README.DC
author Sam Lantinga <slouken@libsdl.org>
Thu, 06 May 2004 15:55:06 +0000
changeset 886 05c551e5bc64
parent 509 dad72daf44b3
child 1460 d79e6b0c2c19
permissions -rw-r--r--
Date: Sat, 24 Apr 2004 15:13:32 +0300
From: "Mike Gorchak"
Subject: SDL updates for the QNX6

1. Updated the README.QNX
2. Updated libtool scripts, which are shipped with SDL for QNX6 support.
3. Added some code to support the new QNX 6.3.0, which is in beta now.
4. Added code to detect the hw features, which driver supports.
5. Added hw alpha blits code.
6. Fixed bug when application switches to fullscreen more the 2 times. (afte\
r that window becames always stay on top).
7. Updated a bit README for the tests.
8. Added information about acceleration show in the testalpha.c test.
9. Added small fixes to the testoverlay2.c test.
10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.
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SDL for Dreamcast (beta2)
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	BERO
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	bero@geocities.co.jp
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	http://www.geocities.co.jp/Playtown/2004/
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this work with kos-newlib
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http://sourceforge.net/projects/dcquake/
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compile
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- edit KOS_BASE in Makefie.dc for your enviroment
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- make -f Makefile.dc
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FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
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- overwrite thread/*.c to kos-1.1.7/kernel/thread
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- rebuild kos
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compile with gl support
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- install latest libgl from http://sourceforge.net/projects/dcquake/
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- uncomment GL=1 in Makefile.dc
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- make -f Makefile.dc clean
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- make -f Makefile.dc
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install
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
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changelog:
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beta2
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- OpenGL support
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- Hardware page flip support
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beta
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- thread, timer don't tested so much.
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- not support OpenGL
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