docs.html
author Sam Lantinga <slouken@libsdl.org>
Thu, 06 May 2004 15:55:06 +0000
changeset 886 05c551e5bc64
parent 840 6013fddf4c91
child 1014 cfcb2e1c36eb
permissions -rw-r--r--
Date: Sat, 24 Apr 2004 15:13:32 +0300
From: "Mike Gorchak"
Subject: SDL updates for the QNX6

1. Updated the README.QNX
2. Updated libtool scripts, which are shipped with SDL for QNX6 support.
3. Added some code to support the new QNX 6.3.0, which is in beta now.
4. Added code to detect the hw features, which driver supports.
5. Added hw alpha blits code.
6. Fixed bug when application switches to fullscreen more the 2 times. (afte\
r that window becames always stay on top).
7. Updated a bit README for the tests.
8. Added information about acceleration show in the testalpha.c test.
9. Added small fixes to the testoverlay2.c test.
10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.
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<HTML>
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<HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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<BODY BGCOLOR="#FFEBCD" TEXT="#000000">
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<P>
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This source is stable, and is fully tested on all supported platforms.<br>
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Please send bug reports or questions to the SDL mailing list:<br>
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<a href="http://www.libsdl.org/mailing-list.php"
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        >http://www.libsdl.org/mailing-list.php</a><br>
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The latest stable release may be found on the
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	<a href="http://www.libsdl.org/">SDL website</A>.
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</P>
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<P>
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<H2> <A HREF="docs/index.html">API Documentation</A> </H2>
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<P>
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<H2>
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Major changes since SDL 1.0.0:
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</H2>
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<UL>
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	<LI> 1.2.7: Added a test program for dynamically loading OpenGL
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	<LI> 1.2.7: Increased sensitivity of the Windows joystick driver 
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	<LI> 1.2.7: Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows 
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	<LI> 1.2.7: Added fullscreen toggle support in testwm for Windows, etc. 
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	<LI> 1.2.7: Fixed mouse focus events after resetting video mode on Windows 
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	<LI> 1.2.7: Added colorkey blit tests to testvidinfo (thanks Mike!) 
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	<LI> 1.2.7: Added video hardware acceleration support on QNX (thanks Mike!) 
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	<LI> 1.2.7: SDL no longer sets a fatal signal handler for SIGPIPE 
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	<LI> 1.2.7: Fixed modifier key state on MacOS X (thanks Max!) 
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	<LI> 1.2.7: Added support for remote XVideo (thanks Frederic!) 
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	<LI> 1.2.7: Try to use higher refresh rate by default in DirectX driver (thanks Dmitry!) 
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	<LI> 1.2.7: Fixed static linking on MacOS X (thanks Max!) 
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	<LI> 1.2.7: Various Atari video driver improvements (thanks Patrice!) 
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	<LI> 1.2.7: Fixed compiling with broken Linux 2.6 headers 
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	<LI> 1.2.7: Fixed mouse cursor visibility and focus events on MacOS X (thanks Max!) 
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	<LI> 1.2.7: Added support for /dev/joy* on Free/Net/OpenBSD (thanks Christian!) 
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	<LI> 1.2.7: Fixed problems with CD-ROM audio playback on MacOS X 10.1 
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	<LI> 1.2.7: Added dynamic GL library loading to MacOS Carbon support (thanks Anders!) 
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	<LI> 1.2.7: Added the ability to hide the cursor in the DirectFB driver (thanks Pete!) 
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	<LI> 1.2.7: Added minor cleanup for Embedded Visual C++ 3.0 (thanks Andy!) 
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	<LI> 1.2.7: Fixed high CPU usage with ALSA audio driver (thanks Michel!) 
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	<LI> 1.2.7: Added function to create RWops from const memory: SDL_RWFromConstMem() 
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	<LI> 1.2.7: Fixed compiling with ALSA 1.0 (thanks Stephane!) 
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	<LI> 1.2.7: Added YUV overlay support on BeOS (thanks Andrew!) 
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	<LI> 1.2.7: Fixed build problems with newer versions of automake
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	<LI> 1.2.7: Fixed MacOS X libtool framework support (thanks Max!) 
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	<LI> 1.2.7: Added CPU feature detection functions to SDL_cpuinfo.h
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	<LI> 1.2.7: Fixed illegal instruction crash using 3DNow on Intel processors 
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	<LI> 1.2.7: Fixed asm issues with mmx.h and gcc 3.3 (thanks Stephane!) 
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	<LI> 1.2.7: Updated libtool support so Mingw32 builds work. 
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	<LI> 1.2.7: Disable screen saver in Windows DIB video driver 
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	<LI> 1.2.7: Added Atari CD-ROM support (thanks Patrice!) 
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	<LI> 1.2.7: Fixed crash calling app defined window proc (thanks Scott!) 
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	<LI> 1.2.7: Fixed long long constant warnings in GCC 3.3.1 (thanks Stephane!) 
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	<LI> 1.2.7: Added configure.in support for K*BSD (thanks Robert!) 
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	<LI> 1.2.7: Added QNX package and audio fixes (thanks Mike!) 
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	<LI> 1.2.7: Fixed joystick open problems on BSD (thanks SUGIMOTO!) 
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	<LI> 1.2.7: Fixed X11 mode line crash with only one video mode (thanks Alan!) 
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	<LI> 1.2.6: Fixed bugs in the Nano-X video driver
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	<LI> 1.2.6: Fixed use of SDL with XInitThreads()
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	<LI> 1.2.6: Added MMX and 3DNow! optimized alpha blitters (thanks Stephane!)
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	<LI> 1.2.6: Turned dynamic loading of ESD and aRts on by default
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	<LI> 1.2.6: Fixed fullscreen mouse click bug in Quartz events (thanks Max!)
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	<LI> 1.2.6: Added an environment variable SDL_VIDEO_WINDOW_POS for MacOS X
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	<LI> 1.2.6: Added SDL_GL_MULTISAMPLEBUFFERS and SDL_GL_MULTISAMPLESAMPLES for FSAA support (thanks Shawn and Ryan!)
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	<LI> 1.2.6: Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
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	<LI> 1.2.6: Added SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject()
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	<LI> 1.2.6: Added new Atari audio drivers (thanks Patrice!)
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	<LI> 1.2.6: Added more-than-three mouse button support for the Quartz target
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	<LI> 1.2.6: Fixed compile problem in SDL_stretch.c with gcc 3.3
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	<LI> 1.2.6: Added initial support for RISC OS (thanks Peter and Alan!)
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	<LI> 1.2.6: Improved video mode selection under XFree86 (thanks Despair!)
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	<LI> 1.2.6: Added support for HID sliders wheels and dials on MacOS X
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	<LI> 1.2.6: Added m68k assembly routines for audio mixing (thanks Patrice!)
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	<LI> 1.2.6: Updated FreeBSD joystick USBHID support (thanks Matthew!)
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	<LI> 1.2.6: Fixed video intitialization problem on Qtopia (thanks David!)
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	<LI> 1.2.6: Fixed refresh rate issue with XFree86 4.3.0 (thanks Stephen!)
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	<LI> 1.2.6: Fixed lost cursor bug under MacOS X (thanks Darrell!)
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	<LI> 1.2.6: Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
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	<LI> 1.2.6: Darrell added support for emulated SDL_DOUBLEBUF on MacOSX
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	<LI> 1.2.6: Cth converted the MMX audio mixing routines to VC++ syntax
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	<LI> 1.2.6: David MacCormack fixed a bug in window sizing with Windows menus
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	<LI> 1.2.6: Enable the glXGetProcAddressARB code on X11 (fixes NVidia issues)
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	<LI> 1.2.6: Added support for SDL_WM_GrabInput and SDL_WM_IconifyWindow on Qtopia (thanks David!)
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	<LI> 1.2.6: Almost completely rewritten and improved QNX code (thanks Mike and Julian!)
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	<LI> 1.2.6: Fixed left/right shift detection on Windows (thanks Mike!)
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	<LI> 1.2.6: Fixed invalid memory access in DGA video driver (thanks ldb!)
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	<LI> 1.2.6: Generate an expose event on MacOS X after power save (thanks Darrell!)
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	<LI> 1.2.6: Updated Atari port for new system headers (thanks Patrice!)
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	<LI> 1.2.6: Linux joystick cleanups from Alan Swanson
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	<LI> 1.2.6: *BSD joystick cleanups from Wilbern Cobb
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	<LI> 1.2.6: Worked around Visual C++ 7 optimizer bug in blit code
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	<LI> 1.2.6: Open ALSA devices in non-blocking mode (thanks Aleksey!)
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	<LI> 1.2.6: Updated for DirectDB 0.9.15 (thanks Denis!)
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	<LI> 1.2.6: Fixed building SDL DLL with Watcom C++ (thanks Jean-Pierre)
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	<LI> 1.2.6: Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
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	<LI> 1.2.6: Greatly improved X11 DGA video speed (thanks Cezary!)
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	<LI> 1.2.6: Added MMX audio mixing code for gcc (thanks Stephane!)
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	<LI> 1.2.6: Fixed potential dropped events under DirectInput
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	<LI> 1.2.6: Fixed alpha blending bug (thanks Glenn!)
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	<LI> 1.2.6: Fixed joystick detection on Windows XP (thanks Maciej!)
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	<LI> 1.2.6: Fixed a crash blitting RLE surfaces to RLE surfaces
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	<LI> 1.2.6: Fixed mouse warp position bug with offset video modes
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	<LI> 1.2.6: Fixed windows event handling for ActiveX controls
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	<LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!)
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	<LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
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	<LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) 
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	<LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) 
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	<LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) 
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	<LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11
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	<LI> 1.2.5: Fixed mouse focus problems caused by X11 'unclutter' hack 
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	<LI> 1.2.5: Applied John's fix for left-handed mice under Windows. 
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	<LI> 1.2.5: Gamepads and other HID devices should work under MacOS X 
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	<LI> 1.2.5: Fixed missing cursor after shadow buffer flip (thanks Jan!) 
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	<LI> 1.2.5: Updated MacOS projects with "enums as int" build option 
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	<LI> 1.2.5: Added -benchmark flag to testvidinfo for testing video speed 
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	<LI> 1.2.5: Added accelerated YUV code to DirectFB driver (thanks Denis!) 
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	<LI> 1.2.5: Command line apps on MacOS X go to forground (thanks Max!) 
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	<LI> 1.2.5: Fixed aRts runtime sound daemon detection 
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	<LI> 1.2.5: Improved the Nano-X video support (thanks Greg!) 
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	<LI> 1.2.5: Updated Borland projects for Kylix 3 (thanks Dominique) 
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	<LI> 1.2.5: Added compile-time checking for the size of enums 
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	<LI> 1.2.5: Fixed offset bug in hardware accelerated fills and blits 
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	<LI> 1.2.5: Fixed serious bugs in BSD HID joystick code (thanks Krister!) 
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	<LI> 1.2.5: Added project files for embedded Visual C++ 4.0 
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	<LI> 1.2.5: Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5) 
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	<LI> 1.2.5: Added SDL_GL_STEREO for stereoscopic OpenGL contexts 
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	<LI> 1.2.5: Added the environment variable SDL_VIDEO_X11_WMCLASS 
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	<LI> 1.2.5: Fullscreen windows are always topmost in Windows 
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	<LI> 1.2.5: Fixed mouse grab going fullscreen to windowed in Windows 
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	<LI> 1.2.5: Fixed VidMode error when running on XFree86 3.3 
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	<LI> 1.2.5: Fixed Quartz mouse motion and window centering bugs 
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	<LI> 1.2.5: Updated configure.in for automake 1.6.2 
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	<LI> 1.2.5: Fixed building Windows DLL with latest native Cygwin tools 
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	<LI> 1.2.5: Added a way to get the Windows OpenGL context in SDL_syswm.h 
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	<LI> 1.2.5: Removed DDFLIP_WAIT flag from DirectX flip for performance 
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	<LI> 1.2.5: Zeroed SDL_Surface::unused1 so glSDL will work on stock SDL 
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	<LI> 1.2.5: Only modifier key state is noted when X11 window opens 
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	<LI> 1.2.5: Added initial support for PicoGUI (thanks Micah!) 
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	<LI> 1.2.5: Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha 
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	<LI> 1.2.5: Added pthread detection for HP-UX 11.X 
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	<LI> 1.2.5: SDL_Init(SDL_INIT_JOYSTICK) on MacOS X works with no joystick 
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	<LI> 1.2.5: Fixed DirectX software surface memory leak 
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	<LI> 1.2.5: Fixed video initialization crash on Windows CE 
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	<LI> 1.2.5: Updated the QNX audio code for QNX 6.2 (thanks Travis!) 
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	<LI> 1.2.5: Fixed building with pthread and pth support on UNIX 
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	<LI> 1.2.5: Added detection of several joysticks to Linux code 
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	<LI> 1.2.5: Fixed thread detection and joystick code for NetBSD 
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	<LI> 1.2.5: Added support for audio in the Atari port (thanks Patrice!) 
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	<LI> 1.2.5: Added check for ENOMEDIUM to the Linux CDROM code 
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	<LI> 1.2.5: Added YUV hardware acceleration on MacOS X (thanks Darrell!) 
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	<LI> 1.2.5: Fixed building shared libraries on MacOS X (thanks Max!) 
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	<LI> 1.2.5: Use secondary audio buffers in DirectSound by default 
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	<LI> 1.2.5: Fixed window tab on Windows taskbar after application quit 
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	<LI> 1.2.5: Fixed setting OpenGL mode multiple times on Windows 
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	<LI> 1.2.5: Added Zaurus PDA (Qtopia) support by David Hedbor 
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	<LI> 1.2.5: Removed README.OpenBSD - SDL works out of the box on OpenBSD 
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	<LI> 1.2.5: Fixed crash in QZ_SetCaption() (thanks Darrell) 
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	<LI> 1.2.5: Updated ALSA audio support for ALSA 0.9 
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	<LI> 1.2.5: Don't build RPM archives with ALSA library dependencies 
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	<LI> 1.2.5: SDL_PollEvent()/SDL_WaitEvent() return values now match docs 
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	<LI> 1.2.4: Added initial support for Atari (thanks Patrice!)
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	<LI> 1.2.4: Added support for building SDL for EPOC/SymbianOS 6.0
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	<LI> 1.2.4: SDL now compiles and works cleanly on stock BSDI
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	<LI> 1.2.4: Added support for joysticks on *BSD (thanks Wilbern!)
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	<LI> 1.2.4: Added support for Xi Graphics XME fullscreen extension
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	<LI> 1.2.4: Incorporated XFree86 extension libraries into the source
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	<LI> 1.2.4: Dynamically load sound daemon audio drivers on UNIX
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	<LI> 1.2.4: David Snopek added Borland compiler support
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	<LI> 1.2.4: Updated for Watcom and LCC compilers (thanks Jean-Pierre)
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	<LI> 1.2.4: Added a YUV overlay test program (thanks Jon!)
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	<LI> 1.2.4: Fixed gamma ramps in DirectX windowed and OpenGL modes
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	<LI> 1.2.4: John Popplewell fixed mousewheel support on Windows
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	<LI> 1.2.4: Disabled QueryPerformanceCounter() due to problems on Win2K
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	<LI> 1.2.4: Fixed Windows OpenGL mouse cursor/position mismatch bug
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	<LI> 1.2.4: Fixed display settings with ALT-tab and OpenGL on Windows
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	<LI> 1.2.4: Fixed timeout in Linux condition variable implementation
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	<LI> 1.2.4: Fixed bug in joystick detection code under Linux
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	<LI> 1.2.4: Fix crash with Linux supermount fstab entries (thanks Erno!)
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	<LI> 1.2.4: Fixed X11 crash updating rectangles of zero height (thanks Mattias!)
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	<LI> 1.2.4: Fixed spurious keypress at startup on BeOS
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	<LI> 1.2.4: MacOS audio locking has been implemented by Ryan Gordon
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	<LI> 1.2.4: Fixed "short jump out of range" error in MMX code (thanks Steven)
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	<LI> 1.2.4: Specify the SDL API calling convention (C by default)
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	<LI> 1.2.4: Updated autogen.sh for new versions of automake
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	<LI> 1.2.4: Fixed SDL 1.1 RPM dependency problem (thanks Edward!)
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	<LI> 1.2.3: Added X11 Xinerama support - fullscreen starts on screen 0
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	<LI> 1.2.3: Added platform independent OpenGL header - SDL_opengl.h
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	<LI> 1.2.3: Fixed flashing the screen when creating a window on BeOS
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	<LI> 1.2.3: Added double-buffering support for SVGAlib (thanks Kutak!)
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	<LI> 1.2.3: Fixed crash when using double-buffering with DGA
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	<LI> 1.2.3: Fixed resuming a paused CD on Win2K (thanks Aragorn)
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	<LI> 1.2.3: Improved MacOS international keyboard handling (thanks Max!)
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	<LI> 1.2.3: Added support for the GNU Pth thread lib (thanks Mandin!)
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	<LI> 1.2.3: Added the Undo key for the Atari keyboard (thanks Mandin!)
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	<LI> 1.2.3: Fixed XVideo on GeForce by using last available adaptor
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	<LI> 1.2.3: Added CD-ROM support for BSD/OS (thanks Steven!)
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	<LI> 1.2.3: Added library version information to the Windows DLL
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	<LI> 1.2.3: Added initial support for EPOC/Symbian OS (thanks Hannu!)
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	<LI> 1.2.3: Added a joystick driver for MacOS X (thanks Max!)
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	<LI> 1.2.3: Improved MacOS X international keyboard handling
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	<LI> 1.2.3: Added support for DirectFB video on Linux (thanks Denis!)
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	<LI> 1.2.3: Fixed IDE and SCSI CD-ROM detection on BeOS (thanks Caz!)
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	<LI> 1.2.3: Fixed the system dependent SDL_WINDOWID hack on Windows
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	<LI> 1.2.3: Added 640x480 as a scaled resolution for NTSC/PAL output 
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	<LI> 1.2.3: Added support for TV output on the Linux PlayStation Beta
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	<LI> 1.2.3: Added initial NVidia acceleration on framebuffer console
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	<LI> 1.2.3: Fixed audio format selection for OpenBSD (thanks Peter!)
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	<LI> 1.2.2: Fixed crash when quitting fullscreen mode on MacOS X
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	<LI> 1.2.2: Fixed fullscreen mouse events on MacOS X
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	<LI> 1.2.2: Now returns an error if unable to open audio on BeOS
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	<LI> 1.2.2: Fixed keyboard input translation on WinCE (thanks Rainer!)
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	<LI> 1.2.2: Now gets correct keyboard state when starting up on X11
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	<LI> 1.2.2: Improved the DGA 2.0 and framebuffer console drivers
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	<LI> 1.2.2: Improved the OpenBSD port (native audio default, etc.)
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	<LI> 1.2.2: Improved OSS audio driver support, thanks to 4Front Tech.
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	<LI> 1.2.2: Improved X11 fullscreen support, works better with KDE
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	<LI> 1.2.2: Improved SDL_GetTicks() resolution on W2K (thanks Holger!)
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	<LI> 1.2.2: Added FreeBSD VGL video driver from FreeBSD ports
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	<LI> 1.2.1: Added Linux PlayStation 2 Graphics Synthesizer support
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	<LI> 1.2.1: Added an audio driver that writes to disk (thanks Ryan!)
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	<LI> 1.2.1: Mouse wheel sends mouse button (4/5) events on Windows
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	<LI> 1.2.1: Added MacOS X Project Builder projects (thanks Darrell!)
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   226
	<LI> 1.2.1: Added initial support for Quartz video (thanks Darrell!)
slouken@53
   227
	<LI> 1.2.1: Disabled Linux /dev/event joystick interface by default
slouken@37
   228
	<LI> 1.2.1: Added native OpenBSD audio driver (thanks vedge!)
slouken@35
   229
	<LI> 1.2.1: Added detection of Open Sound System on Solaris x86
slouken@30
   230
	<LI> 1.2.1: Added initial support for Nano-X (thanks Hsieh-Fu!)
slouken@24
   231
	<LI> 1.2.1: Fixed endian detection on IA64 architectures (thanks Bill!)
slouken@24
   232
	<LI> 1.2.1: Added --disable-dga configure option to disable DGA
slouken@14
   233
	<LI> 1.2.1: Fixed stuck keys when changing the video mode
slouken@13
   234
	<LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
slouken@6
   235
	<LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
slouken@5
   236
	<LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
slouken@1
   237
	<LI> 1.2.1: Added support for building under Cygwin on Windows
slouken@1
   238
	<LI> 1.2.1: Added a dummy video driver for benchmarking (thanks Ryan!)
slouken@1
   239
	<LI> 1.2.1: Fixed fullscreen cursor offset bug on BeOS
slouken@0
   240
	<LI> 1.2.0: Added initial support for HP-UX (thanks Stephanie)
slouken@0
   241
	<LI> 1.2.0: Added initial support for BSDI (thanks Kurt)
slouken@0
   242
	<LI> 1.2.0: Fixed blitting 32-bit ARGB images to SDL_OPENGLBLIT screens
slouken@0
   243
	<LI> 1.2.0: Fixed automake build dependencies (thanks Markus!)
slouken@0
   244
	<LI> 1.2.0: Added 24 bpp support to software YUV display functions
slouken@0
   245
	<LI> 1.2.0: Don't bomb trying to get DGA mouse on XFree86 4.0
slouken@0
   246
	<LI> 1.2.0: Added initial support for OSF/Tru64 (thanks Anders)
slouken@0
   247
	<LI> 1.1.8: Fixed joystick hat motion on MacOS
slouken@0
   248
	<LI> 1.1.8: Don't detect mouse and keyboard as joystick on MacOS
slouken@0
   249
	<LI> 1.1.8: Check for OpenGL 1.2 before using 16-bit SDL_OPENGLBLIT
slouken@0
   250
	<LI> 1.1.8: Added support for /dev/sound/* in Linux 2.4
slouken@0
   251
	<LI> 1.1.8: Fixed crash when blitting to RLE encoded surfaces
slouken@0
   252
	<LI> 1.1.8: Fixed 8-bit audio on MacOS X
slouken@0
   253
	<LI> 1.1.8: Fixed keyboard handling on MacOS X and MacOS classic
slouken@0
   254
	<LI> 1.1.8: Fixed mouse cursor visibility when switching apps on MacOS
slouken@0
   255
	<LI> 1.1.8: Implemented semaphore support on MacOS X
slouken@0
   256
	<LI> 1.1.8: Worked around broken sem_getvalue() on MacOS X
slouken@0
   257
	<LI> 1.1.8: Fixed 16-bit big-endian audio on MacOS X and MacOS classic
slouken@0
   258
	<LI> 1.1.8: Fixed mutex locking on Linux glibc 2.0
slouken@0
   259
	<LI> 1.1.8: SDL_Quit() removes the parachute signal handlers
slouken@0
   260
	<LI> 1.1.8: Added NAS audio server support (thanks Erik!)
slouken@0
   261
	<LI> 1.1.8: Added SDL_NOFRAME for frameless windows (thanks Andreas)
slouken@0
   262
	<LI> 1.1.8: Added support for resizable windows on MacOS
slouken@0
   263
	<LI> 1.1.8: Added a function to query the surface clip rectangle
slouken@0
   264
	<LI> 1.1.8: Added a function to query the current event filter
slouken@0
   265
	<LI> 1.1.8: The X11 XVideo adapter is now locked (thanks Jeffrey)
slouken@0
   266
	<LI> 1.1.8: Improved the speed of fullscreen OpenGL on Windows
slouken@0
   267
	<LI> 1.1.8: Added ELO touchscreen support for fbcon (thanks Alex)
slouken@0
   268
	<LI> 1.1.8: Added accelerated MacOS X OpenGL support
slouken@0
   269
	<LI> 1.1.8: Surface lock and unlock operations can now be nested
slouken@0
   270
	<LI> 1.1.8: Optimized fillrect for PPC video memory (thanks Mattias)
slouken@0
   271
	<LI> 1.1.8: Work around "blackout" problem with XVideo acceleration
slouken@0
   272
	<LI> 1.1.8: Obtain correct key state on X11 focus (thanks Mattias)
slouken@0
   273
	<LI> 1.1.8: Fixed keyboard handling on the framebuffer console
slouken@0
   274
	<LI> 1.1.8: Added basic support for VGA16 framebuffer console
slouken@0
   275
	<LI> 1.1.8: Open a new virtual terminal if possible on fbcon
slouken@0
   276
	<LI> 1.1.8: Fixed default audio driver on FreeBSD (thanks Maxim)
slouken@0
   277
	<LI> 1.1.8: Fixed joystick crash on Windows (thanks Pete)
slouken@0
   278
	<LI> 1.1.7: Expanded documentation from the SDL Documentation Project
slouken@0
   279
	<LI> 1.1.7: Report X11 client message events if SYSWMEVENTS enabled
slouken@0
   280
	<LI> 1.1.7: Added support for a single hat on Windows joysticks
slouken@0
   281
	<LI> 1.1.7: The gamma ramp routines now take arrays of Uint16 values
slouken@0
   282
	<LI> 1.1.7: Added initial support for QNX RTP (thanks Patrick)
slouken@0
   283
	<LI> 1.1.7: Added ALSA sound driver (thanks Patrick Trainor)
slouken@0
   284
	<LI> 1.1.7: Added aRts UNIX sound driver (thanks Neil Stevens)
slouken@0
   285
	<LI> 1.1.7: Get keyboard modifier state on input focus on Win32
slouken@0
   286
	<LI> 1.1.7: SDL_ConvertSurface() now accepts SDL_RLEACCEL as a flag
slouken@0
   287
	<LI> 1.1.7: Added initial UnixWare 7 support (thanks rr)
slouken@0
   288
	<LI> 1.1.7: Added working YUY -> RGB conversion code (thanks Eugene)
slouken@0
   289
	<LI> 1.1.7: Fixed video initialization crash on IRIX
slouken@0
   290
	<LI> 1.1.7: Fixed MacOS fullscreen palette code (thanks Darrell)
slouken@0
   291
	<LI> 1.1.7: Fixed background brush flicker on Win32 (thanks Gautier)
slouken@0
   292
	<LI> 1.1.7: Fixed incorrect pitch when switching to window on Win32
slouken@0
   293
	<LI> 1.1.7: Fixed memory leak when switching video modes on Win32
slouken@0
   294
	<LI> 1.1.7: Init of fbcon shouldn't automatically set graphics mode
slouken@0
   295
	<LI> 1.1.6: Allow SDL_VIDEO_INIT when built without thread support
slouken@0
   296
	<LI> 1.1.6: Fixed palette problems with non-X11 fullscreen displays
slouken@0
   297
	<LI> 1.1.6: Fixed Win32 crash with SDL_OPENGLBLIT and GL functions
slouken@0
   298
	<LI> 1.1.6: Improved default MacOS millisecond time resolution
slouken@0
   299
	<LI> 1.1.6: Fixed X11 overlapping endian blit bug (thanks Mattias)
slouken@0
   300
	<LI> 1.1.6: Fixed starting directory on BeOS (thanks Samuel)
slouken@0
   301
	<LI> 1.1.6: Integrated FreeBSD SVGAlib support (thanks folks)
slouken@0
   302
	<LI> 1.1.6: Fixed middle-button handling on DirectInput
slouken@0
   303
	<LI> 1.1.6: Added SDL_GetThreadID() to get a specific thread's ID
slouken@0
   304
	<LI> 1.1.6: Worked around a crash in pthreads on RedHat 7
slouken@0
   305
	<LI> 1.1.6: Fixed a brown-bag crash in clipping code
slouken@0
   306
	<LI> 1.1.5: Convert from '/' to ':' opening files on MacOS
slouken@0
   307
	<LI> 1.1.5: Clean up empty output files on Win32 and MacOS 
slouken@0
   308
	<LI> 1.1.5: Run command dialog if command key on startup on MacOS
slouken@0
   309
	<LI> 1.1.5: Initial NetBSD support (thanks Krister Walfridsson)
slouken@0
   310
	<LI> 1.1.5: Expanded the YUV overlay to handle odd (ATI) hardware
slouken@0
   311
	<LI> 1.1.5: Fixed MacOS GL attribute selection (thanks Darrell)
slouken@0
   312
	<LI> 1.1.5: Implemented gamma correction on 8-bit hardware displays
slouken@0
   313
	<LI> 1.1.5: Performed logical/physical palette split (thanks Mattias)
slouken@0
   314
	<LI> 1.1.5: Added initial MacOS X support (thanks Stan)
slouken@0
   315
	<LI> 1.1.5: SDL_WarpMouse() now works on BeOS (thanks Christian)
slouken@0
   316
	<LI> 1.1.5: Windows GDI driver now supports 565 modes (thanks Ben)
slouken@0
   317
	<LI> 1.1.5: Correctly load OpenGL extensions on Win32 (thanks Beosil)
slouken@0
   318
	<LI> 1.1.5: Fixed crash with some threaded audio drivers
slouken@0
   319
	<LI> 1.1.5: Audio is now closed in SDL_Quit(), if necessary
slouken@0
   320
	<LI> 1.1.5: Win32 version now uses MSVC multi-threaded DLL runtime
slouken@0
   321
	<LI> 1.1.5: Replaced useless SDL_SetClipping() with SDL_SetClipRect()
slouken@0
   322
	<LI> 1.1.5: Added a flag to YUV overlays to show hardware support
slouken@0
   323
	<LI> 1.1.5: Added SDL_WasInit() to see what is currently initialized
slouken@0
   324
	<LI> 1.1.5: YUV overlays can now be accelerated with DirectX
slouken@0
   325
	<LI> 1.1.5: YUV overlays now have working pitch (thanks Vivien)
slouken@0
   326
	<LI> 1.1.5: Prompt the user if MacOS mode change may damage hardware
slouken@0
   327
	<LI> 1.1.5: Fixed DrawSprocket video mode lists and mode changes
slouken@0
   328
	<LI> 1.1.5: Added DrawSprocket acceleration of colorkey blits
slouken@0
   329
	<LI> 1.1.5: MacOS event handling is much more responsive by default
slouken@0
   330
	<LI> 1.1.5: MacOS modifier keys now generate key events
slouken@0
   331
	<LI> 1.1.5: Mattias Engdegård did the "Great Alpha Flip"
slouken@0
   332
	<LI> 1.1.5: Added SDL_DisplayFormatAlpha() for fast alpha blits
slouken@0
   333
	<LI> 1.1.5: Added SDL_MapRGBA() and SDL_GetRGBA() to handle alpha
slouken@0
   334
	<LI> 1.1.5: SDL_SetAlpha() now accepts the SDL_RLEACCEL flag
slouken@0
   335
	<LI> 1.1.5: Blit semantics involving alpha are now well defined
slouken@0
   336
	<LI> 1.1.5: Added support for X11 DirectColor visuals for gamma API
slouken@0
   337
	<LI> 1.1.5: Added initial AmigaOS support (thanks Gabriele Greco)
slouken@0
   338
	<LI> 1.1.5: Added an initial gamma correction API (thanks Daniel)
slouken@0
   339
	<LI> 1.1.5: Disable DGA mouse while X11 application is iconified
slouken@0
   340
	<LI> 1.1.5: Allow 16-bit audio on Solaris (thanks Mattias)
slouken@0
   341
	<LI> 1.1.5: Added RLE acceleration of alpha blits (thanks Mattias)
slouken@0
   342
	<LI> 1.1.5: New documentation from the SDL Documentation Project
slouken@0
   343
	<LI> 1.1.4: Work around window resize bug in KDE 1.2
slouken@0
   344
	<LI> 1.1.4: Command-click is interpreted as right click on MacOS
slouken@0
   345
	<LI> 1.1.4: Removed ESounD detection on Solaris
slouken@0
   346
	<LI> 1.1.4: Updated to libtool 1.3.5 and latest config.guess
slouken@0
   347
	<LI> 1.1.4: testgl now works on 8-bit displays under X11
slouken@0
   348
	<LI> 1.1.4: SDL_WINDOWID hack now works with OpenGL on Linux
slouken@0
   349
	<LI> 1.1.4: Builds correctly on UNIX without X11 installed
slouken@0
   350
	<LI> 1.1.4: Fixed default GL driver loading on Win32
slouken@0
   351
	<LI> 1.1.4: Implemented fullscreen toggle on BeOS (thanks David)
slouken@0
   352
	<LI> 1.1.4: No longer use DirectDraw with OpenGL modes on Win32
slouken@0
   353
	<LI> 1.1.4: Added support for 320x200x8 in SVGAlib (thanks Michele)
slouken@0
   354
	<LI> 1.1.4: Implemented resizable windows on BeOS (thanks David)
slouken@0
   355
	<LI> 1.1.4: RLE colorkey encoding reduces memory use (thanks Mattias)
slouken@0
   356
	<LI> 1.1.4: The CD track length variable is now 32-bits (thanks Martin)
slouken@0
   357
	<LI> 1.1.4: Fixed crashing bug in Win32 semaphores (thanks Markus)
slouken@0
   358
	<LI> 1.1.4: Disabled aggresive gcc optimizations on X86
slouken@0
   359
	<LI> 1.1.4: Added support for blitting with GL (thanks Daniel Vogel)
slouken@0
   360
	<LI> 1.1.4: Improved the speed of the 16-bit colorkey copy blit
slouken@0
   361
	<LI> 1.1.4: Fixed pthread condition variable timeout
slouken@0
   362
	<LI> 1.1.3: Use timeGetTime() instead of GetTickCount() on Win32
slouken@0
   363
	<LI> 1.1.3: Release mouse when popped out of fullscreen on X11
slouken@0
   364
	<LI> 1.1.3: IRIX 6.5 and FreeBSD 4.0 are now officially supported
slouken@0
   365
	<LI> 1.1.3: Added optimization flags when compiling on x86 with gcc
slouken@0
   366
	<LI> 1.1.3: On BeOS, change to app directory when launched by Tracker
slouken@0
   367
	<LI> 1.1.3: Hold the option key on launch to get dialog on MacOS
slouken@0
   368
	<LI> 1.1.3: Added DrawSprockets on MacOS (thanks Darrell Walisser)
slouken@0
   369
	<LI> 1.1.3: Added support for Linux 2.4 input interface (HID)
slouken@0
   370
	<LI> 1.1.3: Fixed 24-bpp blits on big-endian systems (thanks Mattias)
slouken@0
   371
	<LI> 1.1.3: Don't try to use DGA mouse support on XFree86 4.00
slouken@0
   372
	<LI> 1.1.3: Don't create an X11 shared memory buffer for GL displays
slouken@0
   373
	<LI> 1.1.3: Framebuffer console acceleration disabled (broken) on G200
slouken@0
   374
	<LI> 1.1.3: Allow maximize on resizable Win32 surfaces (thanks Randi)
slouken@0
   375
	<LI> 1.1.3: Much faster RLE colorkey blit (thanks Xark and Mattias)
slouken@0
   376
	<LI> 1.1.3: Fixed some problems with iconification and focus in X11
slouken@0
   377
	<LI> 1.1.3: Added IMPS/2 protocol support for framebuffer console
slouken@0
   378
	<LI> 1.1.3: Added user-resizable video mode support
slouken@0
   379
	<LI> 1.1.3: Added arbitrary scaling of YUV overlay surfaces
slouken@0
   380
	<LI> 1.1.3: Added support for semaphores and condition variables
slouken@0
   381
	<LI> 1.1.3: Added SDL_ASYNCBLIT flag for asynchronous video updates
slouken@0
   382
	<LI> 1.1.3: Don't let the WM place window in X11 fullscreen mode
slouken@0
   383
	<LI> 1.1.3: Unload GL library after X11 display has closed
slouken@0
   384
	<LI> 1.1.3: Fixed X11 error when a clipped rectangle is updated
slouken@0
   385
	<LI> 1.1.3: Fixed crash when surface memory can't be allocated
slouken@0
   386
	<LI> 1.1.3: Added a check for DirectX 5 audio (thanks Markus)
slouken@0
   387
	<LI> 1.1.3: Added inline MMX assembly for YUV -> RGB conversion
slouken@0
   388
	<LI> 1.1.3: Fixed startup crash in X11_RefreshDisplay()
slouken@0
   389
	<LI> 1.1.3: SDL_Init(SDL_INIT_AUDIO) no longer fails with no soundcard
slouken@0
   390
	<LI> 1.1.3: Initial YUV video overlay support (supports XvImages)
slouken@0
   391
	<LI> 1.1.3: Fixed BadMatch X11 error with GLX 1.3
slouken@0
   392
	<LI> 1.1.3: Worked around incompatibilities with XFree86 4.0 vidmode
slouken@0
   393
	<LI> 1.1.3: The audio Makefile no longer takes forever to create
slouken@0
   394
	<LI> 1.1.3: The joystick hat positions changed to constants
slouken@0
   395
	<LI> 1.1.3: Fixed overlapping copy blit with odd widths
slouken@0
   396
	<LI> 1.1.3: Fix for SDL_WINDOWID crash contributed by Mattias
slouken@0
   397
	<LI> 1.1.3: Speeded up 32-bit alpha channel blits by nearly 100%
slouken@0
   398
	<LI> 1.1.3: Added experimental DGA 2.0 support (set SDL_VIDEODRIVER)
slouken@0
   399
	<LI> 1.1.2: Fixed crash running on NT with a read-only filesystem
slouken@0
   400
	<LI> 1.1.2: Re-use thread creation mutex on glibc-2.0 systems
slouken@0
   401
	<LI> 1.1.2: SDL_WM_SetIcon() now uses icon colorkey if mask is NULL
slouken@0
   402
	<LI> 1.1.2: Win32 relative mouse mode fixes (thanks Randi Relander)
slouken@0
   403
	<LI> 1.1.2: Not being able to set audio frags is no longer fatal
slouken@0
   404
	<LI> 1.1.2: Added support for multiple timers (thanks Stephane Peter)
slouken@0
   405
	<LI> 1.1.2: Copy blits optimized using inline assembly on x86 Linux
slouken@0
   406
	<LI> 1.1.2: Copy blit can now handle overlapping blits
slouken@0
   407
	<LI> 1.1.2: Fixed GL direct rendering on Utah GLX (thanks John Fulmer)
slouken@0
   408
	<LI> 1.1.2: Added unofficial support for AIX (thanks Carsten Griwodz)
slouken@0
   409
	<LI> 1.1.2: Enabled X11 VidMode extension on remote displays
slouken@0
   410
	<LI> 1.1.2: Load libGL.so.1 under X11 if an app isn't linked with GL
slouken@0
   411
	<LI> 1.1.2: Don't restack windows in the X11 environment
slouken@0
   412
	<LI> 1.1.2: Multiple X11 visual support (thanks Mattias Engdegård)
slouken@0
   413
	<LI> 1.1.0: Internal event state is updated before filter is called
slouken@0
   414
	<LI> 1.1.0: Worked around DGA mouse cursor bug in Voodoo X server
slouken@0
   415
	<LI> 1.1.0: Added SDL OpenGL documentation (thanks Nicholas Vining)
slouken@0
   416
	<LI> 1.1.0: Added AAlib video driver support (thanks Stephane Peter)
slouken@0
   417
	<LI> 1.1.0: Added fullscreen support for Win32 GDI video driver
slouken@0
   418
	<LI> 1.1.0: Added SDL_GetAudioState() to get current audio status
slouken@0
   419
	<LI> 1.1.0: Added SDL_GetRelativeMouseState() to get relative motion
slouken@0
   420
	<LI> 1.1.0: Added 32-bit PII MMX optimized blitters from Hermes
slouken@0
   421
	<LI> 1.1.0: Added SDL_bool datatype for functions returning true/false
slouken@0
   422
	<LI> 1.1.0: Improved alpha blend speed (thanks Alexandre Courbot)
slouken@0
   423
	<LI> 1.1.0: Added function to queue events: SDL_PushEvent()
slouken@0
   424
	<LI> 1.1.0: Added user-defined event type to SDL_Event structure
slouken@0
   425
	<LI> 1.1.0: Added SDL_InitSubSystem() and SDL_QuitSubSystem()
slouken@0
   426
	<LI> 1.1.0: Added BDirectWindow fullscreen support on BeOS
slouken@0
   427
	<LI> 1.1.0: Added initial joystick support (Linux, Win32, BeOS, MacOS)
slouken@0
   428
	<LI> 1.1.0: The timer now runs in a separate thread if possible
slouken@0
   429
	<LI> 1.1.0: Added initial OpenGL support (Linux, Win32, BeOS, MacOS)
slouken@0
   430
	<LI> 1.0.9: Avoid potential crash in Win32 mouse handling (thanks Cliff)
slouken@0
   431
	<LI> 1.0.9: Fixed bug where /dev/dsp was incorrectly marked available
slouken@0
   432
	<LI> 1.0.9: Fixed DirectX crash if video height is larger than width
slouken@0
   433
	<LI> 1.0.9: Fixed win32 timer error message typo (thanks Martin Dvorak)
slouken@0
   434
	<LI> 1.0.8: Fixed deadlock if SDL_LockAudio() called from audio thread
slouken@0
   435
	<LI> 1.0.8: Fixed a race condition in thread creation
slouken@0
   436
	<LI> 1.0.7: Added detection for Linux supermount CD-ROM drives
slouken@0
   437
	<LI> 1.0.6: Added --static-libs option to sdl-config
slouken@0
   438
	<LI> 1.0.6: Fixed a clipping bug in the RLE colorkey blitting
slouken@0
   439
	<LI> 1.0.6: Mouse window manager routines implemented on MacOS
slouken@0
   440
	<LI> 1.0.6: Fixed SDL_HWPALETTE in fullscreen X11 video driver
slouken@0
   441
	<LI> 1.0.6: Improved relative mouse warping in X11 video driver
slouken@0
   442
	<LI> 1.0.6: DGA mouse mode is now enabled by SDL_VIDEO_X11_DGAMOUSE
slouken@0
   443
	<LI> 1.0.6: Grab input by default in fullscreen mode
slouken@0
   444
	<LI> 1.0.6: Detect hanging (incorrectly configured) Linux soundcard
slouken@0
   445
	<LI> 1.0.6: If ESPEAKER env variable is set, use ESD audio driver
slouken@0
   446
	<LI> 1.0.5: Fixed audio structure alignment for packing compilers
slouken@0
   447
	<LI> 1.0.5: Exposed SDL_AudioInit() and SDL_VideoInit()
slouken@0
   448
	<LI> 1.0.5: Added SDL_WM_ToggleFullScreen(), implemented for X11
slouken@0
   449
	<LI> 1.0.5: Removed ALT-Enter functionality - should be in apps
slouken@0
   450
	<LI> 1.0.5: The DSP audio driver is used by default on Linux
slouken@0
   451
	<LI> 1.0.4: Added optional DMA support for the Linux audio driver
slouken@0
   452
	<LI> 1.0.4: Fixed CD-ROM opening on the iBook under MacOS
slouken@0
   453
	<LI> 1.0.4: Fixed a crash in 8-bit mode when using X11 video
slouken@0
   454
	<LI> 1.0.4: Initial audio support on MacOS (thanks Darrell Walisser)
slouken@0
   455
	<LI> 1.0.4: The audio thread runs at high priority on Win32
slouken@0
   456
	<LI> 1.0.4: ESD audio support is now a separate selectable driver
slouken@0
   457
	<LI> 1.0.4: Initial OpenBSD support (thanks Federico Schwindt)
slouken@0
   458
	<LI> 1.0.4: Fixed hang when closing audio on Windows 2000
slouken@0
   459
	<LI> 1.0.4: Warn about monochrome X displays (thanks Christian Bauer)
slouken@0
   460
	<LI> 1.0.4: Fixed spurious X11 mouse focus events at ALT-ENTER
slouken@0
   461
	<LI> 1.0.4: Perform input ungrab at video quit, just in case
slouken@0
   462
	<LI> 1.0.4: Corrected X11 depth reporting in SDL_VideoModeOK()
slouken@0
   463
	<LI> 1.0.3: Disable mouse threshold when X11 mouse is in warp mode
slouken@0
   464
	<LI> 1.0.3: Fixed black-screen on exit in fbcon video driver
slouken@0
   465
	<LI> 1.0.3: Much improved console switching in fbcon video driver
slouken@0
   466
	<LI> 1.0.3: Fixed X11 UNICODE translation bug (thanks Andreas Arens)
slouken@0
   467
	<LI> 1.0.3: Fixed WaveOut mutex logic bug (thanks Markus Oberhum)
slouken@0
   468
	<LI> 1.0.3: Use X11 mouse warping when cursor hidden and input grabbed
slouken@0
   469
	<LI> 1.0.3: Doesn't try to use TrackMouseEvent() on Win95
slouken@0
   470
	<LI> 1.0.3: DirectColor support in fbcon driver (thanks Adam Meyerowitz)
slouken@0
   471
	<LI> 1.0.3: Fixed ALT-ENTER key state problem on X11
slouken@0
   472
	<LI> 1.0.2: Fixed Win32 code to run on VMWare with DIB video driver
slouken@0
   473
	<LI> 1.0.2: Added window manager function: SDL_WM_GrabInput()
slouken@0
   474
	<LI> 1.0.2: Added window manager function: SDL_WM_IconifyWindow()
slouken@0
   475
	<LI> 1.0.2: Added ALT-ENTER fullscreen toggle for X11 video driver
slouken@0
   476
	<LI> 1.0.2: X11 fullscreen mode uses DGA mouse if cursor is hidden
slouken@0
   477
	<LI> 1.0.2: New X11 fullscreen code doesn't require root
slouken@0
   478
	<LI> 1.0.2: Mouse focus and position is now updated at video mode set
slouken@0
   479
	<LI> 1.0.2: Mouse focus loss is now detected under Win32
slouken@0
   480
	<LI> 1.0.2: Menubar hiding is more robust on MacOS (thanks Matt Slott)
slouken@0
   481
	<LI> 1.0.2: Added CD-ROM support on MacOS (thanks Matt Slott)
slouken@0
   482
	<LI> 1.0.2: Added non-root fullscreen modes under X11 (thanks Stephane)
slouken@0
   483
	<LI> 1.0.2: Added docs for time functions (thanks Christian Biesinger)
slouken@0
   484
	<LI> 1.0.2: Squeezed a little more speed out of blitters (Duff's device)
slouken@0
   485
	<LI> 1.0.2: Added hardware acceleration for 3Dfx to fbcon driver.
slouken@0
   486
	<LI> 1.0.2: Added hardware acceleration for Matrox to fbcon driver.
slouken@0
   487
	<LI> 1.0.2: Windows mouse driver now recognizes the middle button.
slouken@0
   488
	<LI> 1.0.2: X11 driver now recognizes the "unix:0" display as local.
slouken@0
   489
	<LI> 1.0.2: Fixed a bug in DGA support which crashed some X servers.
slouken@0
   490
	<LI> 1.0.2: Added GPM repeater support (gpm -R) to fbcon driver
slouken@0
   491
	<LI> 1.0.2: Added support for hardware surfaces to fbcon driver
slouken@0
   492
	<LI> 1.0.2: Implemented console switching in fbcon driver
slouken@0
   493
	<LI> 1.0.2: Implemented graphics mode detection in fbcon driver
slouken@0
   494
	<LI> 1.0.2: Added SDL_EnableKeyRepeat() (thanks Jim Kutter)
slouken@0
   495
	<LI> 1.0.2: Enabled DirectSound on Windows 2000
slouken@0
   496
	<LI> 1.0.1: Fixed the frame buffer video driver on LinuxPPC
slouken@0
   497
	<LI> 1.0.1: Stopped using DirectSound on Windows NT.
slouken@0
   498
	<LI> 1.0.1: Stopped using DirectX when DINPUT.DLL is not installed.
slouken@0
   499
	<LI> 1.0.1: Added pthread detection to configure.in for FreeBSD.
slouken@0
   500
	<LI> 1.0.1: Updated the Solaris audio code for the 1.0 API
slouken@0
   501
	<LI> 1.0.1: Updated the MacOS code for the 1.0 internal API
slouken@0
   502
</UL>
slouken@0
   503
slouken@0
   504
<H2>
slouken@0
   505
Major changes since SDL 0.10.0:
slouken@0
   506
</H2>
slouken@0
   507
<UL>
slouken@0
   508
	<LI> 0.11.5: Fixed mouse warping in fullscreen mode
slouken@0
   509
	<LI> 0.11.5: Added a new function SDL_GetVideoSurface()
slouken@0
   510
	<LI> 0.11.5: Renamed SDL_AllocSurface() SDL_CreateRGBSurface()
slouken@0
   511
	<LI> 0.11.5: Added a new function SDL_CreateRGBSurfaceFrom()
slouken@0
   512
	<LI> 0.11.4: Added support for multiple compiled-in video drivers
slouken@0
   513
	<LI> 0.11.3: Fixed 16 --> 32 bpp blitting - using C instead of Hermes. 
slouken@0
   514
	<LI> 0.11.3: Fixed double-buffering bug in the DirectX driver
slouken@0
   515
	<LI> 0.11.3: Added GGI video driver (thanks Jon Taylor)
slouken@0
   516
	<LI> 0.11.2: Added automake/aclocal/autoconf support
slouken@0
   517
	<LI> 0.11.1: Added an initial (buggy) MacOS CD-ROM driver
slouken@0
   518
	<LI> 0.11.1: Improved Linux CD-ROM detection
slouken@0
   519
	<LI> 0.11.1: Added a workaround for DGA mouse bug on Voodoo 3
slouken@0
   520
	<LI> 0.11.1: Fixed 24bpp --> 8bpp blit crash
slouken@0
   521
	<LI> 0.11.1: Fixed a bug in blit mapping when palette changed
slouken@0
   522
	<LI> 0.11.1: Added a Linux SBLive beta driver workaround
slouken@0
   523
	<LI> 0.11.1: Fixed Win32 cross-compile problem with mingw32
slouken@0
   524
	<LI> 0.11.1: Loss of keyboard focus now causes keys to be reset
slouken@0
   525
	<LI> 0.11.1: DGA DirectMouse is conditionally compiled (default off)
slouken@0
   526
</UL>
slouken@0
   527
slouken@0
   528
<H2>
slouken@0
   529
Major changes since SDL 0.8.0:
slouken@0
   530
</H2>
slouken@0
   531
<UL>
slouken@0
   532
	<LI> 0.9.16: Made SDL error messages thread-safe
slouken@0
   533
	<LI> 0.9.15: If you have r/w access to /dev/mem, DGA works on Linux
slouken@0
   534
	<LI> 0.9.15: Added support for Linux on the ARM (Netwinder)
slouken@0
   535
	<LI> 0.9.14: Removed color cursor support, fixed b/w cursors
slouken@0
   536
	<LI> 0.9.14: Fixed long-standing X11 DGA colormap problem
slouken@0
   537
	<LI> 0.9.13: Added dynamic load function: SDL_SetLibraryPath()
slouken@0
   538
	<LI> 0.9.13: Added unofficial support for MacOS
slouken@0
   539
	<LI> 0.9.13: Added unofficial support for FreeBSD
slouken@0
   540
	<LI> 0.9.13: Added unofficial support for IRIX
slouken@0
   541
	<LI> 0.9.13: Updated support for BeOS from R3 to R4.5
slouken@0
   542
	<LI> 0.9.13: Added SDL_SetLibraryPath() function (thanks Karsten Laux)
slouken@0
   543
	<LI> 0.9.13: Fixed 8-bit audio conversion when using SDL_MixAudio()
slouken@0
   544
	<LI> 0.9.13: Fixed audio thread lingering when app dies on Linux
slouken@0
   545
	<LI> 0.9.13: Fixed color problem in X display to other-endian systems
slouken@0
   546
	<LI> 0.9.13: Finally able to detect X11 key repeat (thanks GII team!)
slouken@0
   547
	<LI> 0.9.13: Added support for Visual C++ 5.0 development environment
slouken@0
   548
	<LI> 0.9.13: Added support for Linux on the Alpha
slouken@0
   549
	<LI> 0.9.13: Added support for international keyboards (see WhatsNew)
slouken@0
   550
	<LI> 0.9.12: Added support for loading IMA ADPCM compressed WAV files
slouken@0
   551
	<LI> 0.9.12: Fixed bug when mixing 8-bit audio in SDL_MixAudio()
slouken@0
   552
	<LI> 0.9.12: Added Enlightenment Sound Daemon audio support on Linux
slouken@0
   553
	<LI> 0.9.12: Added MTRR support for Linux/X11 (thanks David Barth)
slouken@0
   554
	<LI> 0.9.12: Added support for LinuxPPC 5.0
slouken@0
   555
	<LI> 0.9.12: Fixed place where some audio conversions aren't detected
slouken@0
   556
	<LI> 0.9.12: Fixed serious bug in installation script
slouken@0
   557
	<LI> 0.9.12: Added SDL_FreeWAV() function for freeing DLL memory
slouken@0
   558
	<LI> 0.9.12: Fixed potential memory leak in SDL_LoadWAV_RW()
slouken@0
   559
	<LI> 0.9.11: Freeing video surface has no longer crashes SDL_Quit()
slouken@0
   560
	<LI> 0.9.11: Included new asm blitters from Hermes library 1.2.4
slouken@0
   561
	<LI> 0.9.11: SDL_WaitThread() now gets the thread's return status
slouken@0
   562
	<LI> 0.9.11: SDL_MixAudio() takes a larger volume range (0-128)
slouken@0
   563
	<LI> 0.9.11: SDL no longer changes the X11 keyboard repeat
slouken@0
   564
	<LI> 0.9.11: Added a data source abstraction for loading/saving data
slouken@0
   565
	<LI> 0.9.11: Added three built in data abstractions:<BR>
slouken@0
   566
	               SDL_RWFromFile(), SDL_RWFromFP(), SDL_RWFromMem()
slouken@0
   567
	<LI> 0.9.11: Added stdio-like functions for using data sources:<BR>
slouken@0
   568
	               SDL_RWseek(), SDL_RWread(), SDL_RWwrite(), SDL_RWclose()
slouken@0
   569
	<LI> 0.9.11: Replaced SDL_CalculateEndian() with SDL_BYTEORDER macro
slouken@0
   570
	<LI> 0.9.11: Endian swapping functions are now macros, for speed.
slouken@0
   571
	<LI> 0.9.11: Endian read/write functions now use data sources
slouken@0
   572
	<LI> 0.9.11: Added function SDL_LoadWAV_RW() for data sources
slouken@0
   573
	<LI> 0.9.11: Added function SDL_LoadBMP_RW() for data sources
slouken@0
   574
	<LI> 0.9.11: Added function SDL_SaveBMP_RW() for data sources
slouken@0
   575
	<LI> 0.9.10: Mixer no longer fails if timidity isn't installed
slouken@0
   576
	<LI> 0.9.10: Mixer restarts MOD files on play (thanks Bill Kendrick)
slouken@0
   577
	<LI> 0.9.10: Fixed occasional crashing of the mixer library
slouken@0
   578
	<LI> 0.9.10: Fixed icon display on Afterstep under Linux
slouken@0
   579
	<LI> 0.9.10: Fixed occasional crash in mixer example
slouken@0
   580
	<LI> 0.9.10: Linux cdrom list now comes from /etc/fstab
slouken@0
   581
	<LI> 0.9.10: Fixed support for UK keyboard (thanks John Elliott)
slouken@0
   582
	<LI> 0.9.10: The event queue is now thread-safe
slouken@0
   583
	<LI> 0.9.10: Added event queue pump function: SDL_PumpEvents()
slouken@0
   584
	<LI> 0.9.10: Added low level event function: SDL_PeepEvents()
slouken@0
   585
	<LI> 0.9.10: Added a new thread function: SDL_ThreadID()
slouken@0
   586
	<LI> 0.9.10: Fixed an audio rate conversion memory overrun
slouken@0
   587
	<LI> 0.9.10: Fixed crash with RLE acceleration on big surfaces
slouken@0
   588
	<LI> 0.9.10: Improved MacOS display driver - added fullscreen
slouken@0
   589
	<LI> 0.9.10: Removed spurious warnings from Linux X11 driver
slouken@0
   590
	<LI> 0.9.10: Fixed memory leak in SDL_InvalidateMap()
slouken@0
   591
	<LI> 0.9.10: Fixed right button of 2-button mice on Win32
slouken@0
   592
	<LI> 0.9.10: Enabled XFree86 mode changes on older servers
slouken@0
   593
	<LI> 0.9.9: SDL_LoadBMP() handles BMP files created with GIMP
slouken@0
   594
	<LI> 0.9.9: SDL_LoadWAV() handles WAV files with "LIST" chunks
slouken@0
   595
	<LI> 0.9.9: Fixed problem with audio underflow on Solaris
slouken@0
   596
	<LI> 0.9.9: Initial support for 4-speaker audio output devices
slouken@0
   597
	<LI> 0.9.8: Fixed corrupt VC++ 5.0 desktop file
slouken@0
   598
	<LI> 0.9.8: Now detects fixed version of Metro-X X11 server
slouken@0
   599
	<LI> 0.9.8: Fixed XFree86 DGA banked mode update
slouken@0
   600
	<LI> 0.9.8: Fixed mouse press viewport shift on XFree86 DGA
slouken@0
   601
	<LI> 0.9.7: Fixed problem with displaying remotely via X11
slouken@0
   602
	<LI> 0.9.7: Win32 uses software cursor when fullscreen
slouken@0
   603
	<LI> 0.9.7: Win32 mouse uses DirectInput when fullscreen
slouken@0
   604
	<LI> 0.9.7: Added OpenGL software rendering via Mesa (demos archive)
slouken@0
   605
	<LI> 0.9.7: Fixed memory leak in ADPCM WAV decoding
slouken@0
   606
	<LI> 0.9.6: Added CD-ROM audio API documentation
slouken@0
   607
	<LI> 0.9.6: Fixed potential BeOS audio-related crash
slouken@0
   608
	<LI> 0.9.6: Fixed crash when resetting the video mode in DirectX
slouken@0
   609
	<LI> 0.9.6: Fixed errors compiling with the SparcWorks compiler
slouken@0
   610
	<LI> 0.9.6: Replaced SDL_GetDisplayFormat() with SDL_GetVideoInfo()
slouken@0
   611
	<LI> 0.9.6: Added a new fast fill function: SDL_FillRect()
slouken@0
   612
	<LI> 0.9.6: Added blit acceleration flags to SDL_AllocSurface()
slouken@0
   613
	<LI> 0.9.6: Added new double-buffering function: SDL_Flip()
slouken@0
   614
	<LI> 0.9.6: Fixed problem with buggy Metro-X X11 server
slouken@0
   615
	<LI> 0.9.6: Fixed 8-bit audio on Solaris with dbri hardware
slouken@0
   616
	<LI> 0.9.6: Fixed alarm clock problem with Solaris pthreads
slouken@0
   617
	<LI> 0.9.6: Fixed BeOS compilation problem
slouken@0
   618
	<LI> 0.9.5: Added tools to create Win32 icons in directx/icon/
slouken@0
   619
	<LI> 0.9.5: You can now pass a NULL mask to SDL_WM_SetIcon()
slouken@0
   620
	<LI> 0.9.5: Added support files for compiling with VC++ 5.0
slouken@0
   621
	<LI> 0.9.5: Fixed icon color bug under Win32
slouken@0
   622
	<LI> 0.9.5: Re-added SDL_LowerBlit() - not safe for use on display
slouken@0
   623
	<LI> 0.9.5: Fixed 0.9.x cursor blit deadlock
slouken@0
   624
	<LI> 0.9.5: Added SDL_FPLoadWAV(), SDL_FPLoadBMP(), SDL_FPSaveBMP()
slouken@0
   625
	<LI> 0.9.5: Added Linux, Win32, and BeOS CD audio support
slouken@0
   626
	<LI> 0.9.5: MMX accelerated blit disabled -- temporarily broken
slouken@0
   627
	<LI> 0.9.4: Fixed endianness issue with BeOS x86 blitting
slouken@0
   628
	<LI> 0.9.4: Fixed quit interrupt delivery on BeOS
slouken@0
   629
	<LI> 0.9.4: Fixed dynamic loading on BeOS
slouken@0
   630
	<LI> 0.9.4: Fixed DirectX audio on Win98
slouken@0
   631
	<LI> 0.9.4: Fixed possible sound-related crash on Linux PPC
slouken@0
   632
	<LI> 0.9.3: Mouse motion arrives as absolute and relative coordinates
slouken@0
   633
	<LI> 0.9.3: Fixed Visual C++ structure packing
slouken@0
   634
	<LI> 0.9.3: Fixed UNIX dynamic link library installation
slouken@0
   635
	<LI> 0.9.2: DirectX audio no longer hangs when app loses focus
slouken@0
   636
	<LI> 0.9.2: Fixed DirectX HiColor crash (palette bug)
slouken@0
   637
	<LI> 0.9.1: Fixed DirectX &lt;ALT&gt; key handling
slouken@0
   638
	<LI> 0.9.1: Fixed DirectX windowed palette problems
slouken@0
   639
	<LI> 0.9.1: Removed SDL_MapSurface() and SDL_UnmapSurface()
slouken@0
   640
	<LI> 0.9.0: Initial port to IRIX 6.x
slouken@0
   641
	<LI> 0.9.0: Initial port to OSF/1 3.2       (no sound yet)
slouken@0
   642
	<LI> 0.9.0: MacOS port in progress
slouken@0
   643
</UL>
slouken@0
   644
slouken@0
   645
<H2>
slouken@0
   646
Major changes since SDL 0.7:
slouken@0
   647
</H2>
slouken@0
   648
<UL>
slouken@0
   649
	<LI>	Separated the demos and examples into a separate archive
slouken@0
   650
	<LI>	Added support for loading Microsoft compressed WAV files
slouken@0
   651
	<LI>	Added "soft" application crash recovery (signal handlers)
slouken@0
   652
	<LI>	Fixed POSIX signal handling interaction with threads
slouken@0
   653
	<LI>	Fixed audio output on MKLinux
slouken@0
   654
	<LI>	Added dynamic library version checking
slouken@0
   655
	<LI>	Updated for DirectX 6.0
slouken@0
   656
	<LI>	Cleaned up dynamic linking and added static linking
slouken@0
   657
	<LI>	Added automatic audio format and rate conversion
slouken@0
   658
	<LI>	Optimized some blitter cases (8 --> 16/32 and 32 --> 16/8)
slouken@0
   659
	<LI>	Removed precalculated alpha blending acceleration
slouken@0
   660
	<LI>	Key and mouse button events are split into up/down events
slouken@0
   661
	<LI>	It is now much easier to set an optimal video mode
slouken@0
   662
</UL>
slouken@0
   663
slouken@0
   664
<H2>
slouken@0
   665
Major changes since SDL 0.5:
slouken@0
   666
</H2>
slouken@0
   667
<UL>
slouken@0
   668
	<LI>	Ported to Solaris 2.6
slouken@0
   669
	<LI>	Added XFree86 Direct Graphic Access support
slouken@0
   670
	<LI>	Supports LinuxPPC without threads
slouken@0
   671
	<LI>	Completely rewritten video/surface API -- see SDL_video.h
slouken@0
   672
	<LI>	Completely rewritten event API
slouken@0
   673
	<LI>	Optimized black-white cursor creation
slouken@0
   674
	<LI>	Added support for run-length-encoded colorkeying
slouken@0
   675
	<LI>	Added support for hardware accelerated blits
slouken@0
   676
	<LI>	Added support for blitting from 1-bit surfaces (bitmaps)
slouken@0
   677
	<LI>	Added a function to simplify setting video modes
slouken@0
   678
	<LI>	Added support for loading WAV files
slouken@0
   679
	<LI>	Added endian swapping functions for memory values
slouken@0
   680
	<LI>	Added alpha blending using alpha value or channel
slouken@0
   681
	<LI>	Added precalculated alpha blending acceleration
slouken@0
   682
	<LI>	Added function to return current time in milliseconds
slouken@0
   683
	<LI>	New event type SDL_ACTIVEEVENT, to detect iconification
slouken@0
   684
	<LI>	New event type SDL_SYSWMEVENT, for custom window hooks
slouken@0
   685
	<LI>	Added a platform dependent function to get window handle
slouken@0
   686
	<LI>	Added a function to check the run-time version of SDL
slouken@0
   687
	<LI>	Added periodic timer support at 10 ms resolution
slouken@0
   688
	<LI>	Added support for the SDL_DEBUG environment variable
slouken@0
   689
	<LI>	Miscellaneous internal cleanups
slouken@0
   690
</UL>
slouken@0
   691
slouken@0
   692
<H2>
slouken@0
   693
Major changes since SDL 0.4:
slouken@0
   694
</H2>
slouken@0
   695
<UL>
slouken@0
   696
	<LI>	SDL library code is now dynamically loaded
slouken@0
   697
	<LI>	Added support for pthreads (Linux glibc2)
slouken@0
   698
	<LI>	Removed SDL_mutexN() and SDL_mutexIncr()
slouken@0
   699
</UL>
slouken@0
   700
slouken@0
   701
<H2>
slouken@0
   702
Major changes since SDL 0.3:
slouken@0
   703
</H2>
slouken@0
   704
<UL>
slouken@0
   705
	<LI>	Added support for DirectX 5.0
slouken@0
   706
	<LI>	Added support for surfaces in video memory
slouken@0
   707
	<LI>	Added support for source color-key blitting
slouken@0
   708
	<LI>	Added support for single-rectangle clipping
slouken@0
   709
	<LI>	Added support for warping (moving) the cursor
slouken@0
   710
	<LI>	Added support for color cursors
slouken@0
   711
	<LI>	Greatly simplified internal event queue
slouken@0
   712
	<LI>	Minor bug-fixes
slouken@0
   713
</UL>
slouken@0
   714
slouken@0
   715
<P>
slouken@0
   716
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slouken@0
   717
slouken@0
   718
</BODY>
slouken@0
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