, 2006
Feb 10, 2006
33
#include "SDL_error.h"
Jul 10, 2006
Jul 10, 2006
34
#include "SDL_video.h"
Apr 26, 2001
Apr 26, 2001
35
36
37
38
39
40
41
42
#include "SDL_keyboard.h"
#include "SDL_mouse.h"
#include "SDL_joystick.h"
#include "SDL_quit.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
Jul 10, 2006
Jul 10, 2006
43
/* *INDENT-OFF* */
Apr 26, 2001
Apr 26, 2001
44
extern "C" {
Jul 10, 2006
Jul 10, 2006
45
/* *INDENT-ON* */
Apr 26, 2001
Apr 26, 2001
46
47
#endif
Feb 6, 2006
Feb 6, 2006
48
49
50
51
/* General keyboard/mouse state definitions */
#define SDL_RELEASED 0
#define SDL_PRESSED 1
Jul 10, 2006
Jul 10, 2006
52
53
54
55
56
57
58
59
60
61
62
/**
* \enum SDL_EventType
*
* \brief The types of events that can be delivered
*/
typedef enum
{
SDL_NOEVENT = 0, /**< Unused (do not remove) */
SDL_WINDOWEVENT, /**< Window state change */
SDL_KEYDOWN, /**< Keys pressed */
SDL_KEYUP, /**< Keys released */
Jul 29, 2006
Jul 29, 2006
63
SDL_TEXTINPUT, /**< Keyboard text input */
Jul 10, 2006
Jul 10, 2006
64
65
66
SDL_MOUSEMOTION, /**< Mouse moved */
SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */
SDL_MOUSEBUTTONUP, /**< Mouse button released */
Jul 29, 2006
Jul 29, 2006
67
SDL_MOUSEWHEEL, /**< Mouse wheel motion */
Jul 10, 2006
Jul 10, 2006
68
69
70
71
72
73
74
SDL_JOYAXISMOTION, /**< Joystick axis motion */
SDL_JOYBALLMOTION, /**< Joystick trackball motion */
SDL_JOYHATMOTION, /**< Joystick hat position change */
SDL_JOYBUTTONDOWN, /**< Joystick button pressed */
SDL_JOYBUTTONUP, /**< Joystick button released */
SDL_QUIT, /**< User-requested quit */
SDL_SYSWMEVENT, /**< System specific event */
Aug 25, 2008
Aug 25, 2008
75
76
SDL_PROXIMITYIN, /**< Proximity In event */
SDL_PROXIMITYOUT, /**< Proximity Out event */
Jul 10, 2006
Jul 10, 2006
77
SDL_EVENT_RESERVED1, /**< Reserved for future use... */
Aug 25, 2008
Aug 25, 2008
78
79
SDL_EVENT_RESERVED2,
SDL_EVENT_RESERVED3,
Jul 10, 2006
Jul 10, 2006
80
81
82
83
84
85
/* Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */
SDL_USEREVENT = 24,
/* This last event is only for bounding internal arrays
It is the number of bits in the event mask datatype -- Uint32
*/
SDL_NUMEVENTS = 32
Jan 29, 2006
Jan 29, 2006
86
} SDL_EventType;
Apr 26, 2001
Apr 26, 2001
87
Jul 10, 2006
Jul 10, 2006
88
89
90
91
92
/**
* \enum SDL_EventMask
*
* \brief Predefined event masks
*/
Apr 26, 2001
Apr 26, 2001
93
#define SDL_EVENTMASK(X) (1<<(X))
Jul 10, 2006
Jul 10, 2006
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
typedef enum
{
SDL_WINDOWEVENTMASK = SDL_EVENTMASK(SDL_WINDOWEVENT),
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN) | SDL_EVENTMASK(SDL_KEYUP),
SDL_TEXTINPUTMASK = SDL_EVENTMASK(SDL_TEXTINPUT),
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
SDL_MOUSEWHEELMASK = SDL_EVENTMASK(SDL_MOUSEWHEEL),
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION) |
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN) | SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION) |
SDL_EVENTMASK(SDL_JOYBALLMOTION) |
SDL_EVENTMASK(SDL_JOYHATMOTION) |
SDL_EVENTMASK(SDL_JOYBUTTONDOWN) | SDL_EVENTMASK(SDL_JOYBUTTONUP),
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
Aug 25, 2008
Aug 25, 2008
117
118
119
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT),
SDL_PROXIMITYINMASK = SDL_EVENTMASK(SDL_PROXIMITYIN),
SDL_PROXIMITYOUTMASK = SDL_EVENTMASK(SDL_PROXIMITYOUT)
Jul 10, 2006
Jul 10, 2006
120
} SDL_EventMask;
Apr 26, 2001
Apr 26, 2001
121
122
#define SDL_ALLEVENTS 0xFFFFFFFF
Jul 10, 2006
Jul 10, 2006
123
124
125
/**
* \struct SDL_WindowEvent
*
Jul 18, 2006
Jul 18, 2006
126
* \brief Window state change event data (event.window.*)
Jul 10, 2006
Jul 10, 2006
127
128
129
130
*/
typedef struct SDL_WindowEvent
{
Uint8 type; /**< SDL_WINDOWEVENT */
Jun 10, 2009
Jun 10, 2009
131
SDL_WindowID windowID; /**< The associated window */
Jul 10, 2006
Jul 10, 2006
132
133
134
135
136
137
138
139
Uint8 event; /**< SDL_WindowEventID */
int data1; /**< event dependent data */
int data2; /**< event dependent data */
} SDL_WindowEvent;
/**
* \struct SDL_KeyboardEvent
*
Jul 18, 2006
Jul 18, 2006
140
* \brief Keyboard button event structure (event.key.*)
Jul 10, 2006
Jul 10, 2006
141
142
143
144
*/
typedef struct SDL_KeyboardEvent
{
Uint8 type; /**< SDL_KEYDOWN or SDL_KEYUP */
Jun 10, 2009
Jun 10, 2009
145
SDL_WindowID windowID; /**< The window with keyboard focus, if any */
Jul 10, 2006
Jul 10, 2006
146
147
148
Uint8 which; /**< The keyboard device index */
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
SDL_keysym keysym; /**< The key that was pressed or released */
Apr 26, 2001
Apr 26, 2001
149
150
} SDL_KeyboardEvent;
Jul 10, 2006
Jul 10, 2006
151
152
153
/**
* \struct SDL_TextInputEvent
*
Jul 18, 2006
Jul 18, 2006
154
* \brief Keyboard text input event structure (event.text.*)
Jul 10, 2006
Jul 10, 2006
155
*/
Jan 15, 2008
Jan 15, 2008
156
#define SDL_TEXTINPUTEVENT_TEXT_SIZE (32)
Jul 10, 2006
Jul 10, 2006
157
158
typedef struct SDL_TextInputEvent
{
Jan 15, 2008
Jan 15, 2008
159
Uint8 type; /**< SDL_TEXTINPUT */
Jun 10, 2009
Jun 10, 2009
160
SDL_WindowID windowID; /**< The window with keyboard focus, if any */
Jan 15, 2008
Jan 15, 2008
161
162
Uint8 which; /**< The keyboard device index */
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; /**< The input text */
Jul 10, 2006
Jul 10, 2006
163
164
165
166
167
} SDL_TextInputEvent;
/**
* \struct SDL_MouseMotionEvent
*
Jul 18, 2006
Jul 18, 2006
168
* \brief Mouse motion event structure (event.motion.*)
Jul 10, 2006
Jul 10, 2006
169
170
171
172
*/
typedef struct SDL_MouseMotionEvent
{
Uint8 type; /**< SDL_MOUSEMOTION */
Jun 10, 2009
Jun 10, 2009
173
SDL_WindowID windowID; /**< The window with mouse focus, if any */
Jul 10, 2006
Jul 10, 2006
174
175
176
177
Uint8 which; /**< The mouse device index */
Uint8 state; /**< The current button state */
int x; /**< X coordinate, relative to window */
int y; /**< Y coordinate, relative to window */
Aug 25, 2008
Aug 25, 2008
178
179
180
181
182
183
184
int z; /**< Z coordinate, for future use */
int pressure; /**< Pressure reported by tablets */
int pressure_max; /**< Maximum value of the pressure reported by the device */
int pressure_min; /**< Minimum value of the pressure reported by the device */
int rotation; /**< For future use */
int tilt; /**< For future use */
int cursor; /**< The cursor being used in the event */
Jul 10, 2006
Jul 10, 2006
185
186
int xrel; /**< The relative motion in the X direction */
int yrel; /**< The relative motion in the Y direction */
Apr 26, 2001
Apr 26, 2001
187
188
} SDL_MouseMotionEvent;
Jul 10, 2006
Jul 10, 2006
189
190
191
/**
* \struct SDL_MouseButtonEvent
*
Jul 18, 2006
Jul 18, 2006
192
* \brief Mouse button event structure (event.button.*)
Jul 10, 2006
Jul 10, 2006
193
194
195
196
*/
typedef struct SDL_MouseButtonEvent
{
Uint8 type; /**< SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
Jun 10, 2009
Jun 10, 2009
197
SDL_WindowID windowID; /**< The window with mouse focus, if any */
Jul 10, 2006
Jul 10, 2006
198
199
200
201
202
Uint8 which; /**< The mouse device index */
Uint8 button; /**< The mouse button index */
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
int x; /**< X coordinate, relative to window */
int y; /**< Y coordinate, relative to window */
Apr 26, 2001
Apr 26, 2001
203
204
} SDL_MouseButtonEvent;
Jul 10, 2006
Jul 10, 2006
205
206
207
/**
* \struct SDL_MouseWheelEvent
*
Jul 18, 2006
Jul 18, 2006
208
* \brief Mouse wheel event structure (event.wheel.*)
Jul 10, 2006
Jul 10, 2006
209
210
211
212
*/
typedef struct SDL_MouseWheelEvent
{
Uint8 type; /**< SDL_MOUSEWHEEL */
Jun 10, 2009
Jun 10, 2009
213
SDL_WindowID windowID; /**< The window with mouse focus, if any */
Jul 10, 2006
Jul 10, 2006
214
Uint8 which; /**< The mouse device index */
Jul 6, 2007
Jul 6, 2007
215
216
int x; /**< The amount scrolled horizontally */
int y; /**< The amount scrolled vertically */
Jul 10, 2006
Jul 10, 2006
217
218
219
220
221
} SDL_MouseWheelEvent;
/**
* \struct SDL_JoyAxisEvent
*
Jul 18, 2006
Jul 18, 2006
222
* \brief Joystick axis motion event structure (event.jaxis.*)
Jul 10, 2006
Jul 10, 2006
223
224
225
226
227
228
229
*/
typedef struct SDL_JoyAxisEvent
{
Uint8 type; /**< SDL_JOYAXISMOTION */
Uint8 which; /**< The joystick device index */
Uint8 axis; /**< The joystick axis index */
int value; /**< The axis value (range: -32768 to 32767) */
Apr 26, 2001
Apr 26, 2001
230
231
} SDL_JoyAxisEvent;
Jul 10, 2006
Jul 10, 2006
232
233
234
/**
* \struct SDL_JoyBallEvent
*
Jul 18, 2006
Jul 18, 2006
235
* \brief Joystick trackball motion event structure (event.jball.*)
Jul 10, 2006
Jul 10, 2006
236
237
238
239
240
241
242
243
*/
typedef struct SDL_JoyBallEvent
{
Uint8 type; /**< SDL_JOYBALLMOTION */
Uint8 which; /**< The joystick device index */
Uint8 ball; /**< The joystick trackball index */
int xrel; /**< The relative motion in the X direction */
int yrel; /**< The relative motion in the Y direction */
Apr 26, 2001
Apr 26, 2001
244
245
} SDL_JoyBallEvent;
Jul 10, 2006
Jul 10, 2006
246
247
248
/**
* \struct SDL_JoyHatEvent
*
Jul 18, 2006
Jul 18, 2006
249
* \brief Joystick hat position change event structure (event.jhat.*)
Jul 10, 2006
Jul 10, 2006
250
251
252
253
254
255
256
257
258
259
260
261
*/
typedef struct SDL_JoyHatEvent
{
Uint8 type; /**< SDL_JOYHATMOTION */
Uint8 which; /**< The joystick device index */
Uint8 hat; /**< The joystick hat index */
Uint8 value; /**< The hat position value:
SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
Note that zero means the POV is centered.
*/
Apr 26, 2001
Apr 26, 2001
262
263
} SDL_JoyHatEvent;
Jul 10, 2006
Jul 10, 2006
264
265
266
/**
* \struct SDL_JoyButtonEvent
*
Jul 18, 2006
Jul 18, 2006
267
* \brief Joystick button event structure (event.jbutton.*)
Jul 10, 2006
Jul 10, 2006
268
269
270
271
272
273
274
*/
typedef struct SDL_JoyButtonEvent
{
Uint8 type; /**< SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
Uint8 which; /**< The joystick device index */
Uint8 button; /**< The joystick button index */
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
Apr 26, 2001
Apr 26, 2001
275
276
} SDL_JoyButtonEvent;
Jul 10, 2006
Jul 10, 2006
277
278
279
280
/**
* \struct SDL_QuitEvent
*
* \brief The "quit requested" event
Apr 26, 2001
Apr 26, 2001
281
*/
Jul 10, 2006
Jul 10, 2006
282
283
284
typedef struct SDL_QuitEvent
{
Uint8 type; /**< SDL_QUIT */
Apr 26, 2001
Apr 26, 2001
285
286
} SDL_QuitEvent;
Jul 10, 2006
Jul 10, 2006
287
288
289
/**
* \struct SDL_UserEvent
*
Jul 18, 2006
Jul 18, 2006
290
* \brief A user-defined event type (event.user.*)
Jul 10, 2006
Jul 10, 2006
291
292
293
*/
typedef struct SDL_UserEvent
{
Jun 20, 2007
Jun 20, 2007
294
Uint8 type; /**< SDL_USEREVENT through SDL_NUMEVENTS-1 */
Jun 10, 2009
Jun 10, 2009
295
SDL_WindowID windowID; /**< The associated window if any*/
Jun 20, 2007
Jun 20, 2007
296
297
298
int code; /**< User defined event code */
void *data1; /**< User defined data pointer */
void *data2; /**< User defined data pointer */
Apr 26, 2001
Apr 26, 2001
299
300
} SDL_UserEvent;
Jul 10, 2006
Jul 10, 2006
301
302
303
/**
* \struct SDL_SysWMEvent
*
Jul 18, 2006
Jul 18, 2006
304
* \brief A video driver dependent system event (event.syswm.*)
Jul 10, 2006
Jul 10, 2006
305
306
307
*
* \note If you want to use this event, you should include SDL_syswm.h
*/
Apr 26, 2001
Apr 26, 2001
308
309
struct SDL_SysWMmsg;
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
Jul 10, 2006
Jul 10, 2006
310
311
312
313
typedef struct SDL_SysWMEvent
{
Uint8 type; /**< SDL_SYSWMEVENT */
SDL_SysWMmsg *msg; /**< driver dependent data, defined in SDL_syswm.h */
Apr 26, 2001
Apr 26, 2001
314
315
} SDL_SysWMEvent;
Jun 5, 2009
Jun 5, 2009
316
317
318
typedef struct SDL_ProximityEvent
{
Uint8 type;
Jun 10, 2009
Jun 10, 2009
319
SDL_WindowID windowID; /**< The associated window */
Jun 5, 2009
Jun 5, 2009
320
321
322
323
324
325
Uint8 which;
int cursor;
int x;
int y;
} SDL_ProximityEvent;
Jul 10, 2006
Jul 10, 2006
326
/* Typedefs for backwards compatibility */
Jun 5, 2009
Jun 5, 2009
327
#ifndef SDL_NO_COMPAT
Jul 10, 2006
Jul 10, 2006
328
329
330
331
332
333
typedef struct SDL_ActiveEvent
{
Uint8 type;
Uint8 gain;
Uint8 state;
} SDL_ActiveEvent;
Jun 5, 2009
Jun 5, 2009
334
Jul 10, 2006
Jul 10, 2006
335
336
337
338
339
340
typedef struct SDL_ResizeEvent
{
Uint8 type;
int w;
int h;
} SDL_ResizeEvent;
Jun 5, 2009
Jun 5, 2009
341
#endif
Aug 25, 2008
Aug 25, 2008
342
Jul 10, 2006
Jul 10, 2006
343
344
345
346
347
348
349
350
351
352
/**
* \union SDL_Event
*
* \brief General event structure
*/
typedef union SDL_Event
{
Uint8 type; /**< Event type, shared with all events */
SDL_WindowEvent window; /**< Window event data */
SDL_KeyboardEvent key; /**< Keyboard event data */
Jan 15, 2008
Jan 15, 2008
353
SDL_TextInputEvent text; /**< Text input event data */
Jul 10, 2006
Jul 10, 2006
354
355
SDL_MouseMotionEvent motion; /**< Mouse motion event data */
SDL_MouseButtonEvent button; /**< Mouse button event data */
Jan 15, 2008
Jan 15, 2008
356
SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */
Jul 10, 2006
Jul 10, 2006
357
358
359
360
361
362
363
SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */
SDL_JoyBallEvent jball; /**< Joystick ball event data */
SDL_JoyHatEvent jhat; /**< Joystick hat event data */
SDL_JoyButtonEvent jbutton; /**< Joystick button event data */
SDL_QuitEvent quit; /**< Quit request event data */
SDL_UserEvent user; /**< Custom event data */
SDL_SysWMEvent syswm; /**< System dependent window event data */
Aug 25, 2008
Aug 25, 2008
364
SDL_ProximityEvent proximity; /**< Proximity In or Out event */
Jul 10, 2006
Jul 10, 2006
365
366
/* Temporarily here for backwards compatibility */
Jun 5, 2009
Jun 5, 2009
367
#ifndef SDL_NO_COMPAT
Jul 10, 2006
Jul 10, 2006
368
369
SDL_ActiveEvent active;
SDL_ResizeEvent resize;
Jun 5, 2009
Jun 5, 2009
370
#endif
Apr 26, 2001
Apr 26, 2001
371
372
373
374
375
376
377
378
379
} SDL_Event;
/* Function prototypes */
/* Pumps the event loop, gathering events from the input devices.
This function updates the event queue and internal input device state.
This should only be run in the thread that sets the video mode.
*/
Apr 11, 2002
Apr 11, 2002
380
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
Apr 26, 2001
Apr 26, 2001
381
382
383
384
385
386
387
388
389
390
391
392
393
/* Checks the event queue for messages and optionally returns them.
If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
the back of the event queue.
If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
of the event queue, matching 'mask', will be returned and will not
be removed from the queue.
If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
of the event queue, matching 'mask', will be returned and will be
removed from the queue.
This function returns the number of events actually stored, or -1
if there was an error. This function is thread-safe.
*/
Jul 10, 2006
Jul 10, 2006
394
395
396
397
398
typedef enum
{
SDL_ADDEVENT,
SDL_PEEKEVENT,
SDL_GETEVENT
Apr 26, 2001
Apr 26, 2001
399
400
} SDL_eventaction;
/* */
Jul 10, 2006
Jul 10, 2006
401
402
403
404
405
406
407
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
SDL_eventaction action,
Uint32 mask);
/* Checks to see if certain event types are in the event queue.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 mask);
Apr 26, 2001
Apr 26, 2001
408
409
410
411
412
/* Polls for currently pending events, and returns 1 if there are any pending
events, or 0 if there are none available. If 'event' is not NULL, the next
event is removed from the queue and stored in that area.
*/
Jul 10, 2006
Jul 10, 2006
413
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
414
415
416
417
418
/* Waits indefinitely for the next available event, returning 1, or 0 if there
was an error while waiting for events. If 'event' is not NULL, the next
event is removed from the queue and stored in that area.
*/
Jul 10, 2006
Jul 10, 2006
419
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
420
Feb 17, 2009
Feb 17, 2009
421
422
423
424
425
426
427
428
/* Waits until the specified timeout (in milliseconds) for the next available
event, returning 1, or 0 if there was an error while waiting for events. If
'event' is not NULL, the next event is removed from the queue and stored in
that area.
*/
extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
int timeout);
Apr 26, 2001
Apr 26, 2001
429
/* Add an event to the event queue.
Jul 10, 2006
Jul 10, 2006
430
431
This function returns 1 on success, 0 if the event was filtered,
or -1 if the event queue was full or there was some other error.
Apr 26, 2001
Apr 26, 2001
432
*/
Jul 10, 2006
Jul 10, 2006
433
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
434
435
436
437
438
439
440
/*
This function sets up a filter to process all events before they
change internal state and are posted to the internal event queue.
The filter is protypted as:
*/
Jul 10, 2006
Jul 10, 2006
441
typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
Apr 26, 2001
Apr 26, 2001
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
/*
If the filter returns 1, then the event will be added to the internal queue.
If it returns 0, then the event will be dropped from the queue, but the
internal state will still be updated. This allows selective filtering of
dynamically arriving events.
WARNING: Be very careful of what you do in the event filter function, as
it may run in a different thread!
There is one caveat when dealing with the SDL_QUITEVENT event type. The
event filter is only called when the window manager desires to close the
application window. If the event filter returns 1, then the window will
be closed, otherwise the window will remain open if possible.
If the quit event is generated by an interrupt signal, it will bypass the
internal queue and be delivered to the application at the next event poll.
*/
Jul 10, 2006
Jul 10, 2006
458
459
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
void *userdata);
Apr 26, 2001
Apr 26, 2001
460
461
462
/*
Return the current event filter - can be used to "chain" filters.
Jul 10, 2006
Jul 10, 2006
463
If there is no event filter set, this function returns SDL_FALSE.
Apr 26, 2001
Apr 26, 2001
464
*/
Jul 10, 2006
Jul 10, 2006
465
466
467
468
469
470
471
472
473
extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
void **userdata);
/*
Run the filter function on the current event queue, removing any
events for which the filter returns 0.
*/
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
void *userdata);
Apr 26, 2001
Apr 26, 2001
474
475
476
477
478
479
480
481
482
483
484
485
486
/*
This function allows you to set the state of processing certain events.
If 'state' is set to SDL_IGNORE, that event will be automatically dropped
from the event queue and will not event be filtered.
If 'state' is set to SDL_ENABLE, that event will be processed normally.
If 'state' is set to SDL_QUERY, SDL_EventState() will return the
current processing state of the specified event.
*/
#define SDL_QUERY -1
#define SDL_IGNORE 0
#define SDL_DISABLE 0
#define SDL_ENABLE 1
Apr 11, 2002
Apr 11, 2002
487
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state);
Apr 26, 2001
Apr 26, 2001
488
489
490
491
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
Jul 10, 2006
Jul 10, 2006
492
/* *INDENT-OFF* */
Apr 26, 2001
Apr 26, 2001
493
}
Jul 10, 2006
Jul 10, 2006
494
/* *INDENT-ON* */
Apr 26, 2001
Apr 26, 2001
495
496
497
498
#endif
#include "close_code.h"
#endif /* _SDL_events_h */
Jul 10, 2006
Jul 10, 2006
499
500
/* vi: set ts=4 sw=4 expandtab: */