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SDL_QuartzVideo.m

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1681 lines (1382 loc) · 55.5 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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/* These APIs aren't just deprecated; they're gone from the headers in the
10.7 SDK. If we're using a >= 10.7 SDK, but targeting < 10.7, then we
force these function declarations. */
#if ((MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070))
CG_EXTERN void *CGDisplayBaseAddress(CGDirectDisplayID display)
CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_6,
__IPHONE_NA, __IPHONE_NA);
CG_EXTERN size_t CGDisplayBytesPerRow(CGDirectDisplayID display)
CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_6,
__IPHONE_NA, __IPHONE_NA);
#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED < 1060) /* Fixed in Snow Leopard */
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/*
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Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
[nsscreen setFrame:frame];
}
#else
static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
}
#endif
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* absent in 10.3.9. */
CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef);
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop, BOOL save_gl);
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
#endif
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static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Disable compiler warnings we can't avoid. */
#if (defined(__GNUC__) && (__GNUC__ >= 4))
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# if (MAC_OS_X_VERSION_MAX_ALLOWED <= 1070)
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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# endif
#endif
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static inline BOOL IS_LION_OR_LATER(_THIS)
{
return (system_version >= 0x1070);
}
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static inline BOOL IS_SNOW_LEOPARD_OR_LATER(_THIS)
{
return (system_version >= 0x1060);
}
static void QZ_ReleaseDisplayMode(_THIS, const void *moderef)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CGDisplayModeRelease((CGDisplayModeRef) moderef);
}
#endif
}
static void QZ_ReleaseDisplayModeList(_THIS, CFArrayRef mode_list)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CFRelease(mode_list);
}
#endif
}
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/* Bootstrap functions */
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static int QZ_Available ()
{
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return 1;
}
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static SDL_VideoDevice* QZ_CreateDevice (int device_index)
{
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
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/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
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device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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/*
* This is a big hassle, needing QuickDraw and QuickTime on older
* systems, and god knows what on 10.6, so we immediately fail here,
* which causes SDL to make an RGB surface and manage the YUV overlay
* in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
* shader. :)
*/
/*device->CreateYUVOverlay = QZ_CreateYUVOverlay;*/
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device->free = QZ_DeleteDevice;
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return device;
}
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static void QZ_DeleteDevice (SDL_VideoDevice *device)
{
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_THIS = device;
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QZ_ReleaseDisplayMode(this, save_mode);
QZ_ReleaseDisplayMode(this, mode);
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SDL_free (device->hidden);
SDL_free (device);
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static void QZ_GetModeInfo(_THIS, const void *_mode, Uint32 *w, Uint32 *h, Uint32 *bpp)
{
*w = *h = *bpp = 0;
if (_mode == NULL) {
return;
}
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CGDisplayModeRef vidmode = (CGDisplayModeRef) _mode;
CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
*w = (Uint32) CGDisplayModeGetWidth(vidmode);
*h = (Uint32) CGDisplayModeGetHeight(vidmode);
/* we only care about the 32-bit modes... */
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
*bpp = 32;
}
CFRelease(fmt);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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CFDictionaryRef vidmode = (CFDictionaryRef) _mode;
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, bpp);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayWidth),
kCFNumberSInt32Type, w);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayHeight),
kCFNumberSInt32Type, h);
}
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#endif
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/* we only care about the 32-bit modes... */
if (*bpp != 32) {
*bpp = 0;
}
}
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static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format)
{
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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use_new_mode_apis = NO;
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
use_new_mode_apis = IS_SNOW_LEOPARD_OR_LATER(this);
#endif
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
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#if 0 /* The mouse event code needs to take this into account... */
env = getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( env ) {
int monitor = SDL_atoi(env);
CGDirectDisplayID activeDspys [3];
CGDisplayCount dspyCnt;
CGGetActiveDisplayList (3, activeDspys, &dspyCnt);
if ( monitor >= 0 && monitor < dspyCnt ) {
display_id = activeDspys[monitor];
}
}
#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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save_mode = CGDisplayCopyDisplayMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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save_mode = CGDisplayCurrentMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if (!IS_LION_OR_LATER(this)) {
palette = CGPaletteCreateDefaultColorPalette();
}
#endif
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if (save_mode == NULL) {
SDL_SetError("Couldn't figure out current display mode.");
return -1;
}
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
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/* Gather some information that is useful to know about the display */
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QZ_GetModeInfo(this, save_mode, &device_width, &device_height, &device_bpp);
if (device_bpp == 0) {
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QZ_ReleaseDisplayMode(this, save_mode);
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save_mode = NULL;
SDL_SetError("Unsupported display mode");
return -1;
}
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags)
{
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CFArrayRef mode_list = NULL; /* list of available fullscreen modes */
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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mode_list = CGDisplayAvailableModes(display_id);
}
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#endif
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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Uint32 width, height, bpp;
const void *onemode = CFArrayGetValueAtIndex(mode_list, i);
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QZ_GetModeInfo(this, onemode, &width, &height, &bpp);
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if (bpp && (bpp == format->BitsPerPixel)) {
int hasMode = SDL_FALSE;
int i;
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/* Check if mode is already in the list */
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for (i = 0; i < list_size; i++) {
if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else {
/* !!! FIXME: this leaks memory if SDL_realloc() fails! */
client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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}
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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QZ_ReleaseDisplayModeList(this, mode_list);
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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QZ_ReleaseDisplayModeList(this, mode_list);
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486
487
/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
Jun 1, 2002
Jun 1, 2002
488
Aug 19, 2001
Aug 19, 2001
489
int area1, area2;
Oct 5, 2002
Oct 5, 2002
490
491
area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
Jun 1, 2002
Jun 1, 2002
492
Aug 19, 2001
Aug 19, 2001
493
if (area1 < area2) {
Oct 5, 2002
Oct 5, 2002
494
495
496
SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
Aug 19, 2001
Aug 19, 2001
497
498
499
500
}
}
}
}
Aug 22, 2011
Aug 22, 2011
501
Oct 5, 2002
Oct 5, 2002
502
return client_mode_list;
Jul 23, 2003
Jul 23, 2003
505
506
507
508
509
510
511
512
513
514
515
static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
Aug 22, 2011
Aug 22, 2011
516
517
static CGError QZ_SetDisplayMode(_THIS, const void *vidmode)
{
Aug 25, 2011
Aug 25, 2011
518
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Sep 16, 2011
Sep 16, 2011
519
if (use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
520
return CGDisplaySetDisplayMode(display_id, (CGDisplayModeRef) vidmode, NULL);
Aug 23, 2011
Aug 23, 2011
521
}
Aug 22, 2011
Aug 22, 2011
522
#endif
Aug 23, 2011
Aug 23, 2011
523
Aug 25, 2011
Aug 25, 2011
524
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Sep 16, 2011
Sep 16, 2011
525
if (!use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
526
527
return CGDisplaySwitchToMode(display_id, (CFDictionaryRef) vidmode);
}
Aug 23, 2011
Aug 23, 2011
528
#endif
Aug 22, 2011
Aug 22, 2011
529
530
531
532
533
534
535
536
537
return kCGErrorFailure;
}
static inline CGError QZ_RestoreDisplayMode(_THIS)
{
return QZ_SetDisplayMode(this, save_mode);
}
Nov 6, 2011
Nov 6, 2011
538
static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop, BOOL save_gl)
Oct 10, 2009
Oct 10, 2009
539
{
540
/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
541
this->info.blit_fill = 0;
Sep 14, 2011
Sep 14, 2011
542
543
544
545
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Jul 17, 2011
Jul 17, 2011
546
Sep 21, 2009
Sep 21, 2009
547
548
549
550
551
552
if (cg_context) {
CGContextFlush (cg_context);
CGContextRelease (cg_context);
cg_context = nil;
}
Jan 22, 2002
Jan 22, 2002
553
/* Release fullscreen resources */
554
if ( mode_flags & SDL_FULLSCREEN ) {
Jan 22, 2002
Jan 22, 2002
555
Aug 12, 2002
Aug 12, 2002
556
NSRect screen_rect;
Jul 17, 2011
Jul 17, 2011
557
Sep 14, 2011
Sep 14, 2011
558
559
560
561
562
563
564
565
566
567
568
569
/* Release double buffer stuff */
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !IS_LION_OR_LATER(this) && (mode_flags & SDL_DOUBLEBUF) ) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
SDL_free (sw_buffers[0]);
}
#endif
Jul 14, 2007
Jul 14, 2007
570
571
/* If we still have a valid window, close it. */
if ( qz_window ) {
Jul 24, 2007
Jul 24, 2007
572
573
NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
Jul 14, 2007
Jul 14, 2007
574
575
576
qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
577
578
579
580
581
/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Nov 6, 2011
Nov 6, 2011
582
583
584
585
if (!save_gl) {
QZ_TearDownOpenGL (this);
}
Aug 10, 2011
Aug 10, 2011
586
#ifdef __powerpc__ /* we only use this for pre-10.3 compatibility. */
Oct 5, 2002
Oct 5, 2002
587
CGLSetFullScreen (NULL);
Aug 10, 2011
Aug 10, 2011
588
#endif
Oct 5, 2002
Oct 5, 2002
589
}
Feb 7, 2006
Feb 7, 2006
590
if (to_desktop) {
Oct 13, 2011
Oct 13, 2011
591
592
593
594
595
596
597
598
599
600
601
/* !!! FIXME: keep an eye on this.
* This API is officially unavailable for 64-bit binaries.
* It happens to work, as of 10.7, but we're going to see if
* we can just simply do without it on newer OSes...
*/
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
if ( !IS_LION_OR_LATER(this) ) {
ShowMenuBar ();
}
#endif
Feb 7, 2006
Feb 7, 2006
602
/* Restore original screen resolution/bpp */
Aug 22, 2011
Aug 22, 2011
603
QZ_RestoreDisplayMode (this);
Feb 7, 2006
Feb 7, 2006
604
605
606
607
608
609
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
Sep 21, 2009
Sep 21, 2009
610
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Feb 7, 2006
Feb 7, 2006
611
}
Jan 22, 2002
Jan 22, 2002
613
/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
614
else {
Jul 24, 2007
Jul 24, 2007
615
616
617
id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
Jun 1, 2002
Jun 1, 2002
618
qz_window = nil;
Oct 5, 2002
Oct 5, 2002
619
window_view = nil;
Oct 13, 2005
Oct 13, 2005
620
Jan 22, 2002
Jan 22, 2002
621
/* Release the OpenGL context */
Nov 6, 2011
Nov 6, 2011
622
623
624
625
626
if ( mode_flags & SDL_OPENGL ) {
if (!save_gl) {
QZ_TearDownOpenGL (this);
}
}
Jan 22, 2002
Jan 22, 2002
628
Aug 19, 2001
Aug 19, 2001
629
630
/* Signal successful teardown */
video_set = SDL_FALSE;
Aug 22, 2011
Aug 22, 2011
633
634
635
636
637
638
639
640
static const void *QZ_BestMode(_THIS, const int bpp, const int w, const int h)
{
const void *best = NULL;
if (bpp == 0) {
return NULL;
}
Aug 25, 2011
Aug 25, 2011
641
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Sep 16, 2011
Sep 16, 2011
642
if (use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
/* apparently, we have to roll our own now. :/ */
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
if (mode_list != NULL) {
const CFIndex num_modes = CFArrayGetCount(mode_list);
CFIndex i;
for (i = 0; i < num_modes; i++) {
const void *vidmode = CFArrayGetValueAtIndex(mode_list, i);
Uint32 thisw, thish, thisbpp;
QZ_GetModeInfo(this, vidmode, &thisw, &thish, &thisbpp);
/* We only care about exact matches, apparently. */
if ((thisbpp == bpp) && (thisw == w) && (thish == h)) {
best = vidmode;
break; /* got it! */
}
}
CGDisplayModeRetain((CGDisplayModeRef) best); /* NULL is ok */
CFRelease(mode_list);
}
Aug 23, 2011
Aug 23, 2011
662
}
Aug 22, 2011
Aug 22, 2011
663
#endif
Aug 23, 2011
Aug 23, 2011
664
Aug 25, 2011
Aug 25, 2011
665
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Sep 16, 2011
Sep 16, 2011
666
if (!use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
667
668
669
670
671
672
boolean_t exact = 0;
best = CGDisplayBestModeForParameters(display_id, bpp, w, h, &exact);
if (!exact) {
best = NULL;
}
}
Aug 23, 2011
Aug 23, 2011
673
674
#endif
Aug 22, 2011
Aug 22, 2011
675
676
677
return best;
}
678
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
Nov 6, 2011
Nov 6, 2011
679
680
int height, int bpp, Uint32 flags,
const BOOL save_gl)
Oct 10, 2009
Oct 10, 2009
681
{
Sep 14, 2011
Sep 14, 2011
682
const BOOL isLion = IS_LION_OR_LATER(this);
Aug 12, 2002
Aug 12, 2002
683
NSRect screen_rect;
Feb 1, 2003
Feb 1, 2003
684
CGError error;
Jul 14, 2007
Jul 14, 2007
685
NSRect contentRect;
Feb 7, 2006
Feb 7, 2006
686
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Sep 21, 2009
Sep 21, 2009
687
Jul 17, 2011
Jul 17, 2011
688
689
690
691
current->flags = SDL_FULLSCREEN;
current->w = width;
current->h = height;
Apr 26, 2010
Apr 26, 2010
692
693
contentRect = NSMakeRect (0, 0, width, height);
Feb 7, 2006
Feb 7, 2006
694
695
696
697
698
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
Aug 12, 2002
Aug 12, 2002
699
Oct 5, 2002
Oct 5, 2002
700
701
/* Destroy any previous mode */
if (video_set == SDL_TRUE)
Nov 6, 2011
Nov 6, 2011
702
QZ_UnsetVideoMode (this, FALSE, save_gl);
Oct 5, 2002
Oct 5, 2002
703
Sep 21, 2009
Sep 21, 2009
704
705
706
707
708
709
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
goto ERR_NO_MATCH;
}
Aug 23, 2011
Aug 23, 2011
710
QZ_ReleaseDisplayMode(this, mode); /* NULL is okay. */
Aug 22, 2011
Aug 22, 2011
711
712
/* See if requested mode exists */
Aug 22, 2011
Aug 22, 2011
713
mode = QZ_BestMode(this, bpp, width, height);
Jun 1, 2002
Jun 1, 2002
714
715
/* Require an exact match to the requested mode */
Aug 22, 2011
Aug 22, 2011
716
if ( mode == NULL ) {
Oct 5, 2002
Oct 5, 2002
717
SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
718
719
goto ERR_NO_MATCH;
}
Aug 19, 2001
Aug 19, 2001
720
721
/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
722
723
724
725
726
727
if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
728
729
730
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
731
732
/* Do the physical switch */
Aug 22, 2011
Aug 22, 2011
733
if ( CGDisplayNoErr != QZ_SetDisplayMode(this, mode) ) {
734
735
736
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
737
Sep 14, 2011
Sep 14, 2011
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion ) {
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
current->flags |= SDL_HWSURFACE;
current->flags |= SDL_PREALLOC;
/* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = SDL_malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
}
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
}
#endif
Jul 14, 2007
Jul 14, 2007
792
793
794
795
796
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
Sep 14, 2011
Sep 14, 2011
797
styleMask:(isLion ? NSBorderlessWindowMask : 0)
Jul 14, 2007
Jul 14, 2007
798
799
800
801
802
803
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Sep 14, 2011
Sep 14, 2011
804
805
806
if (isLion) {
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
}
Jul 14, 2007
Jul 14, 2007
807
808
809
810
}
}
/* We already have a window, just change its size */
else {
Sep 29, 2009
Sep 29, 2009
811
812
813
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
Jul 14, 2007
Jul 14, 2007
814
815
}
816
817
818
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
Nov 6, 2011
Nov 6, 2011
819
820
821
822
if ( ! save_gl ) {
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
goto ERR_NO_GL;
}
Jun 1, 2002
Jun 1, 2002
824
Jul 14, 2007
Jul 14, 2007
825
826
827
828
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Sep 14, 2011
Sep 14, 2011
829
830
831
832
833
if ( isLion ) {
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
}
[ [ qz_window contentView ] addSubview:window_view ];
Aug 10, 2011
Aug 10, 2011
834
Sep 16, 2011
Sep 16, 2011
835
836
/* Apparently Lion checks some version flag set by the linker
and changes API behavior. Annoying. */
Dec 2, 2011
Dec 2, 2011
837
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
Nov 4, 2011
Nov 4, 2011
838
839
840
841
842
843
844
{
CGLError err;
CGLContextObj ctx;
[ qz_window setLevel:NSNormalWindowLevel ];
ctx = QZ_GetCGLContextObj (gl_context);
err = CGLSetFullScreen (ctx);
Sep 14, 2011
Sep 14, 2011
845
Nov 4, 2011
Nov 4, 2011
846
847
848
849
if (err) {
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
goto ERR_NO_GL;
}
Sep 14, 2011
Sep 14, 2011
850
}
Sep 16, 2011
Sep 16, 2011
851
852
853
854
855
#else
[ qz_window setLevel:CGShieldingWindowLevel() ];
[ gl_context setView: window_view ];
[ gl_context setFullScreen ];
[ gl_context update ];
Sep 14, 2011
Sep 14, 2011
856
857
858
#endif
[ window_view release ];
859
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
860
861
862
863
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
864
865
current->flags |= SDL_OPENGL;
Sep 14, 2011
Sep 14, 2011
866
} else if (isLion) { /* For 2D, we build a CGBitmapContext */
Jul 17, 2011
Jul 17, 2011
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
CGColorSpaceRef cgColorspace;
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
}
cgColorspace = CGColorSpaceCreateDeviceRGB();
current->pitch = 4 * current->w;
current->pixels = SDL_malloc (current->h * current->pitch);
cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
8, current->pitch, cgColorspace,
kCGImageAlphaNoneSkipFirst);
CGColorSpaceRelease (cgColorspace);
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_ASYNCBLIT;
current->hwdata = (void *) cg_context;
/* Force this window to draw above _everything_. */
[ qz_window setLevel:CGShieldingWindowLevel() ];
Sep 14, 2011
Sep 14, 2011
892
893
894
895
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Jul 17, 2011
Jul 17, 2011
896
897
}
Sep 14, 2011
Sep 14, 2011
898
899
900
901
902
if (isLion) {
[ qz_window setHasShadow:NO];
[ qz_window setOpaque:YES];
[ qz_window makeKeyAndOrderFront:nil ];
}
Oct 13, 2011
Oct 13, 2011
904
905
906
907
908
909
910
911
912
913
914
/* !!! FIXME: keep an eye on this.
* This API is officially unavailable for 64-bit binaries.
* It happens to work, as of 10.7, but we're going to see if
* we can just simply do without it on newer OSes...
*/
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
if ( !IS_LION_OR_LATER(this) ) {
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
}
#endif
Jan 22, 2002
Jan 22, 2002
915
Feb 7, 2006
Feb 7, 2006
916
917
918
919
920
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
921
Aug 12, 2002
Aug 12, 2002
922
/*
Oct 5, 2002
Oct 5, 2002
923
924
925
926
927
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
928
929
*/
screen_rect = NSMakeRect(0,0,width,height);
Sep 21, 2009
Sep 21, 2009
930
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Aug 12, 2002
Aug 12, 2002
931
932
933
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
934
Apr 13, 2006
Apr 13, 2006
935
936
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
937
938
939
return current;
Jun 1, 2002
Jun 1, 2002
940
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Nov 4, 2011
Nov 4, 2011
941
ERR_NO_GL: goto ERR_DOUBLEBUF; /* this goto is to stop a compiler warning on newer SDKs. */
Sep 14, 2011
Sep 14, 2011
942
ERR_DOUBLEBUF: QZ_RestoreDisplayMode(this);
Feb 1, 2003
Feb 1, 2003
943
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
944
945
946
947
948
949
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
950
951
952
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Nov 6, 2011
Nov 6, 2011
953
954
int height, int *bpp, Uint32 flags,
const BOOL save_gl)
Oct 10, 2009
Oct 10, 2009
955
{
Jun 11, 2001
Jun 11, 2001
956
unsigned int style;
Oct 5, 2002
Oct 5, 2002
957
NSRect contentRect;
Jul 23, 2003
Jul 23, 2003
958
959
int center_window = 1;
int origin_x, origin_y;
Feb 7, 2006
Feb 7, 2006
960
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Jun 1, 2002
Jun 1, 2002
961
Jun 11, 2001
Jun 11, 2001
962
963
current->flags = 0;
current->w = width;
964
current->h = height;
Oct 5, 2002
Oct 5, 2002
965
966
contentRect = NSMakeRect (0, 0, width, height);
Sep 29, 2009
Sep 29, 2009
967
Oct 5, 2002
Oct 5, 2002
968
969
970
971
972
973
974
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
Feb 7, 2006
Feb 7, 2006
975
976
977
978
979
980
981
if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
Nov 6, 2011
Nov 6, 2011
982
QZ_UnsetVideoMode (this, TRUE, save_gl);
Feb 7, 2006
Feb 7, 2006
983
984
985
986
}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
Nov 6, 2011
Nov 6, 2011
987
QZ_UnsetVideoMode (this, TRUE, save_gl);
Feb 7, 2006
Feb 7, 2006
988
989
}
}
Aug 10, 2003
Aug 10, 2003
990
Sep 21, 2009
Sep 21, 2009
991
992
993
994
995
996
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
Aug 10, 2003
Aug 10, 2003
997
}
Sep 21, 2009
Sep 21, 2009
998
return NULL;
Aug 10, 2003
Aug 10, 2003
999
}
Sep 21, 2009
Sep 21, 2009
1000