Fri, 26 Oct 2018 13:13:07 -0700 Sam Lantinga Updated to build with Xcode 10 default tip
Sat, 23 Jan 2016 18:56:54 -0800 Sam Lantinga Updated configure.in to build on Steam Link
Thu, 03 Oct 2013 03:43:05 -0700 Sam Lantinga Updated Android build with the latest Maelstrom files
Thu, 03 Oct 2013 03:18:36 -0700 Sam Lantinga Updated to latest SDL build
Wed, 19 Jun 2013 01:20:13 -0700 Sam Lantinga Updated build for SDL 2.0 release
Wed, 19 Jun 2013 01:20:02 -0700 Sam Lantinga Fixed a 10 year old bug: you get points from steel asteroids every time you hit them.
Wed, 05 Jun 2013 21:51:32 -0700 Sam Lantinga Updated data
Wed, 01 May 2013 00:06:17 -0700 Sam Lantinga Don't reattach the anchor if it isn't changing.
Fri, 26 Apr 2013 21:59:36 -0700 Sam Lantinga Fixed memory leak at exit
Wed, 24 Apr 2013 22:17:48 -0700 Sam Lantinga Signed/unsigned fixes in preparation for Visual Studio upgrade
Wed, 24 Apr 2013 22:10:27 -0700 Sam Lantinga Stretched textures shouldn't affect the size of their elements.
Sun, 03 Mar 2013 00:53:46 -0800 Sam Lantinga Updated for normalized SDL touch coordinates
Mon, 25 Feb 2013 01:50:46 -0800 Sam Lantinga Added new player ship artwork and main screen layout
Mon, 25 Feb 2013 01:45:49 -0800 Sam Lantinga Fixed offset for screenshots (uses real window size, not logical coordinates)
Mon, 25 Feb 2013 01:03:14 -0800 Sam Lantinga Fixed scaling for screenshots (uses real window size, not logical coordinates)
Sun, 27 Jan 2013 15:39:52 -0800 Sam Lantinga Added missing file
Sun, 27 Jan 2013 15:39:04 -0800 Sam Lantinga Put the loading bar back in - we need it on real iOS devices
Sun, 27 Jan 2013 15:22:56 -0800 Sam Lantinga Updated icons from Marcus
Sun, 27 Jan 2013 14:56:13 -0800 Sam Lantinga Fixed hotkey buttons
Sun, 27 Jan 2013 14:40:06 -0800 Sam Lantinga Added a new start screen with a spinning vortex, created by Marcus
Sun, 27 Jan 2013 08:36:21 -0800 Sam Lantinga Added support for press/release sounds
Sun, 27 Jan 2013 08:10:39 -0800 Sam Lantinga Added new art from Marcus
Sat, 05 Jan 2013 17:17:10 -0800 Sam Lantinga Hide the dropdown if it's disabled
Sat, 05 Jan 2013 17:15:58 -0800 Sam Lantinga Updated UI audio system to use more flexible sound names
Sun, 16 Dec 2012 23:17:03 -0800 Sam Lantinga Make sure that dropdowns close no matter where else we click
Sun, 16 Dec 2012 21:11:22 -0800 Sam Lantinga Take draw level into account when dispatching events.
Sun, 16 Dec 2012 20:42:34 -0800 Sam Lantinga Added a dropdown button type
Sun, 16 Dec 2012 17:14:05 -0800 Sam Lantinga Only sort by template name, so derived classes can use inherited class templates
Mon, 10 Dec 2012 05:03:37 -0800 Sam Lantinga See whether a panel is shown, identified by name.
Mon, 03 Dec 2012 21:51:07 -0800 Sam Lantinga Added StoreKit code for in-app purchases
Sat, 01 Dec 2012 13:54:00 -0800 Sam Lantinga Close dialogs if desired before dispatching actions (which may reopen dialogs)
Sun, 25 Nov 2012 01:20:35 -0800 Sam Lantinga Expose the anchor so we can animate it
Fri, 23 Nov 2012 20:42:14 -0800 Sam Lantinga Added support for element backgrounds
Fri, 23 Nov 2012 10:56:10 -0800 Sam Lantinga The button code now relies on the panel being shown to dispatch actions.
Fri, 23 Nov 2012 03:27:39 -0800 Sam Lantinga Fixed button parent traversal
Fri, 23 Nov 2012 03:24:10 -0800 Sam Lantinga Dispatch events to the proper panel if there is a topmost panel hanging out.
Fri, 23 Nov 2012 01:38:57 -0800 Sam Lantinga Added always on top dialogs
Sat, 17 Nov 2012 23:34:43 -0800 Sam Lantinga Support checkboxes that have both text and images
Tue, 13 Nov 2012 21:04:23 -0800 Sam Lantinga Make sure that fullscreen panels go behind dialogs
Sun, 11 Nov 2012 02:26:07 -0800 Sam Lantinga If an element overrides a template size, make sure the image area changes as well.
Sun, 11 Nov 2012 02:23:43 -0800 Sam Lantinga Allow setting the clear color
Sun, 11 Nov 2012 01:32:41 -0800 Sam Lantinga Allow loading multiple UI template files
Sun, 11 Nov 2012 01:01:37 -0800 Sam Lantinga Fixed template lookup
Sun, 11 Nov 2012 00:17:04 -0800 Sam Lantinga Added support for image buttons and stretchable borders
Tue, 06 Nov 2012 01:05:13 -0800 Sam Lantinga Fixed double-free on exit
Tue, 06 Nov 2012 00:44:21 -0800 Sam Lantinga Switched from fprintf to SDL_Log() which is more portable
Tue, 06 Nov 2012 00:43:14 -0800 Sam Lantinga Added support for image buttons
Mon, 05 Nov 2012 01:00:36 -0800 Sam Lantinga Added Android build system
Mon, 05 Nov 2012 00:53:52 -0800 Sam Lantinga Log messages so they show up on the Android console
Mon, 05 Nov 2012 00:45:43 -0800 Sam Lantinga Fixed compile on Android
Mon, 05 Nov 2012 00:10:29 -0800 Sam Lantinga Updated to latest SDL API updates, upgraded filesystem code to run on Android
Sun, 04 Nov 2012 23:47:09 -0800 Sam Lantinga Fixed the domain for the replay file identifiers
Sat, 03 Nov 2012 12:51:43 -0700 Sam Lantinga Allow showing any panel from any other panel, if the panel delegate doesn't handle it directly.
Thu, 01 Nov 2012 23:10:22 -0700 Sam Lantinga Oh yeah, need to be fullscreen on iOS
Thu, 01 Nov 2012 23:07:47 -0700 Sam Lantinga Added TrueType font support and the fonts Marcus wants in the game.
Thu, 01 Nov 2012 21:35:12 -0700 Sam Lantinga Don't fade out if we're not doing fading transitions.
Thu, 01 Nov 2012 21:33:54 -0700 Sam Lantinga Added a way to query the panel transition type
Thu, 01 Nov 2012 21:29:31 -0700 Sam Lantinga More Android compile fixes
Thu, 01 Nov 2012 21:14:38 -0700 Sam Lantinga Fullscreen is broken right now
Wed, 31 Oct 2012 21:41:25 -0700 Sam Lantinga Fixed build on Android